The Full Wiki

More info on Thief (Final Fantasy Tactics A2)

Thief (Final Fantasy Tactics A2): Misc

Advertisements
  

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

See also: Thief.
"Dexterous and nimble, thieves excel at stealing from unwary and evading blows."
—Description


The Thief is a job in Final Fantasy Tactics A2: Grimoire of the Rift. This job allows the user to Steal various loot from an enemy, as well as Gil and Accessories, using various abilities learned from knives.It is available to Humes and Moogles. Thieves are very fast and have high evasion, but still having passable attack and magick stats (making it an ideal side class choice for any character who needs a speed boost). While no longer able to steal equipment (save for Accessories), thieves have the ability to steal loot that would otherwise be hard to come by in the normal course of the game. Enemies afflicted by sleep, stop, or petrify are easier to steal from (although unlike the first game, each subsequent theft on the same unit is less likely to succeed, even if these status effects are in place). A Scholar's Study ability can show exactly what can be stolen from a specific unit, making it useful to have if a player is looking for specific loot/items.

Kidd, the leader of a clan called "The Yellow Wings" is a Hume Thief that the player first encounters in the fist story related quest concerning his group blocking the road to Camoa; they required payment to pass unharmed, but were defeated and sent to jail. In the Camoa cup tourney they return with a vengeance. Another Hume Thief that stands out is Dayvis, who has stolen an experimental Knightsword called "the king Arthur;" the player must protect him and later retrieve it.

Contents

Requirements

  • To Use (Hume Only): Master one Soldier A-Ability
  • Starting Job (Moogles Only)

Stats

Weapon Head Body Equip Shields?
Knives Hats Light Armor No


Race Move Jump Evasion Unarmed
Attack Raise
HP MP Atk Def Mgk Res Spd
Hume 4 3 5 15 D H E E E D 70%
Moogle 4 3 5 15 D H E E E F 70%

Abilities

The THIEF uses this shadowy craft to make the possessions of others their own

Advertisements

Thievery

Skill Weapon Learned From Effect Range AP To Master
Steal Items Kard Steal target's Item 1 200
Steal Gil Jackknife Steal target's Gil 1 200
Loot Lv.1 Scramasax Steal target's LV1 Treasure 1 100
Loot Lv.2 Rondel Steal target's LV2 Treasure 1 200
Loot Lv.3 Swordbreaker Steal target's LV3 Treasure 1 300
Loot Lv.4 Cinquedea Steal target's LV4 Treasure 1 400
Steal Accessory Jambiya Steal target's Accessory 1 550
Steal Limelight Orichalcum Dirk Steal target's Smash Gauge 1 400

Reaction

Skill Equipment Learned From Effect AP To Master
Counter Chainmail Follow up an enemy attack with an attack of your own. Units with ranged weapons can only counter up close and won't use their weapon to attack. 150

Support

Skill Equipment Learned From Effect AP To Master
Safeguard Adamant Vest Prevents stealing and breaking. 150

Gallery



This article uses material from the "Thief (Final Fantasy Tactics A2)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Advertisements






Got something to say? Make a comment.
Your name
Your email address
Message