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Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to cleaning up Fallout 3 location articles. If you want to participate, please check the project page.
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Underworld is an area where many ostracized sapient ghouls (as opposed to their feral brethren) of Washington, DC live[1]. It is located inside the Museum of American History, and exists as a small city, complete with a bar, inn, clinic, and "stylist."
Most humans are tolerated, as long as they do not cause trouble. The Brotherhood of Steel are not welcome, however, as they tend to shoot Ghouls on sight.
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The museum was featuring an exhibit on the mythology of Hell and the afterlife during the time of the Great War, as most of the remaining exhibits (including the name of that section of the Museum as well) are all themed as such.
Underworld is located immediately to the left of the Washington Monument (while facing the Capitol).
Underworld is reached through the double doors under the big skull in the Museum of American History. Griffon will set up his Aqua Cura sham outside if Take it Back! has been completed.
When you first enter, you'll be standing in front of the main hallway. Underworld Outfitters is in a room on the left side of the hallway, Winthrop's office is directly opposite. The doors in the back lead to The Chop Shop.
Heading up either set of stairs will take you to the overlook. The Ninth Circle is on the left side, from the main entrance, Carol's Place on the right. In the large room at the end of the overlook, Moira Brown will be selling her junk (if you destroyed Megaton), and Snowflake will be hounding you for a haircut.
Underworld only appears in Fallout 3.
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This article is about one of the Realms of the Gods named the Underworld.
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The Underworld is one of the Realms of the Gods, the realm of Grenth, god of death. It is a very advanced area and mobs are very strong there.
After being granted access to the Underworld by the Voice of Grenth, you will find yourself next to several ghosts (Gwen's mother Sarah, among others), one of whom will offer you the quest Clear the Chamber. It is recommended to first kill all monsters in the surrounding area before accepting this quest. As soon as you accept the quest several doors will open, allowing you to further explore the Underworld (after you have defeated the hordes of Grasping Darknesses that will swarm you as soon as the doors are opened).
The Underworld is one of the few places where you can find Storm Bows, Ghostly Staves, Eternal Bows, Eternal Shields, Eternal Blades and the highly coveted Globs of Ectoplasm.
To access the Underworld, you need to have completed the ascension in at least one of the campaigns; you can then speak with the Voice of Grenth in the following locations, when the world has the Favor of the Gods:
Note that you must pay 1 platinum (per party) to gain entrance and you cannot have any henchmen in your party.
An alternative way to enter The Underworld, is with a Passage Scroll to the Underworld, which can be found from bosses in Hard Mode, and as a normal mode drop from any monster in the Underworld as well as a possible drop from the reward chest for completion. You may also buy them from a Rare Scroll Trader when in stock.
Area Name: The Underworld
Each area has a different environment and different monsters. Click on an area's name to learn more about it.
The Underworld features several quests which are quite demanding but give tremendous rewards in experience points. These quests can be done repeatedly, once each time you enter the Underworld. All quests you have done on previous visits to the Underworld will be cleared once you leave it, and you will have to do them again if you want to reach subsequent quests.
The following quests start in The Underworld:
(Note: The
icon indicates a repeatable quest.)
Clear the Chamber must be completed to get to the Reaper of the Labyrinth, and Restoring Grenth's Monuments must be taken to free the other reapers.
| Item | Normal Mode | Hard Mode |
| Diamond | ||
| Glob of Ectoplasm | ||
| Phantom Key | ||
| Ghastly Summoning Stone | ||
| Lockpick | ||
| UW Passage Scroll | ||
| Random Item |
1 of following Gold item Rare crafting material§ UW Passage Scroll |
2 of following Gold item Rare crafting material§ UW Passage Scroll Lockpick |
For a list of creatures in the Underworld, see: Category:The Underworld
The Underworld is one of the hardest places in Guild Wars, so make sure your team is well prepared. Here are some tips and info that will hopefully make your visit a much longer one:
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| The Underworld | ||
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| English: | The Underworld | |
| Attribute: | Spell Cards |
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| Property: | Field |
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| Card Lore: | Once per turn, place 1 Lava Counter on each monster. "Underworld" monsters gain 100 ATK and DEF per Lava Counter. Non-"Underworld" monsters lose 100 ATK and DEF per Lava Token. Pyro-type monsters are unaffected. | |
| Sets with this Card: | Wrath of the Underworld-WOTU-EN012 | |
| Card Limit: | Unlimited | |
| Other Card Information: | Gallery - Rulings Appearances Tips - Errata - Trivia Lores - Artworks - Names |
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