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Up to date as of February 05, 2010

From Yu-Gi-Oh!

The board for the Shadow RPG.

The Shadow RPG, known as the Dark RPG in the Japanese version, is the final Shadow Game played in the original series. It is a Dungeons and Dragons-style re-enactment of the Pharaoh Atem's reign, played by Yami Yugi against Yami Bakura. Each of the spirits has his own motive for playing: Bakura's is to resurrect the ancient monster Zorc Necrophades to the present, while Yami Yugi's is to learn his own name and defeat Zorc once and for all. While the circumstances of the game are rather vague in the anime (often appearing as if the game literally takes place in the past), they are explained in full in the manga.


Yami's Side

Yami begins the game in control. His goal is relatively simple: keep the Millennium Items away from Bakura until The Creator God of Light, Horakhty, can be summoned for game. Complicating this fact is that Yami does not know his own name, thus, his characters also do not know it, and therefore can't summon Horakhty. Little Yugi enters the game to retrieve it.



Yami's side's characters are based off of Pharaoh Atem and his courtiers. Most have a Millennium Item, which they must keep away from Bakura's characters.

Duel Spirits

To battle and to simulate Egyptian culture in general, Yami is provided with the following Duel Spirits. Duel Spirits can be summoned by characters who possess DiaDhanks.


Yugi plays his Master Item.

Yami begins the game with all seven Millennium Item Cards, which are equipped to his characters. Bakura can take these Items, however, so Yami must guard them by battling Bakura. His Master Item is a gold mask that transforms NPC Bobasa into Hassan, a powerful ally character.

Bakura's Side

Bakura's strategy in the game revolves around powering his side up by weakening Yami's side. While he has fewer Duel Spirits and items, they are afforded special abilities that let him increase their own power and Yami's pain, fitting Bakura's sadistic nature.


Zorc's character card.

Bakura's chief character is his own past self, last survivor of the village whose souls were sucked out to create the Millennium Items. His goal is to summon Zorc; if Zorc is unleashed in the RPG's past, he will be in the real world's present, as well.

Duel Spirits

Bakura is given the following Duel Spirits to help him in his plan.


Bakura's items consist of three sand hourglasses, each with a different effect. Each glass can only be used once.

  • First glass - Rewinds time. Used to resurrect Diabound after Ra destroyed it.
  • Second glass - Pauses time. Allowed Aknadin to place all the millenium items into the millenium stone.
  • Third glass - Summons Zorc when all the Millennium Items are in place on Bakura's side.

In addition, Bakura, too, has a Master Item: Aknamkanon's mummy, stolen from his father's tomb. When used, it corrupts Akhenaden, turning him into a Shadow Priest. Bakura used this when Thief Bakura, at the time his sole character, was killed; the item gave him a new character and thus he could continue the game.


Bobasa and Kisara exist as NPCs in the game. When certain conditions are met, they can transform into powerful alter-egos to aid Yugi's side. What would happen if Bakura's side met these conditions is unknown. Bakura's side itself appeared to have no NPCs beyond generic skeleton grunts.


The shadow RPG is loosely based off of the board game played in Yu-Gi-Oh! first series anime and the original Manga, with Dark Master - Zorc being the final boss of the orignal game.

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This article uses material from the "Shadow RPG" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.


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