The Full Wiki

Updates: Misc

Advertisements
  

Dofus Wiki

Up to date as of January 31, 2010

From Dofus

This page is quite outdated and does not list some of the more recent updates. For the most recent update, please see 1.27.0.

Past Updates

  • Astrub Update expansion 2005
  • Pandala Island Update expansion on 06/02/20
  • Riders of the Dragoturkey expansion on 06/10/03
  • Not Named expansion (1.15.3) on
  • Not Named expansion (1.15.4) on
  • Not Named expansion (1.16.2) on 06/12/19
  • Rat Attack expansion (1.17) on 13th feb 2007
  • Incarnam expansion (1.18) on 4th april 2007
  • Otomai's Island expansion (1.20) in September 2007

This article uses material from the "Updates" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Fallout

Up to date as of February 01, 2010
(Redirected to Patches article)

From The Vault

Disambiguation
This disambiguation page lists articles that might otherwise share the same title.
If an article link led you here, please change the link to point directly to the intended page.

Patches can refer to:


This article uses material from the "Patches" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010
(Redirected to Game updates article)

From GuildWiki


The content of game update notes, except for sections headed "GuildWiki notes," is copyrighted to ArenaNet - it is not released under a creative commons license and is used by GuildWiki by fair use only.

The following is a list of the most recent updates to Guild Wars, as listed on the official updates info page, with GuildWiki comments.

Check the month by month archives on the right for older updates.

A 0...15 attribute level progression range is used for skills in the update notes. GuildWiki uses the same 0...12 attribute level progression range as the tooltips when displaying skill information. Title-based skills are also listed with progression ranges different from those used in the tooltips.

Update #2 - Thursday, January 28, 2010

Advertisements

Bug Fixes

  • Fixed a bug that prevented access to Guild Wars.

Update - Thursday, January 28, 2010

Guild Battles

Eased the restrictions for participating in Guild Battles:

  • Ladder Play
    • Requires 2 guild members.
    • A guild member must be the party leader, and at least one guild officer must be in the party.
    • Henchmen are restricted to a maximum of 4.
  • Daily Automated Tournaments
    • Requires 2 guild members who have been in your guild for at least 7 days.
    • A guild member must be the party leader, and at least one guild officer must be in the party.
    • Henchmen are restricted to a maximum of 4.
    • All party members must be registered with Tolkano.
  • Monthly Automated Tournaments
    • Requires 4 guild members who have been in your guild for at least 7 days.
    • All players in the party must be members of your guild, and at least one guild officer must be in the party.
    • Henchmen are restricted to a maximum of 2.
    • All party members must be registered with Tolkano.
  • Miscellaneous
    • Removed Balthazar faction penalty for new guild members.
    • Improved error messaging to reflect changes to GvG restrictions.

Codex Arena

For more information on these changes, please see the Developer Updates page.

  • General Changes
    • Codex rotation has been reduced to 6 hours.
    • In the Skill Panel (K), a new sorting option allows players to toggle between viewing all available Codex skills and only skills available to their profession.
    • Priests in Codex Arena no longer have Heal Area and have had their health increased to 800.
  • Codex Balance Changes
    • Assassins, Dervish, Warriors and Paragons will receive 17 normal skills and 3 elites.
    • Elementalists, Necromancers and Mesmers will receive 20 normal skills and 5 elites.
    • Monks and Ritualists will receive 16 normal skills and 4 elites.
    • Rangers will receive 19 normal skills and 4 elites.
  • Skill Selection Changes
    • Protector's Defense has been added to the list of restricted Codex skills.
    • Assassin skills are guaranteed to include one randomly selected lead attack and one randomly selected off-hand attack. Neither will be elite, and the off-hand attack will require a lead attack.
    • Ritualist skills are guaranteed to include one randomly selected, non-elite binding ritual.
    • Necromancer skills are guaranteed to include one randomly selected, non-elite minion-summoning skill.

Skill Balance

For more information on these changes, please see the Developer Updates page.

PvE and PvP Changes

Dervish
  • Ebon Dust Aura: functionality changed to: "For 5...29...35 seconds, if you are wielding an earth weapon, your melee attack Skills also cause Blindness for 4...9...10 seconds."
Elementalist
Mesmer
  • Illusion of Pain: increased casting time to 2 seconds; decreased duration to 8 seconds; decreased recharge to 5 seconds; decreased healing to 36...103...120.
Monk
  • Life Sheath: functionality changed to: "Elite Enchantment Spell. Remove 0...2...2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20...84...100)."
  • Reversal of Fortune: functionality changed to: "Enchantment Spell. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15...67...80."
  • Shielding Hands: functionality changed to: "Enchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 3...15...18. When Shielding Hands ends, that ally is healed for 5...41...50 Health."
Necromancer
  • Cultist's Fervor: decreased Energy gain to 1...5...6; increased recharge to 25 seconds; changed duration to "5 seconds plus 3 seconds for every rank of Soul Reaping."
  • Lifebane Strike: increased recharge to 15 seconds.
  • Shadow Strike: increased recharge to 15 seconds.
  • Vampiric Swarm: functionality changed to: "Spell. Steal up to 15...51...60 Health from target foe and up to two other foes in the area."
Paragon
  • Soldier's Fury: added the following functionality: "Whenever a shout or chant ends on you, you suffer from Cracked Armor (10 seconds)."
Ranger
  • Crippling Shot: added the following functionality: "This arrow moves twice as fast as normal."
  • Hunter's Shot: decreased activation time to 1 second and added aftercast.
  • Marauder's Shot: increased disable time to 10 seconds.
  • Melandru's Shot: added aftercast.
  • Needling Shot: reduced activation time to 3/4 second; added the following functionality: "Your other attack skills are disabled for 2 seconds."
  • Quick Shot: added aftercast.
  • Power Shot: removed activation time, now uses normal bow attack speed; reduced recharge to 3 seconds; functionality changed to "Power Shot deals 25...50 damage if it hits."
  • Precision Shot: added aftercast; reduced bonus damage to 3...10.
Ritualist
  • Union: functionality changed to: "Binding Ritual. Create a level 1...10...12 Spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds."
  • Vengeful Weapon: functionality changed to: "Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...51...60 Health from that foe."
  • Weapon of Remedy: functionality changed to: "Elite Weapon Spell. For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15...63...75 Health from that foe and loses 1 Condition."

PvE Only Changes

Ranger

PvP Only Changes

Paragon
  • "Stand Your Ground!" (PvP): functionality changed to: "Shout. For 5...17...20 seconds, all party members within earshot receive +24 armor when not moving. Ends on a party member if that party member attacks."
  • Anthem of Envy (PvP): added a recharge of 6 seconds; reduced damage bonus to 10...20.
  • Mending Refrain (PvP): changed functionality to: "Echo. For 15 seconds, you have +2...3...3 Health regeneration. This Echo is reapplied every time a Chant or Shout ends on you."
Ranger
Ritualist
  • Recuperation (PvP): functionality changed to: "Binding Ritual. Create a level 1...8...10 Spirit. Non-spirit allies within its range under 75% maximum health gain +1...3...3 Health regeneration. This spirit dies after 15...39...45 seconds."

Wintersday

  • Preparations have been made for the brief return of Wintersday.

Bug Fixes

  • Fixed a text bug in Tennaros' French dialog.
  • Fixed a bug that prevented reconnection with some answers to the Security Question.

Miscellaneous

  • Changed description on Vampiric weapon modifiers to refer to effect as "Life Draining."

GuildWiki notes

  • The initial update introduced a bug that prevented users from logging in normally. (It was still possible to log in using the command line switches, however.) A second update was quickly released to correct this bug.

Update 2 - Monday, January 18, 2010

Bug Fixes

  • Fixed a crash bug related to the pet panel.

Update - Monday, January 18, 2010

Bug Fixes

  • Fixed a bug that caused Battle Priest Calibos in Zos Shivros Channel to path incorrectly.
  • Fixed a bug that caused the Doppelganger to use Vampirism.
  • Fixed a bug that prevented costumes from being hidden in some PvP outposts.
  • Fixed a bug that prevented costumes from displaying on the inventory panel in some PvP outposts.
  • Fixed a bug that prevented heroes from receiving experience from Zaishen Challenge Quests.
  • Fixed the in-game link to manage NCsoft master accounts.
  • Fixed a bug that prevented in-game password reset requests for @plaync accounts.

Miscellaneous

  • Clarified the password-reset confirmation message.

GuildWiki notes

  • The Doppelganger also seems to no longer use Winds.
  • Introduced a bug where opening the pet control panel crashed the game. This was fixed in a subsequent update.

Update - Thursday, January 7, 2010

Automated Tournaments

  • Updated Automated Tournament map rotation.
  • Changed Automated Tournament schedules to better correspond with regional peak times.

Bug Fixes

Update - Friday, January 1, 2010

Bug Fixes

  • Fixed a bug that prevented some players from receiving festival hats.

GuildWiki notes

  • The American and International districts of Kamadan, Jewel of Istan and the American districts of Eye of the North became inaccessible. Attempting to travel to them locked the game into an infinite reconnection loop and returned the message "Reattempting connection to server (Code=50)" every few seconds. Map-traveling to any other outpost ended the loop.
    • According to Regina, this was being caused by too many AFK characters in those outposts who were still running the old build. A game-wide disconnect (Code=007) was triggered at approximately 11:50 AM PST to resolve the issue and restore access to those outposts.

Update - Thursday, December 31, 2009

Server Reset

  • Reset servers in preparation for Wintersday finale.

Update - Tuesday, December 22, 2009

UI

  • Added support for "-character" command line argument, allowing players to automatically fill the security question field in the client.

Update - Monday, December 21, 2009

UI

  • Log-in screen now contains additional security to protect players from unauthorized access.

Bug Fixes

GuildWiki notes

  • The "additional security" mentioned is a new security question at the login screen requiring you to enter the name of a character on the account.
  • The Guild Wars servers were temporarily shut down before this update. Some clients that were open disconnected the user from the server and showed error 58 while trying to reconnect.

Update - Friday, December 18, 2009

Bug Fixes

  • Fixed a bug that prevented guild capes from displaying in the Guild Emblemer UI.

Update - Thursday, December 17, 2009

Wintersday 2009

Can you feel that crisp chill in the air? It's that time of year when the cities of Tyria shine like beacons with festive decor, and the gods Dwayna and Grenth fight over who will control the weather during the coming months. Holiday vendors sell seasonal treats, and the air is full of snowballs and the sound of laughter. Wintersday is almost here!

Wintersday Event

  • Preparations have been made for Wintersday 2009.
  • Holiday quests are now available throughout the land.
  • Players can enter PvP Snowball Fights by speaking with Wintersday Priests.
  • 8v8 ATS-style Snowball Tournaments are accessible through guild halls.

Costumes

  • Grenth and Dwayna costumes are available for purchase from the In-Game Store and the NCsoft Store.
  • Costume slots have been added to the Character panel.
  • Hats given by Festival Hat NPCs have been updated to work with the new costume slots.
  • For more details about costumes and costume slots, see the costume gameplay article.

Snow Fighting Skill Updates

  • Avalanche (skill) Avalanche (skill): reduced activation time to 3/4 second; reduced Cripple duration to 7 seconds.
  • Avatar of Dwayna (snow fighting skill) Avatar of Dwayna (snow fighting skill): increased Health gain to 30 per skill; reduced activation time to 1 second.
  • Avatar of Grenth (snow fighting skill) Avatar of Grenth (snow fighting skill): increased Health stolen to 15 per skill; reduced activation time to 1 second.
  • Flurry of Ice Flurry of Ice: increased damage to 50 per snowball.
  • Holiday Blues Holiday Blues: reduced Health sacrifice to 50%; reduced effect duration to 30 seconds; increased activation time to 1 second; increased recharge time to 45 seconds.
  • Icicles Icicles: increased recharge time to 25 seconds.
  • Side Step Side Step: increased Health gain to 250; increased recharge time to 25 seconds.
  • Steady Aim Steady Aim: this skill is now a Shout; removed activation time; reduced recharge time to 5 seconds.
  • Yellow Snow Yellow Snow: this skill is now a Preparation; reduced casting time to 3/4 second; increased recharge time to 12 seconds.
  • Side Step Side Step has been removed from the following creatures and character:

Snowball Fight Updates

  • Dwayna vs Grenth 4v4: increased Gamer point reward to 15 per win.
  • Dwayna vs Grenth 8v8 (Automated Tournament): increased Gamer point reward to 40 per win; increased Candy Cane Shards to 7 per win.

GuildWiki Notes

Facts about Game updatesRDF feed

This article uses material from the "Game updates" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010
(Redirected to Category:Update article)

From Lostpedia

Articles that need to be updated in light of recent episodes, press releases, etc. Use {{update}} to mark articles.

Pages in category "Update"

The following 14 pages are in this category, out of 14 total.

A

B

C

E

E cont.

F

J

L

S

T

  • Template:OthersBodycount

W


This article uses material from the "Category:Update" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

It has been suggested
that this article or section
be moved to Update:Updates. (Discuss).
The system update message appears 10:00 before an update.
RuneScape has been updated! Please reload this page.
The server is being updated. Please wait 1 minute and try again.

Updates are changes that Jagex has made to RuneScape. When a large update occurs, a yellow message appears above the chat box warning players that there is a limited time until all players are booted from the game as the system upgrades. During smaller bugfixes, Jagex may not display this message, and the change will occur without need to restart. Once the system has been updated, players then may return to their world.

However, players must reload the page, or they will be provided with the message: RuneScape has been updated! Please reload this page.

Updates

Updates are classified into six different groups:

  • Game updates
    • Patch Notes
  • Website updates
    • Postbag from the Hedge
    • Players' Gallery
  • Behind the Scenes updates
  • Technical updates
  • Customer support updates
  • Shop updates
  • There was also a "Community" category, which was discontinued.

See also


This article uses material from the "Updates" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

Table of contents

Post-Launch Updates

  • Update Notes: 29 June 03
  • Update Notes: 30 June 03
  • Update Notes: 1 July 03
  • Update Notes: 2 July 03
  • Update Notes: 3 July 03
  • Update Notes: 8 July 03
  • Update Notes: 17 July 03
  • Update Notes: 22 July 03
  • Update Notes: 30 July 03
  • Update Notes: 1 August 03
  • Update Notes: 2 August 03
  • Update Notes: 5 August 03
  • Update Notes: 6 August 03

Publish 1: Nightsisters Cave

  • Publish 1 Notes: 13 August 03
  • Update Notes: 14 August 03
  • Update Notes: 15 August 03
  • Update Notes: 16 August 03
  • Update Notes: 19 August 03
  • Update Notes: 20 August 03
  • Update Notes: 21 August 03
  • Update Notes: 22 August 03
  • Update Notes: 26 August 03
  • Update Notes: 29 August 03

Publish 2: Weapons and Pets

  • Publish 2 Notes: 4 September 03
  • Update Notes: 5 September 03
  • Update Notes: 7 September 03
  • Update Notes: 9 September 03
  • Update Notes: 12 September 03
  • Update Notes: 16 September 03
  • Update Notes: 17 September 03
  • Update Notes: 18 September 03
  • Update Notes: 19 September 03
  • Update Notes: 25 September 03
  • Update Notes: 2 October 03
  • Update Notes: 3 October 03

Publish 3: The Warren

  • Publish 3 Notes: 8 October 03
  • Update Notes: 11 October 03
  • Update Notes: 14 October 03
  • Update Notes: 16 October 03
  • Update Notes: 22 October 03
  • Update Notes: 23 October 03
  • Update Notes: 30 October 03
  • Update Notes: 1 November 03

Publish 4: Mounts and Cities

  • Publish 4 Notes: 13 November 03
  • Update Notes: 14 November 03
  • Update Notes: 15 November 03
  • Update Notes: 20 November 03
  • Update Notes: 25 November 03
  • Update Notes: 4 December 03
  • Update Notes: 5 December 03

Publish 5: Vehicles

  • Publish 5 Notes: 16 December 03
  • Update Notes: 17 December 03
  • Update Notes: 19 December 03
  • Update Notes: 21 December 03
  • Update Notes: 23 December 03
  • Update Notes: 6 January 04
  • Update Notes: 8 January 04
  • Update Notes: 16 January 04
  • Update Notes: 22 January 04
  • Update Notes: 5 Feburary 04

Publish 6: The Imperial Crackdown

  • Publish 6 Notes: 11 February 04
  • Update Notes: 12 February 04
  • Update Notes: 13 February 04
  • Update Notes: 24 February 04
  • Update Notes: 26 February 04
  • Update Notes: 4 March 04
  • Update Notes: 9 March 04

Publish 7: Droid Invasion

  • Publish 7 Notes for 17 March 04
  • Update Notes: 23 March 04
  • Update Notes: 30 March 04
  • Update Notes: 31 March 04
  • Update Notes: 1 April 04
  • Update Notes: 2 April 04
  • Update Notes: 8 April 04
  • Update Notes: 13 April 04
  • Update Notes: 15 April 04

Publish 8: Droids Rebuilt

  • Publish 8 Notes for 27 April 04
  • Update Notes: 28 April 04
  • Update Notes: 29 April 04
  • Update Notes: 4 May 04
  • Update Notes: 12 May 04
  • Update Notes: 18 May 04
  • Update Notes: 21 May 04
  • Update Notes: 25 May 04
  • Update Notes: 2 June 04
  • Update Notes: 9 June 04

Publish 9: Secrets of the Force

  • Publish 9 Notes for 29 June 04
  • Update Notes: 30 June 04
  • Update Notes: 6 July 04
  • Update Notes: 14 July 04
  • Update Notes: 19 July 04
  • Update Notes: 27 July 04
  • Update Notes: 29 July 04
  • Update Notes: 10 August 04

Publish 10: The Jedi Trials

  • Publish 10 Notes for 31 August 04
  • Update Notes: 2 September 04
  • Update Notes: 10 September 04
  • Update Notes: 15 September 04
  • Update Notes: 21 September 04
  • Update Notes: 29 September 04
  • Update Notes: 30 September 04
  • Update Notes: 2 October 04
  • Update Notes: 6 October 04
  • Update Notes: 13 October 04

Publish 11: Jump to Lightspeed

  • Publish 11 Notes for 21 October 04
  • Publish 11 Notes for 26 October 04
  • Update Notes: 27 October 04
  • Update Notes: 28 October 04
  • Update Notes: 29 October 04
  • Update Notes: 1 November 04
  • Update Notes: 2 November 04
  • Update Notes: 4 November 04
  • Update Notes: 5 November 04
  • Update Notes: 10 November 04
  • Update Notes: 12 November 04
  • Update Notes: 16 November 04
  • Update Notes: 17 November 04
  • Update Notes: 29 November 04
  • Update Notes: 7 December 04
  • Update Notes: 15 December 04
  • Update Notes: 18 December 04
  • Update Notes: 20 December 04

Publish 12: Loot Revamp

Publish 13: Veteran Rewards

Publish 14: GCW Changes

Publish 15: Combat Upgrade

Publish 16: Rage of the Wookiees expansion

  • No update notes provided for release.

Publish 17: Multipassenger Vehicles

Publish 18: Token Respec

Publish 19: Empire Day and Slicing

Publish 20: Star Wars Galaxies(TM) 2nd Anniversary

Publish 21: Creature Handler Revamp

Publish 22: Misc Changes

Publish 23: House Packup and New Inspiration buffs

Publish 24: Squad Leader and Commando Revamps

Publish 25: New Game Enhancements

  • Publish 25 Notes for November 15 2005
  • Hotfix Notes: November 17 2005
  • Update Notes: November 19 2005
  • Update Notes: November 23 2005
  • Update Notes: December 1 2005
  • Update Notes: December 7 2005

Publish 26: Second Life Day Surprises

Publish 27: Heavy Weapons

  • Publish 27 Notes for February 15th 2006
  • Update Notes: February 17 2006
  • Update Notes: February 24 2006
  • Update Notes: February 25 2006
  • Update Notes: March 6 2006
  • Update Notes: March 9 2006
  • Update Notes: March 17 2006
  • Update Notes: March 21 2006
  • Update Notes: March 29 2006
  • Update Notes: April 4 2006
  • Update Notes: April 11 2006
  • Update Notes: April 18 2006

Publish 28: Respec NPCs

Publish 29: Chapter 1: The Corellian Captives

  • Publish 29 Notes for June 8 2006
  • Update Notes: June 27 2006
  • Update Notes: June 30 2006
  • Update Notes: July 11 2006
  • Update Notes: July 19 2006
  • Update Notes: July 26 2006

Chapter 2: The Talus Incident

  • Chapter 2 Notes for August 1 2006
  • Update Notes: August 4 2006
  • Update Notes: August 8 2006
  • Update Notes: August 16 2006
  • Update Notes: August 17 2006
  • Update Notes: August 22 2006
  • Update Notes: August 29 2006
  • Update Notes: September 6 2006
  • Update Notes: September 12 2006
  • Update Notes: September 19 2006

Chapter 3: Smugglers and Scoundrels

  • Chapter 3 Notes for September 27 2006
  • Update Notes: September 28 2006
  • Update Notes: October 5 2006
  • Update Notes: October 12 2006
  • Update Notes: October 14 2006
  • Update Notes: October 18 2006
  • Update Notes: October 25 2006
  • Update Notes: October 31 2006
  • Update Notes: November 8 2006
  • Update Notes: November 14 2006

Chapter 4: Armed and Ready for Action!

  • Chapter 4 Notes for November 30 2006
  • Update Notes: December 1 2006
  • Update Notes: December 8 2006
  • Update Notes: January 4 2007
  • Update Notes: January 11 2007
  • Update Notes: January 23 2007
  • Update Notes: January 30 2007

Chapter 5: An Entertaining Enterprise

  • Chapter 5 Notes for February 22 2007
  • Update Notes 5.1: February 27 2007
  • Update Notes 5.2: March 1 2007
  • Update Notes 5.3: March 13 2007
  • Update Notes 5.4: March 15 2007
  • Update Notes 5.5: March 21 2007
  • Update Notes 5.6: April 3 2007
  • Update Notes 5.10: April 26 2007

Chapter 6: Masters of the Wild

  • Chapter 6 Notes for May 22 2007
  • Update Notes 6.1: May 23 2007
  • Update Notes 6.2: June 5 2007
  • Update Notes 6.3: June 11 2007
  • Update Notes 6.4: June 21 2007
  • Update Notes 6.5: June 27 2007
  • Update Notes 6.6: July 3 2007
  • Update Notes 6.7: July 9 2007
  • Update Notes 6.8: July 26 2007 - Bug Bash
  • Update Notes 6.9: July 31 2007
  • Update Notes 6.10: August 9th 2007
  • Update Notes 6.11: August 23rd 2007
  • Update Notes 6.12: September 13 2007
  • Update Notes 6.13: September 27 2007
  • Update Notes 6.14: October 9 2007
  • Update Notes 6.15: October 16 2007

Chapter 7: A Collection of Heroes

Chapter 8: The Nova Orion Crisis

Game Update 1

Game Update 2

Chapter 9: The Fury of Exar Kun

Game Update 3

Game Update 4

Chapter 10: The Search for the Meatlump King

Game Update 5

Chapter 11: The Battle of Echo Base

Game Update 6

Game Update 7

Game Update 8

Game Update 9

Game Update 10

Game Update 11: Empire Day

Game Update 12: Engineering Trader

Game Update 13: Chronicle Master System

Game Update 14: Death Troopers

Game Update 15: Forces under Siege


This article uses material from the "Updates" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

Contents

Updates

Since it was introduced in 1997, Tibia has undergone several changes. Each of these updates brings improvements to the game, such as better graphics, new items, new monsters, and new or changed abilities.

Why don't some of the updates listed have version numbers? According to CipSoft GmbH Customer Service, version numbers are only given if the client is changed and a new client download is required. Any updates that can be done at the server alone do not get version numbers.

List of Client and Server updates, dates and descriptions

Client Updates

Update 6.0. November 3, 2000

Included improved graphics, a new website, implementation of a check to insure only one client at a time was running on a computer, as well as other security measures.
Link to the Official Announcement

Update 6.1 (Christmas 2000). December 23, 2000

Included the introduction of the Platinum Coin, Kazordoon, an enlargement of Rookgaard, Orc Fort and other areas on the map, as well as poison creatures really poisoning players and bugfixes.
Link to the Official Announcement

Update 6.2 (Summer 2001). June 10, 2001

Included the new city of Ab'Dendriel and the Ice Islands, as well as the Fields of Glory.
Link to the Official Announcement

Update 6.3. September 24, 2001

The introduction of the Criminal Record and the ability to complain about entries, increased abilities for Gamemasters, and the introduction of Counsellors.
Link to the Official Announcement

Update 6.4. November 2, 2001

Premium Accounts are introduced, and the new island of Edron is settled. Houses can be owned by private players for the first time. The company CipSoft GmbH is founded.
Link to the Official Announcement

Update 6.5 (Christmas 2001). December 19, 2001

Client version which supports multiple game worlds.
Link to the Official Announcement

Update 6.6. February 18, 2002

Guilds become officially supported in Tibia, and Premium players can now get a Vocation promotion for their characters. New spells are added.
Link to the Official Announcement

Update 6.61. February 20, 2002

A small game patch to fix a problem that caused the client to crash.
Link to the Official Announcement

Update 7.0 (Summer 2002). August 28, 2002

Updates include new graphics, the introduction of the VIP List, the introduction of the Safe Trade feature, and the introduction of the Chat Channels like Game-Chat, Trade-Channel.
Link to the Official Announcement

Update 7.01. October 22, 2002

The Logout Block is extended and mages may no longer Summon more than two monsters, which will disappear if the mage logs off or dies. A feature is added so you can ignore private messages and yells.
Link to the Official Announcement

Update 7.02. November 21, 2002

A few bugfixes.
Link to the Official Announcement

Update 7.1 (Christmas 2002). December 17, 2002

Introduction of the city of Venore, expansion of Rookgaard and the introduction of the Oracle. Magical items such as Rings and Amulets are introduced. The Deathlist on player's account profiles is added as is the ability for premium players to open a Private Chat Channel.
Link to the Official Announcement

Update 7.11 (Summer 2003). June 27, 2003

A few bugfixes. The client now automatically connects to a login server; previously, players had to type in the network address manually.
Link to the Official Announcement

Update 7.2 (Christmas 2003). December 16, 2003

The Ghostlands near Carlin are introduced, as well as updates to Orc Fort. New outfits for Premium players and smarter monsters are introduced. The new Quest system is introduced with this update, which allows each character to get each quest item only once. The Skull System appears with this update, limiting player-killing on PvP worlds. This is also the first appearance of Tutors and the Help Channel. Finally, the Amulet of Life is removed from the game, becoming Broken Amulets. The Amulet of Loss replaces this item.
Link to the Official Announcement

Update 7.21. January 21, 2004

A few bugfixes and minor changes to monster behavior.
Link to the Official Announcement

Update 7.23. March 09, 2004

Test server client. Preparation for 7.24.
Link to the Official Announcement

Update 7.24. March 14, 2004

Automatic Banishment is added to the Skull System for players who make too many unjustified kills on PvP worlds. The Party system is introduced. A few new Houses and Quests are also added.
Link to the Official Announcement

Update 7.26. May 4, 2004

A minor forum update of the website.
Link to the Official Announcement

Update 7.27. July 22, 2004

From now on account numbers may contain 6 or 7 digits.
Link to the Official Announcement

Update 7.3 (Summer 2004). August 11, 2004

New Graphics! The continent of Darama is expanded, and the city of Ankrahmun rises out of the southern desert. A host of new monsters are introduced. Automatic Spam control is implemented in-game, including the ability to post messages in Trade-Channel only once every two minutes. The long-awaited ability to buy and sell more than one item at a time is also introduced.
Link to the Official Announcement

Update 7.35. December 10, 2004

Test server client. People can test features that will be in Tibia in 7.4.
Link to the Official Announcement

Update 7.4 (Christmas 2004). December 14, 2004

New Quests and Dungeons are added in the desert near Ankrahmun. Random Raids or Invasions are implemented, and Rats and Orcs are seen overrunning Thais. The Login queue is introduced to help Free Account players access the game. Many new decorations for houses are introduced, including items like Tapestries that can be hung on house walls for the first time.
Link to the Official Announcement

Update 7.41. June 7, 2005

A few bugfixes were made. Also, if you log out, your character list will now disappear after 30 seconds, to help prevent hacking.
Client Bugfixes

Update 7.5 (Summer 2005). August 9, 2005

The huge jungle area known as Tiquanda and its main city of Port Hope are introduced for Premium account players. The city is surrounded by settlements of dangerous monsters, including Banuta, Chor and Trapwood. Mighty Hydras roam parts of the jungle, waiting to take explorers unaware. Free Account players can explore the new and mysterious Dark Cathedral near Plains of Havoc, where Bandits, Assassins, Dark Monks and more are waiting for them. Worms are introduced with this update; you must have some in your inventory in order to fish. Soul Points are also introduced with this update, to help control cheating. Other improvements include Furniture that you buy in parcels (no more kicking large tables up the streets!) and the Anti-Luring feature that causes monsters pulled too far from their spawn point to vanish. Spears "break" and disappear with this update; however, to help compensate, Small Stones, Throwing Knives and Throwing Stars can be reused (they used to vanish immediately upon use).
Major Game Update: Tibia 7.5

Update 7.55. November 16, 2005

A technical update in preparation for the coming Christmas 2005 update. The durability of Spears, Small Stones, Throwing Knives and Throwing Stars is increased. Spell Runes become available in NPC shops.
Technical Update

Update 7.6 (Christmas 2005). December 12, 2005

This is a huge graphics update, with many of the graphics being refreshed and redone. Lighting effects are added. The Magic System is changed dramatically, with the rate of Mana regeneration speeding up 4x from before the update. The amount of mana required for spells is adjusted accordingly. The ability to cast Spells is changed from a Magic Level based requirement to a Level requirement. Wands and Rods are introduced for mages. All letters, tags and writable papers now show the name of the last character to edit them. The Linux client is no longer supported by Cip as of this update.
Major Game Update 7.6

Update 7.61. May 05, 2006

Test server client. Players can test on 2 worlds (GER:Testa and USA:Testera) support for DirectX 9.0, OpenGL and of course old DirectX 5.0.
Public Test Server Open

Update 7.7. May 17, 2006

Technical update. From now Tibia officially supports DirectX 9.0 and OpenGL. Also the white list was introduced to block players not on your white list to send you messages and option that you can set incoming message to show on game window or only on chat channel. Also, a new report feature has been implemented for Senior Tutors, making it possible for the STs to report statements from all the public channels directly to the Customer Support.
Technical Update 7.7

Update 7.71. May 31, 2006

Minor Client Update. Fixed technical problems with new graphics engines.
Minor Client Update

Update 7.72. June 9, 2006

Minor Client Update. Fixed technical problems with the automap and autowalk.
Solutions for Faulty Automaps

Update 7.8 (Summer 2006). August 1, 2006

Many graphics of outfits, items, NPCs and creatures have been updated with outfit addons being implemented into the game. More realism has been added to the maps with shops having signs next to their entrances. Added the stamina system. The Shattered Isles, some new creatures, the ability to hotkey the use of objects and aim runes at others using the battle window have been implemented as well.
Major Game Update 7.8

Update 7.81. August 29, 2006

Minor Client Update. Some minor bug fixes, among them the display error of Premium Account days in the client. The handling of the automatic character deletion has been changed. Now all characters on Free Accounts are deleted if they are not used within a period of n months where n is equal to their level. Characters of level 20 or higher are no longer excepted. Also, once an account has not been used for 2 years all characters on it are deleted regardless of their level.
Various Announcements

Update 7.82. October 13, 2006

Official Linux client was released.
Linux Tibia Client Released

Update 7.9 (Christmas 2006). December 12, 2006

Ab'dendriel received a make-over and now all houses have solid tree-trunk walls. The Pits of Inferno are now accessable, along with the dream challenge. Many difficult creatures were added (including Wyvern, Juggernaut, Plaguesmith, Undead Dragon, Hand of Cursed Fate and many more). A questlog was implemented and players can now store their money in a bank.
Major Game Update 7.9
See also: Updates/7.9

Update 7.92 January 8, 2007

For the celebration of Tibia's 10th anniversary Party Items and special raids were added.
Tibia Celebrates 10th Birthday On Sunday

Update 8.0 (Summer 2007). June 26, 2007

New icy areas, including Grimlund, Helheim, Hrodmir, Svargrond, Nibelor, Okolnir and Tyrsung.

Some vocation balancing in the form of increasing attack damage for Knights and Paladins, making attack spell/rune damage more based on magic level, and implementing level requirements for many weapons. Also, many new melee and distance weapons were added, and new spells for both knights and paladins.
Major Game Update 8.0
See also: Updates/8.0

Update 8.1 (Christmas 2007). December 11, 2007

Again vocation balancing was a big part of the update. A few new quests, 21 new monsters and new NPCs were added. Also the whole element system was changed. Sharing experience in a party and swimming were also included.
Major Game Update 8.1
See also: Updates/8.1

Update 8.11 April 8, 2008

Two new health potions came, one for paladin and one for knight. Giant spider shoots a new magic missile which can take around 70 damage. Demons became much faster, which makes it harder to stairhop them.
Minor Patch Released
See also: Updates/8.11

Update 8.2 (Summer 2008). July 2, 2008

Tutorial Island south of Rookgaard for new players, new hunting grounds have been implemented with new monsters, many revamped areas and like Amazon Camp (Venore) and Orc Land. Kazordoon and Darashia are with new look, along with new quests, new foods, many new items as new spellbooks, wands, rods, melee weapons, distance weapons, shields, armors and much others. Link to the Official Announcement
See also: Updates/8.2

Update 8.21. July 24, 2008

Alterations in creatures, drops and respawns. Anti-luring system around Amazon Camp (Venore) and the room of The Count was improved and many bugs in the map were fixed. Link to the Official Announcement
See also: Updates/8.21

Update 8.22 August 12, 2008

Alterations in few creatures, Wisps was removed of entrance of Ab'Dendriel and other changes. Link to the Official Announcement
See also: Updates/8.22

Update 8.3 September 30, 2008

It was minor update, like Update 7.7 only update technical.

Changes when you say trade to a NPC. Weight of items now shown in NPC trade and other changes. Link to the Official Announcement
See also: Updates/8.3

Update 8.31 October 1, 2008

24 hours after patch 8.3 be implemented, is launched this patch to remove some bugs in NPC trade. Link to the Official Announcement
See also: Updates/8.31

Update 8.4 (Christmas 2008). December 10, 2008

New city Yalahar has been added, including areas: Fenrock, Mistrock and Vengoth, along with new quests, outfits, spells and monsters.
Major Game Update 8.40
See also: Updates/8.4

Update 8.41 (Spring Patch 2009). March 18, 2009

The death penalty is reduced and blessings changed to fit for all levels. Each blessing reduces your item loss resulting in five blessings acting as an amulet of loss. The maximum stamina limit is reduced from 56 to 42 hours and the regeneration changed. 42nd hour of stamina gives premium player 50% more exp. A new 2-second-delay for fighting after changing floor level or teleporting etc is added (stairhopping without getting hit is no longer possible). An experience counter is added.
Spring Patch 2009
See also: Updates/8.41

Update 8.42 April 22, 2009

The new Privacy Policy becomes effective and there are some bugfixes.
Link to the Official Announcement

Update 8.5 (Summer 2009).July 1, 2009

Revamp of Carlin, Thais and Edron, and several caves have their looks improved. New quests, equipment, events, and new hunting grounds, were implemented. A new channel, the server log, show the damage and loot messages, among others. New bosses like The Many, The Noxious Spawn and others. Existing bosses, like Demodras or The Horned Fox, have alternative raid locations have been added that make them more difficult to find. The monster balancing has been improved by changing the loot, behaviour, experiencie, and strength of several Tibian creatures like, for example, Water Elementals, Wisps, Werewolves, Fire Devils, Goblins, and many more. Medusa is a brandnew and powerful monster. Added Black Skull to better protection in PvP worlds and the ability to marry with right wedding outfit and have access to your honeymoon in Meluna
See also: Updates/8.5

Update 8.51 October 1, 2009

This small patch includes better security measures concerning copying and pasting links ingame. The update caused some clients to crash.
See also: Updates/8.51

Update 8.52 October 1, 2009

This small patch just fixes what went wrong in the last patch, Update 8.51.
See also: Updates/8.52

Update 8.53 (Autumn Patch 2009). November 5, 2009

Added war system. World type realignment. Added world transfer island, Travora.
Link to the Official Announcement
See also: Updates/8.53

Update 8.54 (Christmas 2009). December 9, 2009

Added new land, Zao.
See also: Updates/8.54


Server Updates

Update. June 14, 2002

A map update, including the new island of Darama, revisions to Kazordoon and Plains of Havoc. New items are also reported. Link to the Official Announcement

Update. February 21, 2003

A few bugfixes. Summons now receive half of the Experience points of monsters they help kill. Mana Shield now includes protection from magical attacks such as Life Drain. Link to the Official Announcement

Update. June 29, 2004

The first PvP-Enforced worlds, Inferna and Dolera are introduced. The number of characters an account can contain is raised to 20. Link to the Official Announcement

Update. February 14, 2006

The Speed Update! A small fix to the game so that all characters now move at the same speed at the same level. Previously, really old characters on servers such as Antica moved slightly slower than their more recently created counterparts. Hardware Failure and Bug Fix

Update. February 17, 2006

Some bugfixes and new features, including being able to open a chat channel with a character who is not online and a change in letters and labels -- from now on, they will only show the name of characters who changed their content. Previously, if you opened a letter and clicked ok, it would show "last edited by" you, even if you made no changes. More Bug Fixes

Update. January 30, 2007

The raids were removed, and the creatures stopped to drop Red and Blue Surprise Bags. News Ticker

Update. January 22, 2008

Fixed some mapbugs, typos and problems with NPC's. The loot of some creatures was slightly adjusted. A small patch has been launched

Update. August 29, 2008

Fixed some small ingame bugs. Link to the Official Announcement


This article uses material from the "Updates" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message