|Star Wars Galaxies Trading Card Game|
Online Trading Card game
Singleplayer or Multiplayer
Star Wars Galaxies Trading Card Game is an online trading card game available to both current and former subscribers of the MMORPG Star Wars Galaxies. The first game set, Champions of the Force was released in August 2008, followed by the the game's first expansion, Squadrons over Corellia in December of the same year. A second expansion titled Galactic Hunters was released in March 2009, followed by Agents of Deception in June 2009 and The Shadow Syndicate in September of the same year. The game client is available for download on the official game website, allowing non-subscribers to access a free trial mode that offers access to limited content.
Players are able to purchase virtual cards and trade them with each other. Each set includes up to 300 cards, with more sets being released every few months. Both former and current Galaxies subscribers receive a single 58-card starter deck when they sign up, all active subscribers also receive five free 15-card booster packs per month after that, with the option to purchase more available for all players.
A non-subscriber using the trial mode can sign up for at least one month subscription to Star Wars Galaxies. This allows access to the complete gameplay modes and enables trading with other players. Suspending the subscription afterwards makes the account stop receiving free monthly packs, but full access to the game content remains.
There are four archetypes in the game: Jedi, Rebel, Imperial and Sith. Each archetype has a unique avatar, which represents the player character. A deck cannot contain any cards of a archetype different from the archetype of your avatar. The are however so-called generic cards, which do not belong to any archetype and can be included in any deck.
Other card types include units that can fight alongside your avatar; items, which can be used to give the player avatar various bonuses; tactics, which represents one-time surprise actions in combat; quests, which represents the missions the players undertake to advance in the game and abilities, which are used to complete the quests.
Important game mechanics include cost, which must be paid to play the card, power that is used to pay the cost, strength and defense, which are used to resolve the skirmishes, damage, which may be used to deal more damage to the enemy unit, health, which represents how much damage a unit or avatar can take before it is destroyed, and level of abilities, which can be used to complete quests.
Each player has four quests with level numbers of 2, 4 , 5 and 6 aside from his main deck, and the quests with the level number of two are played automatically at the beginning of the game. At the beginning of his turn if the player has an active ability in play, he can apply it to one of the quests to place tokens on it equal to the ability's level. Whoever player first places a number of tokens equal to quest's level completes the quest and places his quest with the next number in its place. The goal of the game is to complete four quests before your opponent, however the game can also be won by destroying your opponent's avatar first. To prevent that each player can deploy units to one of the quests (your's and your opponent's) that can both raid (attack) opponent's units and avatar and protect your avatar from being attacked.
The game provides multiple options of gameplay, in both single and multiplayer modes:
The game also features Loot cards, which are special cards for rare items, such as the Muur Talisman that are randomly found in booster packs. These can be redeemed for in-game items in Star Wars Galaxies. To start with, there are 26 such cards, with more available via special promotion actions.