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Tusken Raider (Sand Person)
Homeworld

Tatooine

Language

Tusken

Average height

1.8 to 1.9 meters

Famous members
"Those Tuskens walk like men, but they're vicious, mindless monsters."
Cliegg Lars

Tusken Raiders, less formally referred to as Sand People or simply as Tuskens, were a culture of nomadic, primitive sentients indigenous to Tatooine, where they were often hostile to local settlers. The term Sand People was given to them due to their existence in the desert, and was in use from at least around 4,000 BBY; but the more formal name of Tusken Raiders was acquired much later, due to a period of concerted attacks on the settlement at Fort Tusken in 98-95 BBY. This later became the definitive name for the species.

Specialists studying the past of the Tusken Raiders also used the term Ghorfa to denote an earlier sedentary phase of their culture, and lastly Kumumgah, for the earliest stratum of sentient civilization on the planet, believed by some to represent a common ancestry shared by the Ghorfa and the Jawas.

Contents

Biology and appearance

A Tusken Raider male.
"They're like animals, and I slaughtered them like animals. I hate them!"
Anakin Skywalker

It was stated by A'Sharad Hett, while on a mission to Aargonar with Anakin Skywalker, that Tusken Raiders were biologically incompatible with Humans. This implies that Tusken Raiders comprised a non-Human species.

Sand People were known to adopt settler orphans, such as K'Sheek, after raids on Human settlements and convoys, in a similar fashion to Mandalorians. Also, the Jedi Knight Sharad Hett won a place in their tribes through his great combat prowess. Beyond these isolated and uncommon incidents, there is no indication that Humans were present in any great number amongst the Tuskens.

Scientific studies of the few corpses found were said to have been inconclusive, and while in part, the lack of detailed knowledge can be accounted for by the hostility of the Tatooine climate, and in part, by the hostility of the Tusken Raiders themselves, it should be borne in mind that knowledge of the Sand People—or what was thought to be known about them—was very often based on uncertain and inferential evidence. However, A'Sharad Hett's claim that he learned of the Tusken-Human incompatibility, combined with his first-hand knowledge of the Tuskens, is compelling evidence that they were a different species.

It is thought that Tuskens and Jawas shared common ancestry in the Kumumgah, who were taken off world by the Infinite Empire to work as slaves on other planets. Since the Kumumgah were considered a possible origin species for Humanity, it is possible that Tuskens and Humans shared ancestry; however, the connection was not close enough to allow inter-breeding, and their unmasked appearance was distinctive. Anakin Skywalker recognized immediately that the unmasked A'Sharad Hett was not genetically a Tusken Raider; this indicates that he was familiar with the appearance of Tuskens under their masks. Later, Skywalker had a nightmare in which a Tusken appeared partially unmasked; however, it is not known whether this appearance represented their true form or was simply a "bogeyman", derived from Anakin's imagination.

Society and culture

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The desert life

A Tusken Raider wielding a gaderffii.
"On Tatooine, the very air and sunlight are one's enemies."
Sharad Hett

Tusken culture was defined first and foremost by the climatic extremes of Tatooine: barren wastes stretching for days' journey on end, scoured by harsh, arid winds and searing heat by day; icy, deadly stillness after dark.

Practical survival was the first priority in terrain like this, and to protect themselves, the Sand People learned early in their existence to cover themselves from head to foot in desert-colored rags and robes, leaving no bare skin exposed to the elements. It is perhaps no surprise that these outward trappings came to be the most basic tokens of Tusken Raiders identity—their mode of dress was, after all, a direct expression of their way of life.

Story telling was a large part of Tusken culture. Stories would be told by the scholar of each tribe and would be passed down through the generations. If the story teller spoke one word incorrectly, he would be killed outright for blasphemy. [4] [5]

The Tuskens were divided into small tribes or clans, and roamed widely across the desert surface of Tatooine, but the focus of their habitation-patterns seems to have been the Jundland Wastes, the one major area of rocky upland that rose clear of the shifting sands: in particular, the traditional sandstorm-season encampments of many clans were concentrated area known as the The Needles. They raided widely through both the Jundland Wastes and the Dune Sea, however, and any creatures, particularly offworlders, were subject to their savage attacks. Traveling on trained banthas, raiding parties would swiftly appear from the desert, riding in single file to conceal their numbers, and then disappear back into the cover of the dunes with trophies and prisoners. Due to their lack of advanced technology, their primitive society and viciousness, they were considered barbaric monsters by most of the galactic populace.

Although Tusken garb varied from tribe to tribe, certain aspects of dress remained constant. The eyes of Sand People were covered with goggles or visors which shielded them from the harsh sunlight. Below the eyes two pipes protruded from the mask, most likely to facilitate breathing. A constantly open mouthpiece covered the area between the nose and jaw, while a moisture trap worn around the neck humidified the air taken into the lungs. Sand People were also recognizable by their fierce gaderffii weapons. While rejecting most examples of modern technology, long-barreled Tusken Cycler rifles and stoves made of scavenged or stolen metal were not uncommon.

Common Tusken garb during the time of the Jedi Civil War.

Female Tuskens wore variations upon the male Tusken garb (though in some tribes, males and females wore the same), often incorporating womp rat tusks into their attire: in some tribes, their role seem to have involved maintaining the encampments while the males raided and hunted, but in other groups, perhaps more strictly nomadic in outlook, they may have lived and hunted more closely alongside their menfolk. Tusken children wore unisex masks; gender-specific coverings were not allowed until after they became adults.

Tuskens were forbidden to take off their protective clothing in front of others, except in a few very specific circumstances: at childbirth, on their wedding night and during coming-of-age rituals (two events which were often one and the same), and as adults, only in the privacy of their tents with their blood-bound mates. Breaking this rule meant either banishment or death, depending on the specific tribe rules.

The emphasis on outward appearance and concealment of physical form also enabled—and disguised—one of the most striking elements of Tusken culture: although the Sand People were regarded as alien savages by Tatooine's Human colonists, an unknown proportion of the Tusken population were, at least by the last decades of the Galactic Republic, every bit as Human as the settlers themselves.

Social organization

"It's the misguided traveler who tempts the Tuskens' hospitality."
―Obi-Wan Kenobi to Luke Skywalker
A female Tusken Raider.

Sand People organized into clans and tribes, the former being kin-groups of between 20 to 30 beings, and the latter being larger affinities with no strict bounds. In a typical tribe, the adult males typically assumed the role of hunter and protector, often leaving their camps for an extended period of time. Females, often accompanied by massiff guard animals, cared for the children, known as uli-ah, and the seasonal camps. After completing the rites of adulthood at the age of fifteen, the uli-ah were granted full status within the tribe and paired for marriage in a ceremony involving blood exchanges between the male, female and their banthas.

The bantha was another vital element of Tusken culture, a large, shaggy-coated quadruped capable of surviving for long stretches in the harsh terrain of the deserts; some banthas roamed wild, but the Sand People had learned to domesticate them. Every Tusken had their own mount from childhood, and they rode bantha-back for journeys of any length: small scouting parties of two or three mounts, or entire clan communities on seasonal migrations, they traveled through the dunes and rock-formations on the shoulders of their mounts, in single line.

Tuskens subsisted primarily on hubba gourds, and moisture farmers took great humor in the fact that they became intoxicated on just a few sips of sugar water. It is unknown if there was a carnivorous facet to their diet.

While leading a lifestyle that was primarily nomadic, there were two exceptions to the rule: when the hot season was at its height, semi-permanent camps would be constructed; and particular caves or hollows, spiritually connected to certain clans (usually where the dead would be buried or special ceremonies would be held) were frequently visited. Special water wells such as the one in Gafsa Canyon, sacred due to their rarity, were often vehemently protected.

A young Tusken Raider. Tusken Raider children were called Uli-ah.

Rituals

"Their cultural heritage is rich and rigid, unchanged after many difficult centuries on Tatooine."
Mammon Hoole

Many rituals held Sand People society together. In many tribes, adolescent Sand People were tasked with a ritual known as "bloodrite", in which a youth proved their hunting skills by capturing a creature and fatally torturing it with techniques extending the pain for weeks before death. Most opted for creatures like dewback or desert wraid, but the greatest prestige was reserved for a hunter who performed the rite upon a sentient being. The most prestigious test of an adult male was to hunt and slay a krayt dragon, and retrieve a pearl from its stomach. Oftentimes, members of the tribe would create spirit masks out of natural materials for use in the ensuing ritual and celebration.

Additionally, Tuskens occasionally enjoyed firing upon podracers who participated in the Boonta Eve Races, as a sort of sport and show of marksmanship, and as retaliation for the intrusion of their lands.

A unique bond existed in Tusken culture between the riders and their bantha mounts, and when a mount died, the rider was often left behind to wander the desert alone. They held that if the fallen bantha's spirit wished for the rider to find a new mount, it would be so. If not, the rider would die amongst Tatooine's endless dunes. The bond worked both ways, as accounts have been told of riderless banthas intentionally stampeding over cliffs. The rest of the tribe considered the unbonded individual to be pitiable, but did not scorn that person. Han Solo and Luke Skywalker witnessed the exile of one Sand Person who had lost his bantha in 12 ABY.[6]

Anakin Skywalker became a legend after he slaughtered a tribe of Sandpeople out of revenge for killing Shmi Skywalker Lars. He was depicted as a vengeful ghost or desert demon, and the Tuskens made ritual sacrifices to ward him off, putting stolen artwork, and other valuables, even Human sacrifices, such as Kitster Banai, in the place where the tribe was murdered.[7]

Language

"Should you try to converse in Tusken, lower the pitch of your voice as much as possible. Try to growl and grunt as you form the sounds from the phonetics that follow… A lot of phlegm will help."
Ebenn Q3 Baobab
A Tusken shaman telling a story.

The Sand People spoke a guttural language known as Tusken. Many individual names were long and marked by numerous stops, such as Grk'Urr'Akk, Grk'kkrs'arr, Orr'Agg'Rorr Orrh Or'Ur and Orr'UrRuuR'R. However, shorter names like Sliven were also recorded in some clans, and some Tuskens, like A'Sharad Hett and his mother K'Sheek bore patronymic (and perhaps matronymic) names formed from a parent's given name and a prefix: A' meaning "son of" and apparently K', "daughter of".

Other known Tusken words include urtah (carrying pack) and urtya (light tent). As a rule, Tuskens also possessed a rudimentary knowledge of Huttese and Jawaese, as they came into contact with these languages quite frequently.

With no written language, the Sand People relied on oral history to pass down the legends and stories of their people. As such, storytellers were held in the highest regard and charged with the responsibility of memorizing by rote the story of every clan member and piece of clan history. For apprentice storytellers, the pressure to memorize the stories precisely was intense: a single mistake meant death.[8] If an apprentice storyteller successfully recited a story perfectly, he became the clan's storyteller —while the old one wandered off into the desert forever.

History

"The Tuskens are. That, they say, is all anyone needs to know."
Alkhara
Tusken Raiders attacking a campsite.

The Kumumgah once lived apart from the land in great cities all over the then lush world of Tatooine. Over millennia the Kumumgah began to achieve space travel across the outer and beyond worlds and Tatooine became a bright center in the Universe. Unfortunately this drew attention to the Rakata and so began to invade their territory. Therefore the Kumumgah Rebellion had begun. Stories persist that the Kumumgah defied the Infinite Empire some time between 50,000 and 25,200 BBY, and were punished by orbital bombardment, which slagged the surface of Tatooine into little more than fused glass; this crumbled over the subsequent tens of thousands of years, and became desert sand.

After Tatooine was rediscovered by the Galactic Republic in around 5,000 BBY, early Human settlers were believed to have disrupted the water-supply of a settled cave-dwelling society known as Ghorfa culture, precipitating the transformation of the natives into the nomadic Sand People. To survive, they were forced to steal and adapt the technology of the colonists, forging the distinctive desert survival gear by which they would subsequently become so well-known. By around 4,000 BBY, they were also engaged in endemic low-level warfare with the settlers, raids which were among the factors that forced Czerka Corporation to abandon their attempts to operate Tatooine as a mining world, and which, incidentally, allowed the Jawas to shrewdly take control of the miners' abandoned sandcrawlers as mobile clan fortresses, giving rise to the modern settlement pattern of Tatooine's second native sapient species.

Tatooine was, it seems, largely forgotten by the wider galaxy for the next few thousand years, and indeed, the planet apparently had to be formally rediscovered in 1,100 BBY. By the sixth century BBY, however, a mining colony had been reestablished, and the key moment in the history of the Sand People and their relations with the outlanders occurred in around 550 BBY, when they encountered an offworlder and rogue named Alkhara.

Tuskens raiding

Initially, Alkhara was an operative of the colony's Bureau of Ethnology and Socialization, studying the Sand People, and seemingly gaining their trust. Eventually, however, he turned against the colonists and occupied the desert fortress that would be used in later centuries by the B'omarr Monks and Jabba the Hutt. It is not clear how closely his banditry was connected with his relations with the Sand People, but in the most notorious incident of his career, he allied himself with a group of Sand People whose bivouacs lay on the Great Mesra Plateau to wipe out a police garrison, then afterwards turned on his Sand Person confederates, and destroyed their camp. This, it is claimed, was the source of a subsequent blood feud between the natives and the outlanders.

Permanent settlement by offworlders—or outlanders—only seems to have resumed in 100 BBY, with the arrival of the settler ship Dowager Queen from Bestine IV. A new planetary capital called Bestine was founded, and a second settlement called Fort Tusken was established at the northern tip of the Jundland range. At first, the new colonists seem to have been unaware of the Sand People, but a series of attacks between 98 and 95 BBY forced the abandonment of Fort Tusken, and from that point on, the Human settlers of Tatooine referred to the natives as "Tusken Raiders".

Notable Tusken Raiders

Fierce Tusken Raider leader URoRRuR'R'R attacking Luke Skywalker

Behind the scenes

A band of Tusken Raiders.

The Tuskens appeared initially in the second draft of Star Wars: A New Hope, as Imperial spies deployed as a platoon onto the surface of Utapau to search for whatever had brought Deak Starkiller to that planet. They appeared to be humanoid, with red eyes, and drove distinctive landspeeders. They became a native people of Utapau in the third draft.[9]

Sand People fire upon podracers during the Boonta Eve Classic in The Phantom Menace. Humorously enough, they are accurate enough with their fire to actually hit one of the podracers, in spite of Obi-Wan's Episode IV comment, "these blast points... too accurate for Sand People. Only Imperial stormtroopers are so precise" (although stormtroopers are notoriously atrocious shots in the original trilogy (see Stormtrooper effect), but this can be attributed to their rifles).

In the Xbox adventure game Star Wars: Obi-Wan set during and prior to the events of the Star Wars Episode I: The Phantom Menace, Padawan Obi-Wan Kenobi is forced to rescue the Queen of Naboo (or one of her doubles) after she is abducted by Tuskens during the layover on Tatooine. In the game, Kenobi must even stalk through a communal Tusken burial site. As Obi-Wan Kenobi, the player must track the Raiders through their extensive canyon dwellings among old scavenged shipwrecks-turned-fortresses and eventually do battle with a Tusken war chief, who intended to keep the queen as a trophy. A sequence of cultural interest depicts the Tuskens solemnly and ceremoniously conceding defeat after Obi-Wan demands to be allowed to return to safety with the Queen since he has defeated the Tusken war chief.

Grave Tuskens appear in Star Wars: Jedi Knight: Dark Forces II as henchmen to the Dark Jedi Jerec and Maw on the moon of Sulon. This is the only appearance of a Sand People group off Tatooine, although Hoar from Star Wars: Masters of Teräs Käsi did travel offworld to learn that martial art from Arden Lyn. Also, in a panel of Crimson Empire II: Council of Blood, a lone Tusken Raider is seen in the palace of Grappa the Hutt on the planet Genon.

A possible depiction of an unmasked Tusken Raider.

Tuskens also appear in Jedi Knight: Mysteries of the Sith in the Ka'Pa mission. The level vaguely resembles Tatooine, although the game doesn't specify the name of the planet the level takes place.

In the PC game Star Wars: Galactic Battlegrounds and its expansion pack Clone Campaigns, there is a hidden Easter egg in the first Chewbacca campaign; over in the far right corner of the first mission, under the fog of war, is a scene similar to the Obi-Wan mission mentioned above. This can only be accessed by using the cheat codes "forceexplore" and "forcesight," dissipating the fog of war. Success in the mission is lost if the side-mission is failed.

When a Tusken speaks, they sound like the sea lions of Earth, but in actuality their sounds were fashioned by Ben Burtt from donkey brays.

In Star Wars Republic 62: No Man's Land, an image is shown of a Tusken without a mask, although this may just be Anakin Skywalker's mental image of the Sand People, rather than an accurate portrayal.

Tuskan is also a name of a steak at some restaurants in Tennessee.

In the RPG Star Wars: Knights of the Old Republic, one of the side-quests requires that the player infiltrate a Sand People village. Upon doing so, an extremely long history of the Sand People is presented to the player.

Star Wars: Knights of the Old Republic puts forth the theory that perhaps the Tusken Raiders are, in fact, Human, or at least are related to them. During dialogue with the tribe's storyteller in the Sand People's village, if the main character, Revan, asks whether the similarities between those who were taken by the Rakata and the Human colonists are physical or societal, HK-47 will remark, "Cautionary: Master, if you mean to suggest that humanity is ancestrally linked to ancient Tatooine, you will strain his belief system to its pitiful meatbag maximum."

Star Wars: Knights of the Old Republic contains a mistake in the history of the Tusken Raiders. HK-47 refers to the storyteller as "this Raider", but the term Tusken Raider was not invented until almost 4000 years later, since the game's storyline is set in 3,956 BBY. Thus, they ought to be referred to as Sand People.

Along with Ewoks and Vulptereens, Tusken Raiders are among the species without the mental aptitude necessary to become Jedi.[10]

Appearances

  • Star Wars: Knights of the Old Republic
  • Star Wars: Obi-Wan
  • Episode I: Anakin Skywalker
  • Star Wars Episode I: The Phantom Menace novel
  • Star Wars Episode I: The Phantom Menace
  • Star Wars Episode I: The Phantom Menace comic
  • Star Wars Episode I: The Phantom Menace game
  • Star Wars Episode I: The Phantom Menace junior novel
  • Star Wars: Episode I Jedi Power Battles
  • Star Wars: Battlefront
  • Star Wars Republic: Outlander
  • Star Wars Republic: Emissaries to Malastare (Mentioned only)
  • Star Wars: Bounty Hunter
  • Star Wars Republic: The Hunt for Aurra Sing (Mentioned only)
  • Star Wars Republic 41: The Devaronian Version, Part 2 (Cover only)
  • Star Wars Episode II: Attack of the Clones novel
  • Star Wars Episode II: Attack of the Clones
  • Star Wars Episode II: Attack of the Clones comic
  • Star Wars Episode II: Attack of the Clones junior novel
  • Star Wars: Battlefront II (Non-canonical appearance)
  • Boba Fett: Hunted
  • Star Wars Republic 50: The Defense of Kamino (Appears in flashback(s))
  • Star Wars: The New Droid Army
  • Star Wars Republic 59: Enemy Lines (Vision to Anakin Skywalker)
  • Star Wars Republic 62: No Man's Land (Vision to Anakin Skywalker)
  • MedStar II: Jedi Healer (Mentioned only)
  • Star Wars: The Clone Wars film (Voice only)
  • Star Wars: The Clone Wars novel (Appears in flashback(s))
  • Boba Fett: Pursuit (Mentioned only)
  • Star Wars Republic: The Siege of Saleucami (Mentioned only)
  • Star Wars Episode III: Revenge of the Sith (Mentioned only)
  • Star Wars Episode III: Revenge of the Sith comic (Mentioned only)
  • Star Wars Episode III: Revenge of the Sith junior novel (Mentioned only)
  • Dark Lord: The Rise of Darth Vader (Mentioned only)
  • Coruscant Nights I: Jedi Twilight (Mentioned only)
  • The Last One Standing
  • The Last of the Jedi: The Desperate Mission (Mentioned only)
  • Sandstorm
  • Adventure in Beggar's Canyon
  • Jabba the Hutt: Betrayal
  • A New Hope: The Life of Luke Skywalker
  • "Wanderer of Worlds" - Star Wars Galaxy 9
  • The Lost City of Tatooine
  • Luke's Fate
  • Star Wars Empire: Darklighter
  • Star Wars: Empire at War
  • Star Wars: Force Commander
  • Star Wars Journal: The Fight for Justice
  • Death Star (Indirect mention only)
  • Star Wars Episode IV: A New Hope novel (First appearance)
  • Star Wars Episode IV: A New Hope
  • Star Wars Episode IV: A New Hope junior novel
  • Star Wars 1
  • R2-D2's Mission: A Little Hero's Journey
  • Star Wars 2: Six Against the Galaxy
  • Perfect Evil
  • Rebel Force: Renegade
  • Star Wars 14: The Sound of Armageddon (Mentioned only)
  • Star Wars 17: Crucible (Appears in flashback(s))
  • Star Wars 19: The Ultimate Gamble
  • Star Wars Missions 5: The Hunt for Han Solo
  • Star Wars Missions 10: Showdown in Mos Eisley (Mentioned only)
  • Drawing the Maps of Peace: The Moisture Farmer's Tale
  • Allegiance (Mentioned only)
  • Galaxy of Fear: The Brain Spiders (Mentioned only)
  • Galaxy of Fear: The Swarm (Mentioned only)
  • Galaxy of Fear: The Hunger (Mentioned only)
  • Star Wars Galaxies Trading Card GameAgents of Deception (Those Nasty Tuskens promotional scenario)
  • A Boy and His Monster: The Rancor Keeper's Tale
  • A Bitter Winter
  • Tatooine Sojourn
  • Star Wars Galaxies
  • Pearls in the Sand
  • Showdown (Mentioned only)
  • Payback: The Tale of Dengar
  • The Life and Legend of Obi-Wan Kenobi
  • The Rise and Fall of Darth Vader
  • The Ordeal of Boba Fett (Mentioned only)
  • The Glove of Darth Vader (Mentioned only)
  • Zorba the Hutt's Revenge
  • Queen of the Empire
  • Prophets of the Dark Side (Mentioned only)
  • Tatooine Ghost
  • Heir to the Empire (Mentioned only)
  • Crimson Empire II: Council of Blood
  • Children of the Jedi
  • Darksaber
  • Star Wars: Jedi Knight: Jedi Academy
  • Junior Jedi Knights: The Golden Globe (Mentioned only)
  • Junior Jedi Knights: Lyric's World (Mentioned only)
  • Junior Jedi Knights: Promises
  • Junior Jedi Knights: Anakin's Quest (Vision to Tahiri Veila)
  • Junior Jedi Knights: Vader's Fortress (Mentioned only)
  • Junior Jedi Knights: Kenobi's Blade (Mentioned only)
  • Dark Tide I: Onslaught (Mentioned only)
  • Edge of Victory I: Conquest (Mentioned only)
  • Edge of Victory II: Rebirth (as a statue)
  • Star by Star (Mentioned only)
  • Force Heretic II: Refugee (Mentioned only)
  • Betrayal (Mentioned only)
  • Star Wars Legacy 16: Claws of the Dragon, Part 3 (Appears in flashback(s))
  • Star Wars Legacy 38: Tatooine, Part 2

Non-canon appearances

  • LEGO Star Wars: The Video Game
  • LEGO Star Wars: The Complete Saga
  • Nobody's Perfect (Mentioned only)
  • Old Wounds (Mentioned only)
  • Best Birthday Ever
  • LEGO Star Wars II: The Original Trilogy
  • Skippy the Jedi Droid
  • The Emperor's Court
  • Star Wars Infinities: The Empire Strikes Back (Vision to Darth Vader)
  • Star Wars: Visions of the Blade
  • Star Wars: The Clone Wars: Republic Heroes (Head only)
  • Star Wars: The Force Unleashed video game — Ultimate Sith Edition

Sources

Wookieepedia has a collection of images related to Tusken Raider.

Notes and references

  1. Secrets of Tatooine
  2. Star Wars: Masters of Teräs Käsi
  3. Star Wars Customizable Card GameA New Hope Limited (Card: URoRRuR'R'R)
  4. Knights Of The Old Republic
  5. Darksaber
  6. Darksaber
  7. Tatooine Ghost
  8. Darksaber (novel)
  9. The Making of Star Wars: The Definitive Story Behind the Original Film
  10. Shouldn't there be a Wookiee Jedi?

External links

See also


This article uses material from the "Tusken Raider" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010
(Redirected to Sandpeople article)

From SWG Wiki

A Tusken Raider

Table of contents

Game Info

Tusken Raiders, sometimes referred to as Sand People, were a group of nomadic sapients indigenous to Tatooine. They acquired the name Tusken Raiders from their attack on one of Tatooine's earliest modern settlements, Fort Tusken, although they referred to themselves as Ghorfa.

The Sand People inhabited The Needles in the rocky Jundland Wastes and commonly performed raids on borderline colonist communities. Any creatures, particularly offworlders, were subject to the savage attacks of the territorial hunters. Riding on trained banthas, the Sand People would swiftly appear from the desert, riding in single file to conceal their numbers, and then reenter the cover of the dunes.

Sand People are involved in many quests on Tatooine, including:

Statistics

The statistics for the Sand People have varied greatly over the life of the game. With the NGE they were substantially weakened, but reports of seriously high level Tuskens (CL80+) persist, especially around Fort Tusken (these rumors are somewhat false, the tuskens there are lvl. 34, BUT they are BOSSES. The stats below may or may not be 100% accurate from publish to publish.

This is not an exhaustive list of all Tuskens, but is representative of what the unlucky traveler might face:

Tusken Avenger

Basics

  • Natural Level: 30
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Berserker

Basics

  • Natural Level: 31
  • Location: spawn in A Chance Meeting
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Blood Champion

Basics

  • Natural Level: 32
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Blood Hunter

Basics

  • Natural Level: 32
  • Location: In a Tusken Cave - /waypoint tatooine -1030 -6370
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Brute

Basics

  • Natural Level: 32
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Captain

Basics

  • Natural Level: 33
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Carnage Champion

Basics

  • Natural Level: 35
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Chief

Basics

  • Natural Level: 35
  • Location: Fort Tusken
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Commoner

Basics

  • Natural Level: 30
  • Location: At Fort Tusken
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Death Hunter

Basics

  • Natural Level: 32
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Elite Guard

Basics

  • Natural Level: 34
  • Location: In a bunker - /waypoint tatooine -1480 -200
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Executioner

Basics

  • Natural Level: 35
  • Location: Fort Tusken
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Elite

Attacks

  • Melee and Ranged

Resources / Loot

Tusken Flesh Hunter

Basics

  • Natural Level: 33
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Flesh Render

Basics

  • Natural Level: 31
  • Location: In a Tusken Cave - /waypoint tatooine -1030 -6370
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Follower

Basics

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Guard

Basics

  • Natural Level: 30
  • Location: In a bunker - /waypoint tatooine -1480 -200
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken King

Basics

  • Natural Level: 35
  • Location: in a bunker - /waypoint tatooine -1480 -200
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken King (Heroic)

Basics

  • Natural Level: 95 (~ 1.15million health)
  • Location: Tusken Army
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Boss

Attacks

  • Melee and Ranged

Resources / Loot

Tusken Observer

Basics

  • Natural Level: 32
  • Location: Fort Tusken
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

Tusken Outrider

Basics

  • Natural Level: 14
  • Location: Not far the Escape Pod POI - /way tatooine -3800 -4600
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - Low level weapons,junk,rarely collection items

Tusken Priest

Basics

  • Natural Level: 18
  • Location: Kenobi Homestead
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Raider

Basics

  • Natural Level: 30
  • Location: At Fort Tusken
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Raider Soldier

Basics

  • Natural Level: 5-6
  • Location: About 200 meters from Junk Town outside of Mos Eisley - /way tatooine 4160 -4780
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: Yes
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - Weapons,collection items,junk,

Location

Tusken Raider Warrior

Basics

  • Natural Level:6-8
  • Location: About 150 meters from Junk Town outside of Mos Eisley - /way tatooine 4310 -4750
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - Collection items,weapons,junk,some furniture

Tusken Relic Fanatic

Basics

  • Natural Level: 85
  • Location: Tusken Relic Cave
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Elite

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Relic Guard

Basics

  • Natural Level: 85
  • Location: Tusken Relic Cave
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Relic Worshipper

Basics

  • Natural Level: 85
  • Location: Tusken Relic Cave
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Savage

Basics

  • Natural Level: 30
  • Location: In a bunker - /waypoint tatooine -1480 -200
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Sniper

Basics

  • Natural Level: 30
  • Location: At Fort Tusken
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Treasure Guardian

Basics

  • Natural Level: 34
  • Location: At Fort Tusken down the cave
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Elite

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - Random Tusken Armor (Gloves, Headwear, Footwear etc etc..

Tusken Vile Chieftain

Basics

  • Natural Level: 32
  • Location: Deep down a Tusken Cave - /waypoint tatooine -1030 -6370
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Elite

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Warlord

Basics

  • Natural Level: 30
  • Location: At Fort Tusken down the cave
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Elite

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Warrior

Basics

  • Natural Level: 30
  • Location: Tusken Relic Cave or in a bunker - /waypoint tatooine -1480 -200
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: Yes
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Witch Doctor

Basics

  • Natural Level: 35
  • Location: Fort Tusken (Also a location south of the Krayt Graveyard, its guarding a collection item at /way 7035 2508)
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Elite

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random
  • Loot - Smooth Stone (A No Trade Quest Item)

Tusken Worshiper

Basics

  • Natural Level: 90
  • Location: Tusken Relic Cave
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - random

Tusken Zealot

Basics

  • Natural Level: 5
  • Location: Junk Town outside of Mos Eisley - /way tatooine 3970 -4800
  • Aggressive: Yes
  • Stalker: Yes
  • Deathblows: No
  • Social: No
  • Difficulty: Normal

Attacks

  • Melee and Ranged

Resources / Loot

  • Loot - Low level weapons,junk,rarely collection items

Star Wars Lore

Fearsome desert savages inhabiting the rocky Jundland Wastes, Tusken Raiders are the foremost reason Tatooine colonists do not wander far from their isolated communities. Extremely territorial and xenophobic, Tusken Raiders will attack with very little provocation. They show no allegiance to even their native world-mates, as these nomads have attacked Jawa scouting parties on occasion. They have even gathered numbers large enough to attack the outskirts of smaller towns like Anchorhead.

Covered from head-to-foot in tattered rags and robes, Tusken Raiders -- or Sand People as they are also known -- brandish a deadly bladed club known as a gaderffii. They also carry projectile rifles with which to shoot at passing vehicles. The male of the species tend to be the aggressors. Females can be distinguished by their elaborate jeweled masks with eyeslits and torso-covering sand-shrouds. Tusken children wear unisex cowls and simple cloaks.

For transportation, Sand People have domesticated the hardy bantha -- a longhaired spiral-horned quadruped also found on Tatooine. These nomads purposely travel in single file, to conceal their numbers.

So dangerous are the Tusken Raiders that few xenobiologists are brave enough to venture close to them. What little information that exists on the nomadic brutes is often contradictory and incomplete. Indeed, there are those in official government positions that question the relative sentience of the Tusken Raider altogether. Alien-rights activists, however, believe that such claims are being made to justify the indiscriminate slaughter of the Sand People and the acquisition of their land.

The current leading theory is that the Sand People are the descendents of the Ghorfas, a society that built caves within the cliffs of Tatooine. Their civilization collapsed when offworld settlers disrupted their water supply, leading to their current nomadic existence.

Tatooine colonists had already established a number of communities on the desert world before running into the Sand People. One such outpost was Fort Tusken, northwest of Mos Eisley. The settlers inadvertently constructed their fort on land sacred to the nomads. The resulting Sand People attack was brutal. The name Tusken Raider, along with their fearsome reputation and the Sand People-outlander tension were indelible outcomes of that bloody day.

Tuskens live a strictly ritualized life. Among their sacred tenets is a rich oral history told by a venerated raider known as the storyteller. The storyteller must recount the detailed Tusken tradition verbatim at each telling -- it is considered blasphemy to botch a single word. Such a crime results in instant death and the appointment of a new historian. Tuskens travel in family groups of 20 to 30 individuals and their banthas. Tusken life is harsh and deadly -- as is the desert environment that bore them. Tusken youths are taught the dangers of desert survival at a young age. They must pass through an arduous rite of passage before being accepted as adults. Such trials could include hunting and slaying a krayt dragon or raiding an outlander camp.

The strangest aspect of the Tusken Raider is the mysterious relationship with the bantha. The bantha and its rider are intrinsically linked, as if on a telepathic level. A tribe member who has lost his bantha is considered incomplete and an outcast. Similarly, when a raider dies, his mount becomes frenzied and suicidal. Such crazed banthas are set loose in the desert.

Tuskens are strongly divided among gender lines. The females tend to the camps while the males hunt and fight. As children, Tusken youngsters -- called Uli-ah, wear unisex garments that conceal their entire bodies, making it impossible to visually determine the gender of a child. Once each year, all newly recognized adults are paired for life in a ceremony that involves the mixing of the blood of husband and wife, and their respective bantha mounts. Sheltered in a privacy of tent, the Tusken couple then slowly unwrap their bindings to see their true forms. Only their mate is allowed to know a Tusken's true appearance; an accidental glimpse of an unwrapped Tusken warrants a blood duel.

Sources

OS Databank.
Star Wars Wiki


This article uses material from the "Sandpeople" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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