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Sleep (Status): Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Lenna under Sleep in Final Fantasy V.
Symbol as seen in Final Fantasy IV (DS).
For the Final Fantasy VI enemy, see Rest

Sleep (スリプル, Suripuru) is a recurring status effect in the Final Fantasy series. It is also the name of a spell available usually through Black Magic that will induce this effect; although later games have re-classified the spell as Green or Arcane Magic. A character who is hit by a Sleep-inducing attack will be rendered unable to act for the duration of the sleep effect. These attacks have in the past take the form of pollen, dust, a spell, or a Bard's lullaby.

Sleep generally does not last a great period of time and will wear off if a character is either cured of Sleep (for example, by use of Esuna or a Remedy) or physically damaged, meaning that magic attacks can still be used without risk of waking up the target. Inflicting other status ailments and any associated damage that occurs as a results of the ailment (for example, Poison) generally don't wake the targets either. An example of this is Diabolos' attack in Final Fantasy XI, which both Bios and puts its victims to Sleep. Damage then caused by the Poison status ailment will not wake the target.

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Appearances

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Final Fantasy

Sleep renders a unit unable to act. While physically attacking the afflicted unit will not wake them up, there is a chance of recovery at the end of each turn and does not last after battle.

Final Fantasy II

Sleep renders a unit unable to act. While physically attacking the afflicted unit will not wake them up, there is a chance of recovery at the end of each turn and does not last after battle. It can be cured with Basuna at level 2 or higher.

Final Fantasy III

Game Element Type Effect
Sleep Black Magic Inflicts Sleep.
Dream Harp Weapon Inflicts Sleep.
Sleep Arrow Weapon Inflicts Sleep.

Final Fantasy IV

Very little abilities in the game inflict the Sleep status to either the enemies or the party. The only enemy abilities that inflict Sleep is Sleeping Gas, while the only ways for the party to inflict Sleep is either through attacking with the Dream Harp or Sleep Sword, using the Bardsong Lullaby, or using the Black Magic Sleep.

Final Fantasy IV: The After Years


This section of the article is a stub about Final Fantasy IV: The After Years. You can help Final Fantasy Wiki by expanding it.

Final Fantasy V

Game Element Type Effect
Sleep Black Magic Inflicts Sleep.
Time Slip Blue Magic Inflicts Sleep and Old.
Strange Dance Enemy Attack Inflicts Sleep.
Half Moon Weapon Randomly inflicts Sleep when attacking physically.

Final Fantasy VI

Sleep will automatically cure itself after exactly 38 seconds from the time the status is inflicted, unless the target is struck physically first. While a target is asleep, all attacks will automatically hit.

Game Element Type Effect
Sleep Magic Inflicts Sleep.
Sour Mouth Lore Inflicts Sleep as well as many other statuses to all enemies.
Lullaby Enemy Attack Inflicts Sleep to party.
Mind Blast Enemy Attack Inflicts Sleep as well as many other statuses to party.

Final Fantasy VII

Sleep is a status effect that is caused by the spell "Sleepel".

Game Element Type Effect
Sleepel Magic Inflicts Sleep.
Bad Breath Enemy Skill Inflicts Sleep as well as other statuses to all enemies.
Frog Song Enemy Skill Inflicts or cures Toad and Sleep.
AB Cannon Enemy Attack Inflicts non-elemental damage and Sleep.
Big Pollen Enemy Attack Inflicts moderate non-elemental damage and Sleep to party.
Combo Enemy Attack 4th hit version inflicts non-elemental damage and Sleep.
Firing Line Enemy Attack Inflicts non-elemental damage as well as Sleep and Poison to party.
Hell Bubble Enemy Attack Inflicts Sleep.
Pollen Enemy Attack Inflicts Sleep and non-elemental damage on party.
Refuse Enemy Attack Inflicts Sleep and non-elemental damage.
Sleep Scales Enemy Attack Inflicts Sleep.
Smoke Bullet Enemy Attack Inflicts Sleep and Blind.
Headband Accessory Prevents Sleep.
Dream Powder Item Inflicts Sleep on all enemies.

Final Fantasy VIII

Sleep lasts for around 13.3 seconds, and will automatically end if a target is struck physically, whether it hits or not. The target's Evasion is not reduced while under Sleep. Many early bosses are vulnerable to this status, so if I player uses a GF's ST-Atk-J ability with the Sleep status, and plans accordingly, many early bosses can be defeated without taking any damage.

Game Element Type Effect
Sleep Magic Inflicts Sleep.
Gas Enemy Attack Inflicts non-elemental damage as well as Sleep.
Hypnotize Enemy Attack Inflicts Sleep.
Sleeping Gas Enemy Attack Inflicts Sleep.

Final Fantasy IX

Unlike previous games, in Final Fantasy IX the sleeping character's ATB gauge will still charge up, and if a command is issued but the character is put to sleep before taking that command, that command is canceled and their ATB gauge is reset.

Game Element Type Effect
Sleep Black Magic Inflicts Sleep.
Night Blue Magic Inflicts Sleep to everyone.
Glowing Eyes Enemy Attack Inflicts Sleep.
Hypnotize Enemy Attack Inflicts Sleep. If Dagger is the last one alive in the Black Waltz No.2 battle, results in a Game Over.
Mist Enemy Attack Inflicts Shadow elemental damage and Sleep to party.
Sleeping Juice Enemy Attack Inflicts non-elemental damage and Sleep.
Tongue Enemy Attack Inflicts Sleep.
Bistro Fork Weapon Has Sleep as an Add-Status.
Ultima Sword Weapon Has Sleep as an Add-Status.
Ultima Weapon Weapon Has Sleep as an Add-Status.
Insomniac Auto-Ability Prevents Sleep.

Final Fantasy X

Game Element Type Effect
Sleep Attack Skill Inflicts non-elemental damage as well as a 50% of Sleep.
Sleep Buster Skill Inflicts non-elemental damage as well as a 75% of Sleep.
Curse Enemy Attack Inflicts non-elemental damage as well as Sleep and other statuses.
Goodnight Enemy Attack Inflicts non-elemental damage as well as Sleep and many other statuses to the party.
Mega Graviton Enemy Attack Inflicts Sleep as well as other statuses and reduces HP by 7/16 to party. Only in International Version.
Photon Wings Enemy Attack Inflicts non-elemental damage as well as Sleep and many other statuses.
Pollen Enemy Attack Inflicts non-elemental damage and Sleep on party.
Shockwave Enemy Attack Inflicts non-elemental damage as well as Sleep and other statuses to the party.
Sleep Ball Enemy Attack Inflicts non-elemental damage and Sleep.
Sleeptouch Auto-Ability Inflicts Sleep 50% of the time when attacking physically.
Sleepstrike Auto-Ability Inflicts Sleep when attacking physically.
Sleep Ward Auto-Ability Protects against Sleep 50% of the time.
Sleep Proof Auto-Ability Prevents Sleep.
Dream Powder Item Inflicts 1000 HP and Sleep on all enemies.
Sleeping Powder Item Inflicts 750 HP and Sleep on all enemies.

Final Fantasy X-2

Game Element Type Effect
Sleep Arcana Inflicts Sleep.
Sleepy Shuffle Dance Inflicts Sleep on all enemies while dancing.
Kogoro Deluge Yuna's Pet Inflicts Water elemental damage as well as Sleep.
Sleep Knife Paine's Mascot Inflicts non-elemental damage and Sleep.
Dream Pollen Yuna's Floral Fallal Inflicts non-elemental damage and Sleep to all enemies.
Sleep Shell Rikku's Machina Maw Inflicts non-elemental damage and Sleep.
Lazy Wing Paine's Full Throttle Inflicts non-elemental damage and Sleep.
Sleep O-men Festival-Goer Inflicts physical damage and Sleep.
Benchwarmer Enemy Attack Inflicts non-elemental damage and Sleep.
Ochu Dance Enemy Attack Inflicts MP damage and Sleep on party.
Pernicious Powder Enemy Attack Inflicts non-elemental damage as well as Sleep and many other statuses to the party.
Sleep Needle Enemy Attack Inflicts non-elemental damage and Sleep.
Triple Shock Enemy Attack Inflicts non-elemental damage as well as Sleep, Poison, and Blind.
Sleep Proof Auto-Ability Prevents Sleep.

Final Fantasy XI

There are dozens of additional spells, creature abilities, and job abilities that can cause a sleep status in Final Fantasy XI.

See also: Lullaby and Light Shot.
Game Element Type Effect
Sleep Black Magic Inflicts Sleep to a target.
Sleep II Black Magic Inflicts Sleep to a target.
Sleepga Black Magic Inflicts Sleep to targets in range.
Sleepga II Black Magic Inflicts Sleep to targets in range.

Final Fantasy XII

"The character has fallen into a deep sleep and cannot move or act. Remove with an Alarm Clock."
Game Element Type Effect
Sleep Green Magick Inflicts Sleep.
Sleepga Green Magick Inflicts Sleep to all targets in range.
Level 2 Sleep Enemy Magick Inflicts Sleep to targets whose levels are a multiple of 2.
Blaster Enemy Technick Inflicts percentage damage, as well as Sleep, Blind, Silence, and Slow.
Cloying Breath Enemy Technick Inflicts Sleep and Slow on all targets.
Hell Blaster Enemy Technick Inflicts percentage damage, as well as Sleep and other statuses.
Putrid Breath Enemy Technick Inflicts Sleep and a myriad of other statuses.
Sleep Touch Enemy Technick Inflicts non-elemental damage and Sleep.

Final Fantasy Tactics

Game Element Type Effect
Repose Mystic Arts Inflicts Sleep.
Sleep Spellblade Inflicts Sleep.
Will-o'-the-Wisp Geomancy Deals damage and inflicts Sleep.


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This article uses material from the "Sleep (Status)" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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