Slow (スロウ, Surou) is a recurring status effect from the Final Fantasy series. Its exact effects vary from game to game, but it always results in a character being able to perform fewer actions in a given amount of game time. In the original Final Fantasy, it results in a character scoring fewer hits in battle, while in Final Fantasy Tactics, it results in a character getting fewer turns.
Sometimes, this status effect is accompanied by a spell of the same name which causes the status effect. Slow usually can only be cured with time, but inflicting Haste on a slowed character may remove the status as well.
Unlike later installments, the Slow status reduces enemy Hit Rate.
Again working with specific game mechanics, Slow lowers the Hit Rate of the victim.
Slow is able to be imbued by a variety of attacks. Interestingly enough, if a target is immune to Slow, the target will also be immune to Haste.
|Abnormal Shell||Enemy Attack||Inflicts minor non-elemental damage, as well as Slow and Blind.|
|Dance||Enemy Attack||Inflicts minor non-elemental damage and Slow to party.|
|Eyesight||Enemy Attack||One of four versions. Inflicts Slow and Blind, but is only used as a counter to physical attacks.|
|Silk||Enemy Attack||Inflicts Slow.|
|Slow Dance||Enemy Attack||Inflicts minor non-elemental damage and Slow.|
|Stigma||Enemy Attack||Inflicts major non-elemental damage as well as Slow and Poison to the party.|
|Super Nova||Enemy Attack||Inflicts damage equal to 15/16 of character's HP as well as Slow, Confuse, and Silence to party.|
|Support Beam||Enemy Attack||Inflicts Slow.|
|Toxic Barf||Enemy Attack||Inflicts Poison and Slow.|
|Jem Ring||Accessory||Protects against Petrify and Slow.|
|Spider Web||Item||Inflicts Slow on all enemies.|
Slow is effective against many early bosses in this game. It lasts for around 6.6 seconds, and while it decreases the amount of time the ATB gauge will fill, it also lengthens the amount of time positive statuses will last.
|'Brrawghh!'||Enemy Attack||Inflicts Slow, Curse, and Blind as well as non-elemental damage to the party.|
|Evil Eye||Enemy Attack||Inflicts non-elemental damage as well as Slow and Curse on the party.|
|Ochu Dance||Enemy Attack||Inflicts non-elemental damage as well as Slow and Curse to party.|
|Sticky Icky||Enemy Attack||Inflicts non-elemental damage as well as Slow.|
|Slow||Black Magic||Inflicts Slow.|
|Bad Breath||Blue Magic||Inflicts Slow as well as other statuses.|
|Curse||Enemy Attack||Inflicts Slow as well as non-elemental damage and various other statuses.|
|String||Enemy Attack||Inflicts minor non-elemental damage as well as Slow.|
|Web||Enemy Attack||Inflicts minor non-elemental damage and Slow.|
|Gladius||Weapon||Has Slow as an Add-Status.|
|Oak Staff||Weapon||Has Slow as an Add-Status.|
|Ragnarok||Weapon||Has Slow as an Add-Status.|
|Silver Fork||Weapon||Has Slow as an Add-Status.|
|Locomotion||Auto-Ability||Prevents Slow and Stop.|
With the removal of the ATB system in Final Fantasy X, the Slow status now works in a different way to delay the future turns of the enemy. This is unlike Delay Attack or Delay Buster that simply delays one turn of the enemy.
There are a plethora of ways to inflict Slow status, which include customizing weapons with Slowtouch or Slowstrike or using a Silver Hourglass or Gold Hourglass. Rikku's Chaos Grenade Mix also inflicts Slow.
|Slow||White Magic||Inflicts Slow.|
|Slowga||White Magic||Inflicts Slow to all enemies.|
|Bad Breath||Overdrive||Inflicts Slow as well as many other statuses to all enemies.|
|Chaos Grenade||Overdrive||Inflicts non-elemental damage and Slow to all enemies.|
|Contamination||Enemy Attack||Inflicts Slow as well as other statuses.|
|Impulse||Enemy Attack||Inflicts non-elemental damage as well as Slow and other statuses. Only in the International version.|
|Kozuka||Enemy Attack||Inflicts non-elemental damage as well as Slow and other statuses. Only in the International version.|
|Mega Graviton||Enemy Attack||Reduces party's HP by 7/16 as well as inflicting Slow and other statuses to party. Only in the International version.|
|Obliteration||Enemy Attack||Inflicts non-elemental damage as well as Slow to the party.|
|Ochu Dance||Enemy Attack||Inflicts Slow and many other statuses to the party.|
|Putrid Breath||Enemy Attack||Inflicts Slow as well as other statuses and non-elemental damage to the party.|
|Shockwave||Enemy Attack||Inflicts Slow as well as many other statuses and non-elemental damage to party.|
|Slam||Enemy Attack||Inflicts non-elemental damage and Slow.|
|Slime||Enemy Attack||Inflicts non-elemental damage as well as Slow and many other statuses.|
|Stone Gaze||Enemy Attack||Inflicts Petrify and Slow as well as non-elemental damage.|
|Tentacles||Enemy Attack||Inflicts non-elemental damage as well as Slow.|
|Ultra Spark||Enemy Attack||Inflicts extreme non-elemental damage as well as Slow and other statuses to party.|
|Venom||Enemy Attack||Inflicts Slow and Poison as well as non-elemental damage.|
|Slowtouch||Auto-Ability||Inflicts Slow half the time when attacking physically.|
|Slowstrike||Auto-Ability||Inflicts Slow when attacking physically.|
|Slow Ward||Auto-Ability||Protects against Slow half the time.|
|Slow Proof||Auto-Ability||Protects against Slow.|
|Gold Hourglass||Item||Inflicts 1,000 HP damage and Slow to all enemies.|
|Silver Hourglass||Item||Inflicts Slow to all enemies.|
Slowdance is an ability on the Songstress Dressphere costing 60 AP to learn. Slowdance will inflict the entire enemy party with slow as long as the user is dancing. The ATB bar is turned gold for the duration of the effect.
|Bad Breath||Blue Bullet spell||Inflicts Slow as well as many other statuses to all enemies.|
|Slow Dance||Dance||Inflicts Slow on all enemies while dancing.|
|Intimidate||Instinct||Inflicts non-elemental damage and Slow.|
|Sticky Honey||Yuna's Floral Fallal||Inflicts non-elemental damage and Slow to all enemies.|
|Slow Shell||Rikku's Machina Maw||Inflicts non-elemental damage as well as Slow.|
|Blackout||Enemy Attack||Inflicts non-elemental damage as well as Blind and Slow.|
|El Nino||Enemy Attack||Inflicts non-elemental damage and Slow to party.|
|Lingering Gaze||Enemy Attack||Inflicts non-elemental damage and Slow.|
|Really Bad Breath||Enemy Attack||Inflicts multiple statuses, including Slow, to the party.|
|Slow Attack||Enemy Attack||Inflicts non-elemental damage and Slow. Only in the International version.|
|Squirt Gun||Enemy Attack||Inflicts Water-elemental damage and Slow.|
|Slowproof||Auto-Ability||Protects against Slow.|
|Silver Hourglass||Item||Inflicts Slow.|
|Gold Hourglass||Item||Inflicts Slow to all enemies.|
In addition to the two tiers of Slow spells, there are other effects in Final Fantasy XI that afflict the target with a Slow status or effect similar to Slow, including Elegy and Hojo, not to mention numerous monster abilities (four of which can be learned by Blue Mages).
Long Bolts will inflict Slow status on a target, as will the Kagenui, Iron Pole, Heavy Lance, and the Orichalcum Dirk.
Slowga is a spell used by Ashe that affects all enemies with the Slow status. Balasa's Fire Fist attack also inflicts Slow as well as Fire-elemental damage to an enemy, while Ifrit's Hellfire inflicts Slow and Fire-elemental damage to all surrounding enemies.
Slow is a status effect that causes the person effected to take their turn after the user.
FFIVDS Slow Status.png
Tellah under Slow in Final Fantasy IV (DS)
Lenna slowed in Final Fantasy V.
Dagger slowed in Final Fantasy IX.
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