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Dr Who

Up to date as of January 31, 2010

From TARDIS Index File, the free Doctor Who reference.

For the entity of the same name, see the Shadow.

The Shadow was a spacecraft resembling an Edwardian sailing yacht. It was commanded by Captain Striker when he and his fellow Eternals took part in the race to win Enlightenment. (DW: Enlightenment)

The Shadow was not named onscreen, only in the script.

This article uses material from the "Shadow" article on the Dr Who wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Memory-beta

Up to date as of February 02, 2010

Memory Beta, the wiki for licensed Star Trek content.

Series: Voyager
Miniseries: Section 31
Author(s): Dean Wesley Smith & Kristine Kathryn Rusch
Publication information
Published: Paperback - May 2001
Pages: 250
ISBN: ISBN 0671774786
Chronology
Date: 2375

Contents

Introduction (blurb)

They are the self-appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group committed to safeguarding the Federation at any cost.

Someone or something is trying to kill Seven of Nine. As the crew races against time to save millions of refugees from an imminent stellar cataclysm, the former Borg becomes the target of several seemingly random but potentially lethal "accidents". The investigation reveals a truth more terrifying than anyone ever imagined, as Captain Kathryn Janeway and the crew of the Starship Voyager fight for their lives against the most unexpected enemy of all.

Summary


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Characters

Regulars

USS Voyager

Naomi Wildman |

Section 31

Luther Sloan |

Traveler

Aetayn | Andra | Cyot | Erese | Gelet | Iquagt | Lyspa |

Referenced

References

Starships

Referenced:

Locations

  • Rhawn

Referenced: DMZ

Races and cultures

  • Rhawnian

Referenced:

States and organizations

Referenced: Borg | Maquis

Food and drink

Steak and mushrooms | Tomato juice

Technology

aircar | atomic fission engine | car | Cortical subprocessor | PADD | Replicator | steering jet | thruster | tractor beam

Other

asteroid | Astrometrics | Cat | Computer specialist | ear | endorphin | hydrogen | L-5 colony | lung | methane | O'Neil colony | Prime Directive | regeneration cycle | shuttlebay | Sky Singers | The Island | trivik | Wagner

Information

The events of this novel take place before "Equinox".

Quotes

"Traveler is my home. I don't need anyplace else."

- Andra

Related Stories

Connections

published order
Previous novel:
Shadow of Heaven
Voyager Stories Next novel:
No Man's Land
chronological order
Previous Adventure:
I, Q
Pocket Next Adventure:
Barclay Program Nine

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This article uses material from the "Shadow" article on the Memory-beta wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

DC Comics

Up to date as of February 01, 2010

From DC Database

Disambig Template Help

This is the Shadow disambiguation page.

It serves to clarify the difference between several closely named or closely related articles.
A = Appearances · I = Images · G = Gallery · F = Fan Art · Q = Quotes

Characters with shadow based names or powers

Shadow based comic titles


Shadow based events

Holy anachronisms, Batman!

This article is in need of updated information.
Please follow the guidelines in the Help section and complete this article to the highest level of quality. Remove this message when finished.


This article uses material from the "Shadow" article on the DC Comics wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Muppet

Up to date as of February 02, 2010

From Muppet Wiki

Performer:

Shadow is a playful, sentient shadow on Bear in the Big Blue House. In most episodes, she tells a story, sometimes partly in song. Occasionally, she will sing a full-on song.

She is a whimsical creature possessing a quirky nature who sings stories and rhymes using the medium of shadow puppetry to illustrate the story. Her melodies are often modal giving them a unique position in the medium of children's TV.

When it's time for Shadow to make her appearance in an episode, she will usually signal her presence with her musical laugh. Bear (with the help of the viewers) tries to find her by singing her song --- "Where, oh where, oh where is Shadow?" This never seems to work, though, so Bear has to shout "Shadow!" in order to get her to appear. She has a short Irish musical theme associated with her and speaks with an Irish accent.

Shadow's appearances are less frequent in the fourth season of the show.

The shadow puppet segments that accompany Shadow's stories are written, designed, and performed by Jon Ludwig.


This article uses material from the "Shadow" article on the Muppet wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

EQ2

Up to date as of February 01, 2010

From EQ2i, the EverQuest II wiki

Shadow might refer to any one of the following:


This article uses material from the "Shadow" article on the EQ2 wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Final Fantasy

Up to date as of February 01, 2010

From Final Fantasy Wiki

Shadow may refer to:


This article uses material from the "Shadow" article on the Final Fantasy wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Guild Wars

Up to date as of February 01, 2010

From GuildWiki

Shadow

Classification
Species: Human
Profession: Ranger Image:Ranger-icon.png
Level(s): 15

Contents

General

Shadow is a Shining Blade scout who appears in a few locations in the Prophecies Campaign. She can be found in the Henge of Denravi and later on in the Ember Light Camp. In both places, she gives primary quests to further the plot.

She has a pet spider named Carlotta.

Quests Given

Location

Dialogue

In the Henge of Denravi:

"To survive in the jungle, you must move as if you are one with the jungle, leaving no trace of where you have been or where you are going.
We need to talk."

In Ember Light Camp:

"We meet again hero.
What do you want to talk about?"

Shadow also has three audio phrases when you talk to her in Henge of Denravi and Ember Light Camp.


This article uses material from the "Shadow" article on the Guild Wars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

GTA

Up to date as of February 09, 2010

From Grand Theft Wiki

MISSION
Shadow
Game: Grand Theft Auto IV
For: Little Jacob
Location: Dillon St in Schottler, Broker
Reward: $250
Unlocks: Russian Revolution
Unlocked by: Do You Have Protection? and Concrete Jungle

Shadow is a mission in Grand Theft Auto IV given to protagonist Niko Bellic by Rastafarian Little Jacob from his apartment on Dillon St in Schottler, Broker, Liberty City. It is unlocked by the missions Do You Have Protection? and Concrete Jungle.

Contents

Plot

As Niko enters Jacob's apartment, he gets a surprise introduction to Badman by being pinned down by him, threatened with a box cutter. Jacob assures Badman that Niko is friendly. Jacob explains that there are dealers dealing drugs in their turf and they are not getting any profits from them. Badman wants Niko to head to Wallkill Avenue in Fortside and follow a dealer to the supplier. Niko follows the dealer from behind without the dealer knowing and is led to an apartment. Niko kills the dealer and two suppliers inside the apartment. Niko calls Jacob to inform him the competition is eliminated.

Walkthrough

Main article: Shadow/Walkthrough

Script

Main article: Shadow/Script

Reward

The reward for completing this mission is $250. The mission Russian Revolution is unlocked.

External link

  • Shadow mission on YouTube by GTAmissions - PC version

This article uses material from the "Shadow" article on the GTA wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Halo

Up to date as of February 08, 2010

From Halopedia, the Halo Wiki

4.55
(96 votes)
Shadow
Production information
Manufacturer

Covenant

Class

Armored Personnel Transport

Technical specifications
Length

14 meters (45.5 feet)

Width

2.1 meters (6.9 feet)

Height/depth

3.3 meters (11 feet)

Mass

69.75 tons

Armament

Plasma Turret (1)

Crew
  • (1) Driver
  • (1) Gunner
Passengers
  • 1 Ghost or
  • 8 infantrymen
    • Grunts
    • Jackals
    • Elites
    • Brutes(never seen but have the coding for it)
Usage
Role(s)

Ground Transport for vehicles and infantry.

Affiliation

Covenant

  [Source]

The Shadow is a Covenant heavy ground transport vehicle. It is exclusive to Halo 2, and players are unable to drive it.

Contents

Introduction

The Shadow is a dedicated troop transport vehicle, similar to an Armored Personnel Carrier. As such, it is not an offensive vehicle, and is often slow and cumbersome. However, it possesses a powerful defensive plasma turret, which is used solely for defense, rather than offense. It is placed at its top; the vehicle itself can be easily outmaneuvered by smaller vehicles such as the Warthog or Ghost. Its heavy armor is its best defense against attack and is the reason for its slow speed, as the weight weighs it down.

The vehicle itself is almost always manned by an Elite driver and an Elite gunner. Shadows thus far encountered have been observed transporting one unmanned Ghost and therefore had a crew complement of only two. Infantry transport versions are typically able to carry approximately eight passengers, though the exact number varies depending on their species. Although the transport bay is exposed, it is unknown if these passengers could lend their own firepower to the Shadow's defense.

Operation

A close-up of a Shadow.

Shadows are the Covenant's main method of moving large numbers of troops around ground based battlefields. They have one driver, a gunner, and up to eight occupants, depending on the species of the passengers. One might compare it to a "Bus".

The Shadow also doubles as a small vehicle transporter and is outfitted to carry Ghosts. However, their main purpose is to deploy infantry; mainly Elites, Brutes, Grunts, and Jackals; straight into the fight. For point defense, they are equipped with a heavy Plasma Cannon[1] which appears to be of the same design as the Shade turret in Halo: Combat Evolved, but fires plasma bolts identical to those of the Shielded Plasma Cannon in Halo 2, but are faster.

Unlike the Shielded Plasma Cannon, this mounted plasma version seems to need a period of time to 'cycle up' to maximum firing rate (similar to the M41 Light Anti-Aircraft Gun on the Warthog). This maximum fire rate is superior to that of both the portable Plasma Cannon and the Shielded Plasma Cannon turret. It can lay down a torrent of plasma fire that is deadly to infantry and vehicles alike.

Through modding, the Shadow also has a boost much like the Ghost and Spectre. The Shadow's boost gives it a hard time stopping after deployed for a few seconds. Akin to the Ghost and especially the Spectre, it also can pop "wheelies" through the A button.

Shadow in Combat

Shadow on an underground Mombasa highway.

The Shadow is a bulky, heavy armored vehicle and as such is able to take an immense amount of punishment before succumbing to damage. The Shadow may endure multiple internal explosions that rock its entire chassis or lift it from the floor while under intense fire. However, it will continue moving in spite of this.

Therefore it is advisable to focus all attentions on the driver of the Shadow. Often the gunner must be dealt with first but due to the exposed nature of its position this will pose little problem (the Shadow's gunner will fire at a slow rate, though if you hop in the gunner seat, the rate of fire is increased dramatically if you continue to fire over a period of time). The turret has the capable and comparable power of a Phantom's guns, but can shoot faster and at a greater rate and distance.

Once incapacitated, the Shadow will drop its load on the ground. Like all Covenant vehicles, the Shadow, once taken down, will experience a secondary detonation. This is by far the largest of all such critical damage reactions of any Covenant vehicle (excluding the Scarab), resulting in an immense explosion that has the ability to catapult the vehicle into the air, sometimes even culminating in a roll-over.

However, if you simply cannot take out the gunner, all you have to do is charge up to the very back and just fire while pushing against it. This way, you're inflicting loads of damage while avoiding the deadly turret, which can't hit you at this angle.

In-Game Limitations

Passengers in Shadow
Master Chief shown using his unused Shadow animation

Unlike almost all other land-based vehicles in Halo 2, the Shadow is not a pilot-able (except the turret) vehicle for the player. This makes it only good as a placed turret, albeit a very powerful one. The Shadow is exclusive to the level Outskirts, where John-117 must destroy a convoy of them. The turret shoots similar to the Covenant Shade plasma turret, but with one difference: it "spins up" to an extremely high rate of fire when used continuously, similar to the human turrets.

The Shadows in Halo 2 are always seen transporting Ghosts, never infantry, but the seat bearing Shadows can be unlocked via a modded Xbox. It was discovered to be a drivable vehicle in the Halo 3 Beta code, although Shadows are never encountered in Halo 3.

Character Compatibility

  • Elites
  • Grunts have animation, but it is not used in actual gameplay. However, they can be seen in the Halo 2 E3 2003 Demo.
  • Jackals have animation, but not used in actual gameplay.
  • Spartans have the animation, but the game disables entry into seat without modding the map file. It is able to be boarded in Halo 2 Vista Multiplayer Mode.

Trivia

  • The Shadow was actually going to be in Halo: Combat Evolved as a Covenant version of the Warthog, but was cut when Bungie decided it would be a first-person shooter.[verification needed]
  • The Shadow is only seen in the Halo 2 level Outskirts transporting Ghosts in the New Mombasa tunnel.
  • In Halo: Uprising, the Shadows were used to take civilian prisoners to the stadium in Cleveland.
  • It also made an appearance in the Second Sunrise Over Mombasa story from the Halo Graphic Novel.
  • In the level Outskirts, there are a total of 7 Shadows.
  • The Shadow is drivable and hijackable if modded. Additionally there are two versions, one which transports ghost (seen ingame) and other which transports infantry.
  • It was believed that, by landing on the back of a moving Shadow and meleeing the gunner out of his seat, that you could man the turret while the Shadow was in transit with the driver still alive. However, this was found to be false since the option to man the turret only appears if the Shadow's driver is killed.
  • Although you can't drive it, you can man the turret.

Sources

  1. Halo 2 Instruction Manual

Related Pages

Ground and Air Vehicles of the Covenant
Light Combat Units GhostSpectreChopper
Armored Units ProwlerShadowWraithAnti-Air WraithHonor Guard Wraith
Walkers LocustScarab
Transport Aircraft SpiritPhantom
Combat Aircraft BansheeVampireSeraph
Other Shade

This article uses material from the "Shadow" article on the Halo wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

eWrestling

Up to date as of February 01, 2010

From the eWrestling Encyclopedia.

Shadow may refer to:


This article uses material from the "Shadow" article on the eWrestling wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Runescape

Up to date as of February 07, 2010

From the RuneScape Wiki, the wiki for all things RuneScape

A Shadow is a monster which plays a major role in the Mourning's Ends Part II and a minor role in Within the Light quests since they constantly attack anyone working on the quest tasks. They have few hitpoints but are very accurate, have fairly high defence, and can hit up to 13 with melee. They seem to act as some kind of guard for the Temple of Light.

Players do not need to worry about Shadows as much in Within the Light as Arianwyn follows you, taking out all Shadows encountered along the way, always hitting them for 15.

Habitat(s)

In and around the Temple of Light

Surviving

To survive in the Temple, it is recommended to bring plenty of Prayer potions and keep Protect from Melee on at all times, as they will hit very often and up to 13 otherwise. It also could be wise to bring a Dragon halberd, allowing the player to safely kill them just before they are able to attack. They may interrupt a player trying to put a gem or mirror into one of the posts with their attacks, so Safe spotting them or getting rid of them might be a good idea. If, however, the player is already in the mirror rotation menu, before they target the player, the shadows will not be able to attack, meaning that the rotation menu can be used as safe spots while planning the next move.

Stub This article is a stub. You can help by expanding it.

This article uses material from the "Shadow" article on the Runescape wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Starwars

Up to date as of February 04, 2010

From Wookieepedia, the Star Wars wiki.

Shadow may mean a number of things:

For ships:

For Ranks:

For Models:

  • Shadow AT-AT, a modified AT-AT painted black. They were intended for use during night operations and on sunless planets.

For Locations:

  • Red Shadows the name of a small, grimy bistro on the planet of Taboon.

For Reality:


This is a disambiguation page—a navigational aid which lists other pages that might otherwise share the same title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.



This article uses material from the "Shadow" article on the Starwars wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

Yugioh

Up to date as of February 05, 2010

From Yu-Gi-Oh!

The "Shadow" Attribute is only found in the game Yu-Gi-Oh! Dark Duel Stories. It is strong against the "LIGHT" Attribute but weak against the "Dream" Attribute.

Facts about ShadowRDF feed

This article uses material from the "Shadow" article on the Yugioh wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.

YCM

Up to date as of February 06, 2010

From Yu-Gi-Oh Card Maker Wiki

Shadow
English: Shadow
Attribute: DARK Image:Dark.png
Types: Beast-Warrior/Effect
Level: 6 Image:Star.pngImage:Star.pngImage:Star.pngImage:Star.pngImage:Star.pngImage:Star.png
ATK/DEF: 2100/1600
Card Lore: Flip a coin. If heads destroy all Spell & Trap cards on both sides of the field.
Sets with this Card: None
Card Limit: Unlimited
Other Card Information: Gallery - Rulings
Appearances
Tips - Errata - Trivia
Lores - Artworks - Names
Facts about ShadowRDF feed
Level 6  +

This article uses material from the "Shadow" article on the YCM wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License.







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