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Tribal Frenzy: Misc



Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Shaman Shadows AAs
Tribal Frenzy Rank (*/5)
Shaman 1 point
Requires 120 AA Points spend and 10 of them in General tree and 10 of them in Priest tree
Improves the hitpoint and power gain of the Harbinger and Premonition lines.
Passive Spell
  • Improves the additional hitpoints and power by X%


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Improves the additional hitpoints and power by X% 3% r2 r3 r4 r5

This article uses material from the "Tribal Frenzy" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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