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Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

This article is about the staff mêlée weapon. You may be looking for staff officers or senior staff personnel.
A group of Vulcans armed with the staff weapons

A staff is a weapon, a type of mêlée weapon composed basically a pole used to make attacks using blunt-force hitting actions or in defense by blocking a hitting action from an opponent.

The Vulcans of the Last-of-all-Cities colony on Darien 224 used a type of staff weapon; The weapons featured a long staff with elaborately designed blade at one end. The weapons also functioned as energy weapons capable of firing energy discharges and arcing with green energy when in use. The weapons energies seem to concentrate around the hands of the user and upon impact when impaling a victim. (EV comic: "Cloak and Dagger")

The Darien Vulcans originated from Vulcan prior to Time of Awakening and many of there traditions and technologies had not changed since they left, so, the weapons may have been used on Vulcan as early as the 3rd century.

In 2376 Ezri Dax engaged the Jem'Hadar Kitana'klan in a sparring session to try and gain his respect and gain a better understanding of his motives. She opted to use staffs as opposed to the more dangerous bladed weapons like the Klingon Bat'leth or Jem'Hadar Kar'takin, though she was quite aware the Jem'Hadar was more than capable of killing her with his bare hands if he so choose. (DS9 novel: Avatar)

Connections


This article uses material from the "Staff" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Dofus Wiki

Up to date as of January 31, 2010

From Dofus

Staves are a kind of weapon. They are the primary weapon for Sadidas and Fecas (100%) and the secondary weapon for Osamodas and Pandawas (95%). Staves also deal damage in an AoE, hitting the target as well as the to the tiles left and right of the target tile. Most Staves can be made by Staff Carvers and maged by Staff Carvemagus'.

List of Staves


Below is an automatically generated table. It can be sorted by clicking the Sort button symbol
PLEASE NOTE: All updates must be done in the article page, not here.
Name Lvl AP Hands Damage Effects Conditions

'110' Spear

29

4

1

Aga Dou's Staff

81

4

1

Akwadala Staff

43

3

1

Ambusher-up

32

4

1

  • None

Barkritter Root

138

4

1

Bearman's Staff

20

4

1

Big Dakn Staff

33

4

1

Black Mel Root

103

4

2

Caribbean Staff

114

5

2

Carnivorous Staff

30

5

1

  • Steals 4~9 Air image:air.png
  • None

Cinati Root

120

4

1

Crystal Staff-Ball

35

3

1

Dakn Staff

29

4

1

Dark Treestaff

87

4

2

Deflower Staff

10

4

1

Disast Root

86

4

1

Dreggon Staff

124

5

2

Earlik Branch

129

4

2

Excellent Kings' Staff

60

4

1

Fake Magic Staff

25

4

1

Farle's Staff

80

5

2

Feca Staff

94

5

2

Flatu Lance

20

5

1

  • None

Floramor Root

144

2

2

  • Steals 1~10 Air image:air.png
  • None

Forgetfulness Staff

30

3

1

Froot Root

86

3

1

Gobball Master Staff

85

3

2

Gobbherd Staff

12

4

1

  • None

God Rod

67

3

1

Granny Candy's Stick

98

5

1

Great Crystal Staff-Ball

42

3

1

Great Fake Magic Staff

30

4

1

Great Kings' Staff

52

4

1

Great Leafy Staff

15

4

1

  • None

Great Tabi Staff

37

3

1

Great Twiggy Staff

7

4

1

  • None

Gwandpa Wabbit's Staff

32

2

1

Hook

55

3

1

Horned Staff

29

4

1

Initiate's Staff

1

4

1

  • None

Kaniger Staff

54

4

1

Kings' Staff

46

4

1

Koolich Staff

75

4

1

  • None

Kryst O' Ball

59

3

2

Lady Root

88

4

1

Leafy Staff

14

4

1

Magus Bwork staff

58

3

1

Marie Aigue's Staff

112

4

2

Minotot Sceptre

151

4

2

  • None

Mush Mishish Staff

191

4

2

Nidanwa Staff

62

4

1

Omniscient Crystal Staff-Ball

50

3

1

Palm Cane

134

4

2

Poopapink Staff

42

3

1

Powerful Leafy Staff

15

4

1

Powerful Tabi Staff

40

3

1

Powerful Twiggy Staff

9

4

1

  • None

Red Root Chileepaperz

106

4

2

Root 'Een

103

5

1

Root Well

143

4

1

Rotaflor Stem

119

3

2

Sacred Staff

16

3

1

Sandanwa Staff

80

4

1

Sangroku's Staff

120

4

1

Savage Root

54

3

1

Scrap Staff

85

4

2

Shika's Staff

80

5

1

  • None

Shodanwa Staff

46

4

1

Simple Kings' Staff

41

4

1

Small Crystal Staff-Ball

28

3

1

Small Dakn Staff

24

4

1

Small Fake Magic Staff

20

4

1

Small Leafy Staff

13

4

1

Small Tabi Staff

30

3

1

Staff Amished

60

5

2

Staff Bonely

14

3

1

Staff Igraf

70

6

2

Staff Renzi

30

4

2

Staff Ro

40

4

2

Staff Ternoon

50

5

2

Staff of Dina Mite

40

5

1

Staff of the Wandering Bandit

30

6

2

  • None

Strawaff

32

2

1

Studded Staff

107

4

2

Tabi Master Staff

34

3

2

Tabi Staff

34

3

1

The Chapstick

37

3

Please contribute with the number of hands required to wield the weapon

The Hagogue Root

120

4

1

Thrusty Staff

176

4

2

Tofu Master Staff

56

3

2

Tont'Ata Staff

40

5

1

Treechnid Root Staff

30

2

1

Treechnidis Vivitus

34

2

1

Treestaff

45

4

2

  • None

Tremendous Dakn Staff

37

4

1

True Fake Magic Staff

35

4

1

Twiggy Staff

2

4

1

Tynril Rhizome

186

4

1

Wa Wabbit's Staff

25

5

2

  • None

Wobot Staff

60

4

1

Yondanwa Staff

93

4

2

Zoth Master Staff

158

5

1

Name Lvl AP Hands Damage Effects Conditions

This article uses material from the "Staff" article on the Dofus Wiki wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Rosa wielding the Staff in Final Fantasy IV DS.
Staff in Final Fantasy V.
For the wiki's staff, see: Project:Staff

Staves (つえ Tsue) are a recurring set of weapons from the Final Fantasy series. They are usually wielded by those who practice White Magic, while practitioners of Black Magic tend to wield Rods instead, though this relationship has been reversed in recent games like Final Fantasy IX and Final Fantasy XI. Recurring staffs are Rune Staff, Power Staff (which is more suited for improving Attack power), Healing Staff, and the Sage Staff, which is usually the ultimate of this weapon type.

Prominent staff users are Tellah, Porom, and Fusoya of Final Fantasy IV, Aeris of Final Fantasy VII, and Vivi of Final Fantasy IX.

Contents

Appearances

Final Fantasy

Staves can be equipped by the White Mage and Black Mage classes. The Monk class can also equip some staves.

List of Staves:

Final Fantasy II

Staves, also known as Canes, can be equipped by everyone in the party, though Minwu is the only character that comes with one equipped by default.

List of Staves:

Final Fantasy III

Staves can be equipped by Magic-based jobs, excluding the Black Mage Job.

List of Staves:

Final Fantasy IV

A Staff in Final Fantasy IV

Staves can be equipped by Tellah, Porom, Child Rydia, Rosa, Paladin Cecil, and Fusoya, though the DS remake removed Cecil's ability to wield them.

List of Staves:

Final Fantasy IV: The After Years

List of Staves:

Final Fantasy V

Staves can be equipped by Magic-based Jobs, excluding the Black Mage and the Necromancer.

List of Staves:

There is also a left out Staff called the Mythril Staff.

Final Fantasy VII

Staves can be equipped by Aerith Gainsborough.

List of Staves:

  • Guard Stick
  • Mythril Rod
  • Full Metal Staff
  • Striking Staff
  • Fairy Tale
  • Umbrella
  • Princess Guard

Final Fantasy VIII

Raijin uses a battle staff in the battles he fights alongside Fujin.

Final Fantasy IX

Vivi can equip staves in Final Fantasy IX. It should be noticed that he is the first Black Mage that wields staves on the series.

List of Staves:

Final Fantasy XI

The White Mage, Black Mage, Summoner, Scholar, Monk, Dragoon, and Paladin Jobs are proficient on the use of Staves.

The Staff skill encompasses not only standard mages' staves, but also poles and quarterstaff melee weapons. However, quarterstaves are restricted to White Mages, Paladins, Dragoons, and Monks, as they are designed for heavy melee damage.

Final Fantasy XII

In Final Fantasy XII every party member can equip Staves, as long as they have acquired the right license. Staves boost Magick power and elemental damage, but have less Attack power than Rods.

List of Staves:

  • Cloud Staff
  • Staff of the Magi

Final Fantasy XII: Revenant Wings

Staves are only equipped by Penelo. Their Attack power is usually half that of their Magick attack.

List of Staves:

  • Staff of Protection
  • Silver Staff
  • Pyroscepter
  • Pole of Blessings

Final Fantasy XIII

Staffs/Rods are used by Oerba Dia Vanille. Her unique rod is called a Bind Rod. The Bind Rod has a pair of antlers that release hookes connected to lines. This allows her to physically attack from a distance.

List of staves:

  • Bind Rod
  • Hunter Rod
  • Tiger Claw Flail
  • Dragon Fang Flail
  • Cure Staff
  • Medic Staff
  • Pearl Wing
  • Rainbow Wing
  • Rod of Thorns
  • Rod of Orochi
  • Misteltein
  • Erinyes Cane
  • Belladonna Wand
  • Morbol Wand
  • Heaven's Axis
  • Abraxas
  • Nirvana

Final Fantasy Tactics

Staves can be equipped by the White Mage, Mystic, Time Mage, and Summoner classes.

List of Staves:

Final Fantasy Tactics Advance

The White Mage, Bishop, and Summoner jobs can equip Staves.

  • Bless Staff
  • Spring Staff
  • Snake Staff
  • Garnet Staff
  • Cheer Staff

Final Fantasy Tactics A2: Grimoire of the Rift

Staves can be equipped by the White Mage, Bishop, and Summoner jobs, and most maintain the abilities taught in Final Fantasy Tactics Advance, though most names were changed.

Final Fantasy Crystal Chronicles: Ring of Fates

Yukes use staves as weapons.


This article uses material from the "Staff" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Contents

General

A staff is a two handed, projectile weapon that can require one of a variety of monk, mesmer, elementalist, necromancer, or ritualist attributes.

Staves are the two-handed alternative to the combination of a right-hand Wand and a left-hand Focus Item. There are various, complex pros and cons for using a staff as opposed to a righthand/offhand set. Upgrades and modifiers below briefly discusses the differences between staves and wands.

Inherent stats

  • Ranged weapon, with height affecting amount of damage done
  • Minimum damage range: 2-4
  • Maximum damage range: 11-22 (average approx. 16.66)
  • Damage type: Depends on linked attribute. Possibilities: Cold, Earth, Fire, Lightning, Chaos, Dark, or Holy. (See staff types below for details.)
  • Attack interval: 1.75 seconds
  • Range: Recurve Bow range (~1.2 aggro circle radii); equivalent to standard casting range; not affected by height, unlike bows
  • Arc size: Small
  • Projectile flight time: ~0.6 seconds at Shortbow range.
  • Energy +3..10
  • Halves skill recharge of spells (Chance: 10-20%)

Staves with no attribute requirement have been observed with a damage range as high as 7-11 and energy as high as 10, although higher than 6 has not been seen to drop since the early days of Guild Wars.

Upgrades and Modifiers

Staves, unlike wands, always come with an energy bonus included. The max possible energy bonus of all staves is +10 (excluding the energy added by Insightful Staff Heads). The normal max energy plus is slightly less than a focus, which has +12. This disparity is somewhat offset by the fact that one need not meet the attribute requirement of a staff in order to get the full +10 energy from it whereas with a focus not meeting the requirement will drop the energy down to +3 or +6. Furthermore, a staff may come with a number of non-salvagable magical modifiers (with the coming of Nightfall all modifiers are able to be salvaged except 'Halves Spell recharge', which is part of the staff itself), just like any other weapon, focus, or shield.

Staves can be upgraded with Swift, Adept, Defensive, Hale, and Insightful Staff Heads and Staff Wrappings of Defense, Shelter, Warding, Enchanting, Fortitude, Mastery, <Attribute>, and <Species> slaying.

Staff types

Please consult our visual gallery or see them listed by campaign below.

Core

MonkMonk Staves

NecromancerNecromancer Staves

MesmerMesmer Staves

ElementalistElementalist Staves

Universal Staves1

Prophecies Campaign

NecromancerNecromancer Staves

Universal Staves1

Factions Campaign

MonkMonk Staves

NecromancerNecromancer Staves

MesmerMesmer Staves

RitualistRitualist Staves

Universal Staves1

Nightfall Campaign

MonkMonk Staves

NecromancerNecromancer Staves

MesmerMesmer Staves

ElementalistElementalist Staves

Universal Staves

Eye of the North Expansion

NecromancerNecromancer Staves

MesmerMesmer Staves

ElementalistElementalist Staves

RitualistRitualist Staves

Universal Staves

Bonus Mission Pack

Universal Staves

Notes

Staff type notes:

  1. The uninscribable universal staves have been observed linked to all caster attributes except for Healing Prayers, Protection Prayers, Soul Reaping, Fast Casting or Inspiration Magic. The inscribable universal staves which drop from dungeon reward chests in GW:EN as well as the inscribable Zodiac Staves are only available in primary caster attributes except for Mesmer, where they are linked to Inspiration Magic.
  2. These staves are only available from collectors
  3. These staves are only available from collectors and weaponsmiths.
  4. These staves are only available from weaponsmiths
  5. These staves are only available in Guild Wars Nightfall or as PvP weapons.

Other notes:

  • Non-unique staves obtained as loot before the October 25th, 2006 update do not have the "halves skill recharge of spells" inherent property. Unique, crafted, and collector staves have been retroactively updated, gaining the "Halves skill recharge of spells (Chance: 20%)" property and losing any other "halves skill recharge" properties they previously had.
Facts about StaffRDF feed

This article uses material from the "Staff" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

GTA

Up to date as of February 09, 2010
(Redirected to Grand Theft Wiki:Staff article)

From Grand Theft Wiki

Contents


Staff (Moderators, Administrators and Managers) are users on Grand Theft Wiki with the responsibility to keep the wiki running smoothly. The main job of all Staff is to help users, so don't hesitate to ask a member of Staff if you have any problems or questions.

Certain Staff also have various rights, administrative tools and authority over the wiki. There are three levels of Staff on Grand Theft Wiki. No users other than the ones mentioned here have any administrative privileges or decision-making authority.

Moderators

Moderators are users on Grand Theft Wiki who have been trusted with additional tools to keep the Wiki clean. Moderators are trusted helpers, rather than having "power" or "authority" over other users. Moderators are always experienced editors, so should be able to help you if you have any questions.
Moderator Rights:
  • Rollback edits (quick revert)
  • Move pages
  • Patrol other users edits
  • Set own edits to automatically-patrolled
  • Protect talk pages

Administrators

Administrators (Admins or SysOps) are members of Staff with tools and authority to solve disputes and keep the wiki running smoothly. Administrators are still just editors of the wiki, and the main part of their job is the help other users; but they enforce the policy of Grand Theft Wiki, and occasionally need to step in and use their additional tools to solve problems.
  • A-Dust
  • Spaceeinstein
  • ZS
Administrator Rights:
  • Protect, move & delete pages
  • Edit protected pages
  • Suspend/block users and IPs
  • Some discretion with rules

Managers

Managers (Bureaucrats) are the users that steer Grand Theft Wiki. They have authority in any disputes, and can approve large-scale changes to the wiki. As well as being full Administrators, Managers can also promote other users to staff.
  • gboyers
Manager Rights:
  • Promote staff
  • Final decisions on rules
  • Approves, interprets and modifies policy
  • Major decisions about the wiki
  • Edit 'MediaWiki' system namespace

Wikia Staff

There are also Wikia Staff, VSTF and Wikia Helpers who have administrative privileges in all Wikia wikis. These users are not managed by Grand Theft Wiki, although they should still operate within GTW policy.

The main Wikia Staff that work with Grand Theft Wiki are:

  • w:User:Angies - Community issues
  • User:Kirkburn - Technical issues
  • w:User:TOR - Import & migration issues
  • User:Sannse - Wikia policy enforcement

Inactive Staff

These users are previous or inactive staff.

  • User:Thai420 (Bureaucrat)
  • User:Thorpe (Sysop)
  • User:Chief of Staff (Sysop)
  • User:GTW-Chris (Sysop)
  • User:GTW-George (Patroller)
  • User:GTW-47 (Patroller)
  • User:Blakegripling ph (Patroller)
  • User:Eganio (Administrator)
  • User:MattyDienhoff (Moderator)
  • Biggest gta fan ever (Administrator)
  • Hardrock182 (Administrator)
  • BloodyGTA (Moderator)
  • GTA4PC (Moderator)
  • Masterpogihaha (Moderator)
  • GuildKnight (Manager)

Promotion to Staff

See Grand Theft Wiki:Promotion to see the process for nominating staff for promotion, and to provide nominations and opinions.


This article uses material from the "Grand Theft Wiki:Staff" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Lostpedia

Up to date as of February 07, 2010
(Redirected to The Staff article)

From Lostpedia

The Staff
[[{{{Video}}}|Orientation Video]]
{{{Title}}}
First seen
Constructed by
{{{Constructed}}}
Controlled by
{{{Controlled}}}
Connection
{{{Connection}}}
Number
Unknown
Purpose
Medical facility
Status
Abandoned, Occasionally used by the Others
Discovered by
Claire, Kate & Rousseau (Day 59)

The Temple

[[:Category:{{{Images}}}|Images]]

The Staff was a DHARMA Initiative station which was used as a medical facility. After the Purge, the Others appear to have used the station infrequently for the treatment of pregnant women.

Per its location on the blast door map, the Staff appears to be located somewhere on the western portion of the Island. From the survivor's camp, it takes about a half a day or so to get there and back. No orientation film for the Staff has been found, and unlike the Swan and the Arrow stations, there is no "quarantine" warning on the station's doors.

Contents

History

The vial at the Staff marked with the station logo and CR 4-81516-23 42.

DHARMA Initiative

Staff doctor applying vaccines ("The Man Behind the Curtain")

The Staff was built at some point prior 1973. Clearly a medical station of some form, it is not entirely clear what its original purpose was within the DHARMA Initiative. It should be noted that the Staff was located well away from other DHARMA facilities - and clearly it was not used for day-to-day medical issues of DHARMA personnel as the Barracks had its own infirmary. DHARMA personnel from the Staff were seen performing vaccinations upon Ben's arrival on the Island in 1973. Claire later observed a number of similar vaccine vials stamped with the station logo when she was abducted by the Others. Additionally medical kits stenciled with the Staff logo have been found at other stations across the Island. ("Maternity Leave")  ("Enter 77")  ("The Man Behind the Curtain")

After young Ben was shot, Roger Linus was sent from the Barracks infirmary out to the Staff for additional medical supplies. ("Whatever Happened, Happened")

The Staff is clearly marked on the blast door map along with several annotations. One describes that the station was abandoned in 1985 after "the AH/MDG incident" or possibly because of a failure of the Cerberus system. Another nearby notation reads: "But could be #6" -- although it is unclear if this note refers to the Staff. ("Lockdown").

The Others

The Others were aware of and used the Staff for a significant period of time after the Purge -- specifically for continuing research as to why pregnant women were dying on the Island. Juliet was one of their researchers and clearly had visited the Staff numerous occasions. The Others appear to have also been using the station as a staging area where they would don their disguises - designed to hide their sophisticated lifestyle from the survivors. ("Maternity Leave")  ("D.O.C.")

After her abduction, Claire was taken by Ethan to the Staff where she was kept drugged, given injections, and underwent at least one surgical procedure: the insertion of an unknown implant which could be controlled remotely. Ostensibly abducted as a research control, it appeared from Claire's perspective that the Others were working towards taking her unborn child from her at the facility. After her escape, the Others moved most of the medical equipment into a hidden vault and abandoned the facility, possibly fearing she might return with the other survivors. ("Maternity Leave")

The Survivors

The Staff was later revisited by Claire, along with Kate and Rousseau, as they searched for answers about Claire's abduction, the vaccine, and Rousseau's missing child, Alex. ("Maternity Leave")

At a later point, Juliet took Sun to the station to give her an ultrasound and revealed the existence of the hidden vault. ("D.O.C.")

Another party consisting of Jin, Sun, Daniel Faraday and Charlotte Lewis visited the station later, seeking surgical instruments and other supplies to help Jack. ("Something Nice Back Home")

The Station

The Staff complex is located underground and appears to consist of a number of rooms branching off from a central corridor.

The doors to the Staff

Main entrance

Two large doors set at an angle into a hillside akin to a cellar door form the main entrance to the station. The doors prominently display the the Staff logo. When revisited by Claire, the Others had concealed the entrance with a plastic tarp which was further covered with leaves and braches. Beyond the doors, a short flight of stairs leads down to a ramp descending to the central corridor. Adjacent to the stairs is a small locker which contained working flashlights. ("Maternity Leave")

The Staff also appears to be equiped with some form of loudspeaker system capable of broadcasting an alarm which can be heard quite some distance away from the station. ("Maternity Leave")

The Escape Hatch seen in the corridor
The Staff corridor during Claire's first visit

Corridor

A total of at least seven doors were visible in the Staff's corridor: a pair of double door at the far end leading to an operating theater / examination room, two doors leading into the nursery, a door leading to the locker room, and a pair of doors facing each other leading to unknown rooms, and another smaller doorway stenciled "Escape Hatch". The corridor's ceiling apparently sustained some severe damage at some time after the station's abandonment by the DHARMA Initiative.

Kate used what appeared to be a circuit breaker to restore power when searching the Staff with Claire. ("Maternity Leave")

Operating Theater being prepared for Claire
Claire and Ethan in the operating theater

Operating theater

One of the major rooms in the Staff was used as an operating theater. Before Flight 815 crashed, the Others, including Juliet, Ethan and Goodwin, performed surgery in this room on a pregnant woman named Sabine. It was further implied a number of other similar surgeries had taken place here. ("One of Us")

During her captivity, Claire was given prenatal care in this same room by Ethan. She was also injected with an unknown substance labeled CR 481516-23 42 purportedly as a vaccination for her and the baby. Later, the Others appeared to be preparing the room for surgery - what Claire believed was the induced childbirth of Aaron. ("Maternity Leave")

Among the equipment visible in the room was an Acoustic Imaging 5200 ultrasound scanner, which was first marketed in 1992. There was also a freezer storage-type unit containing a large quantity of vials containing the CR 481516-23 42 solution. When the station was abandoned, this equipment was moved into the secret vault by the Others. ("Maternity Leave")

The nursery
Oceanic mobile

Nursery

Another room in the Staff was used as a nursery, where Claire was kept during her captivity. It was decorated and stocked and was apparently where Aaron would live for an indefinite amount of time. This room also had its contents stored in the secret vault after the Others abandoned the station, although traces of the wall decorations were still visible. ("Maternity Leave")

Among the furniture in the room was a crib that had a mobile with Oceanic airplanes hanging from it. The plane mobile played the song "Catch a Falling Star", which Claire requested be sung to the baby after his adoption. The crib in the nursery was the same crib seen by Claire in a dream where she searched for her baby. ("Raised by Another") Also in the nursery was a picture of a boat on the wall resembling the boat used in the Others' abduction of Walt. ("Maternity Leave")  ("Exodus, Part 2")

Kate examining the locker room

Locker room

One of the rooms in the Staff contained lockers; at least two rows of double-tiered lockers, and one row of single-tiered lockers, all of which all had the Staff Logo stamped on their exteriors. ("Maternity Leave")

Kate examined one of these lockers and discovered several disguises worn by the Others, including the wool cap Tom wore when he kidnapped Walt. Also among the contents of the locker was a brown leather case containing an old DHARMA pharmaceutical bottle labeled "Theatrical Glue" and a fake beard, also presumably the one worn by Tom. ("Maternity Leave")  ("Exodus, Part 2")

Juliet used a tape recorder hidden in the locker room to communicate with Ben during her time living with the survivors. Also, a secret vault can be accessed from the locker room. ("D.O.C.")

Juliet performs an ultrasound on Sun

Vault

Behind one of the walls of the locker room is a secret, vault-like chamber. The chamber has a door approximately one foot thick and secured by a series of solid-metal cylinders, each several inches in diameter. The chamber is accessed by throwing a large switch hidden inside one of the lockers located in front of the door. The vault has electric lighting and a sink providing running water. ("D.O.C.")

When Juliet led Sun into the vault, it contained all of the medical equipment and nursery furniture seen during Claire's time at the Staff. Sun questioned why the chamber was hidden, but Juliet told her not to worry about it. After Sun pressured Juliet, she admitted the room was where the Other's women were brought to die. ("D.O.C.")

Notable Visitors

Picture Name First visit Last visit Reason for Visit
Juliet "One of Us" "D.O.C." Studied the Others' fertility issues, later took Sun to run pregnancy tests.
Ethan "Maternity Leave" "One of Us" Has been involved with at least one surgery relating to unresolved pregnancies and he took Claire here to study her.
Goodwin "One of Us" "One of Us" Has been involved with at least one surgery relating to unresolved pregnancies.
Sabine "One of Us" "One of Us" Was taken here to save her from dying from pregnancy.
Claire "Maternity Leave", in flashbacks "Maternity Leave", second time, real time Was taken to this station by Ethan of his own accord to conduct tests about her pregnancy. Claire then re-discovered this station, along with her memory, a few weeks later.
Tom "Maternity Leave" "Maternity Leave" Visited Ethan whilst he privately held Claire in the Staff.
Alex "Maternity Leave" "Maternity Leave" Helped Claire escape.
Kate "Maternity Leave" "Maternity Leave" Accompanied Claire on her journey to find where she was taken by Ethan, where she found the theatrical glue and fake beard which was vital in planting doubt in whether the Others were really hillbillies.
Danielle "Maternity Leave" "Maternity Leave" Accompanied Claire on her journey to find where she was taken by Ethan, where she was hoping to find evidence that her daughter is alive.
Sun "D.O.C." "Something Nice Back Home" Visited there with Juliet to run pregnancy tests. Came back later with Jin, Charlotte and Daniel to get medical supplies for Jack's operation.
Jin "Something Nice Back Home" "Something Nice Back Home" Went there with Sun, Daniel and Charlotte to get medical supplies for Jack's operation.
Daniel "Something Nice Back Home" "Something Nice Back Home" Went there with Sun, Jin and Charlotte to get medical supplies for Jack's operation.
Charlotte "Something Nice Back Home" "Something Nice Back Home" Went there with Sun, Jin and Daniel to get medical supplies for Jack's operation.
Elliott "Forty-Two" "Forty-Two" (Non-canon) Explored the Staff in "Forty-Two".


Trivia

General

  • The station logo incorporates the "Caduceus" - the alchemical symbol in western tradition for medicine.
  • The names of the stations appear to be related to Apollo from Greek mythology. The symbol for this station is the Caduceus staff, which according to Greek Mythology, it originally belonged to Apollo who eventually traded it to Hermes.


Unanswered questions

Unanswered questions
  1. Do not answer the questions here.
  2. Keep the questions open-ended and neutral: do not suggest an answer.
More details...
For fan theories about these unanswered questions, see: The Staff/Theories
  • What was the original purpose of The Staff?
    • Why is it located well away from other DHARMA facilities on the Island?
    • Being equipped with an advanced (for the time) surgical room, why is the entrance to the staff a flight of stairs, making it unaccessible to wheelchairs and stretchers?
  • Why was an escape hatch incorporated into the design of a medical station?
  • What was the purpose of the secret vault?

This article uses material from the "The Staff" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

This article is about the item called "staff". For staves in general, see Staff (weapon type).

The Staff is the weakest magic weapon in RuneScape. Players can purchase this staff from Zaff's Superior Staffs! in Varrock for 15 coins. While being a weak melee weapon, a mage wielding a staff can use the autocast option, making the player's default attack one of the 16 elemental spells. As of 2 September, 2009, the autocasting feature doesn't require a staff anymore. Visually the staff is identical to the battlestaff.

This staff is frequently dropped by low level wizards and barbarian women.

Bonuses
Hover over image for type
  Attack bonus  
Stab Slash Crush Magic Ranged
0 -1 +7 +4 0
  Defence bonus  
Stab Slash Crush Magic Ranged Summoning
+2 +3 +1 +4 0 0
Other bonuses
Strength Ranged Strength Prayer Magic Damage (%)
+3 0 0 ?
Speed: File:speed5.gif
|
A player wielding the Staff.
Image:CombatStyles_MagicStaves.png
Name Combat style Type Melee experience
Bash Accurate Crush Attack
Pound Aggressive Crush Strength
Focus Defensive Crush Defence

Store locations

This item can also be bought or sold at:

Wikipedia
Wikipedia has an article about:

This article uses material from the "Staff" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Tibia

Up to date as of February 05, 2010

From TibiaWiki

File:Staff.gif
This item is in the Weapons class
Staff
Attributes: Atk:10, Def:25
Hands: Two-Handed
Weight: 38.00 oz.
Loot value: 1-40 gp.
Dropped by: Dark Monk, Elf Arcanist, Fernfang, Lich, Monk, Orc Shaman, Quara Hydromancer, Quara Hydromancer Scout, Barbarian Brutetamer.
Buy from: Shanar (Ab´Dendriel) 40 gp
Gamel (Thais) 40 gp
Sell to: H.L. (Outlaw Camp) 1 gp
Notes: Needed for the Enchant Staff spell, looks like Simon the Beggar's Favorite Staff.
 
Skill vs. Creature vs Player
Avg Max Avg Max
40 17 33 8 17
60 25 49 12 25
80 33 66 17 33
90 37 74 19 37
100 41 82 21 41
Damage values assume attacker uses Offensive Fighting mode, and that target has 0 armor.

See also: Items.
Add historical information about this item.

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This article uses material from the "Staff" article on the Tibia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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