This is the Stretch disambiguation page.
It serves to clarify the difference between several closely named or closely related articles.
A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes
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![]() The power of Stretching |
The Stretch is a four-door "stretch" limousine which has appeared in the following games:
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The Stretch's design varies in each game, being modelled after the most common American limousines of their respective depicted periods:
Despite being a limousine, it is a 4-door vehicle, meaning it is only capable of carrying 4 passengers. Trunk-mounted "boomerang" TV antennae are depicted in the GTA Vice City, GTA Advance, GTA Vice City Stories and GTA IV renditions of the Stretch. Detailing within the passenger compartment of the limousines vary between games but remained largely unremarkable until GTA IV, wherein the passenger compartment features LED lighting in the floor and ceiling, a mini-bar and two television screens. GTA IV's Stretch also features more durable windows (particularly side windows) than other cars in the game - they can withstand a significant amount of gunfire before shattering.
The Stretch comes in somewhat limited color varieties: in GTA III, GTA Liberty City Stories and GTA Vice City Stories, it is available in only dark grey, light grey and white, with a black variant available in two GTA III missions; in GTA Vice City, it is only available in white, with the exception of a gold variant used by Candy Suxxx during "Martha's Mug Shot", and a black variant used by Avery Carrington during cutscenes for his missions (unobtainable to the player); in GTA San Andreas, it is available only in white, but can be modified and painted any color in a Transfender workshop; note, however, that only the upper portion of the Stretch can be given a custom color (one Stretch can be found during the mission "Jizzy" that is black on the lower portion, although obtaining this Stretch is extremely difficult).
![]() Grand Theft Auto III (Rear quarter view). |
![]() Grand Theft Auto: Vice City (Rear quarter view, without sunroof). |
Grand Theft Auto: San Andreas (Rear quarter view). |
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![]() Grand Theft Auto: Liberty City Stories (Rear quarter view). |
![]() Grand Theft Auto: Vice City Stories (Rear quarter view). |
![]() Grand Theft Auto IV (Rear quarter view). |
![]() Interior of the passenger compartment in GTA IV's Stretch. |
Being a large, multi-passenger vehicle with an extended drive axle due to its length, this vehicle is slow and lumbering despite its powerful V8 and rear-wheel drivetrain. Its length makes it difficult to maneuver through tight spaces and around corners at high speed, and its suspension is too soft, contributing to body roll. Its ability to absorb damage is not particularly impressive either, making the Stretch more of a specific-use vehicle, or a status-grabber, and a generally poor choice for primary transportation, or for evading cops. Unfortunately, it can only fit three passengers, and thus cannot be used to transport extra gang members in GTA San Andreas, like the Coach or Bus can.
As seen during the opening cutscenes of the missions Four Iron, Demolition Man, and Two Bit Hit, Avery Carrington appears in possession of a unique black Stretch. The Stretch cannot be obtained in the mission as it appears only in the cutscenes. But if the player activates the black traffic cheat, and locates a Stretch, they can own one.
In the mission "Martha's Mug Shot" in GTA Vice City, there is a chance to get a special gold Stretch. To obtain this start the mission, then after it starts there will be the limo out in front of the films studios. Go up to it and shoot the driver in the head with an assault rifle, or a sniper rifle. When the driver dies the door will be open, and you can get in. When you are in it kill Candy, resulting in the player failing the mission. After it ends stow it in a garage and now it will always be there.
If you do this and you pass the mission the Stretch will vanish from your garage. You can also start the mission out if you kill the driver. If you do this and you stay in it until Candy gets in, the game would act as if you were the original driver (you also have no control, other than changing radio stations). If you shut the door before you enter a garage the door will be locked and you will have to start the mission again.
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A black Stretch similar to that ridden by Avery Carrington. |
![]() A gold Stretch in GTA Vice City, obtained from "Martha's Mug Shot". |
During the mission "Ice Cold Killa" in GTA San Andreas, there is a completely black Stretch that is available for the player to obtain. To get this start the mission, then go to the Pleasure Domes. There will be two of them parked out front of the club. So you can pick one of them and save it in a safehouse garage. This is extremely easier to obtain the Stretch in the mission Jizzy. Also note that there are two cheats available to get the Stretch; the black traffic cheat, and the Stretch spawn. cheat.
The unique white Stretch with a black underside can be obtained in GTA San Andreas via the mission "Jizzy" during the last assignment in the mission to kill one of Jizzy's prostitutes who has decided to become a preacher's mistress. Both individuals ride the aforementioned Stretch escorted by a black Huntley, and the player is required to kill the preacher, the prostitute, and their escort.
Due to the nature of the mission, obtaining the Stretch can be difficult; the mission will often result in the Stretch bursting into flames and exploding. Drive-by shooting may be employed, damaging the Stretch; it is also difficult to forcefully stop the vehicle because the player drives a much lighter Broadway, let alone catch up with it; the Stretch will also crash into a sculpture in the middle of the City Hall, thereby possibly resulting the vehicle resting upside down and exploding subsequently.
So the only two ways to obtain this are: try to destroy the Stretch near a safehouse with an active garage, and push the wreckage in. Or try to pin in against an obstruction such as a wall of a building, and shoot the driver in the head with something. Once you do this get in (after you killed the Preacher, and supposedly the prostitute) and do a drive-by on Jizzy's Broadway thereby failing the mission. Then put the Stretch in a garage.
There is, though, a much easier way: Obtain the Black Stretch (see previous section), then take it to a TransFender, choose "Colors" and put the car's color in white. The bottom will stay black.
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The black Stretch in GTA San Andreas. |
A white-black Stretch in GTA San Andreas. |
The Stretch is only used in a few missions, and is usually found in the more affluent areas in each city, such as Staunton Island and Shoreside Vale in Liberty City, Starfish Island in Vice City; Calton Heights, Juniper Hill, Paradiso, and Palisades in San Fierro; Mulholland, Richman, and Rodeo in Los Santos; and The Strip and Prickle Pine in Las Venturas.
GTA III
GTA Vice City
GTA San Andreas
GTA Vice City Stories
GTA IV
The Character Stretch Glitch is a glitch that occurs in all Halo games, where an in-game character model is stretched to a physically impossible extent. Some have compared the effect to rubber. Some people think when the corpse settles it stretches to fit its position (i.e: hanging off edge.)
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It happens quite often in the original Halo. Whenever a corpse's body part hangs off an edge, the body part stretches at very awkward angles. An extreme case of this can be witnessed on a level where there are stationary energy shields. If a player standing on one dies, and the shield goes down, the body will float in midair in an extremely contorted manner. This is due to the fact that, unlike the other Halo games, there are only a few death animations, unlike in Halo 2 and 3 where the body can end up in any position. If the body rests off a ledge, the programming of the game tries to bring part of it down to a solid surface, but if the center is on a surface than the game engine won't make the body fall off the ledge.
On Halo 2, one method of doing this is on the multiplayer level Midship. It requires two players. Where some ramps lead up to the higher level, there seems to be some sort of shield generated from blue plasma. Have a player crouching behind it (on the platform) and have them melee the shield, preferably with the Energy Sword, and then assassinate the other player. There is a 10% chance that when the player dies, his/her neck will stretch through the shield. Other outcomes include spasms in the player's corpse, or a combination of the spasms and the long neck (although the chance of this happening is very low). The other 90% of the time, the character's model will "air swim" -- its arms will shake in a swimming fashion.
Also, in the campaign level Gravemind (level), it is possible to stretch Grunt corpses. To do this you must wield a Brute Shot, and when clearing the Covenant jails, melee the Grunt bodies into the cells. There should be a small pit at the back of the cell, and meleeing the Grunt bodies to the invisible wall should stretch their limbs past the invisible wall. If you continue to melee, the body should fall into the pit.
The glitch is most noticable in Halo 3. If a player hits a a solid object such as the ground, a wall, a pillar, a ledge, or a ceiling with a lot of force, there's a chance that their corpse will stretch at bizarre angles, such as their heads and arms being underneath their body for split seconds. This can be easily witnessed in Theater. It should be noted that the more inflexible components of a character's model, such as the head and armored parts, do not stretch; it only the areas between the joints are affected by the glitch.
Methods of launching bodies against surfaces at high velocities include being smashed into a ceiling by a Trip Mine or other explosive; being sent flying by a fast-moving vehicle such as a Banshee; or being struck with a well-placed Energy Sword or Gravity Hammer blow.
There are other chances of this happening. In the Halo 3 Beta, a body stretch glitch causes the player's head to be stuck in the platform on the starting bases of Valhalla. Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on Sandtrap.
Some claim it has also been caused by lag.
It can also be seen in the Halo 3 campaign. When you destroy a Scarab Tank's power core at just the right moment, you occasionally get shot into the air. If you clear the map boundary, your limbs will all stretch for a second or two. Another way to see this is when in theater mode on the level Halo: when a player falls through one of the platforms, pause as soon as the player hits the ground. Go up to the body and most of the time, the player's neck and/or other limbs will be stretched. Marines sometimes also stretch if caught in an explosion.
Another way of doing this is on a map that has a high boundary, such as Sandtrap -- simply make your body fall from a great height. This can be done by making a floating platform high up, standing on it and dying so your body falls off. When your body hits the ground, it's very likely that it will stretch.
Another Scarab Tank method involves shooting the Scarab's knees until it stops moving. While it is immobile, jump on a "kneeflapcap" or anywhere on the Scarab's leg and wait for it to start moving again. As soon as it lifts its leg, you will be sent flying really fast and if your lucky enough to hit a solid surface, you will stretch almost every limb in your newly-made corpse. For better results, try standing right on top of the "kneeflapcap" so you will be shot straight up. You should hit the invisible ceiling and stretch violently.
![]() Marines being stretched during Halo 3's campaign. |
![]() A Spartan's neck stretches after a Banshee collision on Sandtrap. |
![]() A Spartan is stretched on Narrows. |
![]() Elites' bodies can stretch, too. |
![]() Stretched necks seem to be quite common. |
![]() A Grunt, stretched in Halo 3. |
Stretch droids were larger versions of the Otoga-222.
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