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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

Telekinesis, also known as psychokinesis, is a psychic ability which allows physical manipulation of objects over a distance without touching the object.

Telekinetic species

Species known to have telekinetic powers include:

When infused with the psychic energy of everyone on Earth, the Doctor boasted telekinesis amongst a number of other enhanced psychic abilities. This may indicate that Time Lords have great telekinetic potential. The Doctor's cousin Innocet also used telekinesis during her childhood.

Telekinetic individuals

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Up to date as of February 02, 2010
(Redirected to Psychokinesis article)

Memory Beta, the wiki for licensed Star Trek content.

Psycokinesis or telekinesis is an ability to move objects using only the mind.

After being exposed to the affects of the galactic barrier in 2265, Lieutenant Commander Gary Mitchell and Doctor Elizabeth Dehner developed many special abilities, including psychokinesis. (TOS episode: "Where No Man Has Gone Before")

The Vorta possess limited telekinesis. (DS9 episode: "The Jem'Hadar", DS9 novelization: The Search, DS9 video game: The Fallen)

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DC Comics

Up to date as of February 01, 2010
(Redirected to Category:Telekinesis article)

From DC Database

Telekinesis is a form of Psychokinesis and reflects the ability to move physical material through the use of mental energy. This power is alternately known as Mind Over Matter, or sometimes shortened to T.K. One form of Telekinesis is known as Tactile Telekinesis, and requires physical contact with an object in order to move it. Superboy (Kon-El) once possessed tactile telekinesis and often used it to demonstrate feats which could sometimes be described as super-strength.

This article uses material from the "Category:Telekinesis" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Telekinesis is a Technick in Final Fantasy XII. Telekinesis enables melee weapons such as swords and daggers to have ranged weapon properties. This Technick is useful when dealing with Flying-type enemies and also when fighting hidden Esper Chaos, during which the Attack command is disabled. However, using Telekinesis with a ranged weapon such as bows and guns is useless, as all attacks will miss. Telekinesis takes slightly longer to use than the standard Attack command, and damage inflicted is randomised, similar to Axes and Hammers. Another drawback is that the Technick can only be obtained very late in the game. It can only be found from the Baknamy Merchant in the Necrohol of Nabudis.

Telekinesis' License costs 80 License Points. While the Technick itself can be bought in the later parts of the game, in the International Zodiac Job System version, Telekinesis can only be found in a chest in Cerobi Steppe's Old Elanise Road. The job classes that can use Telekinesis are Knight, Black Mage and Shikari - Knight and Black Mage must first obtain the License for the Esper Ultima.

This article uses material from the "Telekinesis" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Parapsychology article)

From Lostpedia

Return to Themes
A DHARMA parapsychological experiment, as shown in the Swan Orientation Film

Parapsychology is one of the fields studied by the DHARMA Initiative (as stated in the Swan Orientation Film).

Parapsychology is the study of the evidence of mental awareness or influence of external objects without interaction from known physical means. Most objects of study fall within the realm of "mind-to-mind" influence (such as extra-sensory perception, folie a deux and telepathy), "mind-to-environment" influence (such as psychokinesis and remote viewing) and "environment-to-mind" (such as hauntings and near death experiences). Collectively, these abilities are often referred to as "psionics".

The scientific validity of parapsychology research is a matter of frequent dispute and criticism, and is generally referred to as a pseudoscience, refuted by numerous rigorous scientific studies (unlike psychology, which is a recognized field of conventional science).


Parapsychology References on Lost


Astral Projection

The psychic ability to project oneself outside of the bounds of one's physical body.

  • Images of Walt appeared in places where he was not physically, such as visions that Shannon had in the jungle, dripping wet (when he was then in the captivity of the Others). Bea Klugh later interrogated Michael and asked him "Did Walt ever appear in a place he wasn't supposed to be? You say he was half way around the world -- did you see him?"

Clairaudience or E.S.P.

Extra-sensory perception in which one has the ability to acquire auditory information by means currently unknown to science.

Clairvoyance, Remote Viewing, E.S.P., Telepathy

Extra-sensory perception in which one can visually perceive geographically or temporally distant objects, people or events through psychic energy alone.

Faith Healing

A form of 'alternative medicine' in which spiritual means are used to treat disease, in extreme instances, accompanied by the refusal of modern medical treatment.

Near-Death Experience

An experience reported by a person who was clinically dead and revived (usually by medical means).

  • After the plane crash, Rose was saved from cardiac arrest by Jack, and had an experience that made her certain that Bernard is still alive.
  • Charlotte Malkin tells Eko that she saw his deceased brother Yemi when she was "between places".

Telekinesis or Psychokinesis

The influence of mind upon matter, as the use of mental 'power' to move or distort an object.

  • The Others' book club reads Carrie, by Stephen King, which is about a teenager with psychokinetic abilities.
  • In "Special", Walt felt ignored by his mother and stepfather while trying to tell them about an exotic bird he was reading about at the time, and shortly thereafter, a bird of that species flew directly into a nearby window. Walt also has an uncanny ability to affect the roll of his dice in playing backgammon with Hurley, and he perfectly guides the knife to its target when practicing with Locke, simply by envisioning it hitting the target. A polar bear appears after Walt reads Hurley's comic book, which features a polar bear.
  • The Monster is able to transform into the shape of someone close to or familiar to a person, such as Eko's brother Yemi.
  • In "The Man Behind the Curtain", when Locke used a flashlight in Jacob's cabin, Jacob appeared to manipulate the environment while throwing Ben across the room.

See also

External links

  • Parapsychology in Wikipedia
  • Journal of Parapsychology based at Duke University
  • Parapsychology links page

This article uses material from the "Parapsychology" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

From Marvel Database

Psychokinesis (more commonly known as telekinesis) is the ability to manipulate and control objects with the mind without physically touching them, especially over long distances. Depending on the user's skill, they may be able to levitate themselves and other objects (including heavy objects), and form protective shields.

Psychokinetic powers often take more exotic and specific forms, allowing their wielders to specialize in fantastic feats. Rearranging the quantum structure of matter, controlling fire, and bending light are examples of these abilities. Many psychokinetics are unable to manifest their powers beyond their specialty.


Throughout the history of mutants, several creative ways have been discovered to utilize this power:

  • Bio-Blasts: The ability to fire enormously powerful energy blasts which are generated from the body's extrasensory potential.
  • Biophysical Control: The ability to control living organic tissue, causing muscles to cramp, skin to break, or blood vessels to burst or contract.
  • Concussive Blasts: The ability to project telekinetic energies as powerful blast beams directed from the brain that could apparently affect matter with concussive force.
  • Dimensional Teleportation: Some have learned that they could use telekinesis to transport themselves into other dimensions by mentally bending the dimensional barriers that separate one reality from another.
  • Electromagnetic Pulses: The ability to use telekinesis to channel the Earth's magnetic field through the electro-current of the brain and generate devastating electromagnetic pulses.
  • Enhance Physical Traits: The ability to use telekinesis to enhance speed, strength and fighting skills to super-human levels.
  • Ensnare Opponent: The ability to constrict a foe using their own clothing and hair, or even control their gross movements, providing their clothes are durable enough.
  • Flight: By levitating themselves, users can “fly” for very long distances and at varying speeds.
  • Force Fields: The ability to create protective force shields that could detect even the most powerful of attacks (even filter bacteria from the air). There does not appear to be any correlation between field strength and the thickness of the telekinetic fields.
  • Inanimate Disintegration: The ability to cause inanimate objects in their presence to disintegrate.
  • Intangibility: The ability to phase through solid matter by mentally shifting the molecules of the body around another object's as the user moves forward.
  • Invisibility: The ability to mentally bend light-waves around oneself and others, rendering them invisible.
  • Matter Alteration: The ability to alter molecular and atomic structures in such substances
  • Psionic Spikes: The ability to create destructive psionic spikes that destroy the physical objects that the spikes come into contact with.
  • Reality Warping: The ability to mentally bend the quantum strings that make up reality within a localized area.
  • Telekinetic Animation: The ability to cause inanimate objects to move according to will by projecting part of their mental into them.
  • Telekinetic Holograms: If the user's fine motor skills are incredibly acute, then it is possible to mentally manipulate dust particles and water vapor to refract lightwaves and create holograms.
  • Telekinetic Katana: The ability to manifest a telekinetic katana blade composed of raw psi-energy, which at its lowest intensity, functions to disrupt neural pathways and sever the bonds between molecules, and at its highest level can slice an armored opponent and cut through the armor, but leave the attacker physically unharmed. This can also be used to shatter telepathic power-inhibitors imposed on others.
  • Telekinetic Sensitivity: The ability to feel the texture of objects the user has a telekinetic hold on, feel when other objects come into contact with them, and probe them at a molecular level to identify if they contain alien materials or feel when two things which he/she has a telekinetic “hold” upon are similarly composed.
  • X-Factor Activation/Negation: Some can use their telekinesis at a molecular level to activate latent mutant genes in an individual, granting them active mutant powers. It has also implied that, once given in this way, these abilities can be taken away, presumably by returning the appropriate genes to their latent states.

Telekinetic characters

This article uses material from the "Telekinesis" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

ST Expanded

Up to date as of February 07, 2010
(Redirected to Psychokinesis article)

The Star Trek Expanded Universe Database is for fanon and related content. See for the canon Star Trek wiki.

Psychokinesis (also known as telekinesis) involves moving objects mentally (with the mind) instead of physically (with the body or other physical object).

Races like the M'Tar and Na'arbi held the ability to use psychokinesis to move objects. (Star Trek: The Cantabrian Expeditions)

Some Vulcans in monestaries on Vulcan were known to have this ability as well. (Star Trek III: The Search for Spock)

In 2379, Chivaul, who was a Vulcan master, martial-artist, and Starfleet scientist/teacher, achieved telekinesis and attempted to experiment with it on one of his students. He tested a theory of his that could be described somewhat like "controlled-evolution" by mind-melding with the student, Keth. During the mind-meld, he attempted to use telekinesis to control Keth's cells. Unfortunately, Chivaul had unknowingly encountered an unknown alien during his transit from Boreth, not too long earlier, and a remnant of this alien interfered with the mind-meld. The result was Keth partially transforming (on the genetic level) into an unknown alien creature. (Star Trek: Evolutions)

External links

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Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

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"The power of energy over matter…and mind over both."
―Luke Skywalker
Anakin Skywalker using telekinesis to impress Padmé Amidala.

Telekinesis, abbreviated TK,[1] was a neutral ability that most Force-sensitives had. With it, they could lift objects according to their concentration and move them, hovering the items in any direction. This ability was the base for Force Pull, Force Throw and Force Push, as well as telekinetic lightsaber combat techniques such as Saber Throw. It could be disputed that these are all the same power applied to different means.



Before Count Dooku renounced his commission, he made recordings on the Holocron of Asli Krimsan dealing with telekinesis. These teachings became required viewing for two generations of Jedi apprentices. While training him on Dagobah, Yoda told Luke Skywalker that the size and weight of an object is only relevant in the mind of the practitioner, and that once the mental distinction about an object's size can be let go of, objects of any size can be moved. Yoda demonstrated this by lifting Luke's X-wing out of the swamp.

Yoda using telekinesis.

Anakin Skywalker used it when he lifted a piece of fruit to cut for Padmé and returned one of the pieces to her.

Revan used it to lift and move several objects, including two chairs and a data pad around himself in a circular motion, while he also elevated himself in a technique called Floating Meditation in the Jedi Academy on Dantooine.

Kyle Katarn used it to hold up a wall of rocks after Jaden Korr battled with Rosh and Tavion while Korr used Katarn's lightsaber to cut them to safety.

Rahm Kota used it to rip part of a TIE fighter factory off and send it hurtling into the atmosphere of Nar Shaddaa while still inside of it.

Jedi Master Corran Horn was one Jedi who was weak in telekinesis, a long standing inability in his family's Jedi history.

Mace Windu used it to hurl a vibroaxe in his final duel with Kar Vastor. Count Dooku employed it during his battle against Master Yoda on Geonosis, and again while dueling Obi-Wan Kenobi and Anakin Skywalker on board the Invisible Hand. Palpatine used it against Master Yoda in his battle in the Senate Building. Kreia used it while battling against the Jedi Exile. Darth Nihilus also used it to rip his flagship out of the gravity well of Malachor V. Carnor Jax, a former member of the Emperor's Royal Guard and aspiring Sith Lord, had some telekinetic powers.

Among the most skilled users of telekinesis were the Zeison Sha. Neither Jedi nor Sith, their skilled use of telekinetic force use was developed over decades of simply surviving their planets harsh environment, surpassing even some of the most powerful of Jedi in their skills. Their weapon of choice was a discblade, a circular bladed weapon that was thrown and manipulated with the Force and could be recalled. It required great skill in telekinesis to be wielded effectively.

Jedi Master Dooku demonstrating his proficiency with telekinesis.

Darth Vader's valet also utilized telekinesis, a power said to be inherent to his species. It is unknown whether this was a manifestation of Force-sensitivity or some other kind of supernatural talent.

Similarly, certain other species, such as Mind-witches, also held telekinetic powers that may or may not have been Force-related.

In perhaps the most stunning display of telekinesis, Darth Vader's secret apprentice Galen Marek used telekinesis to bring down a Imperial I-class Star Destroyer.


Telekinesis had many applications, including the following Force powers:

Movement-related powers

These powers, that can be considered quite similar in their nature, were used to move objects, people, and so on and so forth. They could be used in a more aggressive way as well.

Mace Windu uses Force Pull on his lightsaber.

Basic applications

Force Pull

A telekinetic ability using the Force that could cause a material body to draw close to the caster. The greater the user's aptitude with this, the heavier the object that could be pulled or the more wide arc or radius of the Force "wave". It could be used to pull weapons from enemies, or, at higher levels of skill, the enemies themselves to be brought closer to the Jedi's lightsaber range. This power was also very useful when a chasm or hole lay between the caster and the enemies. It could also be used to pull foes to the ground.

Force Push
Yoda used Force Push to throw Darth Sidious across the room during their duel.

Force Push was the ability to create a telekinetic impulse via the Force, launching a concussive burst of pressurized air-not unlike the blast of an archaic 'pipe bomb'-that would impact a target with enough force to knock it over, launch it into the air, or even (particularly in the case of fragile materials such as ceramics) shatter it into pieces. The greater the user's telekinetic aptitude, the larger the pressure differential, and thus the stronger the effect and the heavier the target. With practice, a skilled Force user could increase the range and arc of the blast without lowering the average kinetic energy, creating a blanketed wave instead of a focused impulse. Truly gifted practitioners could generate a concussive blast that would radiate from them for dozens of meters in all directions, detonating with the force of a conventional explosive.

This power was an effective tool for keeping enemies at a distance. A well-aimed push could have sent the target crashing into a nearby wall or other obstruction, resulting in bludgeoning damage and possible disorientation or blackout. Particularly ruthless Force users would use a well-timed Force push to send their enemies tumbling off penthouse balconies or into deep chasms. Beyond offense, this power had many utilitarian applications, such as activating a control panel that would ordinarily have been out of reach, or pulverizing heavy debris and other obstructions too large to remove without specialized equipment.

A trained Force user could resist Force Push, presumably by generating an opposing pressure surge whose wavefront canceled out their opponent's attack. The opponent usually responded by ramping up the pressure to compensate for the increased resistance. From here it became a telekinetic arm-wrestling match, with a seemingly motionless facade belying each combatant's desperate struggle to overpower the other. As events progressed, a pocket of air equidistant from the opponents would have been slowly compacted, until the pressure reached sufficient strength to bend duranium like kshyy vines. As the pressure increased, the pocket would begin to rapidly destabilize, until even the smallest atmospheric disturbance would cause it to rupture. When the pressure reached a critical threshold, the bubble would burst, generating a powerful shockwave. A textdoc example was provided by Darth Vader and Obi-Wan Kenobi when their duel progressed into the control room of the mining platform on Mustafar. The two had simultaneously used the ability while resisting each other's at the same time. Like magnets of the same pole, the combined force eventually hurled them violently to opposite sides of the room.

Applications of telekinesis deriving from uses of Force Push

Force Whirlwind
A Dark Jedi uses Force Whirlwind on his victim.

A more advanced form of Force Push, and a feeble version of Force Wave. The Jedi would alter the air currents around an opponent, turning it into a maelstrom. This swirling force would lift an opponent into the air, spin them around, and completely immobilize them. This allowed the Jedi to attack without resistance. One of the most notable uses of this ability was from Jacen Solo when confronting Tsavong Lah on Duro. Jedi Master Streen and Teneniel Djo demonstrated a natural talent for this ability, as well as Plo Koon, who further modified it with his knowledge. Darth Malak used this ability during his confrontation with Revan on the Leviathan. The former Dark Lord of the Sith, as well as the Ho'Din Jedi Master Plett may also have known how to use it. This ability was known to the Witches of Dathomir as the Spell of Storm. The Jedi Exile and her companions may also have used this force power during her quest to save the galaxy.

Force Wave

One of the most powerful forms of Force Push. It was essentially a wave of pure Force-energy that pulsed out from the Force user that utilized it, which knocked back anything within the power's blast radius.

Mace Windu using Force Wave during the battle of Dantooine.

The strength of Force Wave was extremely potent, and its raw power was on more than one occasion described as a telekinetic explosion.[2][3] It was more widespread, like a wave, hence the name, and could push multiple opponents at once. It was very useful in tight, cramped quarters when the Force user needed room to move, since Force users could damage their opponents by pushing them into the walls. It could also be used as "crowd control," when overwhelming numbers of enemies immediately swarm toward the user. Using Force Wave gives the Force user time to rethink their strategy and cast more Force powers, or they could also attack fallen opponents as they are stunned. Mace Windu and Yoda used this power against Super Battle Droids during the Battle of Coruscant. Mace also used this power when he lost his lightsaber on Dantooine in Clone Wars. This power was also used by Darth Bane against his former master on the Unknown World, Lehon, in order to bring part of the Temple of the Ancients down on top of him, to kill him. It was similar in function to Force Repulse though it is unknown which was the stronger of the two.

Force Repulse
Imperial stormtroopers are flung about as the Force Repulse ripples outward.

An extremely powerful telekinetic Force power, similar in function to Force Push, and perhaps even more Force Blow, but on a far larger scale, akin to that of Force Wave. The user created sharp, visible kinetic ripples in space, which expanded outward rapidly, flinging nearby objects away at high velocity. The power only affected objects a certain distance away from the user, and therefore anyone could avoid its effects by moving closer to the user. Darth Vader was a master of this ability, as was his apprentice, Galen Marek.Obi-Wan Kenobi also utilised it during the Clone Wars, against the bounty hunter Durge causing an explosion of force energy that blew the Gen'Dai from within.

Force Throw

A telekinetic ability of the Force, perhaps related to Force Push. It caused objects, and even people, to be hurled toward a target at an astounding velocity. A skilled Force user could throw multiple, large objects simultaneously at great speed, as evidenced by Palpatine during his duel with Yoda in the Grand Convocation Chamber of the Senate Building, during which he hurled Senate pods at the Jedi Master. Anakin Skywalker used this ability when he was attacked on Geonosis, hurling droideka arms at oncoming Geonosian warriors. As Darth Vader, he used it to defeat Jedi Master Roan Shryne in combat on Kashyyyk. He later used it to overwhelm and subdue his own son, Luke Skywalker, during their battle in Cloud City on Bespin.

Darth Vader using Force throw against his son.

Later on in the New Republic Era, Corran Horn faced a Jensaarai warrior skilled in accelerating thrown objects like coins to near lethal velocity. The Jensaarai called this ability ballistakinesis.

Choking powers

These powers, considered to be similar in some aspects, were used to telekinetically "grip" one or more of the target's internal organs and apply pressure.

Force Wound

This power allowed the Force user to telekinetically attack their opponent's organs. If not resisted, it could crush the victim's heart or spasming lungs, thus stunning them and inflicting considerable damage to the organ, and incredible pain and suffering. On Korriban, Granta Omega used Force Wound on the black-market dealer Auben's heart, killing her instantly.[4]

Force Kill

The Force user would cause damage to an opponent simply by thinking it, resulting in the victim being choked to death or suffering immense pain if not resisted.

Force Choke
Darth Vader was infamous for using Force choke on Imperial Commanders who failed or doubted him, as shown as he uses it on Moff Jerjerrod

It caused immobilization and choking, which with prolonged focus, could lead to death. The area affected was typically the target's neck. The target was not lifted or moved about. The reason why Sith masters usually used it instead of Grip, is when they need to just punish, threaten, or scare their target, without wanting to cause death. Possibly the most notable display of this ability was by Darth Vader in the Death Star. Admiral Conan Antonio Motti expressed his feelings concerning the Dark Lord's "sorcerer's ways," to which Vader replied with a Force Choke to his throat, saying "I find your lack of faith disturbing." listen  Those most experienced with Force Choke needed only a live visual of their victim in order to perform the technique. Darth Vader demonstrated this by choking Admiral Kendal Ozzel over a viewscreen, even though the admiral was on the bridge at the time. Darth Vader was in fact one of the most infamous users of this Force technique, often choking those whose displeased or who had failed him, in a clear and powerful demonstration of the Force to any non-believers in view of the grim display. Anakin Skywalker, or early Darth Vader, had used Force Choke to force the life out of his wife, Padme Amidala.Other Force users known to have used this power included Darth Revan, who was seen choking a Republic soldier who was on his flagship. Dooku choked his former apprentice, Komari Vosa, after being defeated by a bounty hunter. In the time after the Great Sith War, a Bimm later known as Toki Tollivar carried out a prolonged campaign of serial killing. He killed all of his victims by choking them with the Force, which led to bounties posted from Corellia for the "Corellian Strangler". He was later discovered by Zayne Carrick aboard the Chancellor Fillorean and was killed by Rohlan Dyre. Although users of the dark side reveled in using the power, especially for humiliation, this power was used by the light side as well. One of the most famous Jedi to use Force Choke after the Great Jedi Purge was Luke Skywalker who used it against Gamorrean guards in the process of gaining entrance to Jabba's Palace. Luke also used it in on one of the Nightsisters. In both instances, he used his ability to disable his opponent, not to kill them. In 40 ABY, Jacen Solo used this technique against a female Hapan officer who questioned his authority to chastise her, releasing her afterward. He also Force-choked Patra Tebut for disobeying orders. Kueller used force choke on Femon. Gorc, who would keep a victim stationary while his "brother" Pic attacked; Maw, who took pleasure in his enemies' suffering. The Jedi Exile could also use the power regardless of alignment.

Force Grip, or The Grip.

A crushing application of the Force, Force Grip was an advanced level of Force Choke and could be used to levitate and strangle a target's internal organs. However, the primary purpose was to immobilize or control a target's movement and choking the target to death could be secondary. The target could be seized with great strength and subsequently lifted off their feet and suspended in the air by a powerful user.

Vader using Force Grip on Jace Dallin.

Very similar to Force Choke, the main difference between the two was that choke did just what it sounds like, it was used to strangle its victim, as it seems the usual method was to use the Force to crush the throat or windpipe of its victim. Grip, on the other hand, was used to literally grab someone with the Force. More powerful users were quite capable of lifting the intended target off the ground and moving them through the air. Also, the user was not limited to merely strangling their prey, but could crush organs or bones, or even the entire body, (although this is commonly called Force Crush). Those most experienced with Force Grip needed only a live visual of their victim in order to perform the technique. Some used this provision as an advantage to escape the Grip's clutches: Jedi could implement Force Persuasion or Force Blinding to obscure a Grip-user's vision, or some could immediately leap to escape it (with mixed results in either case, depending on the user's knowledge of the Force). Boba Fett was known to have been able to escape a Force Grip by firing his jetpack, utilizing the external propulsion to fly safely out of the Grip-user's line of sight.

If one could not escape the sight of a Grip-user, the next best method was to disrupt the user's concentration. Jedi in the time of the New Republic could commonly do this by simply pushing their enemy with the Force, and others were known to have broken a Grip by blasting the user with a weapon. These solutions were both limited, however; those most powerful in the use of the technique could maintain concentration during a Force Push, and even more could control the Grip so well that the choked target would not be able to even draw his or her weapon. A skilled user would not restrict himself to only the grip to subdue opponents, some would take the opportunity to simultaneously move an opponent over a fall, throw him, slam him into a wall, or merely force an opponent to disable his lightsaber, then follow with an attack.

Force users known to have used this power included Count Dooku, who used it on Obi-Wan Kenobi when Obi-Wan and Anakin Skywalker boarded Grievous's ship to rescue Supreme Chancellor Palpatine; and Desann, who used the power at least once on Kyle Katarn.

Tavion Axmis over a chasm of Bespin

Kyle Katarn himself used this very Force power, for he first exercised a degree of control over Force Grip during the Reborn crisis, against Tavion Axmis, who had enraged Katarn by her involvement in his partner's apparent death. Though Katarn released Axmis once she revealed that the supposed killing was a ruse, and though he would quiet his anger from that moment forth, Katarn would continue to demonstrate the power through the rest of his days. Darth Vader's apprentice, Galen Marek, was also extremely competent with Grip and employed it as one of his primary weapons. Force Grip was not always regarded as a Dark Side ability, as a Jedi could use it to peacefully immobilize an opponent. Force Grip could also be applied to objects.

Force Crush

It was possibly the darkest Force ability known to both the Sith and the Jedi. This deadly ability lifted the opponent into the air, and as he/she was floating, his/her body literally imploded as it was crushed by the Force. Common among followers of the dark side, by 3,951 BBY many Force users (rarely Jedi) could use the ability. During the latter part of the Clone Wars, Mace Windu used Force Crush on General Grievous as Grievous was attempting to transfer his captive Palpatine to the Invisible Hand, thus crushing one of the few organs he had left: his lungs. This was in part responsible for his constant choking and coughing throughout the rest of his life. Though his lungs could have been repaired with surgery, he didn't live long enough to get it. Darth Vader, who would not hesitate to use Force Crush and similar techniques on Imperial personnel that he deemed incompetent, was capable of crushing small vehicles on the battlefield. Even during the end of the Clone Wars, Anakin displayed this power on Nelvaan when he used it to break the Techno Union scientist before his attempt to escape.

A Dark Jedi Force-crushes an assassin droid.

Although the Halcyon family was deficient in telekinesis, Nejaa Halcyon was able to employ Force Crush against Nikkos Tyris after absorbing the energy from Anzat's lightsaber. Darth Traya also used this powerful attack to compensate for her age and lack of physical strength. It made for an effective display of her power.

Galen Marek was also noted to use this ability against an AT-ST on Raxus Prime during his assault on the Imperial factory

Lightsaber combat

Saber Barrier

A defensive technique, the saber barrier was a telekinetic lightsaber combat technique used by some practitioners of dual-saber combat in Luke Skywalker's New Jedi Order. It consisted of having the lightsabers whirl hovering in a horizontal circle around the saber-wielding Jedi, thus creating a defensive yet deadly wall of lightsaber blades, defending the Jedi primarily against melee attacks.

Rachi Sitra creates a saber barrier.

Jedi Master Mace Windu was a practitioner of saber barrier, as were the Dark Jedi Alora and several New Reborn. Jaden Korr might also have mastered this technique. Darth Traya used a variant of this power in her final confrontation with the Jedi Exile, conjuring three violet lightsabers to fight for her.

Saber Throw

It was an offensive use of the lightsaber. It is not clear if it was an ability in its own right or a technique combining powers such as Force Pull. The Force user, whether by manually locking the blade in the 'on' position or holding in the activation button using the Force, could throw the lightsaber in a boomerang fashion, with it cutting its way through obstacles and (usually after deactivation) returning to the hand of the caster. Variations in the skill of users meant that some could hurl their lightsabers great distances, make mid-air course corrections, or keep them hovering in place. These techniques, finely honed, could be combined to make telekinetic lightsaber combat possible.

Telekinetic lightsaber combat
Darth Traya telekinetically wielding three lightsabers against the Exile.

Telekinetic lightsaber combat techniques made use of telekinesis in lightsaber combat. Some telekinetic lightsaber combat techniques, like the Saber throw, were offensive, while others were defensive. A defensive technique, called the Saber barrier, was used by practitioners of dual saber combat. It consisted of having the lightsabers whirl in a circle around the Jedi, thus creating a defensive, but deadly, wall.

An example of telekinetic lightsaber combat.

Darth Traya displayed the most remarkable form of telekinetic lightsaber combat—having the ability to wield at least three lightsabers independently in combat, holding each of them aloft with the Force, and having them fight with a will of their own. Darth Bane demonstrated a heinous expression of this ability when he telekinetically used his lightsaber to kill three young boys while their father helplessly watched on. Millennia later, Mace Windu would use this exact same ability during the Battle of Coruscant, igniting his lightsaber telekinetically. While brief, his use of the Force allowed him to unclip and activate his weapon, destroying a Super battle droid with one swift stroke. Galen Marek used this power when fighting Maris Brood on Felucia, after breaking a Force Lock against her, damaging her with her own lightsabers.

Other applications

Dace Diath, using Jedi levitation.

Levitation was a Force power that allowed Jedi to suspend themselves against the force of gravity. Levitation required no direct physical contact. Using the Force, an individual could then hover in place or move about wherever they desired.

Revan also briefly used levitation to attune his connection to the force during his 're-training' at the Jedi Academy on Dantooine.

Jedi Knight Dace Diath used levitation to carefully descend to the surface of Ossus after surviving the crash of his Star Saber XC-01 Starfighter.

Force Flight
"Don't tell me Jedi Knights can fly now."
Anja to Jacen

Force Flight was a Force power that enabled the user to telekinectically move themselves toward a specific destination, taking levitation (see above) to an extreme degree. To use this Force power took a great deal of concentration.

Dooku uses Force Flight on Rattatak

The Dark Jedi Maw was skilled in this power. After having his lower body severed by the Jedi Qu Rahn, Maw initially relied on a repulsorlift for transport, but he soon learned to wield Force Flight so well that it became second nature. Darth Vader, Count Dooku,[5] and Darth Sidious[6] may have also possessed this power, being able to hover above the ground in standard gravity. The Dark Jedi Yun may have possessed this ability as well, to some degree. Luke Skywalker could use this power, as he demonstrated on several occasions. His wife had also learned this skill by 40 ABY. Ganner Rhysode once mentioned to Corran Horn that he could levitate them both for almost a kilometer—but that it would be highly energy-consuming. It is possible that Force Flight had some relation to Floating Meditation, a meditation technique where the user floated several inches off the ground during meditation.

Morag the Tulan witch used the force ability in Star Comics, Ewok number 12. The ability is shown in the cover of the comic plus several pages inside. Wicket also states, "Look Morag is flying to that brush."

Force Wind

An ancient Sith technique. This power would allow the Force user to manipulate and channel air currents to form a powerful and destructive tornado that could lift up targets and fling them about.[7]

Projected fighting

An application of telekinesis which could be used to harm an opponent without physical contact. The damage inflicted using projected fighting was dependent upon the attacker's physical strength—the power effectively acted to extend their physical body in hand-to-hand combat. The user could also choose to attack with less than full strength, in order to stun rather than injure. A target could defend against projected fighting as though it were a standard hand-to-hand attack, or if Force-sensitive, by using the Force.[8] Knowledge of unarmed hand-to-hand combat techniques and pure physical strength would also make projected fighting techniques more effective. The power could be used against any opponent within the attacker's line of sight, and was easier to use against nearer opponents.[8] The use of projected fighting was dangerous not only for the intended target, but for the attacker. As it used the Force to deliberately assault another, it brought the user closer to the dark side.[8] Jacen Solo used this technique during his interrogation of Ailyn Vel during the Second Galactic Civil War, eventually killing her.[9]

Behind the scenes


In the Wizards Star Wars Role Playing game for streamlined play, many similar uses of telekinesis were renamed "Move object", also called "Object manipulation". This includes Force Jump, Fall, Push, and Pull in most cases. Force strike/push and grip/choke were the only other TK attacks. Otherwise, the skill is vaguely referred to as Object manipulation or "Alter."


Movement-related applications

Force Push
Starkiller Force pushes a stormtrooper into a wall.

In the Star Wars Roleplaying game, "Force Push" was the standard telekinetic offensive for trained Force users. In the revised version, "Force Strike" is the use of the Force to "strike" the target, dealing damage more like a punch than a push. Using Force Strike on a living target (as opposed to a droid or inanimate object) was considered an act of the dark side until Jedi Counseling 60. "Force Push" became a variant of this—only usable by creatures such as jakobeasts—in which the opponent is knocked down in the more familiar way. As one of the few offensive powers not fundamentally dark in nature, Force Push frequently forms the cornerstone of a Jedi's offensive arsenal. In Star Wars: Knights of the Old Republic and its sequel there are three levels of Force Push. The first is the conventional Force Push, which knocks back an opponent; the second is called Force Whirlwind, which lifts off an opponent from the ground and creates a whirlwind around him; the last is more like the first one, except that it affects a far greater range in front of the player.

Theen Fida Force-pushing a Yinchorri enemy.
Force Wave

Admittedly, it has the power to destroy an entire droid squadron. This was demonstrated by Mace Windu at the Battle of Dantooine, when he was without his lightsaber. Darth Vader seems to use a very powerful Force Wave in the computer game Star Wars: Empire at War, not only pushing enemies at a great distance, but also killing them. In the Revenge of the Sith game, Obi-Wan and Anakin use a Force Wave to clear a path for them to escape battle droids aboard the Invisible Hand.

Lightsaber combat

A Sith throws his lightsaber at a Jedi during the Sacking of Coruscant.
Saber Throw

Saber throw is seen only twice in the six movies, yet is comparatively common in video games. This is most likely due to the desire to add a ranged dimension to lightsabers, which are more typically thought of as melee weapons. In the movies, saber throw is used by Yoda against a clone trooper in Revenge of the Sith, and by Darth Vader against Luke Skywalker in Return of the Jedi.

Saber Barrier

The saber barrier technique was introduced in Star Wars: Episode I Jedi Power Battles as Mace Windu's special power. While the player's character cannot move while executing this move, non-player characters can actually "jump out" from the barrier. The technique is named on Star Wars: Jedi Knight: Jedi Academy, and in the 'datapad' in-game.

Tohno utilizing Telekinetic lightsaber combat.

Other applications

Force Flight

Many fans insist that most examples of this are not actual instances of "flight" but merely a slowing of movement during a fall, or added power to the legs during a jump. The determining factor should be the actual movement involved, falling (Dooku's floating, Kenobi and Skywalker falling great distances), leaps (Mace Windu on Dantooine) or hovering (the witches of Dathomir). With the exception of Dathomir and specific instances in Battlefront, all other uses were some variation of moving an object, oneself. Force flight was also mentioned in the 2001 Dark Side Sourcebook by Wizards of the Coast as an ability that the Witches of Dathomir possess. That talent has since been redesigned to afford movement for a brief period of time, but not prolonged flight It is asserted by some that Mace Windu exercised the Force flight power in Chapter 13 of the Clone Wars cartoon series; however, this has not been confirmed, seen as an extreme demonstration of Windu's skill at telekinetically moving himself and droids quickly and far distances. Morag the Tulan Witch was able to fly in star comics Ewok issue 12. This ability is shown in the front cover plus several pages inside. Wicket even says, "Look, Morag is flying to the brush."


This list is incomplete. You can help Wookieepedia by expanding it.
  • Tales of the Jedi: The Golden Age of the Sith
  • Tales of the Jedi: Dark Lords of the Sith
  • Star Wars Knights of the Old Republic: Commencement
  • Star Wars Knights of the Old Republic: Reunion
  • Star Wars Knights of the Old Republic: Days of Fear
  • Star Wars Knights of the Old Republic 21: Daze of Hate, Part 3
  • Star Wars Knights of the Old Republic 38: Faithful Execution
  • Star Wars Knights of the Old Republic 42: Masks
  • The Betrayal of Darth Revan
  • Star Wars: Knights of the Old Republic
  • Star Wars: Knights of the Old Republic II: The Sith Lords
  • Star Wars: The Old Republic
  • Darth Bane: Path of Destruction
  • Jedi vs. Sith
  • Darth Bane: Rule of Two
  • Darth Maul: Saboteur
  • Jedi Council: Acts of War
  • Darth Maul: Shadow Hunter
  • Star Wars Episode I: The Phantom Menace (first appearance of Force Push)
  • Star Wars: Episode I Jedi Power Battles (first appearance of Saber Barrier)
  • Star Wars: Obi-Wan
  • Incident at Horn Station
  • Star Wars Republic: Twilight
  • Star Wars Republic: Darkness
  • Star Wars Republic: The Devaronian Version
  • Outbound Flight
  • Star Wars: Zam Wesell
  • Jedi Quest: The Moment of Truth
  • Jedi Quest: The Final Showdown
  • The Approaching Storm
  • Star Wars Episode II: Attack of the Clones/ novel
  • "Elusion Illusion" - Star Wars Insider 66
  • Star Wars: The Clone Wars game
  • Star Wars: Clone Wars
  • Dark Journey
  • Star Wars Republic: The New Face of War
  • Star Wars Republic: The Battle of Jabiim
  • The Cestus Deception
  • Star Wars Republic 53: Blast Radius
  • Jedi: Shaak Ti
  • Star Wars Republic: The Battle of Jabiim
  • Star Wars Republic 59: Enemy Lines
  • Star Wars Republic 60: Hate and Fear
  • Shatterpoint
  • Jedi: Yoda
  • Jedi Trial
  • Yoda: Dark Rendezvous
  • Star Wars: The Clone Wars film
  • Star Wars The Clone Wars Volume 2: Crash Course
  • Star Wars The Clone Wars 4: Slaves of the Republic - Chapter 4: Auction of a Million Souls
  • Star Wars: The Clone Wars – "Jedi Crash"
  • Star Wars: The Clone Wars – "Defenders of Peace"
  • Star Wars: The Clone Wars – "Blue Shadow Virus"
  • Star Wars: The Clone Wars – "Mystery of a Thousand Moons"
  • Star Wars: The Clone Wars: Republic Heroes
  • Star Wars: The Clone Wars – "Holocron Heist"
  • Star Wars: The Clone Wars – "Cargo of Doom"
  • Star Wars: The Clone Wars – "Children of the Force"
  • Star Wars: The Clone Wars – "Brain Invaders"
  • Bailed Out
  •  "Life Below" - Clone Wars Adventures: Volume 9
  •  "Graduation Day" - Clone Wars Adventures: Volume 10
  •  "Chain of Command" - Clone Wars Adventures: Volume 10
  • Star Wars Republic: Trackdown
  • Star Wars Republic: Show of Force (possible appearance of Saber Barrier)
  • Star Wars Republic: The Siege of Saleucami
  • Star Wars Episode III: Revenge of the Sith
  • Dark Lord: The Rise of Darth Vader
  • Coruscant Nights I: Jedi Twilight
  • Coruscant Nights III: Patterns of Force
  • Star Wars Dark Times 6: Parallels, Part 1
  • Star Wars Dark Times: Blue Harvest, Part 2
  • Star Wars Republic: The Hidden Enemy
  • Star Wars: Epic Duels
  • Star Wars: Battlefront II
  • Star Wars Battlefront: Renegade Squadron
  • The Order of Outcasts
  • Star Wars: Purge
  • Star Wars Dark Times 9: Parallels, Part 4
  • The Hutt Gambit
  • Star Wars: The Force Unleashed
  • Moment of Doubt
  • Darth Vader: Extinction
  • Allegiance
  • Star Wars Episode IV: A New Hope (novelization) (first appearance of Telekinesis, when Darth Vader uses his choking power)
  • Splinter of the Mind's Eye (first appearance of Saber Throw)
  • Star Wars Episode V: The Empire Strikes Back (first appearance of Force Flight, Force Throw and Force Pull)
  • Moment of Doubt
  • Star Wars Episode VI: Return of the Jedi
  • Star Wars: Jedi Knight: Dark Forces II
  • The Courtship of Princess Leia
  • Heir to the Empire
  • Jedi Knight: Mysteries of the Sith
  • Dark Empire
  • Dark Empire II
  • Crimson Empire
  • I, Jedi
  • Dark Apprentice
  • Champions of the Force
  • Children of the Jedi (Mentioned only)
  • Darksaber
  • Jedi Academy: Leviathan
  • Jedi Knight II: Jedi Outcast
  • Star Wars: Jedi Knight: Jedi Academy (First identified as Saber Barrier)
  • Survivor's Quest
  • Dark Force Rising
  • Balance Point
  • Edge of Victory I: Conquest
  • Edge of Victory II: Rebirth
  • Star by Star
  • Ylesia
  • Force Heretic II: Refugee
  • The Final Prophecy
  • The Unifying Force
  • The Swarm War
  • Betrayal
  • Bloodlines
  • Tempest
  • Exile
  • Invincible
  • Star Wars Legacy 8: Allies
  • Star Wars Legacy: Broken
  • Star Wars Legacy 4: Noob
  • Star Wars Legacy: Trust Issues
  • Star Wars Legacy 12: Ghosts, Part 2
  • Star Wars Legacy 14: Claws of the Dragon, Part 1
  • Star Wars Legacy 16: Claws of the Dragon, Part 3
  • Star Wars Legacy: The Hidden Temple
  • Star Wars Legacy 38: Tatooine, Part 2
  • Star Wars Legacy 39: Tatooine, Part 3
  • Star Wars Legacy 40: Tatooine, Part 4

Non-canonical appearances


See also

External links

Notes and references

  1. Dark Tide II: Ruin
  2. Star Wars: Knights of the Old Republic
  3. Star Wars: Knights of the Old Republic II: The Sith Lords
  4. Jedi Quest: The Final Showdown
  5. Clone Wars Chapter 6
  6. Star Wars: Battlefront II
  7. Tales of the Jedi Companion, page 88.
  8. 8.0 8.1 8.2 The Jedi Academy Sourcebook
  9. Bloodlines

This article uses material from the "Telekinesis" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010

From Traveller Wiki - Science-Fiction Adventure in the Far future

Telekinesis allows objects to be manipulated without physically touching them. Telekinetic power is classified by the weight in grams that the person can manipulate.

Any manipulation is treated as if the person were physically handling the item, but physical danger, pain, or other stimuli are not present. Telekinesis includes a limited amount of sensory awareness sufficient to allow intelligent manipulation.

The usual mass ranges are < 100 grams, 10Kg, 100Kg, 1000Kg, this is for normal lifting or manipulation; throwing can be done with double the effort.

Note that most sophonts mass less than 100 kilograms, a telekinetic with this weight can levitate. Gravity differences do not alter the mass which can be manipulated.

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises and by permission of the author.
– MT Player's Manual

This article uses material from the "Telekinesis" article on the Traveller wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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