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The Village is an area in Final Fantasy Crystal Chronicles: Echoes of Time. It is the home of the Hero.
The Village is where the story begins, with the hero having an unusual dream the night of his or her sixteenth birthday. The following day, they enter the Forest that lies directly behind the Village as a part of the rite of passage into adulthood.
The Village itself was constructed after the old Village (now called the Ruined Village) was destroyed by Larkeicus two thousand years ago.
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Final Fantasy Crystal Chronicles: Echoes of Time
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| Characters |
| Playable characters |
| Hero |
| Mercenaries |
| Amenhart - Elen Dok - Gerald - Rid Dek - Uruha - Aline - Del Dee - Koo El |
| Villagers |
| Sherlotta - Aurdy - Bachenn - Eryll - Ilina - Lian - Norschtalen - Phelple - Toumli - Tratt - Ullz - Waltrill |
| Other Non-playable characters |
| Larkeicus - Artemicion - Stiltzkin - Undead Seraph - Veriaulde |
| Races |
| Tribes |
| Clavat - Lilty - Selkie - Yuke |
| Creatures |
| Moogle |
| Locations |
| Towns |
| Ruined Village - Town - Village |
| Dungeons |
| Aqueducts - Fire Mountain - Forest - Gate - Graveyard - Ice Mountain - Library - Mine - River Belle - Ruins - The Tower |
| Terms |
| Crystal - Crystal Core - Magicite - Scratch Cards |
| Archives |
| Accessories - Abilities - Armor - Characters - Enemies - Locations - Weapons |

[[:Category:{{{Images}}}|Images]]
The decoy village is a primitive fishing village, comprising yurts made from salvaged materials, fish-drying racks, and a guarded set of doors, similar in appearance to the DHARMA Initiative stations. The village appeared to be a ruse as their true camp turned out to be the Barracks. It's located on the western coastline, north of the four-toed statue, and not far from Pala Ferry.
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Michael was held captive by the Others at the village. Sayid later discovered that the village was actually a facade. The yurts were uninhabited, and the Door opened to a solid rock face ("Live Together, Die Alone").
The purpose of the village as a decoy was confirmed by a conversation between Ben and Colleen of the Others. ("The Glass Ballerina")
The decoy village contains a door built into a rock face. The Door bears a DHARMA Initiative logo in the same style as those found on DHARMA stations elsewhere on the Island. Ironically, the door leads into an empty alcove.
The Door was guarded by two unnamed armed Others while Michael was in the decoy village.
The Window Rock was a landmark given to Michael (via the Swan computer) from Walt. ("Three Minutes") It is located just outside the decoy village atop a high cliff. The rock formation appears to be natural.
The village is primarily comprised of rustic yurts, which seem to be scavenged from other structures. The insides of the yurts match their simple outward appearance. The appearance and design echo ancient Viking huts, or similar Mongolian yurts.
The Yurts appear to be the same ones used in the 1970s by the Others, but they were located in the jungle instead of the coast. ("Dead Is Dead") ("The Variable") ("Follow the Leader")
Approximately twenty of the Others pretended to live and work at the site while Michael was held captive there. These Others included Tom, Danny Pickett, Matthew, Bea Klugh, Alex, and a number of background Others. They dressed in worn clothing and acted as if they were living by fishing. It was abandoned shortly before the Others captured Jack, Sawyer, Kate and Hurley.
| Release date | Unknown edit |
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| Members-only? | Unknown edit |
| Location | Unknown edit |
| Skill requirements | Unknown edit |
| Quest requirements | Unknown edit |
| Unlock hint | Unknown edit |
| Track duration | Unknown edit |
| This article is a stub. You can help by expanding it. |
| Game-related | |
| List of music tracks |
Free-to-play music • List of recent music • List of boss music • List of all music tracks |
| Musical instruments |
Bells • Church organ • Cowbells • Enchanted lyre • Organ (player-owned house) • Penguin bongos • Slayer bell • Snake charm • Windchimes |
| Other items with music | |
| Holiday items with music |
Chocatrice cape • Easter carrot • Rubber chicken • Snow globe • Yo-yo |
| Emotes with music |
Air Guitar • Around the World in Eggty Days • Beckon • Freeze and Melt • Trick • Dramatic Point • Skillcape |
A village is smaller town that has a few basic Shops and some Houses (and Guildhalls) but not as much as a larger Hometown. There are not any Temples, Depots, or Magic Shops.
There are eight main villages in Tibia:
There are also some creature villages:
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