A Pet is a non-combatant NPC, loyal to a player, that generally requires a certain level in Summoning to own. Typically, a player must raise a pet to maturity by feeding and interacting with it. A player may have only one pet of each type (most notably God birds) but may own 2 pets of differing types beginning at level 1 Summoning, along with 2 more for every ten levels starting at level 11.
A player may only have one pet, familiar, or quest NPC (e.g. Zanik) active (following the player) at one time. Players can manage pets while active through the familiar interface, by using food on them, by left-clicking, and with direct interaction by right-clicking.
Pets may be stored in the bank or inventory, or you can store up to 10 in the recently introduced menagerie room of the player-owned house. Pets stored in the menagerie are inactive, requiring no care. Unlike familiars, pets may be brought into Summoning-free zones.
A pet fish may be obtained from Harry's Fishing Shop in Catherby, provided the player has a fishbowl containing water and seaweed (in that order). Players will need to use fish food on their pet fish to keep it alive.
A pet spider called Eek is given as a reward for the 2009 halloween event.
The majority of pets require an appropriate Summoning level to be obtained, raised, and kept. With the exception of the Broav used in While Guthix Sleeps, pets have no real use than as 'decoration' or as a way to show off a player's Summoning level.
When a pet is first obtained it will be a baby/hatchling/chick, with the exception of the Broav, which is captured as an adult using the Hunter skill, the Ex-ex-parrot which is undead, and the creatures you can obtain from the Soul Wars minigame because they are also undead.
A player can monitor a pet's growth and hunger in the Summoning tab. Doing so is important, because if a pet's hunger level reaches 100% it will abandon its owner. Younger pets require food at a higher frequency than their adult counterparts, but the frequency of feeding does not affect a pet's growth rate.
Some young pets require more interaction with the player than just being fed. Kittens must be petted and played with, for example, or they will grow up disliking the player.
At 100% growth, the pet will mature into its next form. Certain pets have only one intermediate stage to maturity, but others have two, and notably the God birds have three.
Certain pets require incubation in their first stage, which requires them to be placed in an egg incubator found in the Pet shops in Taverley and Yanille. Players will receive a chat box notification when the egg has hatched. Any pet hatched in an incubator will remain there, hungering, until the player chooses to retrieve it. Pet shop owners are also the only NPCs that sell specific foods for pets.
A player may speak with a pet once they are 10 or more Summoning levels above the required Summoning level to obtain that pet. Unfortunately, this means communication between pets above the level of 90 is impossible, with the exception of the monkey which the player may speak to with the M'speak amulet from Monkey Madness.
While raising pets, some players have noted that growth is much faster while doing click-heavy tasks such as agility courses or hunting, than while doing click-light tasks such as fishing or woodcutting.
|n/a||-||Cat||Cooked and raw fish, or milk (only needs to eat as a kitten)||Gertrude, after Gertrude's cat||6|
|4 (5 slayer)||Creeping hand||Leather gloves||Soul Wars||1|
|4 (25 slayer)||Minitrice||Limpwurt root||Soul Wars||1|
|4 (40 slayer)||Baby basilisk||Eye of newt||Soul Wars||1|
|4 (70 slayer)||Baby kurask||Bones||Soul Wars||1|
|4 (85 slayer)||Abyssal minion||Ashes||Soul Wars||1|
|4||Rune guardian||Revitalisation near a Runecrafting altar||Rune Mechanics||1|
|10 (27 hunter)||Gecko||Flies and beetle bits||Caught||4|
|10||-||Platypus||Raw fish||Caught (As a First Resort quest)||3|
|23||Broav||Mort Myre Fungus||Caught (While Guthix Sleeps quest)||1|
|30||-||Penguin||Raw fish||Hatched (Zoo keeper)||3|
|40||-||Giant crab||Raw fish||Purchased||5|
|50||-||Raven||Ground fishing bait as a chick, fishing bait as adult.||Hatched (nest)||6|
|70||- -||Saradomin owl||Ground fishing bait as a chick, fishing bait as adult.||Hatched (nest)||1|
|70||- -||Guthix raptor||Ground fishing bait as a chick, fishing bait as adult.||Hatched (nest)||1|
|70||- -||Zamorak hawk||Ground fishing bait as a chick, fishing bait as adult.||Hatched (nest)||1|
|71||Ex-ex-parrot||Rock fragments||Responsibility (Rocking Out quest)||1|
|72||Cute phoenix eggling||Ashes||Hatched (Phoenix Lair Distractions and Diversions)||1|
|72||Mean Phoenix Eggling||Ashes||Hatched (Phoenix Lair Distractions and Diversions)||1|
|80||-||Raccoon||Raw meat and fish||Caught||3|
|85||-||Vulture||Ground fishing bait as a chick, fishing bait as adult||Hatched (Vulture drop)||6|
Bananas and fleas
|99||-||Baby dragon||Vast amounts of raw meat, fish and chicken||Hatched (dragon drop)||4|
When pets were first released, many players complained that pets still required food even when fully grown, unlike the cats, which required no feeding once a kitten had grown up. This was explained as stress on the server as having a pet or familiar out all the time would inevitably slow them down. This is also the reason why timers are implemented and no familiars are allowed in high player density areas such as the Grand Exchange. Pets being high maintenance ironically detracted the players that would likely have the ability to own the higher levels, and wouldn't consider keeping them out other than for Alching, Fletching or other similar passive near-bank activities. This rings true especially for pets with non-stackable food, which is the majority. Familiars however filled the gap that many thought pets would take, as skill/combat aids and beasts of burden, leaving pets largely ignored for lack of any ability.