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White Magick: Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

White Magick (white color) on the License Board.

White Magick, called White Magic in Final Fantasy games other than the Ivalice Alliance, is magic used for healing purposes and for the removal of negative status ailments.

Contents

Appearances

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Final Fantasy XII

Due to the lack of classes in Final Fantasy XII, all characters are able to learn White Magick by buying the appropriate license.

NB! "MP cost" is defined as default MP cost. Channeling Licenses can lower MP cost of any spell.

Name Description MP cost Price License LP cost
Cure Restore a small amount of HP to one ally. 8 200 White Magick 1 15
Blindna Remove Blind from one ally. 8 200
Vox Remove Silence from one ally. 8 300 White Magick 2 20
Poisona Remove Poison from one ally. 8 200
Cura Restore HP to all allies in range. 32 1,500 White Magick 3 30
Raise Revive one KO'd ally. 22 1,900
Stona Remove Stone/Petrify from one ally. 12 800
Esuna Remove harmful Status effects from one ally. 24 2,800 White Magick 4 35
Regen Restore one ally's HP over time. 16 1,900
Curaga Restore a large amount of HP to one ally. 28 3,200 White Magick 5 45
Dispel Remove beneficial status effects from one foe. 16 4,500
Cleanse Remove Disease from one ally. 20 5,800
Curaja Restore a large amount of HP to all allies in range. 68 11700 White Magick 6 50
Dispelga Remove beneficial status effects from all foes in range. 36 8,200
Arise Revive and fully restore the HP of one KO'd ally. 50 9,700
Holy Deal heavy Holy damage to one foe. 60 11,200 White Magick 7 55
Esunaga Remove harmful status effects from all allies in range. 72 14,900
Renew Fully restore the HP of all allies in range. 98 39,600 White Magick 8 105


International Zodiac Job System

White Magick contains new spell taken from the Green Magick and Arcane Magick categories. The Job White Mage has access to all these spells. Other Jobs with limited access include:

  • Red Mage can easily access Level 3 to 6; access Level 2 with a Quickening License, and access level 7 with the Esper Shemhazai.
  • Knight can access Level 6 and 7 with the Esper Mateus, and Level 8 and 9 with the Esper Hashmal.
  • Monk can access Level 4 with the Esper Hashmal, Level 9 with a Quickening License, Level 10 with Famfrit, Level 11 and 12 with Chaos, and Level 13 with Zodiac,
  • Time Mage can access Level 4 with Adrammelech.
  • Archer can access Level 4 with a Quickening License.
  • Shikari can access Level 12 with Cúchulainn.
Name Description MP cost Price License LP cost
Cure Restore a small amount of HP to one ally. 8 200 White Magick 1 15
Blindna Remove Blind from one ally. 6 200
Vox Remove Silence from one ally. 8 320 White Magick 2 20
Poisona Remove Poison from one ally. 8 300
Protect Raise one ally's Defense. 8 250 White Magick 3 25
Shell Raise one ally's Magick Resist. 8 250
Cura Restore HP to all allies in range. 26 2,000 White Magick 4 30
Raise Revive one KO'd ally. 20 1,800
Dispel Remove beneficial status effects from one foe. 16 N/A White Magick 5 40
Stona Remove Stone/Petrify from one ally. 12 800
Curaga Restore a large amount of HP to one ally. 24 2,400 White Magick 6 50
Regen Restore one ally's HP over time. 24 2,400
Cleanse Remove Disease from one ally. 20 N/A White Magick 7 60
Esuna Remove harmful Status effects from one ally. 24 2,700
Faith Augment one ally's Magick by 30-50%. 24 N/A White Magick 8 70
Confuse Cause one foe to confuse friend with foe. 10 1,400
Bravery Increase one ally's physical attack damage by 30%. 24 N/A White Magick 9 80
Curaja Restore a large amount of HP to all allies in range. 58 7,700
Dispelga Remove beneficial status effects from all foes in range. 32 N/A White Magick 10 90
Arise Revive and fully restore the HP of one KO'd ally. 52 5,200
Holy Deal heavy Holy damage to one foe. 48 N/A White Magick 11 100
Esunaga Remove harmful status effects from all allies in range. 66 12,000
Protectga Raise Defense of all allies in range. 36 N/A White Magick 12 110
Shellga Raise Magick Resist of all allies in range. 40 N/A
Renew Fully restore the HP of all allies in range. 72 N/A White Magick 13 155


Final Fantasy XII: Revenant Wings

White Magick is the skill set of the enemy Job, White mage.

Final Fantasy Tactics: The War of the Lions

White Magick is the skill set of the White mage.

Final Fantasy Tactics A2: Grimoire of the Rift

White Magick is the skill set of the the White mage. White Magick abilities are learned through Staffs.


This article uses material from the "White Magick" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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