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Skilled: Misc

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Fallout

Up to date as of February 01, 2010

From The Vault

Skilled
Fallout
benefit: +10% to all skills
penalty: Gain a perk every 4 levels
Fallout 2, Fallout Tactics, Lionheart
benefit: +5 additional Skill points at level up
penalty: Perk Rate one level slower
J.E. Sawyer's Fallout RPG
benefit: Additional Tag Skill
penalty: -1 Skill points at level up
Van Buren
benefit:  ?
penalty:  ?

Skilled is a Trait which appears in Fallout, Fallout 2, Fallout Tactics, Van Buren, Lionheart and J.E. Sawyer's Fallout RPG.

Fallout

Since you spent more time improving your skills than a normal person, you gain more skill points. The tradeoff is that you do not gain as many extra abilities. You will gain a perk every 4 levels but start with an additional 10% in all skills.

Fallout 2, Fallout Tactics, Lionheart

Since you spend more time improving your skills than a normal person, you gain more skill points. The tradeoff is that you do not gain as many extra abilities. You will get an additional 5 skill points per new experience level, but your Perk Rate will be one level slower.

J.E. Sawyer's Fallout RPG

You gain an additional Tag skill. However, you gain -1 skill points every level because you often spread yourself too thin.

Traits
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This article uses material from the "Skilled" article on the Fallout wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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