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Union: Misc


Guild Wars

Up to date as of February 01, 2010

From GuildWiki

This article is about the PvE version of a split skill. For the PvP version, see Union (PvP).
Skill details
Campaign: Factions Ritualist
Profession: Ritualist
Attribute: Communing
Type: Binding Ritual
    15 Energy ¾ Activation 45 Recharge

Full: Create a level 1...10 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54 seconds.

Concise: Creates a level 1...10 spirit (30...54 second lifespan). Whenever a non-spirit ally within range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage.


Communing 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Level 1 2 2 3 4 5 5 6 7 8 8 9 10 11 11 12 13 13 14 15 16 16
Duration 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 72


Skill Quests:

Skill Trainers:

Profession Changers:


  • Combine with Armor of Unfeeling to effectively double the number of times the spirit can reduce damage for you.
  • If a player takes less than 15 damage, Union will only take damage equal to the damage reduced.
  • Using Union after Shelter will produce an additional 15 damage prevention after the 10% reduction. However, using Union first will not cause the same effect.


  • The icon for this skill resembles the Friends icon in the menu button list.

Related articles

Facts about UnionRDF feed

This article uses material from the "Union" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Ice Hockey

Up to date as of February 02, 2010
(Redirected to Union Dutchmen article)

An Ice Hockey Wiki article.

Union Dutchmen/Dutchwomen
Institution Union College
Location Schenectady, NY
School Founded 1795
Enrollment 2,000
Colors Garnet & White
President Roger H. Hull
Athletic Director Dwight S. Wolf (interim)
Rink Achilles Center
Capacity 2,504
Dimensions 200'x85'
Men's Coach Nate Leaman (Cortland '97)
Women's Coach Tim Gerrish (Elmira '77)
NCAA Championships none
ECAC Championships none
Major Rivals Rensselaer, RIT

The Union Dutchmen are a team in the ECAC Hockey League in Men's Division I. The Union Dutchwomen play in the ECAC Hockey League in Women's Division I.

This entry is a stub. You can help the Ice Hockey Wiki by expanding it. Click the "edit" tab to add information.

ECAC Hockey League

Brown | Clarkson | Colgate | Cornell | Dartmouth | Harvard | Princeton | Quinnipiac | Rensselaer | St. Lawrence | Union | Yale

This article uses material from the "Union Dutchmen" article on the Ice Hockey wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010

From Lostpedia

This is a disambiguation page. A number of articles are associated with the title Union.
NOTE: If an internal link referred you to this page, you may wish to change the link to point directly to the intended article.

Union may refer to:

  • Writers Guild of America West [1]
  • Writers Guild of America East [2]

This article uses material from the "Union" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010
(Redirected to Union (Dark Gods) (Earth-616) article)

From Marvel Database

Character Template Help

Union (Dark Gods) (Earth-616)
Real Name





Unusual Features
Union is composed of the ground around it whenever Majeston Zelia calls for it.




Place of Birth

First appearance

Thor Vol 2 #12
(June, 1999)



Union is a composite being, made up of all the Dark Gods except for Adva and Majeston Zelia, similar to the Uni-Mind of the Eternals. Passing her power and control through Adva's portals, all the Dark Gods are drawn from out of their armor, bodies and minds, into an enormous form.

Powers and Abilities


Union has the power to fire bolts of pure destructive force from its eyes. They are powerful enough to destroy Replicus and almost destroy the Destroyer with one blast.

Strength level

Union has tremendous strength.


Due to Majeston Zelia not being a part of Union, she is also the weak link. A blow to her disrupts the Union. It is unknown if a strike against Adva would have the same effect.


  • Appearances of Union (Dark Gods) (Earth-616)
  • Character Gallery: Union (Dark Gods) (Earth-616)
  • Images that feature Union (Dark Gods) (Earth-616)
  • Fan-Art Gallery: Union (Dark Gods) (Earth-616)
  • Quotations by Union (Dark Gods) (Earth-616)

Discover and Discuss

This article uses material from the "Union (Dark Gods) (Earth-616)" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010
(Redirected to Star Wars: Union article)

From Wookieepedia, the Star Wars wiki.


Michael A. Stackpole


Robert Teranishi


Christopher Chuckry


Vickie Williams


Christopher Chuckry

Cover artist(s)

Duncan Fegredo


Peet Janes

Publication information

Dark Horse Comics







General information

New Republic era


20 ABY

Star Wars: Union was a four-issue comic series, written by Michael A. Stackpole, published between November 1999 and August 2000. The series' plot focused on the marriage of Luke Skywalker and Mara Jade.


Publisher's summary

When Luke Skywalker, the New Republic's greatest hero and sole Jedi Master, decides to marry Mara Jade, the woman who was once the Emperor's personal assassin, you can be sure that hands both Imperial and New Republican will be raised to stop the marriage—at any cost! Written by acclaimed Star Wars novelist Michael Stackpole (X-Wing: Rogue Squadron; I, Jedi) and illustrated with photographic realism by Robert Teranishi, Union spotlights a monumental event in the Star Wars timeline that bridges the classic Star Wars trilogy to its boundless future a long time ago in a galaxy far, far away!

Plot summary

Over here! Help! Please, help!

This article's plot summary is in need of attention. It may be missing or require expansion.

Please improve the plot summary however you can and remove this notice once finished.


By type
Characters Creatures Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea



Droid models



Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology




Wookieepedia has a collection of images related to Star Wars: Union.
  • Union (TPB)
  • Star Wars: 30th Anniversary Collection Volume 11: Union

Cover gallery

External links

  • Cargo Bay entry

This article uses material from the "Star Wars: Union" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010

From Teletraan I: The Transformers Wiki

"Sloppiness is bad, cleanliness is good!"

This article may require cleanup to meet the quality standards of Teletraan I: The Transformers Wiki.
Please discuss this issue on the talk page or append this tag with a more specific message.


As Unicron stands ready to attack Cybertron, the Autobots and Decepticons fight back. Galvatron takes extra time to deal with the issue of Thrust's betrayal of the rest of his species.


Detailed Synopsis

Unicron stands, his body surrounded by energy, destroying any ships that come close to him. While Galvatron orders his forces to retreat to a safe distance, Thrust sits on Unicron's shoulder, laughing at the feeble efforts to defeat his new god.

The Autobots and Decepticons try to determine how their armies could possibly defeat Unicron. Unicron suddenly takes action and prepares to attack the abandoned planetside. Hot Shot and Wheeljack lead some fighter planes, hoping to interrupt Unicron. While the fighters can't harm Unicron, they focus on Thrust.

The Cybertronian army's scanners finally detect a weak point on Unicron's neck. A plan is formed, giving Galvatron the opportunity to personally confront Thrust. Thrust stands on Unicron's shoulder, and notices that Unicron is making no responses to any advisement - he questions that perhaps the web of lies he had constructed might have been a mistake, be assured himself that Unicron is the right way. At this point, his sanity is clearly in question.

Optimus and Galvatron realize that the key to defeating Unicron lies within the Mini-Cons inside of Unicron. At the same time, the kids come to a similar conclusion. Before the plans are put into action, Unicron fires his massive energy cannon, blasting a very, very large portion out of Cybertron's landscape. Before Unicron fires again, Optimus and Galvatron commence their own attack, leaving their armies under the command of Hot Shot. The final war on Unicron begins, the Hydra Cannon positioned to use its force field to block the blast that could tear another chunk out of Cybertron.

Galvatron confronts Thrust. Thrust gloats, proclaiming the destruction of Cybertron is inevitable. But seconds after professing his desire to see Galvatron destroyed, Thrust bounces into a quickly closing crack in Unicron's armor. Squeezed, he begs Galvatron for help, before he is inevitably popped like a pathetic zit.

The Hydra Cannon's shields give up, letting Unicron's powerful blast head towards Cybertron's core, but before it makes contact, the glowing green Mini-Cons rush to block the shot. Before Unicron closes the panels that cover his cannon, Optimus and Galvatron sneak inside.

The Street Action Team announce they plan on going inside of Unicron too. The kids and Red Alert decide they're going along to help. The Mini-Cons outside combine into a massive green mirror of Unicron, who protects the kids long enough to sneak through the underground warp gate, but while the kids sneak through the gate in time, Red Alert is left buried in rubble.

With Optimus and Galvatron at Unicron's core, the kids and the Street Action Team are elsewhere in Unicron. Unicron battles the Mini-Con mirror of himself, while a combined army of Autobots and Decepticons engage in one final assault.


Optimus Prime: Once we get inside Unicron, we're going to rescue all the Mini-Cons.
Fred: Ahh, you're the greatest!
Galvatron: ...what?
Fred: uhh.. and.. you're really the greatest too, Galvatron.
Galvatron: HA HA HA, ahh, that's what I like to hear!

Fred: Unicron is going to blast us! I don't want to get blasted on an empty stomach!

Galvatron: You'll pay for this betrayal, Thrust. I'm angry. And do you remember how I get when I'm angry?
Thrust: You don't scare me anymore, Galvatron. Unlike you, I've learned to choose my allies wisely. You're nothing but a bad joke. What were you thinking, joining forces with Optimus Prime and the Autobots? He's your enemy, remember? Did you expect me to grovel in front of you? Neah, not likely. I have no need for you, all we did was fight one meaningless battle after another. What was the point? You wanted to control the Mini-Cons, and the universe. But, we know that will never happen now, you lost control of the Decepticons, so what kind of leader does that make you if you can't manage your own kind? A pretty poor one if you ask me. Unicron is completely different, he's enormous, and totally invincible. And with someone like me to advise him on issues of importance, like which planets to devour, and whose solar system to enslave, I see no reason why we shouldn't have a successful partnership.
Galvatron: You always did like the sound of your own voice.
Thrust: I can't wait until Unicron blasts you to pieces, and I scatter your dust all over the universe! Ahahah!
*fwosh* *dung* *bonk*
Thrust: Galvatron, I didn't mean what I said! Please, save me, please!
Galvatron: I have to go meet Optimus Prime. We're going inside Unicron, so I'll give you two choices. Either I shoot you here and now... (Thrust whimpers) ...or you free yourself and get out on your own. And if you do, there will be nowhere to hide.
Thrust: Galvatron, you can't just leave me here, please...
Galvatron: Thrust, if you dare to have dreams of power...
(Thrust screams as his head inflates.)
Galvatron: will be consumed by them.

Life lessons from Galvatron.

Tidal Wave: Let's get it on!
Blurr: This is one crazy team.


Animation and/or technical glitches

  • For the whole episode, Demolishor talks using Hoist's voice. Hoist also has one line in his own voice.

Continuity errors

  • Billy refers to the Requiem Blaster as the "Auto Blaster", which could be a dubbing error or an error on part of the character.
  • When combining, Prime calls Overload "Ultra Magnus".
  • High Wire refers to the Mini-Cons within Unicron as Perceptor, but Perceptor is the combined form of the Street Action Team.

Real-world references

  • None known.


  • Overload is visible in robot mode.
  • Isn't it irregular that the commercial break is opened with a shot of the Autobot logo appearing on Earth, when the story hasn't had any non-flashback scenes on Earth for nine episodes now?
  • Thrust is the only named Armada character to die and not be resurrected at a later point in the Unicron Trilogy.
  • Grindor and Sureshock speak in English for the first time. Sureshock's voice sounds male.
  • Rad's gloves are excessively cool.

This article uses material from the "Union" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010
(Redirected to Union Monsters article)

From Yu-Gi-Oh!

Union Monsters

Union Monsters


Union Monsters can be recognized by the fact that, where on an ordinary Effect Monster it would read 'Effect', Union Monsters have 'Union'. Cards such as Dark Necrofear, Kiseitai or Armory Arm act as Equip Spell Cards but do not have the text designating them Union Monsters; the latter of the three can even become a monster again.

Union monsters are a special type of Effect Monster with (Type)/Union in their card text. They can function like an Equip Spell Card, and thus become vulnerable to cards that destroy Spell Cards, such as Mystical Space Typhoon. They equip to the host Monster their text designates and generally grant it additional strength, such as an increase in ATK/DEF. Earlier Union Monsters Destroy themselves to protect the host Monster if it would be destroyed by battle while equipped. More recent Union Monsters, though, such as Heavy Mech Support Platform, Spirit of the Six Samurai and Armored Cybern, also protect the host Monster from any kind of Destruction.

Union Monsters can either Equip or Unequip to the host once per turn with their own Effect, given they are on the field. Additional cards, such as Formation Union and Combination Attack allow them to Equip and Unequip alternatively. Some Union monsters fuse with their hosts, ex V-Tiger Jet and W-Wing Catapult to form VW-Tiger Catapult or Dark Blade and Pitch-Dark Dragon to form Dark Blade the Dragon Knight. The Union Monsters introduced the XYZ Archetype (which would later become the VWXYZ Archetype), which had a new way of using their Fusion Monsters. This unorthodox method involves removing the Fusion Material Monsters from play to Special Summon the Fusion Monster from the Extra Deck (This is not considered a Fusion Summon). Polymerization cannot be used to Fusion Summon these monsters.

After a prolonged absence, Union Monsters will make a comeback in Structure Deck 18: Machiners Command, introducing a number of new Union Monsters, including Machina Gearframe, with the highest ATK of any level 4 or lower Union Monster in the game, and Machina Peacekeeper, who can search another Union Monster out of your deck when destroyed, whether in monster or Equip Card form. While neither grants anything to their equipped monster besides destruction protection, their uses outside of being equip cards are a great asset to decks that incorporate Union Monsters.


Also see List of Union Monsters, Union Support
Facts about Union MonstersRDF feed

This article uses material from the "Union Monsters" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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