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Shotguns: Misc



Up to date as of February 09, 2010
(Redirected to Shotgun article)

From Grand Theft Wiki

The icon for the Shotgun in GTA 2.

The Shotgun is a firearm first introduced in Grand Theft Auto 2, known for its ability to inflict maximum damage in closed quarters. Since its adoption, the shotgun has appeared in some form in all Grand Theft Auto games, mostly appearing as a weapon tier in later games.


In a nutshell, a shotgun is typically a powerful firearm which effectiveness diminishes in distance (as the bullets disperse into a wider area), and thus is more suitable when shooting targets in point blank range. In GTA 2, the game makes its very clear that the gun shoots three pellets at once. This may allow the player to hit up to three targets at once if they aim at a large group of people. In addition, players in GTA 2 are allowed to fire the gun while running, an ability that was stifled after GTA 2. Shotguns tend to impose one-hit kills, and is equally devastating when aimed at a vehicle, which will explode from two or three gunshots from a shotgun.

The library of shotguns were increase from GTA Vice City onwards, typically allowing the player to choose one of two or three available shotguns in the game; as a result, the "shotgun" name is also used to refer to a weapon tier in these games. Shotguns from GTA III onwards were also modified to limit mobility while wielded - the player character is not capable of sprinting and, in some games, is required to stand still when targeting; one exception is the Sawn-off Shotgun, which doesn't just allow the player to fire while running, but also wield two Sawn-off Shotguns at once.

Prior to Grand Theft Auto: San Andreas, a close range shotgun blast can knock the player down, making them defenseless, even with body armor. However, in GTA San Andreas, and games from Grand Theft Auto IV onwards, this weakness was eliminated but the player may still suffer tremendous damage at close range. From GTA III onwards, the player may receive 5 shotgun shells by entering a police car, and a shotgun will be added to the player's weapon slot, if the player doesn't already have one.

List of shotguns

Shotguns in GTA 2, GTA III and GTA Advance are typically unnamed, although for the latter two, they are evidently based on a real life rendition (whereas the GTA 2 rendition is of an original design).

Shotguns from GTA III onwards may be categorized into the following groups:


This article uses material from the "Shotgun" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


Up to date as of February 08, 2010
(Redirected to Slayer article)

From Halopedia, the Halo Wiki

(20 votes)
Rockets redirects here. For the weapon, see Rocket Launcher.

Slayer is a popular and common gametype found in the Halo Trilogy series. The object of the game is simply to kill as many opposing players as possible. This is done in teams of anywhere from 2-8 in Team Slayer, or all by yourself in a FFA (Free For All) match.

Icon for Slayer.


Included Variants

The following variations are found in Halo 3 Matchmaking.


Slayer BRs


  • Each player will start with a Energy Sword. There are no weapons on the map except grenades, although equipment and turrets remain the same. This gametype quite possibly inspired the creation of Hammerzeit.
  • Halo 2's best sword maps are Ascension and Midship.


  • All players start with a Gravity Hammer and two frag grenades. There are no weapons on the map except grenades, although pick-ups and turrets remain. Players cannot pick up extra grenades or use equipment. This game is basically a knockoff of Swords, except it is played with Gravity Hammers. Also, unlike Swords, this game will end when one person has only 15 kills, instead of 25. However, this is an infrequent gametype. Hammerzeit seems to appear only in Multi Team and Team Melee.


  • Each player starts with a Rocket Launcher. Rockets and grenades may be found on the map. This gametype can be played free for all or with teams. Rockets was also featured as a Double-Exp Weekend Playlist. In Team Rockets the rocket launcher has infinite ammunition.

Team Snipers

  • Each player starts with a Sniper Rifle and Magnum. Grenades are on the map and the way to win is the same.
  • Following the November playlist update, Team Snipers will be removed from Social and Ranked Team Slayer and given its own playlist.

Team Zombie

  • Red team are the humans, they can use any weapon besides heavy weapons and grenades. Blue team are the zombies, they can't use any weapons or grenades, they can only melee. When a blue kills a red, the red has to go blue.
  • Game ends when all players are blue.

Shotty Snipers

  • Each player starts with a Sniper Rifle and Shotgun. Grenades are on the map and the way to win is the same.
  • As of the November 2008 playlist update, Shotty Snipers will be removed from Social and Ranked Team Slayer and added to the Team Snipers Playlist.

Popular Variants

Fiesta Slayer

Used in the Cinco de Mayo Double EXP weekend hopper. FFA where all weapons, primary and secondary are random for all players.


BR and Magnum starts, no shields and 200% damage resistance. The only way for an instant kill is a headshot or a melee. Highly tactical.

'Nades 'n Spades

The only way to score points is to stick an opponent or to beat them down, typical kills from an inert gun do not count. Normal speed and shields, Plasma Pistol for a starter weapon with regenerating grenades.

Demolition Derby

A fun variant where players must be in a vehicle to get kills. Players proceed in crashing into each other, or splattering players on the ground in attempt to get kills. Best played on a large open map like Coagulation or Sandtrap. Suggested vehicles: Warthog, Chopper or Ghost; mixing up the vehicle types add extra variety.

Monster Trucks

A variant where to kill your opponents, you must splatter, push them off, or assassinate them on customized maps built near cliffs.

Optimatch Maps and Rules (Halo 2)


  • In Halo 2, if you get killed by an explosion, or any part of the scenery, there will be a message saying you were killed by the Guardians.
  • Hammerzeit ("zeit" being German for "time") is a reference to MC Hammer's song U Can't Touch This. See also Hammer Time.



Multiplayer Game Types
Slayer: Team Slayer | Rockets | Swords | Snipers | Phantoms | Elimination | Slayer Variants
King of the Hill: King | Team King | Phantom King | Crazy King | Team Crazy King | King of the Hill Variants
Oddball: Rocketball | Swordball | Team Ball | Low Ball | Fiesta | Ninjaball | Oddball Variants
Juggernaut: 2 on 1 | 3 on 1 | Ninjanaut | Phantom Fodder | Dreadnaut | Juggernaut Variants
Capture the Flag: Multi Flag CTF | CTF Classic | 1 Flag CTF | 1 Flag CTF Fast
Assault: Multi Bomb | Single Bomb | Single Bomb Fast | Neutral Bomb | Blast Resort | Assault Variants
Territories: 3 Plots | Land Grab | Gold Rush | Control Issues | Contention | Territories Variants
VIP: Escort | Influential VIP | One Sided VIP | Rocket Race | VIP Variants
Infection: Alpha Zombie | Hide and Seek | Save One Bullet | Infection Variants
Halo 2 ranked playlists: Double Team | Team Slayer | Team Skirmish | Team Snipers | Team Hardcore | H2 Challenge
Halo 2 unranked playlists: Rumble Pit | Team Training | Big Team Battle | Team SWAT
Halo 3 ranked playlists: Lone Wolves | Team Slayer | Team Objective | Team Doubles | Squad Battle | Team SWAT | Team Snipers | MLG
Halo 3 social playlists: Rumble Pit | Social Slayer | Social Skirmish | Big Team Social | Multi-Team | Social Team DLC | Team Mythic | Action Sack
Halo 3 other playlists: Basic Training

Halo 3 Double EXP weekends : Grifball | 3 Ball | Team Flag | Living Dead | Team Melee | Team Snipers | Team SWAT

This article uses material from the "Slayer" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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