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Trool: Misc

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Up to date as of January 31, 2010

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Trool
Trool is an aggressive monster.

Locations


Characteristics

Normal monster

Level Stats Resistance (%) Base XP Characteristics Aggro range
Life AP MP Resist Neutral Resist Earth Resist Fire Resist Water Resist Air AP loss Resistance MP Loss Resistance Initiative Wisdom Strength Intelligence Chance Agility
105 6,000 10 3 25 25 -10 -20 15 50 50 2
110 7,000 10 3 26 26 -8 -18 15 55 55 2
115 8,000 10 3 27 27 -6 -16 15 60 60 2
120 9,000 10 4 28 28 -4 -14 15 65 65 2
125 10,000 10 5 29 29 -2 -12 15 70 70 2
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Archmonster - Trooligan the Bulldogg

Level Stats Resistance (%) Base XP Characteristics Aggro range
Life AP MP Resist Neutral Resist Earth Resist Fire Resist Water Resist Air AP loss Resistance MP Loss Resistance Initiative Wisdom Strength Intelligence Chance Agility
105 14,000 11 4 35 35 0 -10 25 85 85 2
110 16,000 11 4 36 36 2 -8 25 90 90 <1789 2
115 18,000 11 4 37 37 4 -6 25 95 95 2
120 20,000 11 5 38 38 6 -4 25 100 100 2
125 22,000 11 6 39 39 8 -2 25 105 105 2

Spells

Drops

Item Name Prospecting Lock
# players (Min observed PP)
Drop Rate (%)
Normal (Archmonster)
Diamond ()
Furious Trool wool (100) 5  (10)
Pretty Blade (100) 1  (2)
Ruby Stone (400) 1  (2)
Sapphire Stone (300) 1  (2)
Sapphire ()
Troofle (100) 30  (60)
Trool Bone Quest (100) 100  (100)
Trool Bracelet of Strength (800) 1.4  (2.8)
Trool Briefs () 0.1
Trool Epaulette (600) 0.5  (1)
Trool Mane (100) 20  (40)

Strategy

Trools can hit a lot in close combat, they also gain AP each time you take their MP, gain MP each time you take their AP, and can restore their HP if hit with a Physical attack (Neutral or Earth). All of this makes them formidable foes. There are several general strategies to killing them:

With low MP and with only a close combat attack it is possible to keep the Trool out of attacking range by leading it in circles. Having more MP than them is always a help, as they will catch up to you on corners.

Having a pushback spell is very useful when fighting Trools. Spells such as Retreat Arrow, Felintion, Intimidation, Tricky Blow, Fear, Release, Frightening Word, or Blow are all big helps at keeping a Trool at bay.

Another technique is to either take a Trools AP or MP. If you take their MP they will end up with a massive amount of AP, though this is small worry if they never get up to you. Likewise if you take their AP they will have a massive amount of MP so try to surround them first. Characters that can unbewitch can remove this concern.

You can also try locking the Trool, then either tricking it into dodge locking or just healing the locker.

Always remember that you may get a critical failure once in a while. Always make sure you are out of the Trools range just in case. Trools can take ages and so you'll need to make dozens - if not hundreds - of attacks. Statistically, you're very likely to fail a few and if the trool catches up to you, you could wind up dead. Plan accordingly.


This article uses material from the "Trool" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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