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Spike: Misc



Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

Spike was a tribble owned by Vin Asunder. Asunder took Spike with him on all away team missions, believing he would bring him good luck and prevent him becoming a "redshirt". (TNG video game: Away Team)

This article uses material from the "Spike" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 02, 2010

From Muppet Wiki

David Greenaway • (body)
Christopher Meloni • (voice)

Spike is a rebellious student who became Robbie Sinclair's best friend on Dinosaurs, although he often gave Robbie fairly dubious advice. He was introduced as a semi-regular in the second season, beginning with "How to Pick Up Girls." In the sitcom tradition of the Fonz and Eddie Haskell, Spike continually mooched food and referred to Earl as "Mr. S." His nickname for Robbie was "Scooter." Spike's notable accomplishments included serving with the Pangaean army during the pistachio conflict, demonstrating how to hotwire a car at the Bob LaBrea High School talent show, getting Robbie into (and out of) the Scavengers gang, and introducing Robbie to swamp music.


  • Episode 210: How to Pick Up Girls
  • Episode 215: Power Erupts
  • Episode 219: Nuts to War (part 1)
  • Episode 220: Nuts to War (part 2)
  • Episode 223: Leader of the Pack
  • Episode 302: Dirty Dancin'
  • Episode 308: Hungry for Love
  • Episode 316: Steroids to Heaven
  • Episode 318: Swamp Music
  • Episode 321: Charlene and Her Amazing Humans

This article uses material from the "Spike" article on the Muppet wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

Race: Minotaur - to upload a more specific image, click here
other resources
EverQuest II Named Monster Information
Zone (Patch) The Crypt of Betrayal (Shattered Lands)
Race Minotaur
Level 27▲▲▲ Tier 3 Heroic
Location ( -30, 7, -11 ) /waypoint -30, 7, -11
Reported Drops
Related Quests

Little Lost Minotaur

AA Exp unknown
Status Points unknown

What does this information mean?


This article uses material from the "Spike" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

To Spike is to cause a large influx of something (like a spike in a curve). Spiking usually refers to spike damage, but can refer to spike healing or occasionally spike energy.


Spike Damage

A spiker is a player who inflicts massive amounts of damage to a single target in a short period of time, with the goal of taking them down quickly. This is in contrast with a Nuker, whose objective is to deal large amounts of damage to multiple targets over a period of time. A nuker overwhelms the opposing healers' energy supply, while a spiker would overwhelm the healers' immediate healing capabilities. Spikers usually focus on taking down vital opponents, such as restoration Ritualists and Monks, and caster professions in general.

PvP spikes

Spiking first came into widespread use with teams of elementalists, typically Air Magic specialists, who all bombarded the target with a single, high damage spell. Since then the metagame has produced many other spikes over the years, and some worthy of mention are:

Spikers are popular in PvP because they can quickly kill opponents, weakening the opponents attack and healing capabilities. As the match goes on and players accrue death penalty, they become more susceptible to spiking, creating a slippery slope effect for the opposing team. Also, because of the relatively small number of skills one must devote to spiking, there is much room left over for defensive skills. For example, an Air Elementalist could bring Lightning Orb and Lightning Strike to spike with, then use the rest of his skill bar for skills such as Blinding Flash, Ward Against Melee and Gale.

PvE spikes

Spiking can also occur in PvE. Some Bosses are capable of dealing in excess of 200 damage in a single spell or attack, and this works just like a spike in PvP. In Hard Mode, damage is increased and many bosses will be able to kill a player in a single hit. Ritualists are particularly adept at countering PvE spikes (see below). Some of the Bosses capable of dealing this much damage are Sskai, Dragon's Birth, Birneh Skybringer, Korr, Living Flame and Orosen, Tranquil Acolyte to name but a few. Multiple hit attacks are particularly lethal in Hard Mode, and bosses such as Wing, Three Blade can destroy an entire party in seconds if they are not properly prepared. Molotov Rocktail can wipe a whole party in one attack in HM.


  • The best way to counter a spike build is by using interrupts or knockdowns. This will reduce the total damage from the interrupted spike chain, and possibly end the spike chain prematurely. Additionally, interrupting a spike may cause the spiking team to lose concentration and hinder the ability to prepare for another spike. Skills such as Gale, Mind Shock, Cry of Frustration, Leech Signet, Distracting Blow, or other interrupts can be used to disrupt a spike.
  • Protection Prayers are a good neutralizer to spike damage. They contain spells that limit damage to allies like Protective Spirit, Life Bond and Life Barrier as well as spells that deflect some or all damage such as Reversal of Fortune and Mark of Protection. Spirit Bond is also an effective counter to spikes, and Guardian and Aegis are used as counters to melee and ranged attack spiking.
  • Infuse Health, which, with its 1/4 second activation time and large heal, can often be cast in midspike with a big enough heal to outlast the spike. This monk equipped and using this skill should be well-protected, because once the spiking team realizes what is happening they will likely focus on the "infuser."
  • In GvG one can also split against a spike team. Because most spikes builds require all of the offense to be present to score kills, they will only be able to engage one of your split teams at a time. This will leave your other group free to run flags or kill NPCs without hindrance.
  • Ritualists are also good to counter spikes. Skills such as Union and Shelter can absorb a large portion of a spike, while fast healing spells such as Spirit Transfer and Wielder's Boon can quickly heal a victim in the middle of a spike.
  • Paragons can also be very effective for spike counters with skills such as Angelic Bond, Angelic Protection and Defensive Anthem.
  • Wail of Doom can be effective in reducing the damage output of a spike.

Spike Healing

Spike Healing is healing large amounts in a single spell. In PvP spike healing is most often used to counter spike damage. The most common PvP spike heal is Infuse Health. On a common infuser in PvP, this will usually heal for around 300 health (including Divine Favor).

In PvE, Infusing is generally overkill, and the preferred spike heal is Heal Other or Word of Healing. This is commonly used when one party member takes more damage than expected.

Spike Energy

Spike Energy is a term rarely used anymore. In the past, spike energy came from the necromancer elite Blood is Power, which provides a large energy boost whenever it is needed.

Spike energy is no longer common because of stronger energy management skills. In particular, the Paragon profession has access to multiple party-wide energy management skills like "Never Give Up!" and Aria of Zeal.

Facts about SpikeRDF feed

This article uses material from the "Spike" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

Were you looking for the following:

This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.

This article uses material from the "Spike" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Marvel Database

Up to date as of February 09, 2010

From Marvel Database

This is the Spike disambiguation page.

A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

Disambig Template Help

This article uses material from the "Spike" article on the Marvel Database wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 13, 2010

Recipes Wiki, the recipe cookbook YOU can contribute to!



About Spike

Production of Spike

Buying Spike

Spike Variations

Preparing Spike

Cooking Spike

Storing Spike

Spike Nutrition

Spike Nutritional Research

Spike Recipes

Add a Spike Recipe to Cookbookwiki:

Name of Spike Recipe or Article Add to Category

Spike Related Recipes

This article uses material from the "Spike" article on the Recipes wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Spike was a New Republic strike team leader who participated in the liberation of Ralltiir. His team was responsible for disabling the planet's ion cannon and its power generators, paving the way for a task force of Mon Calamari Star Cruisers to secure the system.

This article is a stub about a character. You can help Wookieepedia by expanding it.


This article uses material from the "Spike" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Star Wars Fanon

Up to date as of February 04, 2010

The Star Wars wiki of fan invention.

Biographical information



15 BBY

Physical description





3 meters

Hair color

Dark Brown

Chronological and political information

Rise of the Empire era, Rebellion era

Maardok Onasi's pet Bantha, Spike, was one of his most prized possessions. Whenever he could, the reputed "Half-Tusken" would take his furry friend with him. Over the course of his childhood, Maardok had bonded with the animal much like most Tuskens did with their respective Banthas. They remained virtually inseparable. During several battles, Spike would defend his master with vigor.

Behind the scenes

  • Spike was the bantha mount of Maardok Onasi created by the user KypFisto in Star Wars Galaxies: An Empire Divided


  • Star Wars Galaxies: An Empire Divided (First appearance)
  • "A Tatooine Night"
  • "A Day in the Life"

This article uses material from the "Spike" article on the Star Wars Fanon wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 05, 2010
(Redirected to Spike Witwicky (G1) article)

From Teletraan I: The Transformers Wiki

"Sloppiness is bad, cleanliness is good!"

This article may require cleanup to meet the quality standards of Teletraan I: The Transformers Wiki.
Please discuss this issue on the talk page or append this tag with a more specific message.

This article is about the human that is friends with a whole mess of giant robots from Generation One. For the human who is deeply frightened by giant robots from Transformers Animated, see Spike Witwicky (Animated).
Spike Witwicky is an Autobot-allied human in the Generation One continuity family.
Amazing what a bit of testosterone can do for a guy. Rawr.

Spike Witwicky is the oldest (and sometimes only) son of Sparkplug Witwicky.

Spike, like most Witwickys, has a tendency to form close bonds to the Autobots and become one of their main human allies. Cause let's face it, there are advantages when your best friend is a car.

Malay-English dub name: Sparkle
Hungarian The Movie dub name: Csuka ("Pike"), in other media, Spike.
Russian name (6th channel): Spike (Спайк)



Cartoon continuity

Voice Actor: Corey Burton (US), Show HayamiMasashi Ebara (Japan)
Spike with his father, wearing hard hats
We have hereby filled our beefcake quota for this Wiki. Move along.

In 1984, Spike was a 14-year-old adolescent working with his father Sparkplug on an oil rig when the Decepticons attacked. After the Autobots rescued them, they volunteered to become their native guides to planet Earth. More Than Meets the Eye

Spike had many adventures with the Autobots, taking part in just about everything they did on Earth for at least the next few years. He became especially close friends with the little Autobot Bumblebee. At one point, however, Spike was injured in a Decepticon attack, and his mind was transferred to the unstable Autobot X. The process began to play havoc with Spike's mind, allowing Megatron to manipulate him into attacking Optimus Prime and the Autobots. Only after nearly killing his father did Spike realize that he was being duped. His mind was subsequently transferred back into his body. Autobot Spike

It's the pink interior that makes Spike such a Ladiesman.

In the course of his adventures with the Autobots, he met Carly, an impetuous prodigy and MIT graduate. Despite being (much) smarter, older (she could drive), and hotter than him, Carly displayed a noticeable affection for the somewhat-dim Spike. They mated and produced offspring.

Oh, bother. How do you propose we solve our predicament at this moment?

As an adult in the distant year 2005, Spike was stationed with Bumblebee on one of the Autobots' secret moonbases. He had a bit of a potty-mouth about being eaten by the monster-planet Unicron, but that would make anyone pissed. He was saved from the belly of Unicron by his aforementioned offspring. The Transformers: The Movie Later, when the Autobots had regained control of the planet, he became Earth's ambassador...or something. As an adult, Spike was also a lot less helpless. He once held a Quintesson hostage. Five Faces of Darkness, Part 2

Spike is BACK! ...and BLACK!

Marooned on the distant planet Nebulos he became a Headmaster partner to Cerebros and singlehandedly rebuilt an ancient city into a giant transformer. The Rebirth

He polished up good.

Headmasters Cartoon

Across the Pacific Ocean, in Japan, however, the events of 2007 were stricken, and replaced with a full-length new series, titled Transformers: The Headmasters. Due to the different concept for Headmasters in Japan, which did not incorporate Nebulans or humans, Spike was not a component of Fortress Maximus in this series, but still played an important role in Cybertron/Earth relations. At one point, so desperate for peace, Spike even arranged negotiations between himself and Galvatron, in hopes of developing a joint energy-production program — hopes which were soon dashed.

Marvel Comics continuity

Generation One

(Note: Events from the UK-only comic stories are in italics.)

Spike Witwicky was away at college for the first few years of the Autobot/Decepticon war on Earth until he returned home to find his younger brother Buster kidnapped by the Decepticons. Spike soon became the binary-bond partner to the Headmaster Fortress Maximus, after Fortress Maximus' first partner, Galen, was killed in a battle with the Deception Scorponok. Trial by Fire!

Thereafter he struggled with balancing his responsibillities to his family with those to the Autobots. Once Buster was rescued, and with Optimus Prime returned to life to take his place as Autobot leader, Spike went into retirement, mothballing poor Max. This retirement wouldn't last however as it was interrupted, first by a pair of Decepticon Pretenders, The Man in the Machine! then by the crash of the Ark and a raving Galvatron. The Last Autobot? Through the course of these conflicts Spike learned that the binary bonding he had undergone with Maximus was far deeper and more permanent than he'd believed. Fortress Maximus was always there with him in his head, always a part of him. After his battle with Galvatron he seemed to have made peace with his connection to Fortress Maximus and his role as (perhaps) the last Autobot protector of Earth.

In 2009, jheri curls return with a vengeance. Just you wait.
Edit: Any day now...
White jumpsuits were so 2006.

In an alternate timeline in the year 2009, Decepticons had built a machine to destroy Earth while a space-time anomaly was eating entire planets. After Rodimus Prime orchestrated a plan to travel twenty years back in time to the source of the anomaly, Spike Witwicky and his son Daniel accused Rodimus of shirking his responsibilities towards Earth and guilted Rodimus into allotting more troops to help destroy the Decepticons' machine. Time Wars

In another alternate timeline in the year 2009, Spike Witwicky was part of a very small Autobot/human resistance movement in a world where Galvatron II's Decepticons controlled North America. The handful of Autobots who remained alive despaired and were on the cusp of giving up, but Spike and Lisa (who shared growing feelings for each other) guilted them into one last suicidal attack on Decepticon headquarters in New York before the rest of the world could unleash a nuclear holocaust onto America at midnight. Though there were several casualties, Spike managed to hoist an American flag on the Decepticon stronghold on live television, a symbolic measure which prompted the end of the planned nuclear strike. Before Galvatron II could respond, the Decepticon despot was abducted by Hook, Line, and Sinker into another timeline. Rhythms of Darkness!

Generation 2

Now the jumpsuit's in BROWN?

Spike followed up on the now Megatron-controlled Ark, which he'd apparently stuffed Fortress Maximus aboard and then abandoned after his battle with Galvatron (great job protecting Earth there, "Last Autobot").

He reunited with Max and together they, um, sort of stopped Megatron (well, delayed him a little, maybe) by throwing themselves into the ship's antimatter core.

He blowed up real good. All or Nothing!

Dreamwave comics continuity

It's to be assumed that Spike and his father, Sparkplug, met the Autobots early on in their time on Earth (in a similar fashion as Spike and Sparkplug did in the cartoon, or Buster and Sparkplug did in the Marvel Comics). Spike definitely had a younger brother named Buster (like in the Marvel comics), yet it was Spike who formed a close friendship with Bumblebee (like in the cartoon, rather than missing out on the first few years of the Witwicky family's interaction with the Transformers while engaging in drinking orgies at college, like he did in the Marvel comics). The exact details of the Witwickys' early years as the Autobots' human associates are therefore not known.

Somewhere in the time after 1984, Spike married Carly, who then gave birth to Spike's son, Daniel. After the explosion of the Ark II in 1999, which caused the death of Spike's father Sparkplug, Spike tried to leave his involvement with the Transformers behind and settled down with his wife and son in Cleveland, Ohio, trying to live a new life as a normal family. The newfound peace wouldn't last for long, though, as Spike was soon recruited by a shady military official named General Hallo seeking his help in reviving Optimus Prime, whose body his men had recently found in the Arctic. Spike, who had been entrusted by Prime with a fragment of the Matrix, used that fragment to bring Prime back to life. Prime Directive, Part 1 Prime Directive, Part 2

Prime subsequently used the Matrix to revive and assemble a group of his Autobots, which he would then lead against Megatron's Decepticons. Meanwhile, Spike was imprisoned by General Hallo, who had double motives behind reviving the Autobots and even tried to kill them by bombing them. With the help of Larry, the World's Most Resourceful Janitor, Spike was able to escape his cell and uncover Hallo's sinister schemes, but not in time to stop him from launching a nuclear strike against the Autobots which was ultimately averted when Superion sacrificed his life in order to make it detonate before it could reach its target. Prime Directive, Part 5 Prime Directive, Part 6

Following these events, Spike once again returned to his family and tried to leave his past with the Transformers behind. A few months later, though, his old friend Bumblebee, who had just decided to quit the Autobot army following a fierce battle against Sunstorm, showed up by his house. Spike, frustrated that the Autobots refused to leave him alone, hurled a few nasty insults against his old buddy before changing his mind and joining him on a men's night out in the city, where they stopped a mugging. Lost and Found The follow-up scene of Carly shouting at Spike singing drinking songs with Bumblebee was never published due to the untimely faltering of Dreamwave. It also means we will never know if Spike and Bumblebee formed a crime fighting duo.

Devil's Due G.I. Joe vs the Transformers continuity

In response to the forming of the terrorist organization Cobra and its commandeered Transformers, the United States government assembled a strike team dubbed G.I. Joe. Spike Witwicky (codename Spike) was listed on the roster, but was never seen. G.I. Joe vs. the Transformers issue 2

(Oddly, Spike Witwicky's was the only name of a military specialist on the roster which was not ordered last name, first name.)


Generation One

  • Fortress Maximus with Spike (Headmaster, 1987)
Spike was a Headmaster figure who came with Fortress Maximus. Gray and blue, he transformed into Cerebros' head, who then in turn became Fortress Maximus' head. Although the on-package bio referred to 'the Nebulan leader, Spike', most assume it was supposed to represent the character from TV, making this the first Transformers toy of an Earth human.


Super Collection Figure

  • Bumble and Spike (Act 3, 2001)
  • Japanese ID Number: 5 (painted) 6 (clear)
Spike says "How."
Spike and Bumblebee were sold together as a single PVC in Act 3 of Takara's Super Collection Figure series. They were blindpacked, with painted and clear variations sold in equal quantities. In Hasbro's markets, they were sold together on a blister card as the "Autobot Espionage Team". (At this point, Hasbro did not have the trademark rights to Bumblebee's name.) In both Japan and the West, the two came packaged with HOC Fortress Maximus' right leg.


  • Spike and Buster were both derived from the same "young male human friend" character in early backstory material. For more on the name variation see Butch Witwicky.
  • Throughout the cartoon, both Spike and his dad have been noted as performing incredible physical feats and sustain injury surprisingly well. One example is how Spike was able to swim to the bottom of a strongly flowing river and lift a rock off of Hound that he wasn't able to lift himself all without getting swept away by the current. Say what? But then, the series was filled with goofs.

External links

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Up to date as of February 06, 2010

From Yu-Gi-Oh Card Maker Wiki

English: Spike
Attribute: EARTH Image:Earth.png
Types: Beast/Effect
Level: 6 Image:Star.pngImage:Star.pngImage:Star.pngImage:Star.pngImage:Star.pngImage:Star.png
ATK/DEF: 2200/1450
Card Lore: This card cannot be Normal Summoned or Set except if "Evolvo-Ray" is face-up on the field. If "Crash" or "Carbon Crash" is face-up in your side of the field, this card is treated as an opponent's monster. During your Battle Phase, "Crash" or/and "Carbon Crash" and this card are forced to battle.
Sets with this Card: Crash Bandicoot CRASH-EN019
Card Limit: Unlimited
Other Card Information: Gallery - Rulings
Tips - Errata - Trivia
Lores - Artworks - Names
Facts about SpikeRDF feed
Level 6  +

This article uses material from the "Spike" article on the YCM wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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