| Stabilization | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Linear | Line of Sight | Free Squares | Boost Range | Fatal |
|---|---|---|---|---|
|
|
|
|
|
|
* Linear requirement can be deactivated using Cape Wuera
Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level |
||
|---|---|---|---|---|---|---|---|---|---|---|
| Hit | Fail | Tgt | Trn | |||||||
| 1 | State 'Rooted' (4 turns) +20 % chance of avoiding MP losses (4 turns) |
State 'Rooted' (4 turns) +40 % chance of avoiding MP losses (4 turns) |
6 | 0-1 | 1/40 | 1/100 | - | - | 6 | 26 |
| 2 | State 'Rooted' (4 turns) +25 % chance of avoiding MP losses (4 turns) |
State 'Rooted' (4 turns) +50 % chance of avoiding MP losses (4 turns) |
5 | 0-2 | 1/40 | 1/100 | - | - | 6 | 26 |
| 3 | State 'Rooted' (4 turns) +30 % chance of avoiding MP losses (4 turns) |
State 'Rooted' (4 turns) +60 % chance of avoiding MP losses (4 turns) |
5 | 0-3 | 1/40 | 1/100 | - | - | 6 | 26 |
| 4 | State 'Rooted' (4 turns) +35 % chance of avoiding MP losses (4 turns) |
State 'Rooted' (4 turns) +70 % chance of avoiding MP losses (4 turns) |
4 | 0-4 | 1/40 | 1/100 | - | - | 6 | 26 |
| 5 | State 'Rooted' (4 turns) +50 % chance of avoiding MP losses (4 turns) |
State 'Rooted' (4 turns) +100 % chance of avoiding MP losses (4 turns) |
3 | 0-5 | 1/40 | 1/100 | - | - | 6 | 26 |
| 6 | State 'Rooted' (4 turns) +50 % chance of avoiding MP losses (4 turns) |
State 'Rooted' (4 turns) +100 % chance of avoiding MP losses (4 turns) |
2 | 0-6 | 1/40 | 1/100 | - | - | 6 | 126 |
Stabilization gives the target resistance to MP loss and enters them in the state Rooted. The rooted state prevents the target from moved around by knockback and from Attraction and similar spells. When in the Rooted state, a player can neither fail a dodge roll nor dodge lock another player.
This spell has no effect on MP loss from Boozer.
|
|