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Up to date as of February 07, 2010
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The Waterfall Dungeon is a set of connected caverns under the Baxtorian Falls. The dungeon can be accessed during and after the completion of the Waterfall Quest and is an important destination of that quest. Players must have Glarial's amulet to gain entry to the dungeon (as well as a Rope to get to the dungeon's entrance).

Beyond its importance the Waterfall Quest, many players use it as a significant training area, rivaling the Experiment Cave. Players often train on Fire giants here, and there are Safe spots for ranging and maging. Players who use prayer should be aware that prayer-draining Shadow spiders inhabit the first cavern of the dungeon. Each of their hits drains half the player's current prayer points, and they are aggressive to players under level 105.

Contents

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Transporation

The dungeon is in the Baxtorian Falls region. The quickest teleport to the area is by the Games necklace, to the Barbarian Outpost. Another method is to take the Spirit Tree to the Tree Gnome Stronghold and go north, through the Grand Tree, down the agility shortcut, and around the lake to Almera's house. The lunar spell Barbarian Teleport also teleports you to the Barbarian Outpost .

Have Glarial's amulet and a Rope when going to the dungeon. Go behind Almera's house near the falls and use the raft there to float to an island in the river. From there, get to the next island by using the rope on the rock there. (Do not attempt to swim across, as this will fail and you will be washed quite a ways down the river.) On the second island, use the rope on the dead tree and lower yourself to the ledge on the falls. With Glarial's amulet equipped or in your inventory, open the door to the dungeon and enter. (You cannot open the door without the amulet.)

A Tour of the Dungeon

A map of the Waterfall Dungeon

The dungeon has six important locations (see map):

  1. Initial cavern with shadow spiders and rats. The spiders drain prayer and are aggressive to players below level 105.
  2. Eastern cavern with skeleton mages, skeletons and rats. This area also contains crates, one of which has a key needed in the Waterfall Quest.
  3. Central Throne Room with fire giants and rats. This cavern need not be entered in the Waterfall Quest but is a popular place to train on fire giants.
  4. Western cavern with fire giants, giant bats and rats. This cavern must be crossed during the Waterfall Quest; the fire giants are aggressive.
  5. Connecting cave. This contains another key needed for the Waterfall Quest.
  6. Northern cavern with six pillars, statues of Baxtorian and Glarial and the Chalice of Eternity. The climax of the Waterfall Quest occurs here.

Monsters

Quests

Music

  • Theme

This article uses material from the "Waterfall Dungeon" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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