Vendors are businesses of selling prepared food and drinks, usually seen on mobile carts, which allow the player to replenish their health to varying degrees. They appeared in Grand Theft Auto: San Andreas, Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars.
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Vendors in GTA San Andreas are generally grouped into four forms, three of which are depicted in the form of stalls (including a chilli dogs stand, a Cherry Poppers ice cream stand, and a Noodle Exchange noodle stand), while one (a hot dog business) is based in a drivable van. Most are situated in tourist sites in the State of San Andreas, such as landmarks, special events (i.e. stadiums), or in the countryside/desert regions. Vendors may also be spotted by a red halo where the player must stand on to purchase food.
Like vending machines, vendors are not marked on the map as restaurants do; they refill roughly 50% of the player's base health when used, keeps the player full for three days before they go hungry again, and costs $1 per use. In addition, the player is not able to repurchase another item from the same vendor unless the player moves away from the vendor at a minimal distance and return or until after a period of 30 seconds.
![]() A "Chilli Dogs" stall in Santa Maria Beach, Los Santos. |
![]() A "Noodle Exchange" noodle stall in Hashbury, San Fierro. |
![]() A Cherry Poppers ice cream stall in The Strip, Las Venturas. |
![]() A van-based hotdog vendor near Sherman Dam in Bone County. |
Vendors are located throughout the city, selling hamburgers, hot dogs, and nuts which can be purchased to replenish the player's health. There are also newspaper stands which sell Sprunk soda. Each food item purchased from a street vendor is $5, while beverages purchased at news stands are $1. Hamburger stands have a small gas tank on the side of the cart that if shot or rammed with a vehicle, will explode. Hotdog vendors have these too, but are inside a small opening in the cart.
The vendors themselves are typically random in appearance, but are categorized into three groups. The first group, usually found around Broker, Dukes and Bohan, consists of jolly old and slightly beefy Caucasians who are kind and thank you for your business. The second group, common in Algonquin and Alderney, are slim individuals with Middle Eastern accents who are similarly well-mannered. The third group, also in Algonquin and Alderney consist of people of oriental heritage that utter both English and Cantonese, and are usually rude, mean and always demand money. These differences has no effect on the sale of the product.
![]() A hot dog vendor (variant 1) in Rotterdam Hill, Broker. |
![]() A hot dog vendor (variant 2) in Middle Park, Algonquin. |
![]() A hamburger vendor in The Exchange, Algonquin. |
![]() A nuts vendor in Middle Park, Algonquin. |
![]() A newspaper stand (variant 1) in Star Junction, Algonquin. |
Hot dog and newspaper vendors are most prominent in Star Junction, being on nearly every corner. Nut vendors can be found most frequently in Middle Park, while hamburger vendors are few and far between. A street vendor will make their presence known by shouting various sales pitches.
In Grand Theft Auto: Chinatown Wars, hotdog vendors and nut vendors appear throughout Liberty City. The player can pay $5 for a hotdog or $3 for a bag of nuts to have half of their health replenished. If the player rams a vendor stand with a car or shoots it then it will create a very weak explosion that is nearly incapable of destroying anything. However, if a police car rams into it during a police chase, then they will be imminently knocked out.
Vendor was an Imperial Modular Conveyor. The ship was part of convoy Rope 17 which was supposed to upgrade the Deep Space Manufacturing Facility ZA-13. Vendor carried equipment for the factory. Despite being attacked by Rebel raiders, Vendor managed to deliver its cargo and escape into hyperspace.
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A vendor is a unique NPC that can be placed by artisans who have the Structure Fundamentals III skill. Vendors function similar to a Bazaar Terminal in that players can come up and pick through the goods and then buy what they want. However, with Vendors there is no auctioning and the price limit is much higher than 10,000,000 credits. Vendors require a maintenance fee to stay where they are placed.
Artisans and Merchants gain the ability to place more vendors with higher stock capacity and of different types as they advance in skill. They also gain access to advanced vendor features.
All vendors function the same, except Terminal Vendors cannot bark. (see details below)
| Name | Description | Available at |
| Bulky | Very bulky with a small green display | Artisan >> Business III |
| Fancy | Identical to the Ticket Terminals | Merchant >> Hiring III |
| Slim | Identical to the Mission Terminals | Merchant >> Hiring IV |
| Small | Identical to the Bank Terminals | Merchant >> Hiring I |
| Standard | Identical to the Bazaar Terminals | Merchant >> Novice Merchant |
| Name | Available at |
| 2-1B Surgical Droid | Merchant >> Hiring IV |
| EG-6 Power Droid | Merchant >> Hiring I |
| Protocol Droid | Merchant >> Master Merchant |
| Robo Bartender | Artisan >> Business IV |
| WED Threadwell | Merchant >> Hiring II |
| Name | Selectable at |
| Aqualish | Merchant >> Hiring II |
| Bith | Merchant >> Hiring II |
| Bothan | Merchant >> Hiring I |
| Devaronian | Merchant >> Hiring II |
| Gran | Merchant >> Hiring II |
| Human | Merchant >> Hiring I |
| Ishi Tib | Merchant >> Hiring II |
| Ithorian | Merchant >> Hiring II |
| Mon Calamari | Merchant >> Hiring I |
| Nikto | Merchant >> Hiring II |
| Quarren | Merchant >> Hiring II |
| Rodian | Merchant >> Hiring I |
| Sullustan | Merchant >> Hiring II |
| Trandoshan | Merchant >> Hiring I |
| Twi'lek | Merchant >> Hiring I |
| Weequay | Merchant >> Hiring II |
| Wookiee | Merchant >> Hiring I |
| Zabrak | Merchant >> Hiring I |
As you gain additional vendor-related skills, you will gain access to new features on the Vendor Control radial menu.
(available at Merchant >> Advertising III)
After picking a category, this will add your vendor to the main Vendor List in the Planetary Map. This will also enable your vendor to be visible on the Radar Map.
(available at Merchant >> Advertising I)
Enables your vendor to "bark" at customers when they get near it. You can select from a wide array of messages it to say.
You can customize this message once you obtain Advertising II (you can colorize the message using \#xxxxxx notation: \#FF0000 for red, \#FFFF00 for yellow, etc.).
(available at Merchant >> Hiring IV)
Allows you to drag clothing from your inventory to your vendor and he/she will wear that piece from now on. NOTE: You will not be able to get the item back, and standard race-specific clothing restrictions still apply (no boots on a Trandoshan, for example). {Bug} it appears ithorians can't wear looted ithorian equipment. (armor, jackets, pants, shirt ect.)
You can buy items from a vendor and offer items to the vendor for sale. As a user of a vendor, you will find the following options on it's radial menu:
The Vendor List Window allows buy merchandise from the vendor and offer items for sale to it. It has three tabs: For Sale, Offers to Vendor, and Available Items.
For Sale
Offers to Vendor
Available Items
When you are able to place a vendor, you get the Create Vendor on the Structure Management menu of the structure management terminal of any public building that you can administer. When you choose the option, you are prompted for the type and sub-type of vendor (e.g., Terminal, Bulky) and then the name of the vendor.
(You may also use /CreateVendor to open the same window, in any part of your structure)
Once you have the vendor in your inventory, you can drop it in place in the building (using the Drop option on its radial menu. To move it before it has been initialized, you need to pick it up and place it in the new spot.
Your vendor has the following standard options on its radial menu:
The Vendor Owner List Window allows you to manage your inventory and buy offered merchandise. It has three tabs: For Sale, Offers, and Stock Room. The format of the window is very similar to the Vendor List tab of the Bazaar Terminal.
For Sale
Offers
Stock Room

You've sold 10 items on the Consignment House.
10 total sales of any kind on the consignment houses.
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