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More info on Signet of Weariness

Signet of Weariness: Misc

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Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Skill details
Signet of Weariness
Image:Signet of Weariness.jpg
Campaign: Prophecies Mesmer
Profession: Mesmer
Attribute: Domination Magic
Type: Signet
        2 Activation 30 Recharge

Full: Target foe and all nearby foes lose 3...7 Energy.

Concise: Causes 3...7 Energy loss. Also affects foes near your target.

Contents

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Energy 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 10 10

Acquisition

Skill Trainers:

Signet of Capture:

Notes

  • Signet of Weariness does have a high recharge time, but it could be useful in an Energy denial build. Energy is rarely a problem for Elementalist primaries, but most other professions rarely have more than 40 or 50 Energy, usually resulting in a strategy which requires careful budgeting of energy use. Removing 8 Energy from enemy Monks, Rangers, or Warriors at no cost to you, especially if you can hit multiple targets while they are clustered, could turn the tides in a tight PvP or GvG battle.
  • When combined with other Mesmer skills such as Keystone Signet, Mantra of Signets, and Mantra of Inscriptions, it can severely hamper your enemies.
  • If triggered repeatedly on the same target, this signet's effect is a little less than Energy degeneration of one pip.

Related articles

Facts about Signet of WearinessRDF feed

This article uses material from the "Signet of Weariness" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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