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The Tomb of Thuuga: Misc



Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

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EQ2Map Zone
EverQuest II Instanced Zone Information
Introduced Rise of Kunark ToT
Level Range 80
Access Quest The Tomb of Thuuga
Zone in from Fens of Nathsar
Parent Zone None
Difficulty Raid x4
Persistence 2 days 20 hours - 4 days 20 hours
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


Fen of Nathsar ( 32.65, -274.45, 1060.52 ) /waypoint 32.65, -274.45, 1060.52 EQ2MAP POI


Success in this zone depends greatly on the raid's ability to withstand three things: fear, stun, and cocoons.

Clearing the entire zone of trash mobs (drachnids and skeletons) is the first goal. All skeletons will fear, so crouching and walking while fighting the skeletons will minimize the impact of this when it happens. Try to make these every 2nd pull, so the MT templar can have Sanctuary up.

Once all trash is cleared, attack Tairiza the Widow Mistress.

Tairiza will cocoon PCs randomly, and knockback. For this reason pull her out of her room into a smaller space such as the corridor. The distance from her and position in the hate list seem to be irrelevant. When cocooned the PC will not be able to cast, attack or move. However, mana stone and hearts and shards still work. The cocoons have to be destroyed to free the PC. All dps on the raid should switch to the cocoon using either an MA, or a 2 line target macro (/target Tairiza /target a digestive sac) Multiple cocoons can be up if you start falling behind.

  • Before pulling Tairiza, have everyone in the raid make a macro saying, "/r Digestive Sac on me" or something along those lines to let the MA know that another sac is up and to bring it down as soon as possible.
  • Digestive sacs have approx 75,000 hp and will hit for 750 crushing every second with a stun.

At a certain health percentage (40%), Tairiza spawns several heroic adds that are mezzable (irrelevant but true). This can eventually become 10's of adds (20,30 or more). Having a ST with AOE aggro abilities & feeds keeping these under control (without necessarily killing them) is sufficient.

You can either continue to kill cocoons, or depending on your raid dps, ignore them and burn at this stage.

She heals herself on the death of any player character.


  1. Try to conserve as much power throughout the fight with Tairiza as possible (recommend shards/hearts are given and manastones are used, as well as power regen classes).
  2. Tairiza will cast Bolster Confidence (will show up in ACT) which heals her for about 135,000 every 30 seconds. She also has a stun that hits about every 25 seconds or so called Fearsome Gaze and a disease lifetap named Necrosis. All can be found in ACT for spell timers if you have already done the zone.
  3. Tairiza has approx 5,500,000 hp.

This article uses material from the "The Tomb of Thuuga" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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