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Signet: Misc

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Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

A Signet is a special type of status effect from Final Fantasy XI. They are mutually exclusive, though this is not a disadvantage since there is no overlap in their use. It has no actual effect on the player's abilities. It also does not go away, as all other status effects aside from Dedication, upon the player being KOed.

The labeled campaign map.

Signet, Sanction, and Sigil are all mutually exclusive. A player may only benefit from one at a time. Each grant different bonuses and only in certain zones. In this case, only benefits players on the original campaign map.

Having a signet will show that the player is participating in his or her country's Conquest. While he has this effect, a portion of his experience is automatically transfered into Conquest Points in areas subject to conquest. Conquest points can be exchanged for items and equipment as a sort of reward for their efforts.

A Signet is given the gate guards of the player's country, one representative in each of the opposing cities' embassies, and by all Ducal guards in Jeuno. The signet lasts a number of hours equal to the player's rank plus the nation's position in conquest the previous week--one hour for 1st place, two for second, and three for third. There are 10 ranks and 3 positions in conquest so a signet can last anywhere between 2 and 13 hours.

Conquest points can only be gained in areas subject to conquest, that being the main portion of Vana'diel in the 'present time' in game, all zones that were created before Treasures of Aht Urhgan and Wings of the Goddess. In game terms, this is the "middle lands."

Contents

Benefits of Signet

Conquest Point Items

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Bastokian Items

No Rank Items

Rank 1

Rank 2

Rank 3

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Rank 5

Rank 6

Rank 7

Rank 8

Rank 9

Rank 10

San d'Orian Items

No Rank Items

Rank 1

Rank 2

Rank 3

Rank 4

Rank 5

Rank 6

Rank 7

Rank 8

Rank 9

Rank 10

Windurstian Items

No Rank Items

Rank 1

Rank 2

Rank 3

Rank 4

Rank 5

Rank 6

Rank 7

Rank 8

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Rank 10


This article uses material from the "Signet" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

A signet is a skill that costs no energy and no adrenaline to use.

To balance the zero cost, signets usually have a long recharge time or a long Activation Time. There are no sub-types of signet.

Signet of Capture is the only signet that is used up when used. One must be bought for each use; thus, the skill trainer never lists it as "known".

Notes

  • Signets are often useful for energy management.
  • Signets may also be useful when under the effects of hexes (like Backfire and Guilt) that bar the use of spells. For example, one may safely clear such a hex with a Purge Signet without triggering the hex effect.
  • There are no special signets for the Elementalist profession.

Trivia

  • Almost all signets have a carving look.
  • Signets are most likely a reference to Signet rings, as Guild Wars lore says that skills are worn as rings on fingers.

Related articles


This article uses material from the "Signet" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

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