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City of Heroes

Up to date as of January 31, 2010

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Overview

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Stone Melee lets you use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself. It is a Brute primary power set and a Tanker secondary power set.

Power Tables

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Brute

Stone Melee is available as a primary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
Stone Fist 1 Melee, Moderate Damage(Smashing), Foe Minor Disorient
Stone Mallet 1 Melee, High Damage(Smashing), Foe Knockback
Heavy Mallet 2 Melee, Superior Damage(Smashing), Foe Knockback
Build Up 6 Self +Damage, +To-Hit
Fault 8 Close(Targeted Area of Effect), Foe Knockback, Disorient
Taunt 12 Ranged(Targeted Area of Effect), Foe Taunt
Seismic Smash 18 Melee, Extreme Damage(Smashing), Foe Hold
Hurl Boulder 26 Ranged, High Damage(Smashing), Foe Knockback, -Fly
Tremor 32 Point Blank Area of Effect, Moderate Damage(Smashing), Foe Knockback

Tanker

Stone Melee is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Stone Fist 1 Melee, Moderate Damage(Smashing), Foe Minor Disorient
Stone Mallet 2 Melee, High Damage(Smashing), Foe Knockback
Heavy Mallet 4 Melee, Superior Damage(Smashing), Foe Knockback
Taunt 10 Ranged(Targeted Area of Effect), Foe Taunt
Build Up 16 Self +Damage, +To-Hit
Fault 20 Close(Targeted Area of Effect), Foe Knockback, Disorient
Hurl Boulder 28 Ranged, High Damage(Smashing), Foe Knockback, -Fly
Tremor 35 Point Blank Area of Effect, Moderate Damage(Smashing), Foe Knockback
Seismic Smash 38 Melee, Extreme Damage(Smashing), Foe Hold

Powers

The following are powers in the Stone Melee powerset.

Image:StoneMelee BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level 6 (Brute)
16 (Tanker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buffs

Image:StoneMelee_Fault.png Fault

A powerful stomp with your foot and you cause a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them. Fault deals no damage on its own.

Recharge Slow
Minimum Level 8 (Brute)
20 (Tanker)
Effects Close(Targeted AoE)
Foe Knockback, Disorient
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories Stuns
Knockback
Taunt

Image:StoneMelee HeavyMallet.png Heavy Mallet

A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.

Damage Superior(Smashing)
Recharge Slow
Minimum Level 2 (Brute)
4 (Tanker)
Effects Melee
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Knockback
Taunt

Image:StoneMelee HurlBoulder.png Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.

Damage High(Smashing)
Recharge Moderate
Minimum Level 26 (Brute)
28 (Tanker)
Effects Ranged
Foe Knockback, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Ranged Damage
Knockback
Taunt

Image:StoneMelee SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage Extreme(Smashing)
Recharge Slow
Minimum Level 18 (Brute)
38 (Tanker)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Holds
Taunt

Image:StoneMelee StoneFist.png Stone Fist

Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.

Damage Moderate(Smashing)
Recharge Fast
Minimum Level 1 (Brute)
1 (Tanker)
Effects Melee
Foe Minor Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness
Set Categories Melee Damage
Stuns
Taunt

Image:StoneMelee StoneMallet.png Stone Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.

Damage High(Smashing)
Recharge Moderate
Minimum Level 1 (Brute)
2 (Tanker)
Effects Melee
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Knockback
Taunt

Image:StoneMelee Taunt.png Taunt

Brute Description

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.

Tanker Description

Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level 12 (Brute)
10 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

Image:StoneMelee Tremor.png Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage Moderate(Smashing)
Recharge Slow
Minimum Level 32 (Brute)
35 (Tanker)
Effects Point Blank Area of Effect
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories PBAoE Damage
Knockback
Taunt

External Links

  • Stone Melee for Brutes at RedTomax.com
  • Stone Melee for Tankers at RedTomax.com

This article uses material from the "Stone Melee" article on the City of Heroes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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