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Staves: Misc

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Dofus Wiki

Up to date as of January 31, 2010
(Redirected to Staff article)

From Dofus

Staves are a kind of weapon. They are the primary weapon for Sadidas and Fecas (100%) and the secondary weapon for Osamodas and Pandawas (95%). Staves also deal damage in an AoE, hitting the target as well as the to the tiles left and right of the target tile. Most Staves can be made by Staff Carvers and maged by Staff Carvemagus'.

List of Staves


Below is an automatically generated table. It can be sorted by clicking the Sort button symbol
PLEASE NOTE: All updates must be done in the article page, not here.
Name Lvl AP Hands Damage Effects Conditions

'110' Spear

29

4

1

Aga Dou's Staff

81

4

1

Akwadala Staff

43

3

1

Ambusher-up

32

4

1

  • None

Barkritter Root

138

4

1

Bearman's Staff

20

4

1

Big Dakn Staff

33

4

1

Black Mel Root

103

4

2

Caribbean Staff

114

5

2

Carnivorous Staff

30

5

1

  • Steals 4~9 Air image:air.png
  • None

Cinati Root

120

4

1

Crystal Staff-Ball

35

3

1

Dakn Staff

29

4

1

Dark Treestaff

87

4

2

Deflower Staff

10

4

1

Disast Root

86

4

1

Dreggon Staff

124

5

2

Earlik Branch

129

4

2

Excellent Kings' Staff

60

4

1

Fake Magic Staff

25

4

1

Farle's Staff

80

5

2

Feca Staff

94

5

2

Flatu Lance

20

5

1

  • None

Floramor Root

144

2

2

  • Steals 1~10 Air image:air.png
  • None

Forgetfulness Staff

30

3

1

Froot Root

86

3

1

Gobball Master Staff

85

3

2

Gobbherd Staff

12

4

1

  • None

God Rod

67

3

1

Granny Candy's Stick

98

5

1

Great Crystal Staff-Ball

42

3

1

Great Fake Magic Staff

30

4

1

Great Kings' Staff

52

4

1

Great Leafy Staff

15

4

1

  • None

Great Tabi Staff

37

3

1

Great Twiggy Staff

7

4

1

  • None

Gwandpa Wabbit's Staff

32

2

1

Hook

55

3

1

Horned Staff

29

4

1

Initiate's Staff

1

4

1

  • None

Kaniger Staff

54

4

1

Kings' Staff

46

4

1

Koolich Staff

75

4

1

  • None

Kryst O' Ball

59

3

2

Lady Root

88

4

1

Leafy Staff

14

4

1

Magus Bwork staff

58

3

1

Marie Aigue's Staff

112

4

2

Minotot Sceptre

151

4

2

  • None

Mush Mishish Staff

191

4

2

Nidanwa Staff

62

4

1

Omniscient Crystal Staff-Ball

50

3

1

Palm Cane

134

4

2

Poopapink Staff

42

3

1

Powerful Leafy Staff

15

4

1

Powerful Tabi Staff

40

3

1

Powerful Twiggy Staff

9

4

1

  • None

Red Root Chileepaperz

106

4

2

Root 'Een

103

5

1

Root Well

143

4

1

Rotaflor Stem

119

3

2

Sacred Staff

16

3

1

Sandanwa Staff

80

4

1

Sangroku's Staff

120

4

1

Savage Root

54

3

1

Scrap Staff

85

4

2

Shika's Staff

80

5

1

  • None

Shodanwa Staff

46

4

1

Simple Kings' Staff

41

4

1

Small Crystal Staff-Ball

28

3

1

Small Dakn Staff

24

4

1

Small Fake Magic Staff

20

4

1

Small Leafy Staff

13

4

1

Small Tabi Staff

30

3

1

Staff Amished

60

5

2

Staff Bonely

14

3

1

Staff Igraf

70

6

2

Staff Renzi

30

4

2

Staff Ro

40

4

2

Staff Ternoon

50

5

2

Staff of Dina Mite

40

5

1

Staff of the Wandering Bandit

30

6

2

  • None

Strawaff

32

2

1

Studded Staff

107

4

2

Tabi Master Staff

34

3

2

Tabi Staff

34

3

1

The Chapstick

37

3

Please contribute with the number of hands required to wield the weapon

The Hagogue Root

120

4

1

Thrusty Staff

176

4

2

Tofu Master Staff

56

3

2

Tont'Ata Staff

40

5

1

Treechnid Root Staff

30

2

1

Treechnidis Vivitus

34

2

1

Treestaff

45

4

2

  • None

Tremendous Dakn Staff

37

4

1

True Fake Magic Staff

35

4

1

Twiggy Staff

2

4

1

Tynril Rhizome

186

4

1

Wa Wabbit's Staff

25

5

2

  • None

Wobot Staff

60

4

1

Yondanwa Staff

93

4

2

Zoth Master Staff

158

5

1

Name Lvl AP Hands Damage Effects Conditions
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This article uses material from the "Staff" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010
(Redirected to Staff article)

From Final Fantasy Wiki

Rosa wielding the Staff in Final Fantasy IV DS.
Staff in Final Fantasy V.
For the wiki's staff, see: Project:Staff

Staves (つえ Tsue) are a recurring set of weapons from the Final Fantasy series. They are usually wielded by those who practice White Magic, while practitioners of Black Magic tend to wield Rods instead, though this relationship has been reversed in recent games like Final Fantasy IX and Final Fantasy XI. Recurring staffs are Rune Staff, Power Staff (which is more suited for improving Attack power), Healing Staff, and the Sage Staff, which is usually the ultimate of this weapon type.

Prominent staff users are Tellah, Porom, and Fusoya of Final Fantasy IV, Aeris of Final Fantasy VII, and Vivi of Final Fantasy IX.

Contents

Appearances

Final Fantasy

Staves can be equipped by the White Mage and Black Mage classes. The Monk class can also equip some staves.

List of Staves:

Final Fantasy II

Staves, also known as Canes, can be equipped by everyone in the party, though Minwu is the only character that comes with one equipped by default.

List of Staves:

Final Fantasy III

Staves can be equipped by Magic-based jobs, excluding the Black Mage Job.

List of Staves:

Final Fantasy IV

A Staff in Final Fantasy IV

Staves can be equipped by Tellah, Porom, Child Rydia, Rosa, Paladin Cecil, and Fusoya, though the DS remake removed Cecil's ability to wield them.

List of Staves:

Final Fantasy IV: The After Years

List of Staves:

Final Fantasy V

Staves can be equipped by Magic-based Jobs, excluding the Black Mage and the Necromancer.

List of Staves:

There is also a left out Staff called the Mythril Staff.

Final Fantasy VII

Staves can be equipped by Aerith Gainsborough.

List of Staves:

  • Guard Stick
  • Mythril Rod
  • Full Metal Staff
  • Striking Staff
  • Fairy Tale
  • Umbrella
  • Princess Guard

Final Fantasy VIII

Raijin uses a battle staff in the battles he fights alongside Fujin.

Final Fantasy IX

Vivi can equip staves in Final Fantasy IX. It should be noticed that he is the first Black Mage that wields staves on the series.

List of Staves:

Final Fantasy XI

The White Mage, Black Mage, Summoner, Scholar, Monk, Dragoon, and Paladin Jobs are proficient on the use of Staves.

The Staff skill encompasses not only standard mages' staves, but also poles and quarterstaff melee weapons. However, quarterstaves are restricted to White Mages, Paladins, Dragoons, and Monks, as they are designed for heavy melee damage.

Final Fantasy XII

In Final Fantasy XII every party member can equip Staves, as long as they have acquired the right license. Staves boost Magick power and elemental damage, but have less Attack power than Rods.

List of Staves:

  • Cloud Staff
  • Staff of the Magi

Final Fantasy XII: Revenant Wings

Staves are only equipped by Penelo. Their Attack power is usually half that of their Magick attack.

List of Staves:

  • Staff of Protection
  • Silver Staff
  • Pyroscepter
  • Pole of Blessings

Final Fantasy XIII

Staffs/Rods are used by Oerba Dia Vanille. Her unique rod is called a Bind Rod. The Bind Rod has a pair of antlers that release hookes connected to lines. This allows her to physically attack from a distance.

List of staves:

  • Bind Rod
  • Hunter Rod
  • Tiger Claw Flail
  • Dragon Fang Flail
  • Cure Staff
  • Medic Staff
  • Pearl Wing
  • Rainbow Wing
  • Rod of Thorns
  • Rod of Orochi
  • Misteltein
  • Erinyes Cane
  • Belladonna Wand
  • Morbol Wand
  • Heaven's Axis
  • Abraxas
  • Nirvana

Final Fantasy Tactics

Staves can be equipped by the White Mage, Mystic, Time Mage, and Summoner classes.

List of Staves:

Final Fantasy Tactics Advance

The White Mage, Bishop, and Summoner jobs can equip Staves.

  • Bless Staff
  • Spring Staff
  • Snake Staff
  • Garnet Staff
  • Cheer Staff

Final Fantasy Tactics A2: Grimoire of the Rift

Staves can be equipped by the White Mage, Bishop, and Summoner jobs, and most maintain the abilities taught in Final Fantasy Tactics Advance, though most names were changed.

Final Fantasy Crystal Chronicles: Ring of Fates

Yukes use staves as weapons.


This article uses material from the "Staff" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010
(Redirected to Staff article)

From GuildWiki

Contents

General

A staff is a two handed, projectile weapon that can require one of a variety of monk, mesmer, elementalist, necromancer, or ritualist attributes.

Staves are the two-handed alternative to the combination of a right-hand Wand and a left-hand Focus Item. There are various, complex pros and cons for using a staff as opposed to a righthand/offhand set. Upgrades and modifiers below briefly discusses the differences between staves and wands.

Inherent stats

  • Ranged weapon, with height affecting amount of damage done
  • Minimum damage range: 2-4
  • Maximum damage range: 11-22 (average approx. 16.66)
  • Damage type: Depends on linked attribute. Possibilities: Cold, Earth, Fire, Lightning, Chaos, Dark, or Holy. (See staff types below for details.)
  • Attack interval: 1.75 seconds
  • Range: Recurve Bow range (~1.2 aggro circle radii); equivalent to standard casting range; not affected by height, unlike bows
  • Arc size: Small
  • Projectile flight time: ~0.6 seconds at Shortbow range.
  • Energy +3..10
  • Halves skill recharge of spells (Chance: 10-20%)

Staves with no attribute requirement have been observed with a damage range as high as 7-11 and energy as high as 10, although higher than 6 has not been seen to drop since the early days of Guild Wars.

Upgrades and Modifiers

Staves, unlike wands, always come with an energy bonus included. The max possible energy bonus of all staves is +10 (excluding the energy added by Insightful Staff Heads). The normal max energy plus is slightly less than a focus, which has +12. This disparity is somewhat offset by the fact that one need not meet the attribute requirement of a staff in order to get the full +10 energy from it whereas with a focus not meeting the requirement will drop the energy down to +3 or +6. Furthermore, a staff may come with a number of non-salvagable magical modifiers (with the coming of Nightfall all modifiers are able to be salvaged except 'Halves Spell recharge', which is part of the staff itself), just like any other weapon, focus, or shield.

Staves can be upgraded with Swift, Adept, Defensive, Hale, and Insightful Staff Heads and Staff Wrappings of Defense, Shelter, Warding, Enchanting, Fortitude, Mastery, <Attribute>, and <Species> slaying.

Staff types

Please consult our visual gallery or see them listed by campaign below.

Core

MonkMonk Staves

NecromancerNecromancer Staves

MesmerMesmer Staves

ElementalistElementalist Staves

Universal Staves1

Prophecies Campaign

NecromancerNecromancer Staves

Universal Staves1

Factions Campaign

MonkMonk Staves

NecromancerNecromancer Staves

MesmerMesmer Staves

RitualistRitualist Staves

Universal Staves1

Nightfall Campaign

MonkMonk Staves

NecromancerNecromancer Staves

MesmerMesmer Staves

ElementalistElementalist Staves

Universal Staves

Eye of the North Expansion

NecromancerNecromancer Staves

MesmerMesmer Staves

ElementalistElementalist Staves

RitualistRitualist Staves

Universal Staves

Bonus Mission Pack

Universal Staves

Notes

Staff type notes:

  1. The uninscribable universal staves have been observed linked to all caster attributes except for Healing Prayers, Protection Prayers, Soul Reaping, Fast Casting or Inspiration Magic. The inscribable universal staves which drop from dungeon reward chests in GW:EN as well as the inscribable Zodiac Staves are only available in primary caster attributes except for Mesmer, where they are linked to Inspiration Magic.
  2. These staves are only available from collectors
  3. These staves are only available from collectors and weaponsmiths.
  4. These staves are only available from weaponsmiths
  5. These staves are only available in Guild Wars Nightfall or as PvP weapons.

Other notes:

  • Non-unique staves obtained as loot before the October 25th, 2006 update do not have the "halves skill recharge of spells" inherent property. Unique, crafted, and collector staves have been retroactively updated, gaining the "Halves skill recharge of spells (Chance: 20%)" property and losing any other "halves skill recharge" properties they previously had.
Facts about StaffRDF feed

This article uses material from the "Staff" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010
(Redirected to Staff (weapon type) article)

From the RuneScape Wiki, the wiki for all things RuneScape

Staff Magic staff White staff Staff of air Staff of water Staff of earth Staff of fire
Members only? No, except the White staff
Primary attack type Autocast
Secondary attack type Crush
Speed File:speed5.gif

Staves are magical weapons. Elemental staves are unlimited sources of certain runes depending on the element of the staff, and are popular because they save money otherwise spent on runes.

All staves give Magic attack bonuses as well as mediocre melee attack bonuses. Battlestaves are upgraded versions of normal staves with slightly better melee bonuses. Mystic staves are enchanted battlestaves that have better melee attack bonuses. The Mystic Staves such as Lava and Mud supply two kinds of runes instead of one. (Lava supplying Fire and Earth runes).

Some staves are required to cast certain spells. Examples of this are the slayer staff, which casts the Magic Dart spell, and the Iban's staff, which is required to cast the Iban blast spell. There are also three staves called the God staves obtained from the Mage Arena minigame. The God staves allow the casting of the three God spells. There are also several miscellaneous staves in RuneScape. All existing staves are listed and linked in the table below.

With the exception of White staves, basic staves have no requirements to wield. White staves require the completion of the Wanted! quest as well as level 10 magic in order to wield them.

See also


This article uses material from the "Staff (weapon type)" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

Staves of Tibia

Amber Staff Atk: 43, Def: 25 35.00 oz Enlightened of the Cult, Adept of the Cult.
Arcane Staff Atk: 50, Def: 30 40.00 oz None.
Banana Staff Atk: 25, Def: 15 +2 50.00 oz Merlkin.
Blessed Sceptre Atk: 47, Def: 21 +3 39.00 oz None
Brutetamer's Staff Atk: 35, Def: 15 38.00 oz Barbarian Brutetamer.
Diamond Sceptre Atk: 34, Def: 18 15.00 oz Annihilon, Ice Witch, Nightmare Scion, Massive Earth Elemental.
Dragonbone Staff Atk: 35, Def: 18 18.00 oz Dragon, Undead Dragon, Wyrm.
Enchanted Staff Atk: 39, Def: 45 38.00 oz None
Lich Staff Atk: 40, Def: 30 80.00 oz None.
Lunar Staff Atk: 40, Def: 25 38.00 oz Adept of the Cult.
Queen's Sceptre Atk: 43, Def: 19 23.00 oz Yakchal, Infernalist, Ferumbras.
Shadow Sceptre Atk: 39, Def: 17 41.00 oz Spectre, Nightmare Scion.
Skull Staff Atk: 36, Def: 12 +1 17.00 oz Necromancer, Warlock, Enlightened of the Cult, Lost Soul, Blightwalker, Morgaroth, Zugurosh, Infernalist, Golgordan.
Staff Atk: 10, Def: 25 38.00 oz Dark Monk, Elf Arcanist, Fernfang, Lich, Monk, Orc Shaman, Quara Hydromancer, Quara Hydromancer Scout, Barbarian Brutetamer.

This article uses material from the "Staves" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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