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Vendor: Misc


Guild Wars

Up to date as of February 01, 2010

From GuildWiki

A vendor is a type of NPC that performs services or sells goods to players.

Vendors include:

This article uses material from the "Vendor" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 09, 2010
(Redirected to Vendors article)

From Grand Theft Wiki

Vendors are businesses of selling prepared food and drinks, usually seen on mobile carts, which allow the player to replenish their health to varying degrees. They appeared in Grand Theft Auto: San Andreas, Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars.


GTA San Andreas

Vendors in GTA San Andreas are generally grouped into four forms, three of which are depicted in the form of stalls (including a chilli dogs stand, a Cherry Poppers ice cream stand, and a Noodle Exchange noodle stand), while one (a hot dog business) is based in a drivable van. Most are situated in tourist sites in the State of San Andreas, such as landmarks, special events (i.e. stadiums), or in the countryside/desert regions. Vendors may also be spotted by a red halo where the player must stand on to purchase food.

Like vending machines, vendors are not marked on the map as restaurants do; they refill roughly 50% of the player's base health when used, keeps the player full for three days before they go hungry again, and costs $1 per use. In addition, the player is not able to repurchase another item from the same vendor unless the player moves away from the vendor at a minimal distance and return or until after a period of 30 seconds.


Vendors are located throughout the city, selling hamburgers, hot dogs, and nuts which can be purchased to replenish the player's health. There are also newspaper stands which sell Sprunk soda. Each food item purchased from a street vendor is $5, while beverages purchased at news stands are $1. Hamburger stands have a small gas tank on the side of the cart that if shot or rammed with a vehicle, will explode. Hotdog vendors have these too, but are inside a small opening in the cart.

The vendors themselves are typically random in appearance, but are categorized into three groups. The first group, usually found around Broker, Dukes and Bohan, consists of jolly old and slightly beefy Caucasians who are kind and thank you for your business. The second group, common in Algonquin and Alderney, are slim individuals with Middle Eastern accents who are similarly well-mannered. The third group, also in Algonquin and Alderney consist of people of oriental heritage that utter both English and Cantonese, and are usually rude, mean and always demand money. These differences has no effect on the sale of the product.



Hot dog and newspaper vendors are most prominent in Star Junction, being on nearly every corner. Nut vendors can be found most frequently in Middle Park, while hamburger vendors are few and far between. A street vendor will make their presence known by shouting various sales pitches.

GTA Chinatown Wars

In Grand Theft Auto: Chinatown Wars, hotdog vendors and nut vendors appear throughout Liberty City. The player can pay $5 for a hotdog or $3 for a bag of nuts to have half of their health replenished. If the player rams a vendor stand with a car or shoots it then it will create a very weak explosion that is nearly incapable of destroying anything. However, if a police car rams into it during a police chase, then they will be imminently knocked out.

See also

This article uses material from the "Vendors" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Vendor was an Imperial Modular Conveyor. The ship was part of convoy Rope 17 which was supposed to upgrade the Deep Space Manufacturing Facility ZA-13. Vendor carried equipment for the factory. Despite being attacked by Rebel raiders, Vendor managed to deliver its cargo and escape into hyperspace.


  • Star Wars: TIE Fighter

This article uses material from the "Vendor" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

Table of contents


A vendor is a unique NPC that can be placed by artisans who have the Structure Fundamentals III skill. Vendors function similar to a Bazaar Terminal in that players can come up and pick through the goods and then buy what they want. However, with Vendors there is no auctioning and the price limit is much higher than 10,000,000 credits. Vendors require a maintenance fee to stay where they are placed.

Artisans and Merchants gain the ability to place more vendors with higher stock capacity and of different types as they advance in skill. They also gain access to advanced vendor features.

Types of Vendors Available

All vendors function the same, except Terminal Vendors cannot bark. (see details below)


Name Description Available at
Bulky Very bulky with a small green display Artisan >> Business III
Fancy Identical to the Ticket Terminals Merchant >> Hiring III
Slim Identical to the Mission Terminals Merchant >> Hiring IV
Small Identical to the Bank Terminals Merchant >> Hiring I
Standard Identical to the Bazaar Terminals Merchant >> Novice Merchant


Name Available at
2-1B Surgical Droid Merchant >> Hiring IV
EG-6 Power Droid Merchant >> Hiring I
Protocol Droid Merchant >> Master Merchant
Robo Bartender Artisan >> Business IV
WED Threadwell Merchant >> Hiring II


  • The species of the vendor will be random until you obtain Hiring I; however, you do get to choose the gender at Novice Merchant
  • The Selectable at column below refers to the skill you need before you can manually select that species.
Name Selectable at
Aqualish Merchant >> Hiring II
Bith Merchant >> Hiring II
Bothan Merchant >> Hiring I
Devaronian Merchant >> Hiring II
Gran Merchant >> Hiring II
Human Merchant >> Hiring I
Ishi Tib Merchant >> Hiring II
Ithorian Merchant >> Hiring II
Mon Calamari Merchant >> Hiring I
Nikto Merchant >> Hiring II
Quarren Merchant >> Hiring II
Rodian Merchant >> Hiring I
Sullustan Merchant >> Hiring II
Trandoshan Merchant >> Hiring I
Twi'lek Merchant >> Hiring I
Weequay Merchant >> Hiring II
Wookiee Merchant >> Hiring I
Zabrak Merchant >> Hiring I

Vendor Features

As you gain additional vendor-related skills, you will gain access to new features on the Vendor Control radial menu.

Register Vendor

(available at Merchant >> Advertising III)
After picking a category, this will add your vendor to the main Vendor List in the Planetary Map. This will also enable your vendor to be visible on the Radar Map.

Ad Barking

(available at Merchant >> Advertising I)
Enables your vendor to "bark" at customers when they get near it. You can select from a wide array of messages it to say.

You can customize this message once you obtain Advertising II (you can colorize the message using \#xxxxxx notation: \#FF0000 for red, \#FFFF00 for yellow, etc.).

Customize Uniform

(available at Merchant >> Hiring IV)
Allows you to drag clothing from your inventory to your vendor and he/she will wear that piece from now on. NOTE: You will not be able to get the item back, and standard race-specific clothing restrictions still apply (no boots on a Trandoshan, for example). {Bug} it appears ithorians can't wear looted ithorian equipment. (armor, jackets, pants, shirt ect.)

Vendor Use

You can buy items from a vendor and offer items to the vendor for sale. As a user of a vendor, you will find the following options on it's radial menu:

  • Use Vendor gives you access to the Vendor List window.
  • Examine brings up an Examine window, which provides no useful information.

Vendor List Window

The Vendor List Window allows buy merchandise from the vendor and offer items for sale to it. It has three tabs: For Sale, Offers to Vendor, and Available Items.

For Sale

The For Sale tab shows a list of all the items for sale. The Object Type Filter on the left lets you focus on a specific type of merchandise. Once you have selected an item, you can use the Details button (or double click) to see the information about the item and the Buy button to perchase it.

Offers to Vendor

The Offers to Vendor window allows you to offer items for the vendor's master to buy; these will be stored in the vendor until they are accepted or rejected (they are automatically rejected after 30 days). You use the Offer Item button to bring up a window that lets you choose an item from your inventory, set it's price and description, and sell the item to the vendor (Sell Item button).
To withdraw an offer you must display the Item Details window for the item and press the Withdraw Item button at the bottom (you should be able to use the Retrieve Item button to cancel an offer, but it seems to be disabled). The withdrawn item is placed in the Available Items window for pick-up.

Available Items

The Available Items window allows you to pick up items of yours that are stored in the vendor. These may be rejected or withdrawn offers or items that you purchased when there was no room in your inventory.

Vendor Management

Creating a vendor

When you are able to place a vendor, you get the Create Vendor on the Structure Management menu of the structure management terminal of any public building that you can administer. When you choose the option, you are prompted for the type and sub-type of vendor (e.g., Terminal, Bulky) and then the name of the vendor.
(You may also use /CreateVendor to open the same window, in any part of your structure)

Once you have the vendor in your inventory, you can drop it in place in the building (using the Drop option on its radial menu. To move it before it has been initialized, you need to pick it up and place it in the new spot.

Vendor Control Radial Menu

Your vendor has the following standard options on its radial menu:

  • Pick Up puts the the vendor back into your inventory. This allows you move the vendor to a new location before it has been initialized.
  • Move should allow you to move the vendor to a new location; however it is disabled.
  • Rotate allows you to rotate the vendor in 90 degree increments either left or right. The /rotate left <degrees> and /rotate right <degrees> commands can be used to fine tune the rotation.
  • Vendor Control provides the following options:
    • Initialize Vendor makes the vendor available to other players.
    • Status shows the vendor status including the maintainence fee rate and pool and the number of items for sale.
    • Pay Maintenance allows you to add credits to the vendor's maintenance account.
    • Withdraw Maintenance allows you to remove credits from the vendor's maintenance account.
    • Enable (Disable) Ad Barking allows you to set an animation, mood, and a phrase for the vendor to say as players approach.
    • Register (Unregister) Vendor allows you to register your vendor on the planetary and radar maps.
    • Enable Vendor Search allows the vendor to be seen on Bazaar Terminals.
    • Disable Vendor Search hides the vendor from Bazaar Terminals.
    • Remove Vendor destoys the vendor and all stored items.

Vendor Owner List Window

The Vendor Owner List Window allows you to manage your inventory and buy offered merchandise. It has three tabs: For Sale, Offers, and Stock Room. The format of the window is very similar to the Vendor List tab of the Bazaar Terminal.

For Sale

The For Sale tab allows you to control the items you have for sale. It gives you the following controls:
  • the Sell an Item button brings up a window showing your inventory and lets you choose items, set their price and description, and place them on sale for 30 days
  • the Withdraw Sale button removes the selected item from the list of items for sale and moves it into your stock room


The Offers tab lists all items offered to you for purchase. It gives you the following controls:
  • the Buy button accepts the offer for the selected item and moves it into your inventory or stock room if inventory full.
  • the Reject button rejects the offer. The player making the offer can pick the item up from vendor's available items list.

Stock Room

The Stock Room tab lists items that are still in the vendor after being removed from sale or accepted for purchase. Items can remain in the stock room for 60 days. It gives you the following controls:
  • the Sell Item button lets you set the price and description of the selected item and lists it for sale for 30 days
  • the Retrieve Item button moves the selected item to your inventory

This article uses material from the "Vendor" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

City of Heroes

Up to date as of January 31, 2010
(Redirected to Vendor Badge article)

From City of Heroes Wiki

Image:Badge auction seller 01.png


You've sold 10 items on the Consignment House.

How to Get

10 total sales of any kind on the consignment houses.

See Also

External Links

  • Vendor Badge at City Info Tracker
  • Vendor Badge at

This article uses material from the "Vendor Badge" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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