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Tactics skills: Misc

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Guild Wars

Up to date as of February 01, 2010
(Redirected to Tactics skills quick reference article)

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Image:Quest-medium.png This skill may be earned from a quest. See skill information for details.

Image:Adrenaline.png Adrenaline requirement

Image:Energy.png Energy requirement

Image:Activation.png Activation time

Image:Recharge.png Recharge time

Tactics

Image:"None Shall Pass!".jpg "None Shall Pass!"
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Shout. All nearby foes that are moving are knocked down.
    10 Energy     45 Recharge
Factions    
Image:"Retreat!".jpg "Retreat!"
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Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10 seconds.
    5 Energy     20 Recharge
Factions    
Image:Auspicious Parry.jpg Auspicious Parry
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Elite Stance. For 5...10 seconds, the next attack against you is blocked and you gain 1...3 strikes of adrenaline.
    1 Adrenaline     2 Recharge
Factions    
Image:Balanced Stance.jpg Balanced Stance
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Stance. For 8...18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
    5 Energy     30 Recharge
Core   Can be obtained through a quest
Image:Bonetti's Defense.jpg Bonetti's Defense
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Stance. For 5...10 seconds, you have a 75% chance to block incoming melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
    8 Adrenaline        
Prophecies   Can be obtained through a quest
Image:"Charge!".jpg Charge!
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Elite Shout. For 5...11 seconds, all allies within earshot move 33% faster.
    5 Energy     20 Recharge
Core    
Image:Deadly Riposte.jpg Deadly Riposte
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Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75 damage and begins Bleeding for 3...21 seconds.
    5 Energy     10 Recharge
Prophecies    
Image:Defensive Stance.jpg Defensive Stance
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Stance. For 1...4 seconds, you have +10 armor and you have a 75% chance to block melee and projectile attacks. Defensive Stance ends if you use a skill.
    5 Energy     15 Recharge
Core   Can be obtained through a quest
Image:Deflect Arrows.jpg Deflect Arrows
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Stance. For 1...7 seconds, you have a 75% chance to block arrows. This effect ends if you successfully hit with an attack.
    5 Energy     10 Recharge
Prophecies    
Image:Desperation Blow.jpg Desperation Blow
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Melee Attack. If this attack hits, you strike for +10...34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.
    5 Energy     7 Recharge
Prophecies Duplicate of Drunken Blow  
Image:Disciplined Stance.jpg Disciplined Stance
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Stance. For 1...3 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
    5 Energy     15 Recharge
Prophecies    
Image:Drunken Blow.jpg Drunken Blow
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Melee Attack. If this attack hits, you strike for +10...34 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.
    5 Energy     7 Recharge
Factions Duplicate of Desperation Blow Can be obtained through a quest
Image:"Fear Me!".jpg Fear Me!
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Shout. All nearby foes lose 1...3 Energy.
    4 Adrenaline     6 Recharge
Prophecies   Can be obtained through a quest
Image:Gladiator's Defense.jpg Gladiator's Defense
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Elite Stance. For 5...10 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29 damage.
    5 Energy     30 Recharge
Prophecies    
Image:Healing Signet.jpg Healing Signet
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Signet. You gain 82...154 Health. You have -40 armor while using this skill.
        2 Activation 4 Recharge
Core   Can be obtained through a quest
Image:Protector's Defense.jpg Protector's Defense
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Skill. For 5...10 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.
    5 Energy     30 Recharge
Factions    
Image:Riposte.jpg Riposte
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Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68 damage.
    4 Adrenaline        
Prophecies    
Image:Shield Stance.jpg Shield Stance
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Stance. For 1...5 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower.
    5 Energy     15 Recharge
Prophecies   Can be obtained through a quest
Image:"Shields Up!".jpg Shields Up!
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Shout. For 5...10 seconds, you and all party members within earshot gain 60 armor against incoming projectile attacks.
    10 Energy     30 Recharge
Core   Can be obtained through a quest
Image:Shove.jpg Shove
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Elite Skill. Lose all Adrenaline[sic]. All of your other non-attack skills are disabled for 10...6 seconds. Target touched foe is knocked down and takes 15...63 damage.
    5 Energy ¾ Activation 20 Recharge
Factions    
Image:Soldier's Defense.jpg Soldier's Defense
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Stance. For 1...4 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant.
    5 Energy     10 Recharge
Nightfall    
Image:Soldier's Speed.jpg Soldier's Speed
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Stance. For 5...17 seconds, you move 25% faster while under the effects of a chant or shout.
    5 Energy     20 Recharge
Eye of the North    
Image:Soldier's Stance.jpg Soldier's Stance
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Elite Stance. For 4...9 seconds, you attack 33% faster while under the effects of a shout or chant.
    5 Energy     8 Recharge
Nightfall    
Image:Soldier's Strike.jpg Soldier's Strike
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Melee Attack. If this attack hits, you deal +10...34 damage. If you are under the effects of a chant or shout, this attack cannot be blocked.
    5 Energy     4 Recharge
Nightfall    
Image:Steady Stance.jpg Steady Stance
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Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3 strikes of adrenaline and 1...6 Energy instead.
    5 Energy     6 Recharge
Nightfall    
Image:Thrill of Victory.jpg Thrill of Victory
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Melee Attack. If this blow hits, and you have more Health than target foe you strike for +15...39 damage.
    5 Energy     8 Recharge
Core    
Image:"To the Limit!".jpg To the Limit!
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Shout. For each foe within earshot (maximum 1...5), you gain one strike of adrenaline.
    5 Energy     20 Recharge
Prophecies   Can be obtained through a quest
Image:Victory is Mine!.jpg Victory is Mine!
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Elite Shout. You gain 10...56 Health and 3...6 Energy for each condition suffered by target foe.
    5 Energy     15 Recharge
Prophecies    
Image:Wary Stance.jpg Wary Stance
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Stance. For 1...5 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
    10 Energy     10 Recharge
Prophecies    
Image:"Watch Yourself!".jpg Watch Yourself!
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Shout. Party members within earshot gain +5...21 armor for 10 seconds. This shout ends after 10 incoming attacks.
    4 Adrenaline     4 Recharge
Core   Can be obtained through a quest
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This article uses material from the "Tactics skills quick reference" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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