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Up to date as of February 02, 2010
(Redirected to Slavery article)

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Slavery is the act of forcing a being into servitude against their will and without compensation.

The Cardassians on the mining moon Davonia utilised Bajoran slave labour in the form of captured Bajoran Resistance fighters. These Bajoran slaves were liberated in 2370. (DS9 novel: Devil in the Sky)

Known races, societies that practice slavery are:

Those (officially) opposed to it are:

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This article uses material from the "Slavery" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 01, 2010
(Redirected to Slavery article)

From The Vault

Slavery is a lucrative business in the post-Great War world. Although many of the larger pockets of civilization have outlawed slavery, the practice persists throughout the wasteland.



Slavery is one of the most controlled businesses in the post-nuclear world. Nearly all of the slave trade in New California is done through the Slaver's Guild, a collection of older slavers who decide prices and organize capture hunts among the people of the wastelands. Anyone caught capturing or selling slaves in the Core Region without the blessing of the Slaver's Guild is usually executed. Since the Guild holds so much power, it often controls smaller towns where it operates, although from behind the scenes. Members of the Slaver's Guild have a distinctive tattoo covering most of their face, making them readily identifiable to both friend and foe, allowing the Guild to make fast judgments when someone without "the tat" has a tribal up on the auction block for sale.

In 2241, the head of the Slaver's Guild is Metzger, whose headquarters is in the Den.

Slavers in the Fallout games do not discriminate between people based upon their race, species, or ideology - anyone who can be easily cowed into submission, captured, and fitted with a Slave Collar is perfectly acceptable "meat" for them to use. Similarly, Slavers themselves may be of any ethnic background.

Fallout 2

Fallout 2 is peppered with Slavers, most notably in The Den. The Chosen One is able to join the Slavers for extra cash, but his/her Karma will take a beating, and he/she will be branded permanently as a member of the Slaver's Guild, which ruins the reactions of certain NPCs.

There is also a large slave-holding pen on the NCR/Northern California border run by a slaver named Vortis. Although there is frequent conflict between the Slavers and the NCR Rangers, Vortis probably profits off of all the caravans who are known to purchase slaves as porters and sell them off at the end of their journeys. Some random encounters feature Slavers as well as slaves, often together. If the player is a member of the NCR Rangers, Slavers will act more aggressively towards the player.

Fallout 3

Fallout 3 NPC overhaul project
This article is within the scope of the Fallout 3 NPC overhaul project. This project is dedicated to improving the quality of articles about Fallout 3 NPCs. If you want to participate, please check the project page.
Infobox incomplete
The infobox template in this article or section is missing some data. You can help The Vault by filling it in.
race: Human
affiliation: Paradise Falls
role: Slavers
location: Capital Wasteland
appearances: Fallout 3
quests: Head of State
Rescue from Paradise
Strictly Business
Strictly Profitable
The Kid-Kidnapper
Lincoln's Profit Margins
Into the Pitt (with DLC)
tag skills: Barter
Melee Weapons
Small Guns
base id: 000a5c87, 000a5c86, 000a5c7a, 000a5c79, 000a5c78, 000a5c77, 000a5a76, 0006f932. (Paradise Falls) 000156a5, 000156a6, 000156a7, 000156a8, 000156a9, 00037142(Minigun), 00037141, 00037140, 0003713f.
ref id:

Slavers play a fairly large role in Fallout 3 as well. Paradise Falls is a Slaver compound, and several quests feature slavery as either major or minor elements, most notably Head of State and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the Lone Wanderer can capture people to sell to Slavers. The Lone Wanderer can even buy a slave, Clover, who will then serve the player as a bodyguard. The player does not have the option of activating the explosive collar of Clover. The number of slaves present compared to the number of Slavers is remarkably low, meaning that the slaves are being shipped off somewhere. It is revealed by Wernher that many of these slaves are being shipped off to work at The Pitt in the DLC of the same name.


Apparel Weapon Other item On death
Merc Outfit 10mm SMG
R91 Assault Rifle
.32 Hunting Rifle
Chinese Assault Rifle
Drum-Magazine Combat Shotgun
- -


  • In Fallout the only direct mention of slavery is by the Khans' hostages.
  • Slavers appear in Fallout 2 and Fallout 3.

This article uses material from the "Slavery" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010
(Redirected to Slavery and imprisonment article)

From Lostpedia

Image:Merge-arrows.gif This article has been marked for merging
It has been suggested that this article be merged with prisoner and hostage situations - Discuss

Karl pulls an injured Ben along, after being captured by the Losties ("Through the Looking Glass")  (promotional still)

The characters in Lost are often literally or symbolically forced to deal with imprisonment, both on-Island and in their pasts.


Literal imprisonment

The following characters have been shown off the Islands literally behind bars or in custody.

Desmond Southway Garrison prison
Jack Local jail
Kate Custody of U.S. Marshal
Sawyer Federal prison
Sayid Imprisoned during war
Interrogated by CIA
Hurley L.A. County Jail

The following list shows when any characters have literally been imprisoned.

Season 1

Season 2

Season 3

Season 4

Season 5

Season 6

Symbolic imprisonment

Some may never be free of their pasts.
  • Kate ran from the Monster and hid in a thicket of bamboo, reminiscent of prison bars--she was a prisoner of her own fear here, until she used Jack's method of counting. ("Pilot, Part 1")
  • Locke was confined to a wheelchair before the crash. ("Walkabout")
  • Jin was stuck working for Mr. Paik. ("...In Translation")
  • Desmond ran off, so the castaways had to resume pressing the button. ("Orientation")
  • The occupants of The Swan were forced to push the button, to prevent a disaster ("Orientation").
  • Locke told Claire that babies, unlike adults, like the feeling of being constricted, but that only as adults, do we strive for freedom. ("Abandoned")
  • Hugo escaped from Santa Rosa Mental Health Institute. ("Dave")
  • Locke was a prisoner of The Swan, fearing what would happen if he no longer pressed the button. He was free of his imprisonment when he traveled to The Pearl and changed his view on The Swan. ("?")
  • First Radzinsky and Kelvin, then Kelvin and Desmond were confined within the Swan station by duty and fear. ("Live Together, Die Alone")
  • In their final episode Nikki and Paulo were paralyzed by poison and buried alive. ("Exposé")

See also

This article uses material from the "Slavery and imprisonment" article on the Lostpedia wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

Release date Unknown edit
Race Human
Members NPC? Yes
Quest NPC? No
Location See article
Sells items? No
Skill requirement? No
Quest requirement? Some
Gender Varies
Examine A malnourished worker.
Notable features Unknown edit

Slaves are non-player characters found in different areas of RuneScape. All have different appearances and will respond differently when interacted with.


See Also

Stub This article is a stub. You can help by expanding it.

This article uses material from the "Slave" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 04, 2010
(Redirected to Slavery article)

From Wookieepedia, the Star Wars wiki.

"I... do not understand. Organics own droids. What is the uility of owning other organics? What else can... slaves provide?"
"Simple - Entertainment value."
T1-LB and Jarael, discussing slavery
Twi'lek slaves being smuggled.

Slavery was the practice wherein sentient beings were treated as property to be bought and sold, enforced by violence or other forms of coercion. It was typical for the owner of a slave to implant the slave with a device that would kill them if an escape attempt was made. In the more lawful portions of the galaxy where slavery was allowed, if a slave was injured in a manner that devalued the slave or prevented him from performing his job by a third party, the owner was entitled to compensation from that third party for the depreciated value or the loss of the slave.



"Talk about out of the frying pan—! Next to fallen Jedis, [sic] slavers are the most feared denizens of the galaxy—and they're also some of its lowest scum!"
Leia Organa
Popara with Twi'lek slaves.

Slavery was used by civilizations as disparate as the Infinite Empire of the Rakata, Xim the Despot's empire, the Hutts, the Galactic Empire, the Zann Consortium, the Yuuzhan Vong, and the Ssi-ruuvi Imperium. To chronicle the use of slavery by various civilizations over the history of the galaxy was considered by many to be a futile task.

Slavery was made illegal by the Galactic Republic under the Rights of Sentience clause, but continued to exist, particularly in regions not under Republic control, primarily the Outer Rim Territories and the Senex Sector. On Tatooine, some slaves were installed with chips in their craniums that killed them if they tried to escape.[1][2]

A Slave Fair on Orvax IV.

Another variation (at least to some) was ownership of droids. Some felt that this "ownership" was merely enslavement of their kind and fought to give them their freedom. An uprising of droids would later bring such ideas of their liberation into question.

However, after the rise of the Empire, slavery was once again given a degree of legitimacy with the issuance of Imperial Decree A-SL-4557.607.232. While the Empire officially upheld the ban on personal chattel slavery (which it prudently overlooked in regions such as Hutt Space), slavery as a punishment or labor measure for public imperial interests became commonplace. Non-Humans and human critics of the New Order alike were rounded up and enslaved en-masse for work on such projects as the Death Star. Agorffi,[3] Wookiees, Yuzzem, and Talz were exploited for their strength while the Mon Calamari were used for their famous ship-building skills. Meanwhile, the Empire frequently ignored the trade of Twi'lek girls, who were enslaved for their beauty.[4]

Platt Okeefe in slave outfit.

When the New Republic became the dominant galactic power, slavery was once again made illegal by New Republic Senate Resolution 54.325.[4] However, slavery still continued in remote areas of the galaxy particularly in the Outer Rim and on certain Imperial fortress worlds such as Byss. The former Imperial Procurator of Justice Hethrir was a major figure in the slave trade and sold undesirable captives into slavery at Crseih Station in the remote Crseih system. With his death, the slave trade suffered a major blow.[5] Slavery re-emerged as a significant threat during the Yuuzhan Vong War as practiced by the extra-galactic Yuuzhan Vong Empire. In particular, the Chazrach slave race were used in military operations.

Slaving was often handled by experienced slaving guilds; three of the most notable were the Thalassian Slavers, the Zygerrian Slavers Guild, and the Karazak Slaver's Cooperative.[4] Other criminal groups such as the Exchange and the Black Sun also had slave trades. The Invisible Market dealt largely with selling slaves on behalf of the Black market, especially since the black market was more out in the open.


A Chagrian and a Duros negotiating a little Human slave girl.
"Any attempt to escape…"
"and they blow you up! BOOM!"
Shmi Skywalker and Anakin Skywalker.

Slavers had ways of keeping their charges on their leashes—literally and figuratively. The more physical means was attaching a chain to collars around their necks. Others methods were placing transmitters inside their bodies. Any attempt to escape caused the transmitter to explode, killing the slave. The Sith used the dark side to enslave other beings, like Exar Kun who enslaved the Massassi.


Leia Organa Solo as Jabba's scantily clad slave girl.
In a number of ways, slaves were either portrayed as workers or entertainment. Worker slaves were forced to do labor, receiving little food and water. Entertainment slaves were forced to wear revealing outfits to please their masters. Notable examples included the Twi'lek Oola and Leia Organa Solo, who were enslaved by Jabba Desilijic Tiure.[6]


This list is incomplete. You can help Wookieepedia by expanding it.
  • Star Wars Knights of the Old Republic: Prophet Motive
  • Star Wars Knights of the Old Republic: Dueling Ambitions
  • Star Wars Knights of the Old Republic 42: Masks (Mentioned only)
  • Star Wars Knights of the Old Republic: The Reaping
  • Star Wars Knights of the Old Republic 45: Destroyer, Part 1
  • Star Wars: Knights of the Old Republic
  • Star Wars: Knights of the Old Republic II: The Sith Lords
  • "The Apprentice" - Star Wars Tales 17
  • Cloak of Deception
  • Star Wars Episode I: The Phantom Menace / novel / junior novel
  • Jedi Quest: The Trail of the Jedi (Mentioned only)
  • Outbound Flight
  • Jedi Quest: The Dangerous Games
  • Jedi Quest: The Shadow Trap (Vision)
  • Jedi Quest: The Changing of the Guard (Mentioned only)
  •  Senators Implicated in Slave RingHoloNet News Vol. 531 50
  • Star Wars Episode II: Attack of the Clones (Mentioned only)
  • Star Wars: The Clone Wars film
  • Star Wars: The Clone Wars Volume 1: Shipyards of Doom
  • Star Wars The Clone Wars 1: Slaves of the Republic - Chapter 1: The Mystery of Kiros (Mentioned only)
  • Star Wars The Clone Wars 2: Slaves of the Republic - Chapter 2: Slave Traders of Zygerria (Mentioned only)
  • Star Wars The Clone Wars 3: Slaves of the Republic - Chapter 3: The Depths of Zygerria
  • Star Wars The Clone Wars 4: Slaves of the Republic - Chapter 4: Auction of a Million Souls
  •  The Queen of Air and Darkness on (article)
  • Star Wars Dark Times: Blue Harvest, Part 2 (Mentioned only)
  • Star Wars Dark Times 14: Blue Harvest, Part 2
  • Rebel Dawn
  • Han Solo's Revenge (First appearance)
  • Han Solo and the Lost Legacy (Mentioned only)
  •  "Standoff on Leritor" - Star Wars Gamer 10 (Mentioned only)
  • Star Wars Adventures Volume 1: Han Solo and the Hollow Moon of Khorya
  • "Big Quince" - Star Wars Adventure Journal 2
  • Star Wars: Lethal Alliance
  • Star Wars: Rebellion (Mentioned only)
  • Star Wars: Empire at War: Forces of Corruption (As a corruption option)
  •  Star Wars Galaxies – An Empire Divided
  • Star Wars 68: The Search Begins
  • Star Wars Episode VI: Return of the Jedi
  • The Truce at Bakura
  • "Blaze of Glory" - Star Wars Adventure Journal 8
  • X-wing: Rogue Squadron (Mentioned only)
  • X-wing: Iron Fist (Mentioned only)
  • Hutt and Seek
  • The Courtship of Princess Leia
  • Tatooine Ghost (Mentioned only)
  • Heir to the Empire
  • The Crystal Star
  • Young Jedi Knights: Diversity Alliance (Mentioned only)
  • Young Jedi Knights: Delusions of Grandeur (Mentioned only)
  • Young Jedi Knights: Jedi Bounty
  • Young Jedi Knights: The Emperor's Plague (Mentioned only)
  • Star Wars Invasion 3: Refugees, Part 3


Notes and references

  1. Star Wars Episode I: The Phantom Menace
  2. Tatooine Ghost
  3. Galaxy Guide 9: Fragments from the Rim
  4. 4.0 4.1 4.2 Hutt and Seek
  5. The Crystal Star
  6. Star Wars Episode VI: Return of the Jedi

See also

This article uses material from the "Slavery" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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