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Technick: Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

The Technick part of the License Board

Technicks are skills in Final Fantasy XII. All characters are able to learn the same skills, due to the game's lack of unique classes. A Technick must be bought from a store before becoming available to the party, but for a character to actually be able to use the Technick, s/he must first buy the appropriate License using License Points. Unlike Magicks, Technicks require no MP to be used. Also, the License for Technicks has most in common with Quickening and Esper Licenses, as there is only one Technick per License, both of which share the same name.

In the International Zodiac Job System version, the Technicks Licenses are limited to certain job classes, for example, the Technick 1000 Needles can only be used by three job classes - Samurai, Shikari and Archer. Sometimes the placement of the Technick's License for each of the twelve job classes' License Board requires players to obtain Espers or Quickening Licenses first - since these Licenses will disappear from other boards once they are selected, players have to choose the Licenses wisely or risk not being able to use a Technick.

Ability List

Name Description Price LP Cost
1000 Needles Deal 1000 damage to one enemy. 7000 35
Achilles Adds one additional elemental weakness to one enemy. 8800 40
Addle Reduces one enemy's magick power. 3500 30
Bonecrusher Consumes HP to reduce the HP of one enemy to 0. 7000 30
Charge Restores amount of users MP. If Technick fails, MP is reduced to 0. 1700 30
Charm Inficts Confuse on one enemy. 5000 30
Expose Reduces one enemy's defense. 3800 35
First Aid Heals an ally with critical health. 700 20
Gil Toss Throw Gil to damage all enemies in range. 2000 35
Horology Damages all enemies in range based on game time. 2000 55
Infuse Fully consumes users MP to heal an ally by 10 times the amount of sacrificed MP. 2000 35
Libra Makes user able to view detailed information of a targeted enemy, as well as hidden traps. 500 20
Numerology Damage increases with successive hits. 2048 40
Poach Captures a HP critical foe to obtain loot. 7000 30
Revive Sacrifice self to restore an KO'd ally to life and full HP. 10000 40
Shades of Black Casts a random Black Magick spell on one enemy. 5000 40
Shear Reduces one enemy's magick resistance. 3600 35
Sight Unseeing Damages a percentage of enemy's HP; only usable while Blinded. 6800 40
Souleater Consume HP to damage one enemy. 6400 35
Stamp Moves an active status effect from the user to another target. 4500 40
Steal Steal item(s) from an enemy. 1600 15
Telekinesis Deals ranged attacks with melee weapons. 7100 80
Traveler Deals damage to all enemies in range based on total steps taken. 6700 65
Wither Reduces an enemy's strength. 3500 35

This article uses material from the "Technick" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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