Sleep (スリプル, Suripuru) is a recurring status effect in the Final Fantasy series. It is also the name of a spell available usually through Black Magic that will induce this effect; although later games have re-classified the spell as Green or Arcane Magic. A character who is hit by a Sleep-inducing attack will be rendered unable to act for the duration of the sleep effect. These attacks have in the past take the form of pollen, dust, a spell, or a Bard's lullaby.
Sleep generally does not last a great period of time and will wear off if a character is either cured of Sleep (for example, by use of Esuna or a Remedy) or physically damaged, meaning that magic attacks can still be used without risk of waking up the target. Inflicting other status ailments and any associated damage that occurs as a results of the ailment (for example, Poison) generally don't wake the targets either. An example of this is Diabolos' attack in Final Fantasy XI, which both Bios and puts its victims to Sleep. Damage then caused by the Poison status ailment will not wake the target.
Contents
|

Sleep renders a unit unable to act. While physically attacking the afflicted unit will not wake them up, there is a chance of recovery at the end of each turn and does not last after battle.
Sleep renders a unit unable to act. While physically attacking the afflicted unit will not wake them up, there is a chance of recovery at the end of each turn and does not last after battle. It can be cured with Basuna at level 2 or higher.
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Black Magic | Inflicts Sleep. |
| Dream Harp | Weapon | Inflicts Sleep. |
| Sleep Arrow | Weapon | Inflicts Sleep. |
Very little abilities in the game inflict the Sleep status to either the enemies or the party. The only enemy abilities that inflict Sleep is Sleeping Gas, while the only ways for the party to inflict Sleep is either through attacking with the Dream Harp or Sleep Sword, using the Bardsong Lullaby, or using the Black Magic Sleep.
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Black Magic | Inflicts Sleep. |
| Time Slip | Blue Magic | Inflicts Sleep and Old. |
| Strange Dance | Enemy Attack | Inflicts Sleep. |
| Half Moon | Weapon | Randomly inflicts Sleep when attacking physically. |
Sleep will automatically cure itself after exactly 38 seconds from the time the status is inflicted, unless the target is struck physically first. While a target is asleep, all attacks will automatically hit.
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Magic | Inflicts Sleep. |
| Sour Mouth | Lore | Inflicts Sleep as well as many other statuses to all enemies. |
| Lullaby | Enemy Attack | Inflicts Sleep to party. |
| Mind Blast | Enemy Attack | Inflicts Sleep as well as many other statuses to party. |
Sleep is a status effect that is caused by the spell "Sleepel".
| Game Element | Type | Effect |
|---|---|---|
| Sleepel | Magic | Inflicts Sleep. |
| Bad Breath | Enemy Skill | Inflicts Sleep as well as other statuses to all enemies. |
| Frog Song | Enemy Skill | Inflicts or cures Toad and Sleep. |
| AB Cannon | Enemy Attack | Inflicts non-elemental damage and Sleep. |
| Big Pollen | Enemy Attack | Inflicts moderate non-elemental damage and Sleep to party. |
| Combo | Enemy Attack | 4th hit version inflicts non-elemental damage and Sleep. |
| Firing Line | Enemy Attack | Inflicts non-elemental damage as well as Sleep and Poison to party. |
| Hell Bubble | Enemy Attack | Inflicts Sleep. |
| Pollen | Enemy Attack | Inflicts Sleep and non-elemental damage on party. |
| Refuse | Enemy Attack | Inflicts Sleep and non-elemental damage. |
| Sleep Scales | Enemy Attack | Inflicts Sleep. |
| Smoke Bullet | Enemy Attack | Inflicts Sleep and Blind. |
| Headband | Accessory | Prevents Sleep. |
| Dream Powder | Item | Inflicts Sleep on all enemies. |
Sleep lasts for around 13.3 seconds, and will automatically end if a target is struck physically, whether it hits or not. The target's Evasion is not reduced while under Sleep. Many early bosses are vulnerable to this status, so if I player uses a GF's ST-Atk-J ability with the Sleep status, and plans accordingly, many early bosses can be defeated without taking any damage.
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Magic | Inflicts Sleep. |
| Gas | Enemy Attack | Inflicts non-elemental damage as well as Sleep. |
| Hypnotize | Enemy Attack | Inflicts Sleep. |
| Sleeping Gas | Enemy Attack | Inflicts Sleep. |
Unlike previous games, in Final Fantasy IX the sleeping character's ATB gauge will still charge up, and if a command is issued but the character is put to sleep before taking that command, that command is canceled and their ATB gauge is reset.
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Black Magic | Inflicts Sleep. |
| Night | Blue Magic | Inflicts Sleep to everyone. |
| Glowing Eyes | Enemy Attack | Inflicts Sleep. |
| Hypnotize | Enemy Attack | Inflicts Sleep. If Dagger is the last one alive in the Black Waltz No.2 battle, results in a Game Over. |
| Mist | Enemy Attack | Inflicts Shadow elemental damage and Sleep to party. |
| Sleeping Juice | Enemy Attack | Inflicts non-elemental damage and Sleep. |
| Tongue | Enemy Attack | Inflicts Sleep. |
| Bistro Fork | Weapon | Has Sleep as an Add-Status. |
| Ultima Sword | Weapon | Has Sleep as an Add-Status. |
| Ultima Weapon | Weapon | Has Sleep as an Add-Status. |
| Insomniac | Auto-Ability | Prevents Sleep. |
| Game Element | Type | Effect |
|---|---|---|
| Sleep Attack | Skill | Inflicts non-elemental damage as well as a 50% of Sleep. |
| Sleep Buster | Skill | Inflicts non-elemental damage as well as a 75% of Sleep. |
| Curse | Enemy Attack | Inflicts non-elemental damage as well as Sleep and other statuses. |
| Goodnight | Enemy Attack | Inflicts non-elemental damage as well as Sleep and many other statuses to the party. |
| Mega Graviton | Enemy Attack | Inflicts Sleep as well as other statuses and reduces HP by 7/16 to party. Only in International Version. |
| Photon Wings | Enemy Attack | Inflicts non-elemental damage as well as Sleep and many other statuses. |
| Pollen | Enemy Attack | Inflicts non-elemental damage and Sleep on party. |
| Shockwave | Enemy Attack | Inflicts non-elemental damage as well as Sleep and other statuses to the party. |
| Sleep Ball | Enemy Attack | Inflicts non-elemental damage and Sleep. |
| Sleeptouch | Auto-Ability | Inflicts Sleep 50% of the time when attacking physically. |
| Sleepstrike | Auto-Ability | Inflicts Sleep when attacking physically. |
| Sleep Ward | Auto-Ability | Protects against Sleep 50% of the time. |
| Sleep Proof | Auto-Ability | Prevents Sleep. |
| Dream Powder | Item | Inflicts 1000 HP and Sleep on all enemies. |
| Sleeping Powder | Item | Inflicts 750 HP and Sleep on all enemies. |
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Arcana | Inflicts Sleep. |
| Sleepy Shuffle | Dance | Inflicts Sleep on all enemies while dancing. |
| Kogoro Deluge | Yuna's Pet | Inflicts Water elemental damage as well as Sleep. |
| Sleep Knife | Paine's Mascot | Inflicts non-elemental damage and Sleep. |
| Dream Pollen | Yuna's Floral Fallal | Inflicts non-elemental damage and Sleep to all enemies. |
| Sleep Shell | Rikku's Machina Maw | Inflicts non-elemental damage and Sleep. |
| Lazy Wing | Paine's Full Throttle | Inflicts non-elemental damage and Sleep. |
| Sleep O-men | Festival-Goer | Inflicts physical damage and Sleep. |
| Benchwarmer | Enemy Attack | Inflicts non-elemental damage and Sleep. |
| Ochu Dance | Enemy Attack | Inflicts MP damage and Sleep on party. |
| Pernicious Powder | Enemy Attack | Inflicts non-elemental damage as well as Sleep and many other statuses to the party. |
| Sleep Needle | Enemy Attack | Inflicts non-elemental damage and Sleep. |
| Triple Shock | Enemy Attack | Inflicts non-elemental damage as well as Sleep, Poison, and Blind. |
| Sleep Proof | Auto-Ability | Prevents Sleep. |
There are dozens of additional spells, creature abilities, and job abilities that can cause a sleep status in Final Fantasy XI.
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Black Magic | Inflicts Sleep to a target. |
| Sleep II | Black Magic | Inflicts Sleep to a target. |
| Sleepga | Black Magic | Inflicts Sleep to targets in range. |
| Sleepga II | Black Magic | Inflicts Sleep to targets in range. |
| Game Element | Type | Effect |
|---|---|---|
| Sleep | Green Magick | Inflicts Sleep. |
| Sleepga | Green Magick | Inflicts Sleep to all targets in range. |
| Level 2 Sleep | Enemy Magick | Inflicts Sleep to targets whose levels are a multiple of 2. |
| Blaster | Enemy Technick | Inflicts percentage damage, as well as Sleep, Blind, Silence, and Slow. |
| Cloying Breath | Enemy Technick | Inflicts Sleep and Slow on all targets. |
| Hell Blaster | Enemy Technick | Inflicts percentage damage, as well as Sleep and other statuses. |
| Putrid Breath | Enemy Technick | Inflicts Sleep and a myriad of other statuses. |
| Sleep Touch | Enemy Technick | Inflicts non-elemental damage and Sleep. |
| Game Element | Type | Effect |
|---|---|---|
| Repose | Mystic Arts | Inflicts Sleep. |
| Sleep | Spellblade | Inflicts Sleep. |
| Will-o'-the-Wisp | Geomancy | Deals damage and inflicts Sleep. |
![]() Rydia under sleep in Final Fantasy IV |
![]() Cecil under Sleep in Final Fantasy IV. (DS) |
![]() Terra Branford under sleep in Final Fantasy VI |
![]() Yuffie Kisaragi sleeping in Final Fantasy VII |
![]() Squall Leonhart sleeping in Final Fantasy VIII |
![]() Dagger sleeping in Final Fantasy IX |
|
|