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This spell is not upgradeable |
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This article is about the skill. For the general term, see Snare (terminology). |
Snare | ||||||||||||
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Full: When Snare is triggered, all nearby foes become Crippled for 3...13 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.
Concise: (90 seconds.) Affects nearby foes. Inflicts Crippled condition(3...13 seconds). Easily interrupted.
Contents |
Wilderness Survival | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Duration | 3 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | 9 | 10 | 11 | 12 | 13 | 13 | 14 | 15 | 16 | 17 | 17 | 18 | 19 |
Contents |
History of character is unknown.
Snare's real name was revealed in the Official Handbook of the Marvel Universe A to Z Hardcover Vol. 6
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Members only? | Yes |
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Level | 50 |
Runes | 4 Water 4 Earth 3 Nature |
Spellbook | Normal |
Experience | 60.5+ |
Quest | None |
Lectern | None |
Snare is a combat spell which prevents your opponent from moving for 10 seconds. An effective snare also causes 0 to 3 damage to the target.
This Category of Spells is usually used with the Mud Staff/Mystic Mud Staff, Because the staff provides an infinite amount of Earth and Water runes.
Snare costs 968 coins for each cast.
Remember, you cannot use Ancient Magicks or Lunar Spells if you are using regular Magic.
Confuse • Weaken • Curse • Bind • Snare • Vulnerability • Enfeeble • Entangle • Stun |
Snare is the Predators' surveillance specialist. He has absolutely no fear; he truly doesn't care whether he lives or dies, he just intends to squeeze out every thrill he can while he's still ticking.
Contents |
During the Predator attack on the Turbomaster base, Snare was almost hit by Autobot fire as Rotorstorm and Stalker faced off.
Snare スネア |
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Snare | ||||||||||||
Japanese (Kanji): | スネア | ||||||||||||
Phonetic: | Sunea | ||||||||||||
Type: | Trap Cards ![]() |
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Property: | Normal ![]() |
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Card Description(s):
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Card Appearance(s):
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Card Search Categories:
Attack Categorie(s):
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Other Card Information: | Gallery - Rulings - Errata - Tips Appearances - Trivia Lores - Artworks - Names |
Anime | |||||||
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Manga | |||||||
Yu-Gi-Oh! GX: | Present | ||||||
TCG/OCG Statuses | |||||||
Card/Deck/Starchip/DP Costs | |||||||
Video Game Numbers | |||||||
Video Game Statuses |
Actions | No Entry + |
Anti-Support | No Entry + |
Archetype Related | No Entry + |
Archetypes | No Entry + |
Archetypes Support | No Entry + |
Attack | Negates attacks + |
Attribute | Trap Cards + |
Card Image | ![]() |
Card Type | Normal Trap Cards + |
Class 1 | ManEx + |
Class 3 | Manga + |
Counters | No Entry + |
English Name | Snare + |
Fusion Material | No Entry + |
Japanese Name | スネア + |
Life Points | No Entry + |
Lore | Activate only when an opponent's monster declares an attack. Negate the attack. That monster cannot attack or change battle position for the next 3 turns. |
Medium | Yu-Gi-Oh! GX Manga + |
Misc | No Entry + |
MonsterSpellTrap | No Entry + |
Phonetic Name | Sunea + |
RFP | No Entry + |
S/T Class | Normal Spell Cards + |
Stats | No Entry + |
Summoning | No Entry + |
Support | No Entry + |
Synchro Material | No Entry + |
Types | Normal + |
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