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Wrights: Misc



Up to date as of February 01, 2010

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leader(s): Orville Wright
headquarters: East Side manor
locations: East Side manor
Railway Station
Sierra Army Depot
Chris Wright
Keith Wright
Richard Wright
Ethyl Wright

In 2241, the Wrights were the weakest family in New Reno, headed by Orville Wright. Also, unique among the New Reno mobster families, the Wrights really are all members of the same family, so they are reluctant to accept to "members" from outside. The Wrights recently suffered a tragic blow in the form of the death of one of their sons, Richard Wright, who apparently died in a jet overdose, a blow particularly hard-felt since the Wrights pride themselves on their clean living.

Orville's wife, Ethyl Wright is the head of the New Reno temperance society. She is oblivious to the alcohol-oriented dealings of her husband. She believes that her husband has closed down the stills. In fact, he has only relocated them. Nonetheless, the Wrights' vision for New Reno is perhaps the most conservatively idealistic of the families: a city of churches and schools with a legitimate police force, rather than a city of brothels and casinos ruled by mob families. However, their thirst for vengeance for their son may cloud their idealistic tendencies if they knew who committed the act (they are confident that their son would not have voluntarily taken jet) and had the means to destroy them.

The following is based on J.E. Sawyer's Fallout RPG and has not been confirmed by canon sources.

In 2253, the Wright family is the survivor of a bloody turf war that shook the city of New Reno at the time of the Chosen One. After wiping out both the Bishop family and the Mordinos, the Wrights took control of the Mordino drug operation and prostitution all over the town. Though they controlled weapon trade in the northern Core Region for a few years, they were violently knocked out of that trade by a series of brutal attacks from the van Graff family. Neither the van Graffs nor the Wrights are willing to fight each other now, as they know that NCR would almost assuredly try to finish off the victor. The symbol of the Wright family is a bold W in a half-circle sun (as though rising over the horizon).

The following is based on Van Buren and has not been confirmed by canon sources.

Wrights are mentioned in Denver design document.


The Wrights appear only in Fallout 2.

New Reno
Van Buren (Black Isle's cancelled Fallout 3)

This article uses material from the "Wrights" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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