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Worker Golem: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Worker Golem

Classification
Species: Golem
Profession: Dervish Image:Dervish-icon.png
Level(s): 20

General

Worker Golems are monsters in Oola's Lab that can be manipulated. They are used in puzzles that allow you to progress through the dungeon.

Location

Notes

  • One Worker Golem must be protected while activating a lever, and another projects a fireproof shield that allows you to travel safely through the fiery gauntlet.

This article uses material from the "Worker Golem" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Worker Golem.gif
This creature is in the Elementals class.
Worker Golem

1470 Hit points
1250 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-236+), Throws Stones (0-125), Self-Healing (slow, heals around 250).
Pushable: ?
Push Objects: ?
Est. Max. Damage: 361 hp per turn
Immune To: Invisibility, Paralysis
Strong To: Physical (-10%), Holy (-50%), Death (-10%), Ice (-10%), Earth (-50%)
Neutral To: Fire, Drown?, Life Drain?
Weak To: Energy (+5%)
Sounds: "INTRUDER ALARM!"; "klonk klonk klonk"; "Rrrtttarrrttarrrtta"; "Awaiting orders."; "Secret objective complete.".
Behavior: Fights until death.
Field Notes: None.
Location: Factory Quarter.
Strategy: Paladins: These can be hunted at about level 35 with 70+ distance skill by running them, they are fairly slow so running from them is easy. Beware of their very powerful melee and defense. Also note that they have self-healing so speed is important when hunting these. They can be safely soloed without running at about level 60 with 70+ distance.

Mages: Given the opportunity for running space, mages can solo these monsters around level 45 using energy attacks. Sorcerers are recommended to use a Wand of Starstorm/Cosmic Energy in combination with Energy Strike. Druids can use a rod, but for mana savings, it's probably best to not use one and just use Energy Strike. Be careful to not run into more of them, as 2-3 of them trapping you can give you a free trip to the temple quickly.

Knights: It's recommended that knights not hunt these solo at lower levels, mainly because of its strength to physical attacks, and for higher levels, the damage you'll receive will make profiting nearly impossible. If you intend to hunt them, bring a mage or pally along as a shooter and share the loot.
Loot: 0-132 gp, 0-5 Nails, Gear Crystal, 0-3 Small Diamond (semi-rare), Great Health Potion (semi-rare), Great Spirit Potion (semi-rare), Great Mana Potion (semi-rare), Berserk Potion (semi-rare), Rusty Armor (Semi-Rare) (semi-rare), Rusty Legs (Semi-Rare) (rare), Iron Ore (rare), Life Crystal (rare), War Hammer (rare), Crystal Pedestal (rare), Spiked Squelcher (rare), 0-2 Gear Wheel (very rare), Might Ring (very rare), Bonebreaker (very rare). (Loot Statistics)
See also: Creatures.
Add historical information about this creature.
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This article uses material from the "Worker Golem" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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