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Shirma: Misc


Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Shirma (シロマ Shiroma), also known as Shiroma, is a character from the Chocobo series. A kind White Mage, Shirma quickly befriends Chocobo in many of the Chocobo series titles. Her name is a shortened form of Shiro madoshi, "White Mage" in Japanese.



Spoiler warning: Plot and/or ending details follow. (Skip section)

Chocobo's Mysterious Dungeon 2

Shiroma on the Cosmic Carpet

Known as Shirma, she is a white mage who lives alone in an island near a village inhabited by non-human characters. Although she is despised for being human by most characters she meets, Chocobo instead appreciates her company. She has a small doll which she called Kuz. As one of Chocobo's party members, she can heal his HP once per floor whenever Chocobo's HP turns yellow. She is also highly proficient with magic, having quite high magic levels when used by the player character. Her physical attacks are about average.

It is revealed that she is from the future, whose home was destroyed by Glass Goth.

Chocobo Racing

Known as White Mage in this game, she rides the Cosmic Carpet. She lives in Mysidia, the land of mages and magicians. She was the one who told the story about the Magicite divided into eight Blue Crystals. Feeling responsible for her actions, White Mage followed Chocobo and its party.

White Mage uses the Barrier ability which protects her from the effects of the magical stones. The Cosmic Carpet that she uses is fast, but is hard to handle the opposite of Mog (Chocobo Series). Her theme is a remixed version of the town theme from the original Final Fantasy.

Final Fantasy Fables: Chocobo Tales

"Wow Shirma, you're pretty fly for a white mage!"

While still young, Shirma's mother and father were killed in a great war. Her mother told her that she shouldn't be sad, and should always smile, no matter what. Taking this to heart, she gathered up some chocobos she found who had been scattered by the war, and took them to Chocobo Farm on the far off island, away from the war torn main land.

Here, at the farm, she lived with her Uncle Cid, taking care of all the Chocobos. From time to time, she would gather them up and read them stories, along with the Black Mage Croma. Eventually, Cid left for the main land again, taking his new invention, the airship, with him.

During one of the story sessions, Croma brought along a dark tome, and with the help of Chocobo they unlocked the Darkmaster Bebuzzu. Shirma, Croma and Chocobo managed to avoid getting sucked up into the dark tome.

Shirma now travelled with the Chocobo, in the hope of freeing all the other Chocobos. With Shirma's help, Chocobo was able to advance far, and restore all the crystals. However, with every crystal restored, the mysterious Irma would appear and let Bebuzzu absorb its energy.

The spirit of the water crystal, Leviathan, revealed that Chocobo, Shirma and Croma were all descendants of the Warriors of Light who had sealed up Bebuzzu 400 years ago. After freeing the light spirit Ramuh, they find out Irma is the final descendant. Bebuzzu then appears, and explains that he had spared the four of them on purpose to restore the crystals. With the power of the four crystals, Bebuzzu leaves to the dark world.

Unable to help anymore, Shirma stays behind to root Chocobo on. After defeating Bebuzzu once and for all, life returns to normal at the farm, and Shirma resumes her duties of caring for the Chocobos.

Final Fantasy Fables: Chocobo's Dungeon

Shirma is kind-hearted white mage who is in a constant worrying state. She lives with her Aunt Stella at the farm at the edge of the town of Lostime. She meets with Chocobo and Cid when the two appeared at the clocktower one fateful day, and quickly brought them to the farm. She also meets with Raffaello when the boy mysteriously appears at the clocktower one night. She had no trouble befriending them.

Chocobo to Mahou no Ehon: Majo to Shoujo to Go-nin no Yuusha

Shirma appears in the sequel game to Final Fantasy Fables: Chocobo Tales. A mysterious girl who suddenly appears washed up at Mirion Island, she helps guide Chocobo as they explore the worlds of the picture book.

Other Appearances

Final Fantasy IV

Shirma makes a brief cameo appearance in the DS version, fighting along side Sho Takeuchi, a Dancer, and a Chocobo as a test of the game's battle system in the Developer's Room. Losing does not give a Game Over, and defeating the group gives no EXP, Gil, or Items. They can be fought as many times as the player wishes.

Non-Final Fantasy Appearances

Virtual World

The Shirma Avatar.

Users in Square-Enix Members Virtual World community can make their Avatar appear as Shirma.

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This article uses material from the "Shirma" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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