This is the Spectre disambiguation page.
It serves to clarify the difference between several closely named or closely related articles.
A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes
![]() New Earth A · I · G · Q Original Golden Age JSA Spectre |
![]() New Earth A · CA · I · G · Q Second Spectre, more commonly Green Lantern |
![]() New Earth A · CA · I · G · Q Current Spectre, Mainstream Continuity |
![]() Earth-2 A · I · G A version of the Jim Corrigan Spectre, former member of the JSA |
![]() Earth-9 A · I · G · Q Tangent Spectre, member of the Secret Six |
![]() Earth-50 A · I · G |
![]() (1987-1989) 33 issues |
![]() (1988) 1 issue |
![]() (1993-1998) 65 issues |
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![]() (2001-2003) 28 issues |
![]() (2006-2006) 3 issues |
![]() (2006-2007) 8 issues |
Specter may refer to:
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The Spectre is a Covenant ground assault/transportation vehicle. At first, it could be considered analogous to the Brute Prowler, though designed in typical Covenant style. It is exclusive to Halo 2, although it was originally slated to appear in Halo: Combat Evolved.
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The Spectre is a multi-troop armored transport. It is a medium sized vehicle, but maintains the high maneuverability most Covenant vehicles are renowned for. While it's slower than the Ghost, but faster than the Wraith, it can easily move while in confined spaces such as a tight box canyon (see The Great Journey). This vehicle can only be found in Halo 2. It is not prone to flipping, unlike its counterpart, and this makes it good for assaults.
The Spectre's main weakness is that its occupants are quite exposed. The rear-mounted Plasma Cannon is very dangerous and can rapidly deplete an enemy's shield, and has a 360 degree firing arc. It has the capacity to hold two passengers besides a gunner and a driver.
The Spectre, like many other Covenant vehicles, has the ability to rapidly increase its speed with the aid of a booster. It can do this at the cost of great maneuverability. When boosting, this vehicle is particularly indicated for splattering oncoming infantry; also the main cannon remains operational when boosting. Good pilots are capable of using the 'A' button to lift the Spectre's nose to improve it's turning ability, like Ghosts. It offers two seating positions for passengers and thus allows them to add to the vehicle's firepower with their own weaponry. However, these seats are completely exposed and as such the passengers are very vulnerable to small arms fire and splash damage from nearby explosions. A protective metal carapace shields the driver’s seat. It leaves the drivers head exposed, however, and as a result leaves the driver prone to being sniped.
The Spectre is much larger than the Ghost and thus heavier, and as a result it flips less often as a result of Grenades and other explosions. It provides a stable, mobile gun platform for heavy anti-infantry fire and a method of delivering troops into the heart of a battle.
The Spectre, included with all Covenant land based vehicles, is delivered mainly via dropship. So far only the Phantom has been seen to do this, however, Spirits may be equally capable because they have never been seen deploying Spectres, but they have been seen deploying Ghosts. Obviously it can also be deployed by a starship's Gravity Lift.
The first and foremost appearance is in the Halo pre-release, but was later cut out of Halo:Combat Evolved. The Spectre's first official appearance is in Halo 2, at the beginning of the level Quarantine Zone. Other appearances are during the Uprising and Great Journey levels, and can be used in many multiplayer maps. Though it is exclusive to Halo 2 and the Halo pre-release, early Spectres were seen in the Halo E3 2000 Trailer, but did not make it into the final version of the game. It was replaced by its Brute counterpart, the Prowler, in Halo 3.
The Spectre offers one defensive weapon, a rapid firing Plasma Cannon placed at the rear of the vehicle offering 360 degrees of fire. It should be noted that unlike most plasma cannons, the Spectres cannon's fire is much more linear and accurate, but most vehicles with protective armor like the Wraith will simply deflect the fire power in a different direction.
The weapon is devastatingly powerful and can cut through enemy infantry with ease. However, against vehicles it is not so effective. The rounds fired actually bounce off of Wraith and Scorpion Tank armor, doing minimal damage.
It's rapid-firing linear plasma cannon makes it very useful against Banshees, because it is more accurate and fast instead of the normal, slow plasma bolts. On Legendary, a Spectre can be very irritating to a Banshee as it is not easy to hit.
The Spectre, whilst disadvantaged in speed compared to other vehicles, has it's advantages in combat. The Warthog can hold three people, where as the Spectre can hold four. This is a minor advantage, but can be useful as it provides extra fire support, giving the Spectre defense on all sides-especially if the occupants are armed with weapons like Rocket Launchers or Fuel Rod Guns (giving the Spectre a better chance against vehicles). This is also useful in Campaign, allowing the player to carry more allies further into the level.
It is generally unused in multiplayer. It is the only vehicle not to spawn by default in any multiplayer map. The Spectre is somewhat slow when compared to other vehicles in multiplayer such as the Ghost and Warthog, thus making the Spectre a so-so vehicle to run over enemies, giving them time to dodge or jump over. The Spectre is the most likely choice for getting to the top of Coagulation and Burial Mounds to glitch to the top of those maps, because it doesn't flip as easily, and can be boosted indefinitely. When on top of the map, they have almost a complete view of everything below and players have a great opportunity to snipe other opponents. The Spectre can also reach the upper level of Foundation, making it ideal for splattering in the narrow walkways. Not only is the spectre ideal for splattering single players, it can splatter vehicles as well. The ghost, Warthog, and very low flying Banshees can be crushed by the unrelenting turbo of this vehicle.
Spectres hold one extra player as opposed to the Warthog, a usual favorite for teams. While the Spectre is less commonly used, the extra seat provides advantages for objective based games, such as Capture the flag. The Spectre is also suitable for rapid movement across a map. While players may obtain and stay in a Warthog, the Spectre can be used to carry a small team across distances to be closer to combat.
One excellent tactical strategy is to use the Spectres and other vehicles as a combination like the Warthog and Ghost, for more firepower and protection which is quite effective against groups and a small number of enemy infantry and vehicles.
The Spectre has many advantages over its UNSC counterpart. First, the Spectre has a much more stable firing platform. This is in large due to the Spectre going at a much more stable speed. Even when using a Frag Grenade, the Spectre can remain upright. It is very maneuverable as well, it can turn around without moving, which can be useful in many situations. It also has a very accurate Plasma Cannon in the back. It is ideal for taking down Banshees, and can be used with success against infantry. The Spectre has the ability to carry one more passenger than the Warthog, giving it an advantage in CTF games. The Boost function that all Covenant land vehicles have is great when trying to escape from hotspots and for splattering. Also, a metal cover on top protects the driver. When a Warthog and Spectre are on a collision course, the Warthog will burst into flames if the the Spectre pilot has turned on his "Turbo."
The one best argument against the Spectre is the exposure of the passengers and gunner. While the driver's seat is protected by a metal covering, the passengers are easy targets for snipers on all but one angle. Another major problem is the low speed of the Spectre. Unless boosting, it barely outpaces a Wraith, and is quite poor with maneuverability during a boost. Therefore, it is easy pickings against a Rocket Launcher, or any other vehicle with better maneuverability, such as the Banshee. Its turret, while effective against aircraft and infantry, is not useful when attempting to take down tanks as the shots will simply bounce off the tank's armored hull.
Ground and Air Vehicles of the Covenant | ||
Light Combat Units | Ghost • Spectre • Chopper | |
Armored Units | Prowler • Shadow • Wraith • Anti-Air Wraith • Honor Guard Wraith | |
Walkers | Locust • Scarab | |
Transport Aircraft | Spirit • Phantom | |
Combat Aircraft | Banshee • Vampire • Seraph | |
Other | Shade |
Specter is a professional wrestler currently working in the outsider wrestling federation. He is a former 2-time Lilyass Champion. He hails from Las Vegas
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He is the adopted son of a well known mafia family, which led to a lot of underhanded dealings, little else is known about his early life.
He wrestled in MVW, being the only superstar to hold every championship there, he wrestled in some of the biggest matches in wrestling history, against Darkstar and Kid Dynamo, the latter of which also went to the OWF and wrestled for a brief time, on the 11th of June 2000, he lost to Viper, thus winning the MVW Lilyass Championship, which he held for seven days before beating Magnem.
Specter wrestled in many other federations, being successful in all, but never earning quite as much gold as he had in MVW,
Shortly afterwards, he joined OWF, and on the 12th of May 2008, he lost to The Diamond Kid, thus winning the newly reinstated OWF Lilyass Championship, which he held until the 6th of August, being the final man eliminated in a battle royal taking place at OWF's ten year anniversary show, Bloodbath. He will be gaining a rematch in a submission match at Drift and Die 2008, which he won. Shortly afterwards, he defeated Vacant for the I Heart Moxie Championship, after defeating three superstars in title matches, Specter earned the right to rename the title. The name he chose was the OWF Sin City Spotlight Championship, which was offically created in October and remained as such until mid-february. Next Monday Night Addiction, He lost to championship to his protege, Drake Munday. After a winning the annual Christmas Tree Match at Holiday Bash, he recieved an OWF World Title Shot at OWF PPV Clash of Champions against Jesse Williams, which he lost due to interference from Specter's former manager, Apollo.
MVW Grandslammer
OWF Lilyass Champion
OWF Network Champion
--- Neon Lights Suplex-Northern Lights Suplex prefaced with a kick to the groin.
Prank Masturbation-Chicken Wing into Legsweep.
The Gesture Of Friendship-Original Lion Tamer.
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