A server is a computer, or more likely a network of computers, that functions as the host of some sort of electronic media. The only game that currently utilizes servers in the Final Fantasy series is Final Fantasy XI.
All of the servers in Final Fantasy XI are named after summons, from previous Final Fantasy games.
The Guild Wars Servers host and coordinate the games. All data are saved here. Players must connect to a server to be able to play. There is no offline playing, not even basic training or tutorials.
While the server is commonly referred to in singular form, it is actually a large cluster of numerous individual server boxes connected and working together. ArenaNet refers to these server clusters as "data center". As Jeff Strain explains in this interview, a data center consists of approxminately 12 different types of servers, with each type specialized in a different task (authentication, guild management, gaming, tournament, chat, etc.). The number of servers of each type is adapted dynamically to the workload (depending on number of active instances / districts) to ensure lag-free performance.
Worldwide, there is currently one data center per territory. These data centers are again connected to a worldwide network, unlike most other MMORPGs that have independent servers ("shards"). This allows players from all over the world to play together and to compete against each other in the Global Tournament. The key to provide lag-free gaming worldwide is ArenaNet's intelligent server management. The a.m. data centers are all linked and optimize connections automatically / dynamically as players join a party. ArenaNet's Jeff Strain explains a bit about this in this interview:
The Servers are the computers that host RuneScape. Servers are maintained by Jagex and by contractors retained by Jagex. They are distributed across the real world. There are several types of servers used in RuneScape.
Each world server known by the short name world is fairly isolated. A player may be logged in to at most one world server at any given time. To ensure this is the case, a delay is in place between logging out of one and logging into another world.
For the most part, events that occur in one world will not affect any other RuneScape world. For example, character/item respawns and ore regeneration are all managed individually for each server. Additionally, players (along with chat messages) contained in one world will not be visible to players in another world. The only exception to this is the Grand Exchange which trades with players on all worlds.
Prior to the move to infinitely stocked shops, player would often change worlds rapidly to buy from one store many different times. However, the shop improvement update gave most stores infinite stock, and later the personalised shop updates returned finite stocks, but made stocks for a particular player independent of world. Therefore switching worlds is no longer advantageous when buying from stores. However players still switch worlds often in order to find more favourable conditions (e.g. more populated) for minigames, player killing or trading. This technique is known as world switching or world hopping.
Players may switch to less populated worlds for less players, so they can have more monsters, logs, ores (etc.) for themselves. Contrasting this, is the slower respawn time for many objects on less populated worlds - this includes both rocks and trees.
When a user logs off of a world, all settings particular to that character are saved to the player's account profile in a global database. Therefore, when logging into a different world, the character's skills, inventory, etc. will be restored to the same state, regardless of which server the character last logged onto. The only exception is that if a player goes from a members-only world into a free world, his/her statistics will be restored to the normal level.
It is recommended that players connect to the server closest to them, or that have ping number of less than 100, as they will experience more reliable connections and less lag. However, this is not mandatory.
|Continent||Country||Free servers||Members servers|
|RuneScape Brazilian Portugese|
After the Themed world update on 13 August 2007, a new column on the far right of the world select screen was added by Jagex. This column highlights worlds associated with certain activities and servers Jagex have designated as the worlds that should be used for certain activities (due to certain servers not being able to cope with high levels of activity).
These worlds are recommended by Jagex as the best place to perform these activities. However, they are only recommendations; players may still use any world they want to perform these activities, with the exception of LootShare, Bounty Hunter, Drop Parties and Duel Tournaments, which are only available on the appropriate themed worlds.
Worlds where players gather in the large cities (such as, Falador, Varrock or Seers Village) to trade items.
Worlds where players can run runes for money or craft runes to raise their Runecrafting skill.
On these worlds, it is intended that players will get together with either friends or others they meet on the roleplaying forums and act out their roleplays (commonly called igrp or In-Game Role-Plays) as if they were in another setting (including new names for places/characters/items and a group of people going from one place to another). This actually does not happen that often.
On a party room world there will be many people in the Falador party room waiting for balloons to drop so they can get the items in them.
On these worlds, players with a total level of 1000 or over can log on to these worlds. Besides the total level requirement, there are no further limitations. These worlds are often called "anti-noob" worlds.
Certain worlds have become colloquially-specialised by the player-base for particular activities, usually for socialisation with similar players which share common attributes like language, or to participate in events which require many people, such as parties and games. These worlds are...
|2||Members||Mort'ton||Temple repair||46||Members||Ape Atoll||Agility|
|88||Members||Piscatoris Fishing Colony||Monkfish||89||Members||Dorgesh-Kaan||Agility guild|
|91||Members||Al Kharid||Tanning guild
|99||Members||Rogue's Den, Burthorpe||Thieving training
|131||Members||Mort'ton||Temple repair||132||Members||Yanille||Fletching guild
|60||Members||Varies||Penguin Hide and Seek||22||Members||Barbarian Village||Fishing training|
|78||Members||King Black Dragon||Hanging with the KBD||97||Members||Enchanted Valley||
|84||Members||Living Rock Caverns||
|141||Free||Wilderness||Revenant Hunting||64||Members||Sophanem||Pyramid Plunder|
|12||Members||Duel Arena – Staked/Friendly||15||Members||Castle Wars|
|16||Free||Running - Air Runes||17||Free||Bounty Hunter|
|18||Members||Bounty Hunter||20||Free||Fist of Guthix|
|24||Members||Castle Wars||25||Free||Fist of Guthix|
|35||Free||Fist of Guthix||36||Members||Running - Nature Runes|
|41||Free||Fist of Guthix||42||Members||Role-Playing|
|44||Members||Fist of Guthix||45||Members||Burthorpe Games Room|
|53||Members||Pest Control||54||Members||Duel Arena - High Lvl Tournaments|
|58||Members||Blast Furnace||60||Members||Great Orb Project|
|61||Free||Great Orb Project||66||Members||Running - Law Runes|
|67||Free||Fist of Guthix||70||Members||Runecrafting - ZMI Altar|
|71||Members||Barbarian Assault||75||Free||Fist of Guthix|
|77||Members||Shades of Mort'ton||78||Members||Vinesweeper|
|79||Members||Fight Pits||81||Free||Bounty Hunter|
|82||Members||Castle Wars||83||Members||Duel Arena – Tournaments|
|92||Members||Fist of Guthix||93||Free||Fist of Guthix|
|98||Members||Fist of Guthix||99||Members||Running - Law Runes|
|100||Members||Group Questing||102||Free||Party Room|
|103||Members||Party Room||104||Members||Trouble Brewing|
|105||Free||Trade||107||Free||Fist of Guthix|
|110||Members||Fist of Guthix|
|113||Free||Skill total (1000)||114||Members||Skill total (1000)|
|119||Free||Fist of Guthix||121||Members||Bounty Hunter|
|128||Free||Fist of Guthix||129||Members||Clan Wars|
|130||Members||Trade||132||Members||Duel Arena – Staked/Friendly|
|138||Members||Rat Pits||141||Free||Clan Wars|
|143||Members||Bounty Hunter||144||Members||Pest Control|
|149||Free||Fist of Guthix||152||Free||Bounty Hunter|
|160||Members||Quick Chat||161||Free||Quick Chat|
|165||Free||Trade||167||Free||Fist of Guthix|
|146||Free||Fist of Guthix|
|7 - Free||9 - Members||10 - Free||11 - Free|
|14 - Free||22 - Members||23 - Members||26 - Members|
|28 - Members||29 - Free||30 - Free||33 - Free|
|34 - Free||37 - Free||39 - Members||40 - Free|
|43 - Free||46 - Members||47 - Free||48 - Members|
|51 - Free||52 - Free||54 - Members||56 - Members|
|59 - Members||64 - Members||65 - Members||69 - Members|
|76 - Members||84 - Members||85 - Free||88 - Members|
|89 - Members||91 - Members||92 - Members||94 - Free|
|95 - Free||97 - Members||98 - Members||106 - Free|
|108 - Free||111 - Members||112 - Members||113 - Free|
|114 - Members||117 - Free||118 - Free||124 - Members|
|126 - Free||127 - Free||131 - Members||134 - Free|
|137 - Members||142 - Free||145 - Members||151 - Members|
|153 - Free||154 - Free||155 - Free||157 - Members|
|158 - Members||159 - Members||168 - Members||169 - Free|
|170 - Members||171 - Free|
|140 - Members||139 - Free|
Sometimes a technical issue will occur which may cause every game world to crash and log out players in the middle of the game; it may or may not also affect the RuneScape Forums. Players may not be able to log back in if the login server is also affected. The problem is usually resolved in a short time. A server rollback may or may not occur which will reset players back to status before the crash occurred. (This rollback is different from an edit rollback or revert.)
Occasionally only a single world will crash/experience a glitch and depending on the problem, the other worlds may be purposefully taken offline, or not.
Information about this will appear in the forums Technical Support section. Other fan sites may also have information if the forums are down.
A server, in computer technology, is a device whose role is to process demands sent by clients through a network, with software varying from server to server, depending on the uses of a server. Hardware also changes according to the scale at which these services were provided: it could range to a PADD-sized computer to supercomputers of the size of a basketball court.
Annika Hansen was promoted to Erei'Riov in order to take command of a listening post facility that housed one of the public World of Warcrack servers (actually, it was a RP server) located in Romulan space, so the Romulan Senate could at least try to sweep World of Warcraft under the carpet. She regarded the role as unworthy of even a temporary Tal Prai'ex officer. The listening post was large enough to house both a convenience store and the server, albeit on different decks.
Here is a list of all galaxies (servers) in SWG.
You can also download test center abilities and play the test center. Sometimes there are more than 1 test center servers (galaxies) available.
There are also several servers that have since been closed.
The game worlds are the different servers on which Tibia is played. Characters can be transferred from the world they live on to another world. The only differences between the servers are their game types (Open PvP, Optional PvP and Hardcore PvP) and which country the servers are located in the real world: Players are recommended to play on servers closer to where they live since it will likely be a better connection.
Here is a list of all the regular Game Worlds:
All Game Worlds
|Name||Location||Server Save||Type||Online since|
|Aldora||Germany||9:00 CET||Open PvP||May 13, 2004|
|Amera||USA||12:00 CET||Open PvP||October 07, 2002|
|Antica||Germany||9:00 CET||Open PvP||January 07, 1997|
|Arcania||Germany||8:00 CET||Open PvP||December 22, 2004|
|Astera||USA||11:00 CET||Optional PvP||January 25, 2005|
|Askara||Germany||8:00 CET||Open PvP||August 11, 2005|
|Aurea||Germany||8:00 CET||Open PvP||August 10, 2004|
|Azura||Germany||9:00 CET||Open PvP||March 30, 2004|
|Balera||USA||11:00 CET||Open PvP||July 06, 2005|
|Berylia||Germany||8:00 CET||Open PvP||May 24, 2005|
|Candia||Germany||9:00 CET||Optional PvP||July 13, 2006|
|Calmera||USA||12:00 CET||Optional PvP||April 17, 2003|
|Celesta||Germany||8:00 CET||Optional PvP||November 24, 2004|
|Chimera||USA||12:00 CET||Open PvP||March 30, 2004|
|Danera||USA||11:00 CET||Open PvP||February 16, 2005|
|Danubia||Germany||9:00 CET||Open PvP||April 17, 2003|
|Dolera||USA||12:00 CET||Hardcore PvP||June 29, 2004|
|Elera||USA||11:00 CET||Open PvP||February 16, 2005|
|Elysia||Germany||9:00 CET||Open PvP||June 29, 2004|
|Empera||USA||11:00 CET||Open PvP||April 19, 2005|
|Eternia||Germany||9:00 CET||Open PvP||February 11, 2003|
|Fidera||USA||12:00 CET||Optional PvP||November 17, 2009|
|Fortera||USA||11:00 CET||Open PvP||October 20, 2004|
|Furora||Germany||8:00 CET||Open PvP||July 06, 2005|
|Galana||Germany||8:00 CET||Open PvP||September 16, 2004|
|Grimera||USA||11:00 CET||Open PvP||May 24, 2005|
|Guardia||Germany||8:00 CET||Optional PvP||May 24, 2005|
|Harmonia||Germany||9:00 CET||Optional PvP||March 30, 2004|
|Honera||USA||11:00 CET||Optional PvP||May 24, 2005|
|Hiberna||Germany||9:00 CET||Open PvP||December 19, 2003|
|Inferna||Germany||9:00 CET||Hardcore PvP||June 29, 2004|
|Iridia||Germany||8:00 CET||Open PvP||February 16, 2005|
|Isara||Germany||9:00 CET||Open PvP||July 15, 2003|
|Jamera||USA||11:00 CET||Open PvP||December 22, 2004|
|Julera||USA||12:00 CET||Open PvP||November 05, 2003|
|Keltera||USA||11:00 CET||Open PvP||February 15, 2006|
|Kyra||Germany||8:00 CET||Open PvP||December 20, 2005|
|Libera||USA||12:00 CET||Open PvP||November 14, 2002|
|Lucera||USA||11:00 CET||Open PvP||October 20, 2004|
|Luminera||USA||11:00 CET||Optional PvP||July 20, 2005|
|Lunara||Germany||9:00 CET||Open PvP||December 10, 2002|
|Magera||USA||Optional PvP||November 17, 2009|
|Malvera||USA||11:00 CET||Open PvP||August 11, 2005|
|Menera||USA||11:00 CET||Optional PvP||July 13, 2006|
|Morgana||Germany||8:00 CET||Open PvP||March 30, 2005|
|Mythera||USA||12:00 CET||Open PvP||May 13, 2004|
|Nebula||Germany||8:00 CET||Open PvP||April 19, 2005|
|Neptera||USA||11:00 CET||Open PvP||July 06, 2005|
|Nerana||Germany||9:00 CET||Optional PvP||January 25, 2007|
|Nova||Germany||9:00 CET||Open PvP||December 19, 2001|
|Obsidia||Germany||8:00 CET||Open PvP||August 11, 2005|
|Ocera||USA||11:00 CET||Open PvP||December 20, 2005|
|Olympa||Germany||9:00 CET||Optional PvP||November 17, 2009|
|Pacera||USA||12:00 CET||Optional PvP||March 30, 2004|
|Pandoria||Germany||8:00 CET||Open PvP||January 25, 2005|
|Premia||Germany||9:00 CET||Open PvP||April 03, 2002|
|Pythera||USA||11:00 CET||Open PvP||November 24, 2004|
|Refugia||Germany||8:00 CET||Optional PvP||July 20, 2005|
|Rubera||USA||12:00 CET||Open PvP||July 10, 2003|
|Samera||USA||11:00 CET||Open PvP||August 10, 2004|
|Saphira||Germany||8:00 CET||Open PvP||April 19, 2005|
|Secura||Germany||9:00 CET||Optional PvP||November 04, 2002|
|Selena||Germany||8:00 CET||Open PvP||March 30, 2005|
|Shanera||USA||11:00 CET||Open PvP||April 19, 2005|
|Shivera||USA||11:00 CET||Open PvP||January 25, 2005|
|Silvera||USA||11:00 CET||Open PvP||March 30, 2005|
|Solera||USA||12:00 CET||Open PvP||March 16, 2004|
|Tenebra||USA||11:00 CET||Open PvP||September 16, 2004|
|Thoria||Germany||8:00 CET||Open PvP||July 06, 2005|
|Titania||Germany||9:00 CET||Open PvP||March 16, 2004|
|Trimera||USA||12:00 CET||Open PvP||February 11, 2003|
|Unitera||USA||12:00 CET||Optional PvP||January 25, 2007|
|Valoria||Germany||9:00 CET||Open PvP||November 05, 2003|
|Vinera||USA||11:00 CET||Open PvP||August 11, 2005|
|Xantera||USA||12:00 CET||Open PvP||June 29, 2004|
|Xerena||Germany||8:00 CET||Open PvP||February 15, 2006|
|Zanera||USA||11:00 CET||Open PvP||March 30, 2005|