|Series:||Deep Space Nine|
|Published:||Paperback - March 2006|
From the back cover: They were created to be killing machines. Highly intelligent, resourceful, and deceptively complex, the Jem'Hadar are a species engineered for war and programmed at the genetic level for one purpose: to fight until death as soldiers of the sprawling stellar empire known as the Dominion. No Jem'Hadar has ever lived thirty years, and not even their masters, the shape-shifting Founders, know what such a creature is capable of becoming were it to be freed of its servitude.
One Founder, however, has dared to wonder.
Appointed by Odo himself to learn peaceful coexistence aboard Deep Space 9 ™, Taran'atar, an Honored Elder among the Jem'Hadar, had for months been a staunch, if conflicted, ally to the crew of the station, ever struggling to understand the mission on which he was sent . . . until something went horrifically wrong.
Consumed by self-doubt and an ever-growing rage, Taran'atar has lashed out against those he was sworn to aid. While Captain Kira Nerys and Lieutenant Ro Laren both lie near death aboard DS9, their assailant has taken a hostage and fled into Cardassian space, pursued by Commander Elias Vaughn on the U.S.S. Defiant. But as the hunt unfolds, Taran'atar's true objective becomes increasingly less certain, as the rogue Jem'Hadar leads the Defiant to a discovery even more shocking than his crime.
Dante Alighieri | Beverly Crusher | Gorkon, son of Toq (mirror) | Gowron, son of M'Rel | Lisanne Hexter | Job | Ke Hovath | Akellen Macet | Martok, son of Urthog | Kirayoshi O'Brien | Miles O'Brien | Miles O'Brien (mirror) | Roloc | Rebecca Jae Sisko | Ruriko Tenmei | Thirishar ch'Thane | Winn Adami | Kasidy Yates
Referenced: Ananke Alpha | Andor | Ankaro system | Badlands | Bajor-B'hava'el | Betazed | Burning Sea | Chalna | Coridan III | Earth | Europa Nova | Fire Caves | Gamma Quadrant | Gallitep labor camp | Gamma Quadrant | Gre'thor | Hedrikspool Province | Idran system | Jotunheim | Lonar Province | Mempa sector | Musilla University | Nausicaa | Panora | Pelagia | Qo'noS | Tamulna | Tanglor ice chute | Tower Hill | Sidau | Sindorin | Sindorin (mirror) | Sto-Vo-Kor | Tarluk V'hel | Terok Nor (mirror) | Trill | Utopia Planitia
Antipersonnel mine | Artificial heart | Cloaking device | Cortical stimulator | Cybernetic support | Duotronic | Dynoscanner | Fusion core | Hoverbike | Hypospray | Inertial dampener | Interphase cloaking device | Isolinear rod | Multidimensional transporter | Neuro-pulse device | Phaser | Phaser rifle | Pulse rifle | Targeting sensor | Tricorder | Medical tricorder | Microtorpedo | Nanite | PADD | Proximity detonator
Aldebaran whiskey | Allied protectorate | Anesthesia | Attainder | Bajoran history | Bajoran prophecy | Bajoran religion | Baseball | Betreka Nebula Incident | Biogenic weapon | Blood | Blood type | Bloodwine | Borhya | Bounty hunter | Cardassian language | Chroniton | Comet | Dabo | D'k tahg | Dominion War | Emissary of the Prophets | Explosive decompression | Fek'lhr | Ferengi language | Ferengi Rules of Acquisition | Four Winds | Genitronic replication | Graviton spike | Hand of the Prophets | Hasperat | Heart | Heart of the Sky | Katana | Kava | Kava tree | Kelbonite | Kellipate | Ketracel-white | King Lear | Klingon Civil War | Liaison officer | Lissepian honeycomb | Magnesite | Neurocine | Neutrino | Occupation of Bajor | Orb | Orb experience | Orb of Memory | Orb shadow | Postganglionic nerve | Preganglionic fiber | Progenitor | Reckoning | Root beer | Shroud | Sirah | Starfleet Medical Journal | Surface operations blacks | Tegol | Tholian silk | Triox | Ultritium | Vision | Wakizashi | Windsurfing
|Stories featuring the mirror universe|
|Enterprise||episode: "In a Mirror, Darkly" • prose: Age of the Empress • "Nobunaga"|
|The Original Series||episode: "Mirror, Mirror" • comics: "... Promises to Keep" • "Double Image" • "Deadly Reflection!" • "The Tantalus Trap!" • "Masquerade!" • "Behind Enemy Lines!" • "The Beginning of the End..." • "Homecoming..." • Fragile Glass • Mirror Images ("Issue 1" • "Issue 2" • "Issue 4" • "Issue 5") • prose: Spectre • Dark Victory • Preserver • The Sorrows of Empire • "Ill Winds" • "The Greater Good" • video game: Shattered Universe|
|The Next Generation||comic: "Mirror Images, Issue 3" • prose: Dark Mirror • Three • The Worst of Both Worlds • "The Traitor" • "The Sacred Chalice" • "For Want of a Nail"|
|Deep Space Nine||episodes: "Crossover" • "Through the Looking Glass" • "Shattered Mirror" • "Resurrection" • "The Emperor's New Cloak" • comic: "Enemies & Allies" • prose: Dark Passions • Warpath • Saturn's Children • Fearful Symmetry • "A Terrible Beauty" • The Soul Key|
|Voyager||prose: The Mirror-Scaled Serpent • "Bitter Fruit"|
|New Frontier||comics: Turnaround ("Part I" • "Part II" • "Part III" • "Part IV" • "Part V") • prose: Cutting Ties • "Homecoming"|
|Klingon Empire||prose: "Family Matters"||Titan||prose: "Empathy"||Vanguard||prose: "The Black Flag"|
|Miniseries and anthologies||comics: The Mirror Universe Saga • Turnaround • Mirror Images • prose: Mirror Universe Trilogy • Mirror Universe (Glass Empires • Obsidian Alliances • Shards and Shadows)|
Worlds of Deep Space Nine
The Dominion: Olympus Descending
Worlds of Deep Space Nine
The Dominion: Olympus Descending
|DS9 novels||Next novel:
Unimatrix Zero, Part I
Unimatrix Zero, Part II
Worlds of Deep Space Nine
The Dominion: Olympus Descending
|Deep Space Nine Adventures||Next Adventure:
|Star Trek: Deep Space Nine relaunch publications and stories|
|Novels||A Stitch in Time • Avatar • Abyss • Demons of Air and Darkness • Twilight • This Gray Spirit • Cathedral • Lesser Evil • Rising Son • The Left Hand of Destiny • Unity • "Cardassia: The Lotus Flower" • "Andor: Paradigm" • "Trill: Unjoined" • "Bajor: Fragments and Omens" • "Ferenginar: Satisfaction is Not Guaranteed" • "The Dominion: Olympus Descending" • Warpath • Fearful Symmetry • The Soul Key • The Never-Ending Sacrifice|
|Miniseries and anthologies||The Lives of Dax • Divided We Fall • Mission Gamma • Worlds of Deep Space Nine (Volume One, Two & Three)|
|Short stories and novellas||"Horn and Ivory" • "The Officers' Club"|
|Comics||N-Vector • "Crossfire" • "No Quarter" • "All Fall Down" • "United We Stand"|
|Omnibuses||Twist of Faith • These Haunted Seas|
|Specifics: Other fictional appearances|
Warpath is the stereotypical tank commander: loud, boisterous, skilled, confident, devoted to his buddies, and probably a little deaf. His armor is tremendously thick; his skull no less. He loves to show off by splitting hex nuts a mile and a half away, and he has an endless variety of special munitions to load in his prized main gun: cryogenic, acid, thermal, and sonic. His most favorite, however, are the simple explosive shells that go off with a huge explosion, KABOOM!
His gun...how Warpath loves his gun. Prominent and useful in both modes, she has saved his life countless times, and she gets only the best in return. How he loves to line her sights up precisely on a barely visible target, and KAZOWY! blow it to shrapnel with a single well-placed shell. A dud annoys him; a miss is near-fatal embarassment. A mere scratch to his gun's barrel keeps him up, late into the night, polishing it away. When on occasion his gun is damaged seriously enough to impair her function, he is practically inconsolable for weeks.
|“||They don't call me Warpath for being gentle.||”|
—Warpath, "Dinobot Island, Part 2"
Warpath (ZING!) had a habit of (BLAM!) interjecting his speech with (WHAMMO!) onomatopoeia. Whether this was a programming feature or personal choice is unknown. His fellow Autobots seemed to tolerate it.
Warpath appeared with no explanation for his arrival when Megatron created a remote-controlled duplicate of Optimus Prime to lead the Autobots to their doom. He did little more than get shot by a fake Starscream. He later accompanied Optimus Prime and the Autobots to Dinobot Island, where he first demonstrated his zest for combat and unique style of speech. He also had the first of several battles with his opposite number, the Triple Changer Decepticon tank, Blitzwing.
He was one of several Autobots who defended the Ark when the Heart of Cybertron-powered Megatron attacked. Warpath rolled toward the Decepticon leader in tank mode, firing his shells, but was blasted by Megatron's destructive energy lightning.
Accompanying Perceptor and Beachcomber on a geology expedition, Warpath managed to get in some (ZOW!) action when Blitzwing and the Coneheads staged a surprise attack. He and Blitzwing engaged in Tank Wars again, but the fighting got so furious they buried each other in sand for awhile. It was anyone's game until Thrust found a pool of electrum and became invincible. Even a hot and cold mix of Powerglide's thermal beam and Warpath's cryo-shells couldn't break the Decepticon warrior. Warpath was forced to reluctantly sound the retreat, tunneling through the mountainside to make their escape.
On one occasion, Warpath and Hoist were chasing a small group of Decepticons led by Starscream, and ended up passing through the Dragon Mound and into 542 AD. The Autobots and Decepticons took opposite sides with a pair of warring knights, and Warpath allowed the Red Knight to ride him in joust against Sir Wigend du Blackthorne's champions, Rumble and Ramjet. (HIYAH!) They successfuly rammed Ramjet, caving in his nosecone and forcing the Decepticons to fall back on the ol' "grab a hostage and run" trick, taking the Red Knight's daughter Nimue captive. Warpath led the charge against Blackthorne's castle and, with their siege tower destroyed by some of Starscream's gunpowder barrels, he and Hoist served as makeshift ladders for their allies to breach the castle walls. After thwarting Starscream's plans to rule the 6th century, they enlisted the aid of a local wizard to get back to the 20th century.
When the Morphobots took over a valley on Earth, Warpath and Ironhide did their best to blast through using a variety of shells and liquid, but it took (POW!) Blaster and some (COWBELL!) tunes to really get them out of the way.
Late in 1985, the Autobots plotted to capture the Stunticons to discover the reason behind their high-profile thefts. Tracks and Warpath were assigned to take down Drag Strip and Dead End on a beach. Warpath quickly disabled Drag Strip with a few well-placed explosive shells, while Tracks blinded Dead End with his black beam gun. Unable to see, Dead End drove right into Warpath, who (BAM!) crushed the Decepticon with a single punch that went straight through his roof.
In the year 2006, Warpath watched a broadcast of the first Galactic Olympics. He commented to Bumblebee that the Autobots sure had an unusual leader in Rodimus Prime when the young Autobot dispensed with making a long, stuffy speech at the games' opening ceremony.
As the Decepticons made their move on Earth, Warparth and Pipes commanded the team defending the Ark. The Autobots hid in a ravine and as Trypticon passed overhead, Warpath gave orders to fire, significantly damaging the Decepticon's rolling battle station mode. However, Trypticon quickly recovered and transformed into his massive dinosaur mode, forcing the Autobot Minicars to regroup and counter attack. Warpath fired a shell which Trypticon merely swatted away, then when the Autobot protested that he didn't (ZEEM!) believe what was happening, he was kicked for his troubles. Warpath ordered Teletraan I to activate the volcano's defensive cannons as Trypticon neared the Ark, but this had little effect on the Decepticon, who then destroyed the volcano. (WHACHA!)
Warpath was later seen stationed at Metroplex when Scourge and Starscream's ghost came by to steal the city-bot's eyes for Unicron. Being land-bound, poor ol' Warpath unfortunately missed out on most of the (BLAMMO!) aerial action.
Warpath was a member of Perceptor's resistance cell on Cybertron. During the great raid on Darkmount, Warpath was in charge of setting the explosives which brought down the massive tower. The Autobots' secondary objective, however -- destroying the Space Bridge -- could not be completed, and instead Warpath and his team were forced to flee over the bridge to Earth. They were quickly taken captive by Circuit Breaker and RAAT forces, but were later set free after making a deal to help against the rampaging Battlechargers. Warpath and his group then ran afoul of Galvatron and got pretty banged up, but ultimately made their way to the Ark and joined up with Optimus Prime's team.
Later, after Prime's death, the Ark was put under assault by a sonic-scrambler missile fired by the Decepticon assault base known as Trypticon. Warpath destroyed this first missile, and the Autobots went hunting for their attacker. Trypticon would have proven to be too much for them, though, without the timely intervention of Grimlock and the Dinobots. As thanks, the Autobots named Grimlock their new leader.
The Autobots of Earth saw very little action after this, and Warpath slowly faded into the background, never to be seen again.
Warpath was first seen among Cybertron's population, observing anti-Autobot propaganda being pumped through the cortex by Shockwave to discredit Optimus Prime and his returning crew. Warpath, like most Autobots, recognized it as a load of BLAM! POW! ZOOM! and joined Tracks, Broadside and several other Mini-Vehicles in rising up along with the other Autobot insurgency cells to fight back against Shockwave's rule.
After the fall, Warpath travelled to Earth under Bumblebee's command aboard the supply ship, Orion. They crashlanded in the midst of a three-way battle between the Autobots and Decepticons of Earth and a lone super-powerful clone warrior known as Sunstorm. Things got more than a little hectic, and the Autobots were forced to make a deal with Starscream in order to gain his cooperation against (and he, their protection from) Sunstorm. As part of the deal, Starscream told them where he had stashed several Autobots his brigade had captured earlier, and Warpath and Bumper were sent out to retrieve them. On the salvage run, however, the pair ran into Earth Defense Command agents who made a forceful BOOM! suggestion that the Autobots accompany them back to their base.
The EDC were looking to conscript some Autobots to help them deal with an Insecticon problem, and Jazz agreed to help after being reactivated. He left Warpath behind, however, to watch over their comrades Wheeljack and Windcharger, who had not yet been revived. After dealing with the Insecticons, Jazz and his unit hooked back up with Warpath, and then all of them proceeded on to the future site of Autobot City, under construction at Prowl's direction.
|This section covers fiction that is ongoing. It will be added to as the story progresses. If it isn't current, you can help by updating it.|
Warpath was a member of Hound's Tactical Response Unit, guarding Thunderhead Pass, a lonely assignment watching over the deactivated form of Thunderwing and his cultists who rested in stasis lock. When Sideswipe broke comm silence to request a transfer to Earth, Warpath was witness to Hound's dressing down of the aggressive Autobot. The monotony was suddenly broken without warning when a mysterious, powerful transformer, arrived on Cybertron to claim Thunderwing for his master. Warpath and the squad were easily brushed aside by the ancient warrior.
Later, Optimus Prime informed Hound that his unit should make preparations to come to Earth as reinforcements. However, due to the extraction of prisoners from Garrus-9, Hound's unit, including Warpath was diverted there instead.
On the way, their ship, the Ark-12 was attacked by Cyclonus and Warpath took some slight damage. However, he would get his revenge later on the surface of Corata-Vaz, where he took down Cyclonus with a blast to the chest. Cyclonus escaped when Warpath and the others were temporarily distracted by Thunderwing.