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Zalera (Summon): Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

"Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding."
Clan Primer Bio

Zalera the Death Seraph (死の天使ザルエラ Shi no Tenshi Zaruera lit. Zalera the Angel of Death) is an Esper from the world of Ivalice. The Esper of Death, he represents the Zodiac sign of Gemini, the Twins. The shamaness grafted onto his right wing represents his twin. From his power of Death, his color sign is Violet. He is also referred to as the Mithuna Ascendant, which is the Sanskrit name of its Zodiac sign as used in Jyotish (Hindu) astrology. He is based on Zalera, the Death Seraph from Final Fantasy Tactics.




Final Fantasy XII

For the enemy page, see Zalera (Final Fantasy XII)

Zalera is found in the Barheim Passage, in Terminus No. 7. He bars a swift route between Rabanastre and the passage with his presence.



A Non-Elemental attack. This attack just instantly kills any enemy without the Safety passive ability. However, you will not get any experience, license points or loot for doing so.

A Non-Elemental attack, and Zalera's ultimate attack. Zalera warps the enemy to a dead plane, and opening his right arm, reveals the shamaness. The shamaness screams with death-wail, calling up a storm of dark souls. The souls then unite in a purple cloud. Zalera then laughs cruelly, spins and closes his wing, pointing at the enemy. The souls pour from the cloud, landing as a viscous liquid, before the souls suddenly rise again, taking the shape of small black twisters as the image turns negative. Its damage is the target's Max HP, with a damage cap of 9999.

License Information

  • Required License Points - 25 LP
  • Required Mist Carts - 1

Gambit Information

Priority Condition Action
1 Foe: HP < 30% Condemnation
2 Self: HP > 80% Shock
3 Foe: any Kill
4 Self: HP < 100% Holy



  • None


  • Ignore target's VIT when inflicting status effects
  • MP consumption halved
  • Piercing Magic

Final Fantasy XII International

Zalera no longer casts Holy or Shock. Instead he has Cura, Warp, and Death. He no longer absorbs Holy-elemental attacks. Condemnation's damage is randomly generated.

Final Fantasy XII: Revenant Wings

Main article: Zalera (Revenant Wings)
Zalera in Final Fantasy XII: Revenant Wings
"Death Seraph who scathes foes with angelic light."
—In-game Description

Zalera returns, along with some other Espers, in Final Fantasy XII: Revenant Wings as a Non-Elemental Ranged Rank III summon. Though his nature is Holy, he is not classified as a healing unit like Ultima, because Zalera cannot actually heal units, rather harnessing the power of light for devastating attacks. Chaos or Exodus must be obtained on the Ring of Pacts before Zalera's node can be reached. Zalera is fought at the Paramina Rift in Mission 74: Dance of the Dead. Defeating him earns Basch his quickening, Apocalypse Shield.

Zalera uses:

  • Holy: Deals damage to one foe, Zombies and Vampyrs are weak to it.
  • Holyja: The same holy, but stronger and hits every foe in range.


  • Mission 74: Dance of the Dead

Final Fantasy Tactics A2: Grimoire of the Rift

Zalera appears as a Scion. He can be called by anyone equipping the Earrings of the Dead when the Smash Gauge turns orange. When summoned, his performs his Wrath, Condemnation, which does dark-elemental damage to all foes and inflicts both Sleep and Doom. An interesting note to mention is that during the mission to recruit Montblanc, he calls them the Reaper's Ring. The earrings are obtained by completing the quest The Last Step, the final quest in the step sequence.



  • As seen below, Zalera appears to be an amalgam of popular villain characters / forces with similar traits from various Final Fantasy related titles:
  • Zalera's singular dark angelic wing with draping cloth may also be a reference to Sephiroth's wing and coat combination. The grafting of himself to the shamaness is similar to Sephiroth utilizing incarnations of Jenova as bio weapons. Another interesting note is that the Zalera Lucavi demon of FF Tactics choses Marquis Elmdore as a host. Elmdore heavily resembles Sephiroth and uses the Masamune, Sephiroth's signature blade. Also, Zalera's clan primer it directly quotes Sephiroth's intentions from Final Fantasy VII "...heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself.." Sephiroth's main intentions in Final Fantasy VII was to use Meteor to crash into the Planet to weaken it, so he could completely absorb the Lifestream. Another hint is where Zalera is found, Terminus No. 7. Finally his counter is Emet-Selch, Angel of Truth, which hints at Sephiroth's counter part Cloud.
  • Zalera emits the same laugh when using Condemnation as the original Zalera did when transforming into Lucavi form.
  • Zalera also has references to another Yasumi Matsuno game: Vagrant Story, which exists in the same universe as the Final Fantasy Tactics games and Final Fantasy XII games. There are many points in FFXII where the player can see the signature Iocus Rood Sigil / Blood Sin emblem (the cross with an X instead of a cross bar) originally designed for Vagrant Story. When Zalera casts Death Wail, the shamaness has the perfectly identical Blood Sin mark from VS on her skull. She also bares a striking resemblance to Mullenkamp (the dancer from VS in the CGI opener). Mullenkamp was a very powerful shaman priestess and channeled the powers of 'the Darkness' due to her possessing the Blood Sin mark. Her successor Sydney did the same. Sydney passes these powers to Ashley. This shows how the 'Dark' needs to merge itself with a host and does so in exchange for power. This is similar to Zalera possessing Elmdor as a Lucavi in FFT, bonding to a specifc characters as a summon in FFXII, and grafting the shamaness to him in FFXII. This 'Darkness' manifests in the city of Lea Monde (also referenced in FFXII) which was swallowed by an earthquake and must be accessed through underground passages. In these passages the player first sees the power of the 'Dark': the dead are resurrected. This is very similar to the Barheim Passage. Also, when someone dies in Lea Monde, the 'Dark' swallows their soul which leads to their unnatural revival and subjugation. This matches with Zalera's ambition in FFXII. Finally, when Guildenstern steals the Blood Sin he gives himself fully to the 'Dark' (like Elmdor did to Zalera in his dying moments) and becomes an Angel of Death who floats around the player much like the FFXII Zalera.
  • A merchant in Nalbina Fortress mentions that a woman's cry can sometimes be heard from deep within the Barheim Passage; most likely the death-scream of the shamaness grafted onto Zalera's right wing.

This article uses material from the "Zalera (Summon)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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