Wall is a spell that appears in the Final Fantasy series. It usually adds the Protect and Shell status to an ally. In earlier translations of the Final Fantasy series, Wall was the translation for the spell Reflect, as the current version of Wall did not exist until Final Fantasy VII.
Contents |
Wall first appears as a spell in Final Fantasy II. In this incarnation, Wall is only a upgraded form of the spell Shell.
Zona Seeker's summon effect, Magic Shield, casts Shell on the party, and was known as Wall in the North American Super NES release.
Wall is a spell in Final Fantasy VII that can be learned from the Barrier Materia. It adds the Barrier and MBarrier status effects to an ally and costs 58 MP to cast.
Wall can be cast if the player has equipped the appropriate Materia. It halves both physical and magical damage.
Wall is a Limit Break usable only by Selphie's Slot Limit. It grants Protect and Shell to the whole party.
Mighty Wall is an item that can be created using Rikku's Mix Overdrive. It bestows Protect and Shell to the allied party.
Yuna's Mascot Dressphere can learn and use both Moogle Wall and Moogle Wallja.
Wall is a spell learnt by the White Mage Job class for 400 JP. It costs 24 MP to use and has a speed of 25. In the PS1 version, there is a chance that the caster will say, upon using this spell: "Ancient light, rise and revive! Wall!".
Although the spell is not called Wall, the Red Mage spell Barrier has the same effect on a ally.
![]() Wall in Final Fantasy VII. |
![]() Wall in Final Fantasy VIII. |
|
|