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Vampiric Touch: Misc


Guild Wars

Up to date as of February 01, 2010

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Skill details
Vampiric Touch
Image:Vampiric Touch.jpg
Campaign: Prophecies Necromancer
Profession: Necromancer
Attribute: Blood Magic
Type: Touch Skill
    15 Energy ¾ Activation 2 Recharge

Full: Touch target foe to steal up to 29...65 Health.

Concise: Touch Skill. Steals 29...65 Health.


Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health 29 32 35 38 41 44 47 50 53 56 59 62 65 68 71 74 77 80 83 86 89 92


Skill Quests:

Skill Trainers:


  • With its short cast time and remarkably quick recharge, this skill can be used repeatedly for very high damage over time. Unlike its sister skill Vile Touch, Vampiric Touch consists of life stealing rather than damage, so staying alive while spamming this skill at point-blank range is not much of an issue. However, at 15 energy, the cost of using this skill can be prohibitive without some form of energy management.
  • This is a favorite of the so-called touch rangers as its cost is lowered by expertise.
  • For solo Necromancers, the prodigious energy requirements of Vampiric Touch can be filled by Offering of Blood, albeit with sacrifice costs. However, the combination of sacrifice and touch range skills can then be augmented with Dark Aura and Touch of Agony for a self-sufficient PBAoE build.

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This article uses material from the "Vampiric Touch" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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