Sword: Misc

  
  
  

Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

A sword is a handheld weapon usually made of metal, not unlike a large knife. It consists of a T-shaped handle and a long blade. Swords are far less effective than guns but many races utelise them as their initial weapon; it was used on many planets for thousands of years. Even when it was superceeded, the sword was still carried ceremonaly as a symbol of honor. (DW: Revelation of the Daleks)

Fencing is a sport played with swords, similar to the fight of the Third Doctor and The Master (UNIT years). (DW: The Sea Devils)

Morgaine's forces, the S'rax, used swords in battle. The legendary sword Excalibur was the sword of King Arthur. (DW: Battlefield) The Sycorax also used swords to combat each other in their rituals. The Tenth Doctor and the Sycorax leader had a sword duel, which the Sycorax lost. (DW: The Christmas Invasion) The Sontaran Linx created a robot knight that fought with a sword. (DW: The Time Warrior)

On a minor note, "sword" and "words" are anagrams of each other, which helped the Second Doctor to turn a sword into a dictionary in the Land of Fiction. (DW: The Mind Robber)

Significant swords


This article uses material from the "Sword" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

A sword was a mêlée weapon, a hand-held blade weapon used by many humanoid races and cultures. Because of the effectiveness compared to other hand-held weapons, sword weapons are usually common in cultures that have developed the ability to work metal, and often remain in use even after projectile weapons are developed.

James T. Kirk was offered a sword to fight gladiators on Bavarya. (TOS novel: Mission to Horatius)

Types of swords

Famous swords


This article uses material from the "Sword" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Dofus Wiki

Up to date as of January 31, 2010

From Dofus

Swords are a kind of weapon. Swords are the main (100% damage) weapon for Iops and Ecaflips. they are also used by some unorthodox sadida builds and sacriers (90% damage)

Most Swords can be crafted by sword smiths (See Sword smith/Recipes). Swords can be maged by a sword smithmagus.

Swords


Below is an automatically generated table. It can be sorted by clicking the Sort button symbol
PLEASE NOTE: All updates must be done in the article page, not here.
Name Lvl AP Hands Damage Effects Conditions

Abatz Sword

135

4

1

Andy War Sword

143

4

1

Ascen Sword

50

5

2

Az'tech

186

5

2

Badoul's Mane

33

6

1

Bloody Craft Knife

64

5

1

  • None

Bouquet of Demonic Roses

1

4

1

  • None
  • HP restored by 2~3
  • None

Bright Evening Star

48

4

1

Bwork Blade

23

5

1

Chafer Blade

27

6

1

Chief Bwork Blade

100

5

2

Chief Crocodyl Blade

70

6

1

Crackler Blade

37

6

2

  • None

Craft Knife

52

5

1

  • None

Crimson Claw

145

6

2

Croblade

45

5

1

  • None

Cursed Sword of the Blord Warrior

200

5

2

  • None

Dark Vlad Sword

126

5

1

Dreggon Sword

127

5

1

Earth Kwakblade

41

5

1

Ecaflip Paw(1)

100

5

2

Ecaflip Paw(2)

100

5

2

Ecaflip Paw(3)

100

5

2

Ecaflip Paw(4)

100

5

2

Evening Razor

106

4

1

Evening Star

44

4

1

Fake Ceangal Claw

95

4

2

Feudala Sabre

76

6

1

Fire Kwakblade

41

5

1

Fuchsia

163

5

1

Furritung

158

5

2

Fwell Sword

22

4

1

Goultard

40

5

1

Great Bwork Blade

24

5

1

Great Craft Knife

58

5

1

  • None

Great Fwell Sword

24

4

1

Great Ha Sword

16

4

1

Great Holy Sword

16

4

1

Great Knight Sword

24

5

1

Great Smithy Sword

14

4

1

Great Twiggy Sword

6

4

1

  • None

Grizmine Claw

111

5

1

Ha Sword

15

4

1

Holy Sword

15

4

1

Ice Knight Sword

12

6

1

  • None

Ice Kwakblade

41

5

1

Immortal Evening Star

52

4

1

Infernal Sharp

22

4

1

Initiate's Sword

1

4

1

  • None
  • None

Karne Rider Blade

16

5

1

Killarity Sword

169

5

1

Knight Sword

23

5

1

Kralove Cutting Sword

61

7

1

Kukri Kura

179

4

1

Kwismas Sword

1

1

1

  • None
  • Durability 10/10

Little Bwork Blade

21

5

1

Little Knight Sword

21

5

1

Mercenary's Sword

1

5

2

Please contribute with the Effects provided by the Weapon

  • None

Nicked Sword

95

4

2

Please contribute with the Damage the Weapon does

Please contribute with the Effects provided by the Weapon

Nidanwa Sabre

66

5

1

Nine Tails

80

9

1

Nutyprofe Sword

40

5

2

Ogralimde's Sword

45

4

1

Perfect Ecaflip Paw

100

5

2

Pink Claw

100

5

2

Powerful Bwork Blade

26

5

1

Powerful Fwell Sword

26

4

1

Powerful Ha Sword

17

4

1

Powerful Holy Sword

17

4

1

Powerful Knight Sword

26

5

1

Powerful Smithy Sword

15

4

1

Powerful Twiggy Sword

7

4

1

  • None

Powerful Urandal Sword

50

4

2

Please contribute with the Damage the Weapon does

Please contribute with the Effects provided by the Weapon

Pretty Blade

60

4

1

Pym's Blade

35

4

1

Raziel

52

5

1

Royal Gobball Sword

70

4

1

  • None

Rubber Sword

73

5

1

Sandanwa Sabre

83

5

1

Seriane-Kerm's sword

30

4

2

Please contribute with the Damage the Weapon does

Please contribute with the Effects provided by the Weapon

Shodanwa Sabre

40

4

1

Slash

18

5

1

Slicing Fan

75

5

2

Small Craft Knife

46

5

1

  • None

Small Evening Star

40

4

1

Small Fwell Sword

21

4

1

Small Ha Sword

13

4

1

Small Holy Sword

13

4

1

Small Smithy Sword

13

4

1

Small Twiggy Sword

2

4

1

  • None

Smithy Sword

13

4

1

Stalk Sword

100

8

1

Swodor

38

4

2

Sword Hikk

177

3

1

  • MP > 5

Sword Idd

70

5

2

Sword Inary

30

5

2

Sword Indinz

184

4

1

Sword Onik

60

5

1

Sword of the Swashbuckling Bandit

30

5

2

  • None

Sériane-Kerm's powerful sword

70

4

2

Please contribute with the Effects provided by the Weapon

The Claw

35

4

1

The Infernal Tail

21

4

1

The Klebik

25

4

1

The Sad Blade

21

4

1

The Sharp Claw

68

4

1

The Tail

13

4

1

  • None

Twiggy Sword

3

4

1

Tyse Pick

85

4

1

Urandal's sword

25

4

2

Please contribute with the Damage the Weapon does

Please contribute with the Effects provided by the Weapon

White Rat Sword

109

5

2

Wicked Sword

95

4

2

Wind Kwakblade

41

5

1

Yanguru Sword

1

4

1

  • None

Yench Cutting Sword

60

5

2

  • None

Yingnitiate Sword

1

4

1

  • None

Yondanwa Sabre

93

5

1

Name Lvl AP Hands Damage Effects Conditions

This article uses material from the "Sword" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Sword may refer to:


This article uses material from the "Sword" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

A Warrior wielding a Long Sword

Contents

General

A Sword is a right hand weapon that causes slashing damage (or, in a few cases, blunt damage). Unlike the other warrior weapons, many sword skills use energy rather than adrenaline. Some sword skills rely on bleeding to do much of their damage, so against enemies who cannot bleed, an axe or hammer may be a better choice.

Dictionary Sword Definition: "A weapon consisting typically of a long, straight or slightly curved, pointed blade having one or two cutting edges and set into a hilt (handle)" - [1]."

The Warrior's Swordsmanship attribute improves damage dealt by the sword and related skills, and is often a requirement for this weapon type. Skills from this attribute can only be performed when equipped with a sword.

Damage Stats

Swords tend to have a narrower range of damage than axes and hammers; however, the average damage output is comparable (e.g. a sword may do 5-7 damage, whereas an axe of the same quality would do 3-9). Swords tend to be the median of the three warrior weapon types, as they have the least minimum/maximum damage ratio.

The maximum damage range for swords is 15-22, with critical hits dealing 31 damage. Swords with maximum damage have been observed with attribute requirements as low as 7. Swords with an attribute requirement of 0 have been observed with damage ranges as high as 8-10. (Candy cane and wintergreen swords have 10-10 damage).

Swords swing every 1.33 seconds. (There is a general misconception that swords swing once every 1 second, however that is not true.)

Upgrades and Modifiers

A sword can be equipped with a magic Sword Hilt (name prefix) and/or Sword Pommel (name suffix) to add extra bonuses to the weapon.

Furthermore, a sword may come with a number of non-salvageable magic modifiers.

See "Weapon Upgrades", "Weapon modifier", and "Inscription" for details.

Sword Types

Note: The visual appearance has no influence whatsoever on the weapon stats. A Brute Sword with damage 15-22 is just as good as a Shadow Blade with damage 15-22. Which look you prefer is merely a matter of taste.

Please consult our visual gallery or see them listed by campaign below.

Core

Bonus Mission Pack

Prophecies

Factions

Nightfall

Eye of the North

See also: Category:Swords

Facts about SwordRDF feed

This article uses material from the "Sword" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

GTA

Up to date as of February 09, 2010

From Grand Theft Wiki

This article is about the melee weapon from Grand Theft Auto: Chinatown Wars. For the sword from previous games, see Katana.

The Sword is a powerful melee weapon in Grand Theft Auto: Chinatown Wars. The player can easily kill people with a single swipe and it does a good amount of damage to vehicles too. The sword is rarely obtained in missions but can be found in an alleyway in Chinatown.

External Links

  • The Swords Location

This article uses material from the "Sword" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Halo

Up to date as of February 08, 2010
(Redirected to Type-1 Energy Weapon/Sword article)

From Halopedia, the Halo Wiki

4.64
(660 votes)
Energy Sword
Type-1 Energy Weapon/Sword
Production information
Manufacturer

Sangheili

Model

Type-1

Type

Energy Weapon/Sword

Technical specifications
Size

Handheld, Single-Handed

  • Energy Sword (Halo: Combat Evolved)
    • length: 126.5 centimeters (4.15 feet)
    • width: 45 centimeters (1.5 feet)
    • thickness: 9.3 centimeters (3.9 inches)
  • Energy Sword (Halo 2)
    • length: 131.7 centimeters (4.321 feet)
  • Weight: 2.36 kg (5.2 lbs)[1]
Damage Per Hit

1 and 2/3 of shield, fatal if lunge, and in Halo CE, instant death

Magazine Size

None

Maximum Ammunition

100 Battery Units

Fire Mode

Melee

Ammunition Type

Plasma

Operation

close quarters combat

Rate of Fire

about 1.5 seconds per lunge, and .5 seconds per melee

Accuracy

100% if jump lunge, extremely high

Range

Melee and lunge(1-2 meters)

Usage
Era(s)

All Covenant ages (excl. Abandonment)

Counterweapon(s)
Affiliation

Covenant

[Source]

The Type-1 Energy Weapon/Sword, more commonly known as the Energy Sword or the Plasma Sword, is a close quarters Sangheili melee weapon.

Contents

Design Details

Sword Blueprint.

The Energy Sword consists of a curved hilt that, when activated, shapes and contains superheated plasma. Two small magnetic-field generators built into the handle of the weapon help form the oval shaped, ionized blades that the weapon is recognized for. The energy sword runs on battery power; an active sword, however, does not deplete the battery's energy: only when the sword makes contact with an object does the battery's energy deplete. Each strike from the sword will drain the battery by 10% of its maximum energy output, but if its user is careful, light strikes will not drain battery power. Once the battery power dies out the sword will deactivate and be rendered useless unless recharged. It is unknown how the battery is recharged. The Energy Sword also contains a fail-safe device that can be activated if the Sangheili wielding it drops it; the fail-safe option is always on, and a Sangheili must deactivate the fail-safe by applying pressure to the hilt before he can safely store the weapon. When the sword is dropped without disengaging the fail-safe, the weapon will deactivate the magnetic field without first dispersing the plasma, consuming the handle and thus destroying the weapon. The failsafe is included to prevent enemy infantry from acquiring the weapon and using it, and is yet another insight to Sangheili tactics.

The Energy Sword is the signature weapon of the Sangheili, and has been part of their culture since the Fourth Age of Discovery, the Sangheili pride themselves on their skills with this weapon, and the Sangheili believe that it is honorable for a Sangheili to fight, and die by the sword. The Sangheili are also very strict on who can be trained in the art of swordsmanship, only Aristocrats are permitted to wield swords and that sword-wielders are no longer eligible for marriage; however, they may breed with any female they choose, married or otherwise, to ensure successful transmission of "swordsman" genes. In service to the Covenant, only the most skilled warriors of the Sangheili like Zealots, Spec-Ops, and Stealth Elites are permitted to use an Energy Sword, and it is implied that they spend years building and improving their skills in order to become combatants in the lethal art of sword fighting. In Halo 3, all Elites, including Minors can pull out Energy Swords and use them when stuck with a grenade. The distribution to lower ranks could be a side effect of the Great Schism and the subsequent discarding of religious protocols.

Advantages

The Energy Sword is one of the most powerful melee weapons in the Halo universe. A single strike can kill even a fully shielded Spartan or Sangheili. An over-shielded enemy can take two strikes to kill. Normally a swing of the sword can deplete 140% of the shielding, enough to puncture the shield and kill the enemy. The sword in the hands of a skillful Sangheili warrior or SPARTAN-II can be fatal unless the enemy has enough stopping power in their hands. The sheer power of the Sword is lethal, an energy sword can cut through most armor and slice flesh based targets in half. In the context of the Halo games, the energy sword's strength and lethality, are compensated for both the sake of ESRB rating, and gameplay.

Disadvantages

The Energy Sword is purely a close-quarters weapon, meaning that it is completely useless past close range. A skilled SPARTAN-II can defeat a sword wielder with weapons like the SMG or the MA5 Series Rifle by avoiding getting close to a sword wielder. Another disadvantage is that the Energy Sword, like most other Covenant Weapons, has a battery, requiring the user to drop the weapon once the battery is used up. Although the handle can be used as a club, the Energy Sword's combat effectiveness is minimal when its energy runs out. However, the Energy Sword's battery acts somewhat differently; the battery depletes only when you get a kill. This can prove a disadvantage in that no matter how you kill him/her/it, as long as you use the sword, the battery will decrease.

Changes

Changes between Halo: Combat Evolved and Halo 2

In Halo: Combat Evolved the Energy Sword, has a cyan glow, has a far less defined edge and makes a dull clunk when striking something or someone. It is only used by Stealth Elites and Zealots. The player cannot use the energy sword in Halo: Combat Evolved, because once a Zealot is defeated, the fail-safe on the energy sword will activate and disintegrate via the plasma of the former blade collapsing onto the handle, thus rendering the weapon useless, since it is broken, and has no prompt for "pick-up".

In Halo 2, the energy sword is blue with purple undertones and electrical energy crackling on it when the blade is activated, the white glow seen in Halo: CE is also replaced with a more glass like transparency. In the campaign, it is only used by higher-ranking Elites, such as Spec-ops, Ultras and Zealots, however the sword can now be used by John-117. The sword in campaign has a battery and can only be used against a limited number of Covenant forces before the battery dies. When the Energy Sword runs out of energy, it can still be used to attack your enemies. The damage is then equal to a regular melee attack and will take a longer time to kill, unless the player assassinates their enemy.

The sword is usable in Multiplayer but with an infinite battery, like in campaign the sword has two major attacks, a lunge attack and a swing attack, the lunge attack is very powerful and can send the player flying towards an enemy if the reticule is red.

Changes from Halo 2 and Halo 3

In Halo 3 the sword has more of a light cyan tinge similar to its appearance in Halo: Combat Evolved but still has a tint of purple near the handle. It also has an angle near the handle, whereas in the two previous games it was curved. Players are now able to parry with the Sword. The power exerted by the swords hitting each other will drain both player(s) shields, but will not kill them unless one makes the fatal blow. The sword's lunge attack has been reduced for balancing purposes, aside from these changes in design and functionality, the power of the sword remains unchanged. In multiplayer the sword has a limited battery supply, the sword also takes more time to unsheathe.

In Other Media

In the Halo Graphic Novel, there is a variety of sword-type weapons that appear on a wall in the dueling chamber of the Infinite Succor. These range from apparent energy clubs to sickle-like plasma weapons. Also, the swords that Rtas 'Vadum and Kusovai duel with in the story change shape a number of times to exhibit the basic structure of the Type-1 with a few slight differences, as they are used for training, and not battle. In the story Second Sunrise Over New Mombasa, an Elite is shown with a very odd, light-pink, sword, with very thin blades.[2] Also, the Arbiter from Halo Wars uses two energy swords with a modified hilt and a hand guard. In the Halo Evolutions story Headhunters, an energy sword is described that is composed of a reddish energy combined with the white flicker of electricity, which gave it a glow that was blood-colored. In concept art for Halo: Reach an energy sword is seen with several spikes protruding from the side. It is unknown at this time if it has been made into the game.

Tactics

There are two ways a player in Halo 2 and Halo 3 can attack, the first is to lunge with the energy sword. With this, the player lunges forward at the other player. However, this only works when the aiming reticule is lit red, indicating that the opposing player is within range. The second attack is the simple melee, this performs a quick underhanded swipe.

Campaign

  • In Halo 2 the sword is extremely valuable against Elites in campaign. When facing sword-wielding Elites a sound tactic is to jump and lunge attack them. This will kill them quickly and save your shields or your life on higher difficulties.
  • In both Halo 2 and Halo 3 the Energy Sword is the best anti-Flood weapon, as it will destroy Flood Combat Forms in one strike. Although if an infected Elite still has its shield, it may take two swipes, depending on the difficulty setting.
  • In Halo 3 the sword is very hard to come by in the campaign unless facing the Flood, or willing to betray an Elite ally on The Covenant or Floodgate by sticking him with a grenade.
  • A Battle Rifle/Sword combination is the best combo to use against Ultra Elites on higher difficulties by first laying a clip into the Ultra at range, then getting in close and performing a quick swipe or lunge with the sword.

Multiplayer

  • The sword is easily one of the best close range weapons to use in Halo 2. The best tactic is to lay into an enemy player with your secondary weapon getting closer, then when within range perform a quick swipe with the sword for the finishing move. However since there is no way of telling which player has the sword, or no sound way to stop it, it has often been labeled as a cheap tactic.
  • Using Active Camouflage with the sword in Halo 2 is not a wise thing to do as the sword in Halo 2 is still visible with it active. In Halo 3 however, using the sword with active camouflage is a sound tactic as it will now cover the sword when picked up.
  • In Halo 3 the sword lunge is shorter, and the player cannot perform a quick strike, and in addition, the sword is now visible on the character's leg. In order for the sword to be most effective the player must lure a player into a trap where the sword will become effective; camping with the sword in a corner and waiting is the best way to use it to its fullest extent. As a special note, there is a range difference between the B button melee, and the right trigger lunge. The lunge has the maximum range, whilst the B button seems to only work at 1/2 to 3/4 the range. This is, most likely, for balancing, as the B button swings the sword at a much, much faster rate.

Advanced Tactics

  • It is possible to dodge a blow from the Covenant Energy Sword. To do this, one must move quickly to the right when facing the lunging opponent, towards the hand which does not hold the sword. Conversely, to prevent your target from dodging your lunge, simply jump; jumping reduces all chances of missing or being dodged by an opponent.
  • In Halo 3, a new feature has been added so that players can parry their opponent's sword by meleeing or lunging at the same time. If you pull the right trigger right before the other person makes contact, a parrying electric clash is produced, but you do lose some or all of your shield. However, when you get down to no shields, a sword clash will not affect your health, though your screen will flash bright red. This is sometimes known as "Fencing", and can be a game, first to die loses, a useful tactic to use in sword-on-sword fight is, once you parry, melee with the sword. If you time it well enough the sword fight can last indefinitely.
  • Jumping can make the Energy Sword much more fearsome, brutally effective and accurate. Jump and point your reticule down, waiting until it turns red to lunge at the opponent.
  • In Halo 2 avoiding a sword lunge is extremely difficult, if timed correctly and with a bit of luck, side stepping in the direction of the enemy players free hand may save your life, however this is often difficult. In Halo 3 avoiding the sword lunge can be done by using either a Brute Shot or a Shotgun, there is still some difficulty in pulling it off, but the odds of killing a enemy player using the Sword is much greater than on Halo 2.

Dual Wielding

The Energy Sword is non-dual wieldable in any of the present Halo games. It is, however, physically possible to wield two swords at once in the accepted canon. The reason the Energy Sword is non dual-wieldable in game is because it kills most enemies in one hit, so dual wielding would not be necessary. Although, in the Bungie vidoc "Et tu, Brute?" it does show an early animation of an Elite slashing and impaling a Jiralhanae with two swords. To negate this, Bungie removed all possibility of dual-wielding.

In the Halo Graphic Novel, Rtas 'Vadum and Kusovai dual wield swords while in a training exercise, as well as throughout The Last Voyage of the Infinite Succor. Dual Energy Swords are used to fight the growing Flood infestations of the ship. In concept art of Halo Wars, an Elite is seen dual wielding Energy Swords. Dual-wielding is confirmed in Halo Wars as the Arbiter is able to use two energy swords.

Trivia

  • The Energy Sword does not appear in Halo 3: ODST, making one of the four weapons from Halo 3 not to appear in Halo 3: ODST. The other weapons not appearing in the game are the Battle Rifle, the Sentinel Beam, and the Elite Plasma Rifle is replaced by the Brute Plasma Rifle. The reasons why the Energy Sword does not appear in Halo 3: ODST is due to being no Elites in the game. Though, near the deceased body of a Sangheili, one can find a depleted Energy Sword.
  • The Energy Sword in Halo: Combat Evolved had a fail safe switch that activated when the user released it, causing the sword to dissipate in a blue explosion, leaving the player unable to use it, similar to the Fuel Rod Gun. It is not explained why the failsafe was removed from the sword in Halo 2 and Halo 3 but is most likely not present for gameplay reasons.
  • In 2008, this was to be released by Jasman Toys to go with their other laser tag weapons; the Plasma Pistol and Plasma Rifle. However, its release has been canceled or delayed, due to the very pointy tips of the blade.
  • The Energy Sword in Halo 2 can be used to cut the corpses of flood combat forms so that they cannot be re-infected by infection forms. The cutting process drains 2.5% battery. However, even a sword without any battery left can be used cut combat form corpses.
  • It was originally going to be usable in Halo: Combat Evolved, but was cut when the game became a First-Person Shooter. [3]
  • In the Halo 3 Vidoc "Et Tu, Brute?" there is a Brute Chieftain wielding an Energy Sword, this is however never seen in the hands of Brutes in the final game, possibly because of it being a signature weapon of the Elites. It would also undermine the Brutes, who focus instead on more barbaric, but effective, projectile weaponry.
  • The Fable 2: Limited Edition comes with an Energy Sword for in game use, to coincide with the use of the MJOLNIR armor.[4]
  • In the Halo: Graphic Novel, Rtas 'Vadum is seen with two Energy Swords that are shorter and thinner than the regular type. Two possible reasons would be that it may be a different energy weapon, or it could just be the artistic style of the drawing.
  • In Halo 2 and Halo 3, a glitch can be performed to give the player a Silhouette Sword.
  • In the Halo Graphic Novel, there is a variety of sword-type weapons that appear on a wall in the dueling chamber of the Infinite Succor. These range from apparent energy clubs to sickle-like plasma weapons. Also, the swords that Rtas 'Vadum and Kusovai duel with in the story change shape a number of times to exhibit the basic structure of the Type-1 with a few slight differences.
  • In Halo 3, 7 Forerunner glyphs are visible on each side of the Energy Sword's hilt.
  • In Halo: Combat Evolved on the PC, in DevMode, if you bump-possess an Elite with an energy sword, the sword isn't seen on your HUD, but when you get close to an enemy, you will hear a noise and the enemy is either dead or wounded, meaning that the sword works without pressing any buttons. If you walk over another weapon as an Elite with a sword, he will pick it up, and you will be unable to use the sword anymore.
  • The battery power of the Energy Sword will last longer when fighting the Flood, draining about 2%-5% of the battery per kill.
  • It is possible to get a Sword Spree Medal with an Energy Sword that's out of battery.
  • In Halo Wars, the Energy Sword that Ripa 'Moramee wields is modified to have a different hilt. It is possible that many other high ranking elites are allowed to modify their personal weapons to a certain extent.
  • In Halo: Evolutions, a blood red Energy Sword is used by the Commando Unit.
  • The Energy Swords in Halo Wars have a significantly larger gap between the blades than in the First Person Shooter games. This may be due to it being an earlier model of the weapon or it may just be a style modification to fit the Halo Wars Elites who wield it.
  • One can see by the shape of the hilt that the Energy Sword was meant to be an Elite exclusive weapon. Its odd central protrusion is perfect for the two central fingers to grab on to, while the back fingers support them from behind. It is certainly not meant to be wielded by humans, as Spartan-IIs hold it in an uncomfortable-looking way; the main four fingers separate between the middle and ring fingers to accommodate for the central protrusion (two on each side) while the thumb acts as the only support from behind. Nevertheless, Spartans wield it just as effectively as any Elite.

Gallery

Sources

  1. Page 334 of the Halo Encyclopedia
  2. Halo Graphic Novel Second Sunrise Over New Mombasa
  3. Halo: Combat Evolved, E3 2000 Announcement Trailer
  4. http://www.joystiq.com/2008/10/16/fable-2s-spartan-armor-and-energy-sword-pictured/

Links

Internal


This article uses material from the "Type-1 Energy Weapon/Sword" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

From Marvel Database

This is the Sword disambiguation page.

A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

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This article uses material from the "Sword" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

Sword may refer to:

This is a disambiguation page, distinguishing subjects with similar names.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

This article uses material from the "Sword" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

ST Expanded

Up to date as of February 07, 2010

The Star Trek Expanded Universe Database is for fanon and related content. See Memory-Alpha.org for the canon Star Trek wiki.

A sword is a hand-held, bladed weapon common in pre-industrial humanoid cultures.

Often swords and depictions of swords are used symbolically long after their offensive capabilities are eclipsed by higher-technology weaponry. Klingons wear multi-bladed swords and daggers in everyday dress. (TNG and DS9 various, Star Trek: Operation Beta Shield)

The Starfleet Marine Corps carry a cutlass as part of their standard equipment. (Star Trek: New Order)

Root brought a pair of Japanese swords with him on to the USS Mumbai. They were stored in the ship's armoury. (TOSS # 33: "Daishō")

External links


This article uses material from the "Sword" article on the ST Expanded wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

A sword

Swords were archaic bladed weapons used primarily before lightsabers were invented. Like lightsabers, they came in different forms (long, short, double-bladed, etc.) and could cut through many materials of lesser hardness than themselves.

Different types of sword made from different metals were sharper or harder, therefore able to do more damage, and powered swords (with vibro technology) could cut through most things. Regular swords were made out of metal (such as aurodium, obsidian, or others), plasteel, or highly bonded poly-layered ceramics. Many swords, particularly at the time of the Jedi Civil War, were able to block lightsabers, and cut through things such as personal energy shields. This was possible because certain minerals (such as cortosis or phrik) existed that were resistant to lightsabers, and were used in the creation of such weapons. Lightsabers themselves were considered a type of sword, and were sometimes referred to as "laser-swords."

This gave the Sith and Jedi more variety in what they could choose to fight with, and many turned away from the traditional lightsaber. One such Dark Jedi who used a sword as opposed to a lightsaber was Ludo Kressh. Kressh's war sword was double-bladed, and, like a double-bladed lightsaber, was very dangerous to use. Naga Sadow also used a Sith sword. It was generally the Sith or Dark Jedi who used swords because it was thought to be "barbaric" by the Jedi, while ordinary people were better off using ranged weaponry. It was said that some Sith and Dark Jedi preferred the more visceral feel of metal cutting flesh to a blade of virtual light doing the same thing.

Sith blades were generally blended with cortosis (and therefore were a form of cortosis alloy) to protect them against lightsaber sparring damage. A pure cortosis blade or a blade made from cortosis ore also had the ability to cause lightsabers to short out for a small period of time on contact due to its metallic properties and energized state in this pure form. However, due to the fact that cortosis ore is extremely brittle, it was not often used like this.

Although an ancient and obsolete weapon by the time the Galactic Empire rose to power, the Sanyassans were known to use swords during the Galactic Civil War. Mustafar bandit swords were another more modern variation, and other swords were used by primitive cultures and certain martial arts/combat forms.

Appearances

  • Star Wars: Knights of the Old Republic
  • Star Wars: Knights of the Old Republic II: The Sith Lords
  • Darth Bane: Rule of Two
  • Jedi Apprentice: The Mark of the Crown
  • Star Wars Episode I: The Phantom Menace (Mentioned only)
  • Star Wars Starfighter: Crossbones
  • The Approaching Storm
  • Boba Fett: Hunted
  • Shatterpoint
  • MedStar II: Jedi Healer (Mentioned only)
  • Star Wars: Purge
  • Coruscant Nights I: Jedi Twilight (Mentioned only)
  • Star Wars 10: Behemoth from the World Below (First mentioned)
  • Star Wars: Galaxies
  • Ewoks: The Battle for Endor (First appearance)
  • Ewoks 4: Valley of Evil
  • Star Wars: Empire 19: Target: Vader
  • The Pirates of Tarnoonga: A Droid Adventure

Sources

See also


This article uses material from the "Sword" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

SWG Wiki

Up to date as of February 04, 2010

From SWG Wiki

Schematic Obtained In: Weaponsmith >> Novice Weaponsmith
Skill Needed to Use: Brawler >> One Handed I: Sword Techniques
Item Type: Weapon >> Melee Weapon >> One-Handed
Resources Required:

Complexity: 15
Requires: Generic Crafting Tool
XP Gained: ?? Weapon Crafting XP (normal) / ?? Weapon Crafting XP (practice)
Relevent Experimental Properties:

  • Experimental Damage
    • Attack Speed
      • Shock Resistance: 100%
    • Maximum Damage
      • Shock Resistance: 100%
    • Minimum Damage
      • Shock Resistance: 100%
    • Wound Chance
      • Shock Resistance: 100%
  • Experimental Durability
    • Unit Integerity
      • Shock Resistance: 100%
  • Experimental Efficiency
    • Attack Health Cost
      • Shock Resistance: 100%
    • Attack Action Cost
      • Shock Resistance: 100%
    • Attack Mind Cost
      • Shock Resistance: 100%
  • Experimental Range
    • Maximum Range Modifier
      • Shock Resistance: 100%
    • Medium Range Modifier
      • Shock Resistance: 100%
    • Minimum Range Modifier
      • Shock Resistance: 100%

This article uses material from the "Sword" article on the SWG Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Sword.gif
This item is in the Weapons class
Sword
Attributes: Atk:14, Def:12 +1
Hands: One-Handed
Weight: 35.00 oz.
Loot value: 25 gp.
Dropped by: Skeleton, Skeleton Warrior, Rotworm, Carrion Worm, Minotaur, Centipede, Smuggler, Lizard Templar, Pirate Skeleton, Pirate Cutthroat, Pirate Marauder, Hellfire Fighter, Sea Serpent.
Buy from: Shanar (Ab'Dendriel) 85 gp

Memech (Ankrahmun) 85 gp
Rowenna (Carlin) 85 gp
Habdel (Darashia) 85 gp
Willard (Edron) 85 gp
Esrik (Farmine) 85 gp
Uzgod (Kazordoon) 85 gp
Cedrik (Liberty Bay) 85 gp
Brengus (Port Hope) 85 gp
Blind Orc (Rookgaard) 85 gp
Sam/Turvy (Thais) 85 gp
Romella (Venore) 85 gp

Morpel (Yalahar) 85 gp
Sell to: Shanar (Ab'Dendriel) 25 gp

Memech (Ankrahmun) 25 gp
Rowenna (Carlin) 15 gp
Habdel (Darashia) 15 gp
Willard (Edron) 25gp
Esrik (Farmine) 25 gp
Raffael (Island of Destiny) 25 gp
Uzgod (Kazordoon) 15 gp
Cedrik (Liberty Bay) 25 gp
H.L. (Outlaw Camp) 7 gp
Brengus (Port Hope) 25 gp
Lee'Delle/Obi (Rookgaard) 25 gp
Robert (Svargrond) 25 gp
Sam/Turvy (Thais) 25 gp
Baltim (Tyrsung) 25 gp
Romella (Venore) 25 gp

Morpel (Yalahar) 25 gp
Notes: This weapon is usually found inside loot bags along with Maces. It can be used in Rookgaard, although people prefer Katanas than Swords. It is the third best sword in Rookgard. This Sword is also the only sword that is angled point down.
 
Skill vs. Creature vs Player
Avg Max Avg Max
40 23 46 12 23
60 35 69 17 35
80 46 92 23 46
90 52 104 26 52
100 58 115 29 58
Damage values assume attacker uses Offensive Fighting mode, and that target has 0 armor.

See also: Items.
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This article uses material from the "Sword" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Transformers

Up to date as of February 05, 2010

From Teletraan I: The Transformers Wiki

In a world full of fusion cannon, ion blasters, and laser rifles, when the chips are down, the best thing a huge transforming robot can rely on in a fight for the future of the universe is a sharpened hunk of metal.

Swords are ubiquitous in the world of Transformers. Many bots have one or more of these in varying arrangements. Knives show up every so often too, and one guy was once issued an energy weapon with a bayonet.

Swords range from Grimlock's energon sword, to Vector Prime's weapon that can slash reality, to the blades that Starscream had during the Unicron trilogy, to the dinky little dagger that Armada Megatron and Cybertron Hot Shot carried at the same time.

Note that the aforementioned Megatron and Hot Shot carried enough firepower to level some of the smaller states of the Union.

In a real-world sense, swords are often seen as one of the cooler melee weapons, and humans have used them in their own wars quite often, relenting only when guns and so on started getting a little more reliable. And they still issue knives anyway, sometimes sticking them on the guns.

Mecha series (and let's face it, the only thing missing from Transformers to make it a traditional mecha show is the fact that they don't really need a pilot) focus on the cool giant robot interaction. And when that interaction involves combat, why not grab a sword? A clash of blades is almost iconic in fighting imagery--and if you say there's no place for that in science fiction, there's a film series you should see called Star Wars ...

You left a piece out!

This article is a stub and is missing information. You can help Teletraan I: The Transformers Wiki by expanding it.


This article uses material from the "Sword" article on the Transformers wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Traveller

Up to date as of February 05, 2010

From Traveller Wiki - Science-Fiction Adventure in the Far future

Sword; The standard long-edged weapon, featuring a flat, two-edged blade. It may or may not have a basket hilt or hand protector. A scabbard to carry the sword may be attached to the belt, or to straps (or a sash) over the shoulder. Blade length may vary from 700 to 950mm. (1000 grams; Cr150; TL 1)

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises and by permission of the author.
Book 1 Characters and Combat
The Traveller Book

This article uses material from the "Sword" article on the Traveller wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

YCM

Up to date as of February 06, 2010

From Yu-Gi-Oh Card Maker Wiki

Sword
Image:Back-EN.png
English: Sword
Attribute: EARTH Image:Earth.png
Types: Warrior/Effect
Level: 2 Image:Star.pngImage:Star.png
ATK/DEF: 0/1000
Card Lore: You can Special Summon this card from your Deck in face-up attack when a monster you control declares an attack. Then, negate your attack and this card attacks instead. Destroy any monster that is attacked by this card at the end of the damage step.
Sets with this Card:  ???
Rarity: Common
Card Limit: Unlimited
Other Card Information: Gallery - Rulings
Appearances
Tips - Errata - Trivia
Lores - Artworks - Names
Facts about SwordRDF feed
Level 2  +

This article uses material from the "Sword" article on the YCM wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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