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Toughness: Misc

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Fallout

Up to date as of February 01, 2010

From The Vault

Toughness
Fallout, Fallout 2, Fallout Tactics
requirements: Level 3, Endurance 6, Luck 6
ranks: 3
benefit: +10% damage resistance
Fallout 3
requirements: Level 6, Endurance 5
ranks: 1
benefit: +10% damage Resistance (up to the maximum of 85%)
base id: 31DE0
Image:Toughness.gif

Toughness is a Fallout, Fallout 2, Fallout 3 and Fallout Tactics perk.

Contents

Fallout, Fallout 2 and Fallout Tactics

When you are tough, you take less damage. Each level of this perk adds +10% to your general damage resistance.

Fallout 3

With the Toughness perk, you gain +10% to overall Damage Resistance, up to the maximum of 85%. You will also gain a unique dialogue option when talking to Ted Strayer during the You Gotta Shoot 'Em in the Head quest.

Behind the scenes

The image of this perk is a reference to Superman.

Notes

In Lionheart, the equivalent of this perk is called Damage Resistance.

Perks of Fallout
Perks of Fallout 2
Perks of Fallout 3
Perks of Fallout Tactics
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This article uses material from the "Toughness" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

GTA

Up to date as of February 09, 2010

From Grand Theft Wiki

Toughness is a new gameplay stat added in The Lost and Damned. It is basically the combat skill level of fellow members of The Lost who travel with Johnny Klebitz, to include Jim Fitzgerald, Clay Simons, and Terry Thorpe.

Once you achieve 100% Toughness with all your fellow members, Terry is armed with a Carbine Rifle and an Uzi (for Drive bys), Clay is armed with an Assault Shotgun, and Molotov Cocktails, Jim will have an AK-47, and Non-storyline characters will be armed with AK-47's and Molotov Cocktails/Uzis.

The player can also gain Toughness for his Backup (Terry and Clay) in other missions during normal gameplay. Some missions have two different paths of completion. One without Terry and Clay's interference and one with.

Brothers who die in the campaigns will be in memorial in The Lost Clubhouse, with a photo and a gravestone. They will be replaced by a new active member and have their toughness score reset.


This article uses material from the "Toughness" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

A permanent increase in Constitution.

Requires: None

Rank:0/4

Grants Modifiers: Constitution 10/20/30/50


This article uses material from the "Toughness" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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