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Super Star Wars
Publication information
Developer(s)

Sculptured Software

Publisher(s)

LucasArts

Release date

November 1992[1]

Genre

Action game

Modes

Single player

Rating(s)

ESRB: Everyone (E), ELSPA: 3+

Platform(s)

Super Nintendo Entertainment System, Virtual Console

Chronology

Super Star Wars is the first of a series of three Super Nintendo games based on the original three films of the Star Wars series. In 2009 the game was released on the Wii's Virtual Console. The term Super Star Wars can refer to the first game or to all three games collectively. All three are essentially platform games, although they all have stages which feature other challenges, such as driving a landspeeder or piloting an X-wing. All three games also feature multiple playable characters with different abilities.

Contents

Plot and gameplay

Generally, Super Star Wars can be said to follow the Star Wars Episode IV: A New Hope plot closely, although some allowances must be made to adapt the story to suit a platform action game. For example, instead of simply buying C-3PO and R2-D2 from the Jawas, Luke Skywalker must fight his way to the top of the Jawa Sandcrawler while leaping from a series of moving conveyor belts. Later stages allow the player to control smuggler and pilot Han Solo or Chewbacca the Wookiee.

Weapons

Power-Ups

Title Screen
  • Plasma Shield - Temporary invulnerability (Looks like a yellow shield)
  • Thermal Detonator - Clears screen of enemies (Looks like a small white box with black stripes)
  • Health (Small and Large) - Regains health (Large gives more health) (A Heart)
  • Time - Increases time to finish the level. Counts down from 50 in units of 10. (A Clock and numbers)
  • Bonus - 2x Points. Several can be picked up to increase the multiplier by 2,with 8x the maximum (Darth Vader's head)
  • Health Sword - Increases size of health bar to hold approximately one large health. (Lightsaber)
  • Extra Life - One more life (The Character your playing as head)

Enemies


Bosses

Levels

Luke Skywalker fighting in the Tatooine desert.
  • Level 1:The Dune Sea-Boss:Sarlacc Pit Monster
  • Level 2:Landspeeder
  • Level 3:Sandcrawler (Outside)
  • Level 4:Sandcrawler (Inside)-Boss:Lava Beast Jawenko
  • Level 5:Land of the Sandpeople
  • Level 6:Land of the Banthas-Boss:Banthas,Mutant Womprat
  • Level 7:Landspeeder 2
  • Level 8:Mos Eisley
  • Level 9:The Cantina-Boss:Kalhar Boss Monster
  • Level 10:Mos Eisley 2-Boss:IHCC(Imperial Hover Combat Carrier)
  • Level 11:Death Star Hangar Bay-Boss:Imperial Loader Droid
  • Level 12:Death Star Detention Block-Boss:Detention Guard Boss
  • Level 13:Tractor Beam Chasm-Boss:Tractor Beam Power Level
  • Level 14:Death Star Surface
  • Level 15:Death Star Trench Run-Boss:Darth Vader's TIE Advance

Critical reaction

The entire Super Star Wars series earned mostly acclaim from both critics and fans. Its graphics were considered cutting-edge for their time, with the driving stages employing mode 7 graphics, a primitive form of 3D of which the Super Nintendo hardware was capable. Particularly well-received was the game's lush sound, with its accurate representation of the film's famous John Williams soundtrack. On the negative side, the entire series would develop a notoriety for its unforgiving difficulty, which would often frustrate even skilled players.


This article uses material from the "Super Star Wars" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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