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The Obliverator: Misc

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Tibia

Up to date as of February 05, 2010

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File:The Obliverator.gif
This creature is an arena boss in the Demons class.
The Obliverator

9500 Hit points
6000 Experience points per kill

Summon/Convince: --/--
Abilities: Melee(0-700+), Fire Field, Great Fireballs (0-300+), Great Energy Beams(?), Mana Drain (0-80), Summons 0-4 (4 are very rare) Fire Elementals.
Pushable: ?
Push Objects: ?
Est. Max. Damage: 1000+ (1500+ with summons). hp per turn
Immune To: Fire, Invisibility
Strong To: Death (-1%?), Energy (-50%?)
Neutral To: Physical?, Ice?, Earth?, Drown?, Life Drain?
Weak To: Holy (+1%?)
Sounds: "NO ONE WILL BEAT ME".
Behavior: Behaves just like a Demon, but is stronger. It does not run on low hp and it does not heal.
Field Notes: Final boss of Warlord Level, in the last pit, Pit #10.
Location: In Svargrond Arena.
Strategy: To all vocations stay diagonal.
Druids and Sorcerer: Recommended to use Magic Shield while shooting Sudden Deaths or Icicles, also it can be good idea to use SSA to lower the melee damage and possibly use Avalanches to kill the summoned Fire Elementals while damaging The Obliverator at the same time. But be sure that Icicle will take more time and you'll get more damage.
Knight: Melee and Exori Gran try to kill the Fire Elementals with Exori Gran too.
Paladin: Shoot Assassin Stars and Exori San. Do not waste your mana with ultimate attacks (like Divine Caldera.)
Loot: Nothing. It turns into ashes that vanish quickly afterwards. (Create loot statistics)
See also: Creatures.
Add historical information about this creature.
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This article uses material from the "The Obliverator" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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