White Magic is one of the three main types of Magic in the Final Fantasy series. It focuses mainly on recovery and support magic, although there is usually some strategic magic in the skill set. In titles that feature the Job system, White Magic is commonly associated with the White Mage job class.
Over the course of the titles, White Magic spells have been interchanged with Black Magic, and in some recent Ivalice titles, a new school of magic known as Green Magic.
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The following spells are not included in most Final Fantasy titles, but have made appearance as White Magic.
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| Recurring Magic |
| Black Magic - Blue Magic - Ninjutsu - Summon Magic - Spellblade - Time and Space magic - White Magic |
| Final Fantasy XI |
| Blue Magic - Dark Magic - Divine Magic - Elemental Magic - Enfeebling Magic - Enhancing Magic - Healing Magic - Singing - String Instrument - Summoning - Wind Instrument |
| Final Fantasy XII Magicks |
| Arcane Magick - Black Magick - Green Magick - Time Magick - White Magick |
| Magic List |
| Final Fantasy - Final Fantasy II - Final Fantasy III - Final Fantasy IV - The After Years - Final Fantasy V - Final Fantasy VI - Final Fantasy VII - Before Crisis -Final Fantasy VII- - Crisis Core -Final Fantasy VII- - Final Fantasy VIII - Final Fantasy IX - Final Fantasy X - Final Fantasy X-2 - Final Fantasy XI - Final Fantasy XII - Revenant Wings - Crystal Chronicles - Ring of Fates - Mystic Quest - Vagrant Story |
Seen only on the Bandai series of cards, White Magic is Commonly used to refer to "LIGHT" Monsters. "White Magic" itself refers to the "White" arts of Magic, specifically, the use of Healing & Regenerative Forces, Positive Effects, and generally anything that helps and/or protects you from your opponent.
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