A Spellbook is a list of spells available for casting to a player. There are currently three spellbooks: the standard spellbook, the Ancient Magicks spellbook, and the Lunar spellbook. A player may only cast spells from their current spellbook, and if they wish to use spells from another spellbook they must change to that spellbook.
It is possible to switch to and from Ancients to Lunar, without switching back at the former altar. For example, it is possible for players who are on Ancient Magicks to pray at the Astral Altar, where their spellbook will switch to Lunar. If players wish, they may pray again to deactivate the Lunar Spellbook and get their spellbooks switched to Modern.
This spellbook contains the most spells, as well as the most types of spells; offensive, skills, enchanting and teleportation. It is also the only spellbook with spells that players with a low Magic level can cast.
To change to the Ancient Magicks spellbook, or back from the Ancient Magicks to the standard spellbook, players must enter the Jaldraocht Pyramid in the desert south of Al Kharid and west of Pollivineach from the rear and pray at the altar.
The Lunar spellbook is the only spellbook that does not contain any offensive spells. Instead, it is composed of defensive, self-help, skill-related, and beneficial spells. The Spell Book Swap (a level 96 spell) allows players to change to another spellbook for one cast.
The Lunar spellbook becomes available to a player after completion of the Lunar Diplomacy quest. More Lunar Spells can be unlocked after completing Dream Mentor. To change to the Lunar spellbook or back from the Lunar to the standard spellbook, a player must pray at the astral altar on the south-east side of Lunar Isle.
Spellbooks, ever since the Summer Update 8.2 have provided a source of defense from attacks, as well as showing spells, and best of all, raising a mage's magic level by different amounts.
Spellbooks are one handed and go in your shield slot, however they can go in the arrow slot but no affect will occur on your magic level. In relation to normal shields, spellbooks have very low defense, so may not be as attractive to people on a solo hunt, but better used in a team hunt where the mages don't have to take hits.
There are seven spellbooks in game so far, they are:
|Spellbook||0||14||18.00||Beholder, Braindeath, Dwarf Geomancer, Elder Beholder, Lich.|
|Spellbook of Dark Mysteries||80||16||magic level +3||28.50||Ferumbras, Ghazbaran, Hellgorak.|
|Spellbook of Enlightenment||30||18||magic level +1||19.50||Frost Dragon Hatchling, Mutated Rat.|
|Spellbook of Lost Souls||60||20||magic level +2||25.60||Diblis The Fair, Ferumbras, Hellgorak, Ghazbaran.|
|Spellbook of Mind Control||50||16||magic level +2||24.50||Ferumbras, Ghazbaran, Hellgorak, Infernalist, Yaga the Crone, Zarabustor, Serpent Spawn.|
|Spellbook of Warding||40||22||magic level +1||21.00||Ghazbaran, Hellgorak, Massive Energy Elemental, Necromancer.|
|Spellscroll of Prophecies||70||12||magic level +3||26.50||Ferumbras, Ghazbaran, Gravelord Oshuran, Hellgorak.|