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| Release date | 26 November 2008 (Update) |
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| Combat level | 450 |
| Hitpoints | 326 |
| Slayer level | Not assigned |
| Slayer XP | Not assigned |
| Members only? | Yes |
| Aggressive? | Yes |
| Poisonous? | No |
| Immune to poison? | Yes |
| Attack style | Melee, Range, and Magic |
| Max hit | 26 (Range and magic) 18 (melee) |
| Weakness | Darklight, Stab attacks |
| Always drops | Ashes |
| Examine text | Lucien must be incredibly powerful if he can bind such demons to his will. |
The Tormented Demon, also known as TD (plural TDs), requires the completion of the While Guthix Sleeps quest to fight. It is currently the eleventh strongest monster in RuneScape. Its body is odd in that it is part organic and part Dragon metal. They are known well for being the only monsters to drop Dragon claws and the 3 parts of the Dragon platebody.
The monster can hit up to 26 with magic, ranged and melee, so be aware of your hitpoints. The magic attack is orange and draws an orange line behind it, the ranged attack is black and spiky and the melee attack is only used if you stand in front of the demon: It uses his claws and smashes them to you, this attack draws a white line. The monster also has an off-shore magic attack that hits the same as any other attack, but will damage you from a distance. You must adjust your prayers to its attacks in order to survive. Tormented Demons reside in a multicombat area, so it is possible to attack it as a team. However, there are multiple demons in the one area, so it is also possible for more than one demon to attack a player. They have very high hitpoints, but they are demons, so their defence isn't extremely high.
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To get to the Ancient Guthix Temple, go to the Lumbridge Castle basement, pass through the Lumbridge Swamp Caves, enter the Tears of Guthix cavern, and ride a Light creature to the lower level. A Sapphire lantern is required. Having a second Sapphire lantern in your bank is an advantage in case you die and need to travel back to loot your grave.
The Tormented Demon is surrounded by a fire shield which greatly reduces the damage it takes. Without weakening and removing the shield by hitting it with Darklight, the demon will take very little damage, similar to a Broodoo Victim. After approximately 60 seconds, the shield will be restored, and you must take it down with Darklight again. It will also use protection prayers to block against the attack style it is currently receiving the most damage from. The demon will switch prayers after it receives 31 damage from one attack style. The dragon scimitar's special attack doesn't work against the demon's prayer. The demon doesn't run out of prayer and is thus immune to Smite. It is immune to poison from any weapons as well.
The demon's first few attacks upon spawning are magic, and it will use magic more often than ranged. Occasionally it will also cast an area-effect magic spell, damaging everyone in the area for up to 26 damage. It will change attack styles after using this attack. It is strongly recommended to wear prayer-boosting equipment and to switch prayers to adapt to the attack being used. A combination of Barrows sets, such as Verac's and Karil's armour, is a good choice.
When killing Tormented Demons in a party, it is most efficient to have an even number of Melee, Ranged and Magic users to keep the Demon constantly changing prayers. Meleers are advised to always bring Darklight, and switch to a Dragon halberd or Godsword once the shield is down. Mages should use Ice or Blood barrage spells from the Ancient Magicks Spellbook, Claws of Guthix, or Fire Surge from the default Magic spell book. Rangers should use Ruby bolts (e) and Diamond bolts (e) for their effects or a Crystal bow. Holy Water does not work on Tormented Demons. A small group can easily kill the demon, but a large group is more efficient.
For soloing, you must bring at least two different styles of attack, preferably melee and range. Range hits more, allows use of enchanted bolt effects, and is significantly cheaper than magic. Safe spots exist, but you may find it hard to keep other demons away from you, and should be careful not to get attacked by multiple demons at once (you will easily take lots of damage if this happens). Try to maneuver around to trap the other demons behind pillars, and make sure only one is able to attack you. Even if the demons are trapped, they still have a magic attack that hits through objects and is fairly accurate.
If you have the Summoning level required, it is recommended to bring a Bunyip, Unicorn Stallion, Ice titan, Fire titan or Moss titan for extra healing. Alternatively, you can also bring a beast of burden such as the Pack Yak or War Tortoise to carry extra supplies.
A cannon cannot be set up here: you receive the message, "A powerful presence in the cave stops you from setting up the cannon."
This monster drops 4-10 random seeds at a time. (very common)
1-3 seeds each.
This monster drops 8-10 random herbs at a time. (very common, especially ranarr weed)
Please add your charm drop rates to the next template:
| No Charm | ||||
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2% |
17 - 21% |
11 - 15% |
21 - 26% |
40 - 45% |
Represents 90% confidence range, based on a sample of 785 kills.
3 charms are dropped at once.
Please add to the log (only if fifty or more creatures killed)
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