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Shard of Corruption
600 Hit points
5 Experience points per kill
|
| Summon/Convince: |
-/- |
| Abilities: |
Melee (0-85), Poison wave (poisons starting up to 30), Throws Boulder (0-115 Earth Damage). |
| Pushable: |
? |
| Push Objects: |
? |
| Est. Max. Damage: |
200 hp per turn |
| Immune To: |
Death, Earth, Drown, Invisibility |
| Strong To: |
Physical (-60%?), Energy (-20%), Ice (-15%?) |
| Neutral To: |
Holy?, Fire?, Life Drain? |
| Weak To: |
|
| Sounds: |
None. |
| Behavior: |
Does not run when in low health. |
| Field Notes: |
Big and Resistant creatures, stone skin protects them from almost every element. |
| Location: |
Farmine Mine |
| Strategy: |
They don't take off high damage, a medium leveled knight should be able to block them easily. Paladins and Mages should stay at a distance and shoot, use Ice Strike along with their strongest ice wand/rod. Treat it like a strong cyclops. |
| Loot: |
nothing? (Loot Statistics) |
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